Download or read book The Time Remaining written by Samuel Hazo and published by Syracuse University Press. This book was released on 2012-09-12 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: A modern-day political thriller, The Time Remaining grapples with murder, romance, and international politics. Dodge Didier Gilchrist, a Pulitzer Prize–winning journalist and consummate ladies’ man, finds himself embroiled in an international conflict when his former college roommate, Palestinian scholar Sharif Tabry, is killed under mysterious circumstances. Tabry’s niece, Raya, who has been recently released from incarceration in Israel, begins working for Gilchrist in Washington, DC. When she is injured while trying to save Tabry, Gilchrist quickly discovers he has deep feelings for her. Gilchrist embarks on a wild ride from Washington to Israel and Palestine as he learns from both Israelis and Palestinians of the suffering of Palestinians under occupation. This spurs an investigation that leads him up the ranks of the Israeli government and into a series of dangerous events. A fast-paced, suspenseful novel, The Time Remaining will keep readers absorbed in Gilchrist and Raya’s growing romance and intrigued by the exciting political drama that wrestles with the complexities of the Israeli-Palestinian conflict.
Download or read book Advances in Usability Evaluation written by Marcelo M. Soares and published by CRC Press. This book was released on 2012-07-09 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successful interaction with products, tools, and technologies depends on usable designs, accommodating the needs of potential users and does not require costly training. In this context, Advances in Usability Evaluation Part I discusses emerging concepts, theories, and applications of human factors knowledge focusing on the discovery and understanding of human interaction with products and systems for their improvement. The book covers devices and their interfaces, focusing on optimization of user devices and emphasizing visual and haptic feedback. It then discusses user studies, exploring the limits and capabilities of special populations, particularly the elderly, which can influence the design. It also examines the effect of changes in force and kinematics, physiology, cognitive performance, in the design of consumer products, tools and workplaces. Examining a variety of user-centered evaluation approaches, the concluding chapters details methods for developing products that can improve safety and human performance and at same time, the efficiency of the system. It reports on usability evaluations for different kinds of products and technologies, particularly for cellular phones, earphones, earphone controls, mattresses and pillows, package and professional tools, and service systems. The book provides new methods that enhance performance, expand capabilities, and optimize the fit between people and technology.
Download or read book Finite Element Simulations with ANSYS Workbench 14 written by Huei-Huang Lee and published by SDC Publications. This book was released on 2012 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finite Element Simulations with ANSYS Workbench 14 is a comprehensive and easy to understand workbook. It utilizes step-by-step instructions to help guide readers to learn finite element simulations. Twenty seven case studies are used throughout the book. Many of these cases are industrial or research projects the reader builds from scratch. An accompanying DVD contains all the files readers may need if they have trouble. Relevant background knowledge is reviewed whenever necessary. To be efficient, the review is conceptual rather than mathematical, short, yet comprehensive. Key concepts are inserted whenever appropriate and summarized at the end of each chapter. Additional exercises or extension research problems are provided as homework at the end of each chapter. A learning approach emphasizing hands-on experiences spreads though this entire book. A typical chapter consists of 6 sections. The first two provide two step-by-step examples. The third section tries to complement the exercises by providing a more systematic view of the chapter subject. The following two sections provide more exercises. The final section provides review problems.
Download or read book Object Oriented Analysis Design and Implementation written by Brahma Dathan and published by Springer. This book was released on 2015-10-29 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of UML diagrams, adopting the same holistic approach as the first edition. Using a case-study-based approach for providing a comprehensive introduction to the principles of object-oriented design, it includes: A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. A good introduction to the stage of requirements analysis Use of UML to document user requirements and design An extensive treatment of the design process Coverage of implementation issues Appropriate use of design and architectural patterns Introduction to the art and craft of refactoring Pointers to resources that further the reader's knowledge The focus of the book is on implementation aspects, without which the learning is incomplete. This is achieved through the use of case studies for introducing the various concepts of analysis and design, ensuring that the theory is never separate from the implementation aspects. All the main case studies used in this book have been implemented by the authors using Java. An appendix on Java provides a useful short tutorial on the language.
