Download or read book Nim written by Christopher Freeman and published by PRUFROCK PRESS INC.. This book was released on 2005 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational title for gifted and advanced learners.
Download or read book Game Theory A Simple Introduction written by K.H. Erickson and published by K.H. Erickson. This book was released on 2013-11-15 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Theory: A Simple Introduction offers an accessible and enjoyable guide to the basic principles and extensive applications of game theory. Understand a game matrix, the prisoners’ dilemma, dominant and mixed strategies, zero-sum games, Pareto efficiency, the Nash equilibrium, and the power of asymmetric information. Calculate payoffs and outcomes in games involving characters such as Jack and Jill, or friend and stranger. Look at the effects of altruism and hatred on games, and see how games can change over time. Explore examples looking at gang members, free riders, global governance, a long-term relationship, competing corporations, advertisers and their customers, along with familiar hawk-dove and chicken games. See game players use every trick in the book to get what they want, with over 50 images to guide through the steps they use to play the game.
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Download or read book The Simple Game written by Thomas Foley and published by . This book was released on 2010-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The Simple Game' is an honest and emotional account of the author and professional jockey Thomas Foley's struggle to recapture his passion for the sport and the horses that came to define his life.
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Seven Games A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Download or read book Dark Creatures written by Tim Ahrens and published by Creative 2 a T, Incorporated DBA Lucid Style Author S. This book was released on 2019-12-22 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The gods chose two unsuspecting players as their pawns in what was supposed to be a simple game of Dark Creatures, a game replete with dark things from a world gone mad and forgotten gods that play with life and death for their own amusement. When the rules for winning are ambiguous, the human beings are suddenly caught up in a contest of good versus evil and their game begins to spiral out of control. Now the cost of losing could mean the end of humanity and the very world itself.
Download or read book Experimental Algorithms written by Carme Àlvarez and published by Springer. This book was released on 2006-05-20 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Workshop on Experimental and Efficient Algorithms, WEA 2006, held in Menorca, Spain, May 2006. The book presents 26 revised full papers together with 3 invited talks. The application areas addressed include most fields applying advanced algorithmic techniques, such as combinatorial optimization, approximation, graph theory, discrete mathematics, scheduling, searching, sorting, string matching, coding, networking, and more.
Download or read book Official Catalogue written by Moses Purnell Handy and published by . This book was released on 1893 with total page 2108 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Hoyle s Standard Games written by and published by . This book was released on 1924 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Game of Skat in Theory and Practice written by A. Hertefeld and published by . This book was released on 1893 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Video Games written by Kevin Hile and published by Greenhaven Publishing LLC. This book was released on 2009-10-26 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.
Download or read book Evolutionary Computation written by Wellington Santos and published by BoD – Books on Demand. This book was released on 2009-10-01 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents several recent advances on Evolutionary Computation, specially evolution-based optimization methods and hybrid algorithms for several applications, from optimization and learning to pattern recognition and bioinformatics. This book also presents new algorithms based on several analogies and metafores, where one of them is based on philosophy, specifically on the philosophy of praxis and dialectics. In this book it is also presented interesting applications on bioinformatics, specially the use of particle swarms to discover gene expression patterns in DNA microarrays. Therefore, this book features representative work on the field of evolutionary computation and applied sciences. The intended audience is graduate, undergraduate, researchers, and anyone who wishes to become familiar with the latest research work on this field.
Download or read book Pearson s Magazine written by and published by . This book was released on 1902 with total page 1152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pearson's Magazine (1899-1925), a monthly magazine devoted to literature, politics, and the arts, was founded as a New York affiliate of the London periodical of the same name, part of which it reprinted. From 1916 to 1923, it was edited by Frank Harris.
Download or read book Game Theoretic Analysis written by Leon A Petrosyan and published by World Scientific. This book was released on 2019-10-14 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of recent novel contributions in game theory from a group of prominent authors in the field. It covers Non-cooperative Games, Equilibrium Analysis, Cooperative Games and Axiomatic Values in static and dynamic contexts.Part 1: Non-cooperative Games and Equilibrium AnalysisIn game theory, a non-cooperative game is a game with competition between individual players and in which only self-enforcing (e.g. through credible threats) alliances (or competition between groups of players, called 'coalitions') are possible due to the absence of external means to enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the development of cooperative games by acting as the status quo. Non-cooperative games are generally analysed through the framework of equilibrium, which tries to predict players' individual strategies and payoffs. Indeed, equilibrium analysis is the centre of non-cooperative games. This volume on non-cooperative games and equilibrium analysis contains a variety of non-cooperative games and non-cooperative game equilibria from prominent authors in the field.Part 2: Cooperative Games and Axiomatic ValuesIt is well known that non-cooperative behaviours, in general, would not lead to a Pareto optimal outcome. Highly undesirable outcomes (like the prisoner's dilemma) and even devastating results (like the tragedy of the commons) could appear when the involved parties only care about their individual interests in a non-cooperative situation. Cooperative games offer the possibility of obtaining socially optimal and group efficient solutions to decision problems involving strategic actions. In addition, axiomatic values serve as guidance for establishing cooperative solutions. This volume on cooperative games and axiomatic values presents a collection of cooperative games and axiomatic values from prominent authors in the field.
Download or read book Pyramids Pool Games written by John Penruddocke Buchanan and published by . This book was released on 1896 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Francis W Parker School Studies in Education written by and published by . This book was released on 1915 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: