EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book  The Short run Educational Effects of Management Games

Download or read book The Short run Educational Effects of Management Games written by Anthony P. Raia and published by . This book was released on 1965 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The SAGE Handbook of Responsible Management Learning and Education

Download or read book The SAGE Handbook of Responsible Management Learning and Education written by Dirk C. Moosmayer and published by SAGE. This book was released on 2020-08-10 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reflecting the rapid rise in popularity of recent initiatives such as the UN Principles for Responsible Management Education (PRME), this handbook exhaustively covers a variety of responsible management, learning and education topics, and provides an invaluable roadmap for this fast-developing field. Covering various perspectives on the topic, right through to contexts, methods, outcomes and beyond, this volume will be an invaluable integrative resource for practitioners and researchers alike, and is designed to serve a range of communities that deal with topics related to sustainability, responsibility and ethics in management learning and education.

Book Design and Implementation of Educational Games  Theoretical and Practical Perspectives

Download or read book Design and Implementation of Educational Games Theoretical and Practical Perspectives written by Zemliansky, Pavel and published by IGI Global. This book was released on 2010-04-30 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book will give readers a solid understanding of issues in educational game design and deployment in the classroom"--Provided by publisher.

Book Using Management Games

Download or read book Using Management Games written by Chris Elgood and published by Gower Publishing, Ltd.. This book was released on 1996 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a guide to different types of management training games, from those designed to increase group effectiveness, such as icebreakers, puzzles and communication games, to others for developing organizational awareness or interpersonal skills, such as simulations or role-plays.

Book Enhancing Education and Training Initiatives Through Serious Games

Download or read book Enhancing Education and Training Initiatives Through Serious Games written by Denholm, John and published by IGI Global. This book was released on 2017-09-13 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games have become popular tools to enhance learning in both educational and business environments. Analyzing the link between games and their results on students can help provide advances for learning initiatives in the future. Enhancing Education and Training Initiatives Through Serious Games is an essential reference source that examines the impact that games and simulations have within different learning environments. Featuring in-depth discussions on relevant topics including self-reporting surveys, project management techniques, academic training, and game design, this publication is an ideal resource for academicians, students, business owners, and professionals that are interested in discovering the advances of serious gaming techniques.

Book Gamification in Education and Business

Download or read book Gamification in Education and Business written by Torsten Reiners and published by Springer. This book was released on 2014-11-22 with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties that they could face with poor implementation. The book’s contributors are scholars and academics from the many areas where the key theory of gamification typically comes from. Ultimately, the book’s goal is to help bring together the theories from these different disciplines to the field of practice in education and business. The book is divided into four parts: Theory, Education, Business, and Use Cases. Part I provides a foundation on the theory of gamification and offers insight into some of the outstanding questions that have yet to be addressed. In Part II, the application and value that gamification can bring within the education sector is examined. The book then changes focus in Part III to spotlight the use of gamification within business environments. The topics also cover educational aspects like improved learning outcomes, motivation, and learning retention at the workplace. Finally Part IV concentrates on the applications and use of gamification through a series of case studies and key elements that are used in real situations to drive real results.

Book ECGBL2014 8th European Conference on Games Based Learning

Download or read book ECGBL2014 8th European Conference on Games Based Learning written by Carsten Busch and published by Academic Conferences and Publishing International. This book was released on 2014-11-11 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Educational Research

Download or read book Educational Research written by L. R. Gay and published by Macmillan College. This book was released on 1996 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its goal of helping students become competent as both consumers and producers of educational research, this text presents all the skills and procedures needed, with a strong emphasis on evaluation of student performance. The text offers comprehensive instruction that encompasses the full spectrum of the field. Evaluation criteria are presented for each major research task included: problem definition; research planning; sampling; instrumentation; methodology; data analysis; and research reporting.

Book Handbook of Research on Serious Games for Educational Applications

Download or read book Handbook of Research on Serious Games for Educational Applications written by Zheng, Robert and published by IGI Global. This book was released on 2016-08-01 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explored as a useful tool for learning and student engagement. The Handbook of Research on Serious Games for Educational Applications presents a comprehensive examination of the implementation of gaming in classroom settings and the cognitive benefits this integration presents. Highlighting theoretical, psychological, instructional design, and teaching perspectives, this book is a pivotal reference source for researchers, educators, professionals, and academics interested in the innovative opportunities of game-based learning.