Download or read book Mac OS X Snow Leopard The Missing Manual written by David Pogue and published by "O'Reilly Media, Inc.". This book was released on 2009-10-08 with total page 907 pages. Available in PDF, EPUB and Kindle. Book excerpt: For a company that promised to "put a pause on new features," Apple sure has been busy-there's barely a feature left untouched in Mac OS X 10.6 "Snow Leopard." There's more speed, more polish, more refinement-but still no manual. Fortunately, David Pogue is back, with the humor and expertise that have made this the #1 bestselling Mac book for eight years straight. You get all the answers with jargon-free introductions to: Big-ticket changes. A 64-bit overhaul. Faster everything. A rewritten Finder. Microsoft Exchange compatibility. All-new QuickTime Player. If Apple wrote it, this book covers it. Snow Leopard Spots. This book demystifies the hundreds of smaller enhancements, too, in all 50 programs that come with the Mac: Safari, Mail, iChat, Preview, Time Machine. Shortcuts. This must be the tippiest, trickiest Mac book ever written. Undocumented surprises await on every page. Power usage. Security, networking, build-your-own Services, file sharing with Windows, even Mac OS X's Unix chassis-this one witty, expert guide makes it all crystal clear.
Download or read book OCP Oracle Certified Professional Java SE 8 Programmer II Study Guide written by Jeanne Boyarsky and published by John Wiley & Sons. This book was released on 2015-12-04 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete, trusted preparation for the Java Programmer II exam OCP: Oracle Certified Professional Java SE 8 Programmer II Study Guide is your comprehensive companion for preparing for Exam 1Z0-809 as well as upgrade Exam 1Z0-810 and Exam 1Z0-813. With full coverage of 100% of exam objectives, this invaluable guide reinforces what you know, teaches you what you don't know, and gives you the hands-on practice you need to boost your skills. Written by expert Java developers, this book goes beyond mere exam prep with the insight, explanations and perspectives that come from years of experience. You'll review the basics of object-oriented programming, understand functional programming, apply your knowledge to database work, and much more. From the basic to the advanced, this guide walks you through everything you need to know to confidently take the OCP 1Z0-809 Exam and upgrade exams 1Z0-810 and 1Z0-813. Java 8 represents the biggest changes to the language to date, and the latest exam now requires that you demonstrate functional programming competence in order to pass. This guide has you covered, with clear explanations and expert advice. Understand abstract classes, interfaces, and class design Learn object-oriented design principles and patterns Delve into functional programming, advanced strings, and localization Master IO, NIO, and JDBC with expert-led database practice If you're ready to take the next step in your IT career, OCP: Oracle Certified Professional Java SE 8 Programmer II Study Guide is your ideal companion on the road to certification.
Download or read book MRP II written by John W. Toomey and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: MRP II explores the principles of MRP II systems, and how the manufacturer can utilize and institute them effectively for maximum profit. The book will serve as a valuable professional reference for manufacturers instituting or utilizing an MRP II scheduling system. It will also be a valuable teaching tool for the 2- and 4- year college or university programs, a reference for APICS certification review, and continuing education programs. There are examples throughout, as well as extensive end-of-chapter case studies and their solutions. A glossary of terms is also included.
Download or read book iPhone and iPad Game Development For Dummies written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2010-10-26 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going. Games for the iPhone are among the hottest apps in Apple's App Store Learn to build two game applications – from beginning to end Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career. Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
Download or read book It s Not Rocket Science written by Robert Nance and published by Christian Faith Publishing, Inc.. This book was released on 2018-08-03 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Share the author's amazing journey of being asked to become a flight controller at NASA when he didn't even apply, being in NASA Mission Control when man landed on the moon, being a business owner during good and hard times, being the father of a son desperately needing a liver transplant, and then wanting to share all that the Lord offers. The author received the Presidential Medal of Freedom for being part of the Apollo 13 Mission Operations Team that rescued the Apollo 13 astronauts. "Bob Nance ... is mentally integrating throttle usage by the crew and giving .. his best guesstimate of the hover time remaining before the fuel runs out. During training, he got pretty good at it and could hit the empty point within plus or minus ten seconds, but I never dreamed we would still be flying this close to empty and depending on Nance's eyeballs." - GENE KRANZ, Apollo 11 flight Director, as he describes the final seconds of man's first landing on the moon during Apollo 11 with the author as the Lunar Module Propulsion Flight Controller. From Failure is Not an Option by Gene Kranz. This book is about a man on a mission - actually, many missions. From rocket scientist at mission control for Apollo 11 and 13 to business owner and new car sales manager, as well as a husband, father and son, Bob Nance has lived an exciting life full of ups and downs, blessings, and difficulties. Through it all, Bob's main Mission has been to trust and follow the Lord Jesus Christ daily. When he has, God's sovereignty and presence have been beyond question. It's Not Rocket Science: It's All About Faith is an inspiring, personable and easy read. If you have ever questioned God's care and love, or His sovereignty over all of life's circumstances, I commend this book to you. - J. E. "Buddy" Childress, Executive Director, Needles Eye Ministries Richmond, VA
Download or read book Re Engineering the Manufacturing System written by Robert E. Stein and published by CRC Press. This book was released on 2003-06-03 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: An information systems trailblazer in the domains of decision support and factory and supply chain synchronization, the second edition of Re-Engineering the Manufacturing System stays true to its title, once again bestowing uniquely straightforward instructions for designing, installing, and operating manufacturing information systems. This updated and expanded source takes care to clarify the often blurred concepts of synchronization and optimization and offers implementation advice from four discrete angles to yield better bottom-line results. It shows how to exploit an information system, rolling ERP system implementation into the TOC framework to promote profit materialization.
Download or read book Beginning C Game Programming written by John Horton and published by Packt Publishing Ltd. This book was released on 2016-10-07 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations. What You Will Learn Get to know C++ from scratch while simultaneously learning game building Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game. Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files Get ready to go and build your own unique games! In Detail This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer. We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more. Style and approach This book offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, the games are built in a way that introduces the key C++ topics in a practical and not theory-based way, with multiple runnable/playable stages in each chapter.
Download or read book WiX 3 6 A Developer s Guide to Windows Installer XML written by Nick Ramirez and published by Packt Publishing Ltd. This book was released on 2012-01-01 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step tutorial with plenty of code and examples to improve your learning curve. If you are a developer and want to create installers for software targeting the Windows platform, then this book is for you. You'll be using plenty of XML and ought to know the basics of writing a well-formed document. No prior experience in WiX or Windows Installer is assumed. You should know your way around Visual Studio to compile projects, add project references and tweak project properties.
Download or read book Procedure in the U S House of Representatives written by and published by . This book was released on 1987 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book General Technical Report PSW written by and published by . This book was released on 1978 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Advances in Databases written by Brian Read and published by Springer Science & Business Media. This book was released on 2001-06-20 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 18th British National Conference on Databases, BNCOD 18, held in Chilton, UK, in July 2001. The 11 revised full papers presented together with one invited paper were carefully reviewed and selected. The papers are organized in topical sections on performance and optimization, objects: design and development, query optimization, and querying objects.
Download or read book The Remaining written by D. J. Molles and published by Orbit. This book was released on 2014-01-07 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume in D.J. Molles's bestselling series, now in a special edition with the bonus novella The Remaining: Faith. In a steel-and-lead encased bunker a Special Forces soldier waits on his final orders. On the surface a bacterium has turned 90% of the population into hyper-aggressive predators. Now Captain Lee Harden must leave the bunker and venture into the wasteland to rekindle a shattered America.
Download or read book So You Think You Know Football written by Ben Austro and published by Rowman & Littlefield. This book was released on 2015-09-01 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: So You Think You Know Football? is the motherlode of NFL rules and their interpretations. Whether you know everything about on- and off-field rules or are a true novice, Austro deftly illustrates the ins and outs of the NFL rulebook using examples from actual games. Test your inner referee with questions about the correct call and how slight changes might affect the ruling. Do you know why spiking the ball immediately to stop the clock is not considered intentional grounding, while hesitating a few seconds then spiking the ball is? See if you would have made the right call in a game played between the Chicago Bears and Oakland Raiders on November 27, 2011—with additional quiz questions from other games involving similar controversies. Keep this book right next to your favorite football-watching chair to consult during the game and visit ThinkYouKnowFootball.com to stay updated on interpretations affected by rule modifications.