Book Research Anthology on Adult Education and the Development of Lifelong Learners

Download or read book Research Anthology on Adult Education and the Development of Lifelong Learners written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-03-19 with total page 1551 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether it is earning a GED, a particular skill, or technical topic for a career, taking classes of interest, or even returning to begin a degree program or completing it, adult learning encompasses those beyond the traditional university age seeking out education. This type of education could be considered non-traditional as it goes beyond the typical educational path and develops learners that are self-initiated and focused on personal development in the form of gaining some sort of education. Essentially, it is a voluntary choice of learning throughout life for personal and professional development. While there is often a large focus towards K-12 and higher education, it is important that research also focuses on the developing trends, technologies, and techniques for providing adult education along with understanding lifelong learners’ choices, developments, and needs. The Research Anthology on Adult Education and the Development of Lifelong Learners focuses specifically on adult education and the best practices, services, and educational environments and methods for both the teaching and learning of adults. This spans further into the understanding of what it means to be a lifelong learner and how to develop adults who want to voluntarily contribute to their own development by enhancing their education level or knowledge of certain topics. This book is essential for teachers and professors, course instructors, business professionals, school administrators, practitioners, researchers, academicians, and students interested in the latest advancements in adult education and lifelong learning.

Book Resources in Education

Download or read book Resources in Education written by and published by . This book was released on 2001 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Management Careers and Education in Shipping and Logistics

Download or read book Management Careers and Education in Shipping and Logistics written by John Dinwoodie and published by Routledge. This book was released on 2018-01-12 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title was first published in 2000. This investigation into why aspiring managers chose to study shipping and logistics in the UK uniquely discusses the issues which influenced their academic and career choices. It catalogues the attractions and deterrents to advanced study in an industry needing more highly skilled practitioners. Qualitative, quantitative and mapping approaches to modelling the vocational study decision are reported, along with a unique comparison of students’ cognitive maps.

Book Training and Enhancing Executive Function

Download or read book Training and Enhancing Executive Function written by Gian Marco Marzocchi and published by Frontiers Media SA. This book was released on 2020-10-27 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact.

Book Research in Education

Download or read book Research in Education written by and published by . This book was released on 1974 with total page 1262 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Science of Learning

Download or read book The Science of Learning written by Robert T. Hays and published by Universal-Publishers. This book was released on 2006 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Science of Learning: A Systems Theory Approach provides authoritative, comprehensive, learner-centric reviews and discussions of theories and research on learning processes, instructional approaches, and the uses of instructional media. It includes over 600 references to the most influential theoretical and empirical literature in the field. It also provides discussions on the scientific method and how to apply science and scientific thinking to the study of learning, the development of instruction, and the evaluation of instructional programs. The systems-theory orientation provided in the book helps the reader understand the diverse data on learning and helps to integrate these data into a rich knowledge base. The book also summarizes guidance on the application of learning research to enhance learning effectiveness and illustrates this guidance with real-world examples.

Book Food and Nutrition Information and Educational Materials Center Catalog

Download or read book Food and Nutrition Information and Educational Materials Center Catalog written by Food and Nutrition Information Center (U.S.). and published by . This book was released on 1976 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Games and Instruction

Download or read book Computer Games and Instruction written by J. D. Fletcher and published by IAP. This book was released on 2011-05-01 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games, over $7 Billion in 2005, and from the fact that over 200 academic institutions worldwide now offer game related programs of study. In view of the intense interest in computer games educators and trainers, in business, industry, the government, and the military would like to use computer games to improve the delivery of instruction. Computer Games and Instruction is intended for these educators and trainers. It reviews the research evidence supporting use of computer games, for instruction, and also reviews the history of games in general, in education, and by the military. In addition chapters examine gender differences in game use, and the implications of games for use by lower socio-economic students, for students’ reading, and for contemporary theories of instruction. Finally, well known scholars of games will respond to the evidence reviewed.