Download or read book Learning Patterns written by Lydia Hallie and published by Patterns.dev. This book was released on 2021-10-31 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, you will learn design patterns, performance and rendering patterns for building high-quality web applications using modern JavaScript and React. Patterns are time-tested templates for writing code. They can be really powerful, whether you're a seasoned developer or beginner, bringing a valuable level of resilience and flexibility to your codebase. Whether it's better user-experience, developer-experience or just smarter architecture, the patterns in “Learning Patterns” can be a valuable consideration for any modern web application.
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.
Download or read book xUnit Test Patterns written by Gerard Meszaros and published by Pearson Education. This book was released on 2007-05-21 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automated testing is a cornerstone of agile development. An effective testing strategy will deliver new functionality more aggressively, accelerate user feedback, and improve quality. However, for many developers, creating effective automated tests is a unique and unfamiliar challenge. xUnit Test Patterns is the definitive guide to writing automated tests using xUnit, the most popular unit testing framework in use today. Agile coach and test automation expert Gerard Meszaros describes 68 proven patterns for making tests easier to write, understand, and maintain. He then shows you how to make them more robust and repeatable--and far more cost-effective. Loaded with information, this book feels like three books in one. The first part is a detailed tutorial on test automation that covers everything from test strategy to in-depth test coding. The second part, a catalog of 18 frequently encountered "test smells," provides trouble-shooting guidelines to help you determine the root cause of problems and the most applicable patterns. The third part contains detailed descriptions of each pattern, including refactoring instructions illustrated by extensive code samples in multiple programming languages.
Download or read book Learning JavaScript Design Patterns written by Addy Osmani and published by "O'Reilly Media, Inc.". This book was released on 2012-07-08 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!
Download or read book A Pattern Language written by Christopher Alexander and published by Oxford University Press. This book was released on 2018-09-20 with total page 1216 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Download or read book A Pattern Language for Web Usability written by Ian Graham and published by Addison-Wesley Professional. This book was released on 2003 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the astronomical number of hours invested in developing Web sites, it is quite clear that the vast majority of them are difficult to use. To address this issue, the author developed a pattern language, which he named the Web usability pattern language, or wu, which enables these solutions to be linked into sequences. This book is the result of that workshop, showing the millions of Web professionals how to avoid common errors and create better sites.
Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Download or read book The Magic Pattern Book written by Amy Barickman and published by Workman Publishing. This book was released on 2014-01-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents six dressmaking patterns that can be used to create an entire wardrobe that has thirty-six different looks and a total of over two hundred garments and accessories.
Download or read book Pattern Design written by Lewis Foreman Day and published by Taplinger Publishing Company. This book was released on 1903 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master techniques for using pattern in wide range of design applications including architectural, textiles, print, more. Wealth of technical information. Over 270 design illustrations.
Download or read book Foundry Practice written by Reginald Heber Palmer and published by . This book was released on 1919 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Patterns of Enterprise Application Architecture written by Martin Fowler and published by Addison-Wesley. This book was released on 2012-03-09 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces
Download or read book Barr Flies written by John S. Barr and published by Stackpole Books. This book was released on 2007-07-23 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Barr is the most successful designer of commercially distributed flies in the world. The Barr Emerger is an unrivaled pattern for western mayfly situations, and the Copper John has evolved into the most popular fly of the millennium. Learn Barr's methods for tying his favorite flies, with step-by-step instructions and clear color photos so even inexperienced tiers can create the Copper John, Barr Emerger, B/C Hopper, Tung Teaser, Slumpbuster, and more.
Download or read book Official Gazette of the United States Patent Office written by United States. Patent Office and published by . This book was released on 1904 with total page 2734 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Web Intelligence written by Ning Zhong and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: This excellently written monograph provides – for the first time ever - a thorough introduction and systematic overview of all aspects of intelligent data processing on the Web. It presents both the current state of research as well as application aspects. All major topics related to Web Intelligence which can have impact on future directions and developments are presented in detail. This book will be a valuable source of reference for years to all research and development professionals interested in Web Intelligence. Students will also appreciate the numerous illustrations and examples.
Download or read book SOFSEM 2008 Theory and Practice of Computer Science written by Viliam Geffert and published by Springer Science & Business Media. This book was released on 2008-01-11 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the invited and the contributed papers selected for p- th sentation at SOFSEM 2008, the 34 Conference on Current Trends in Theory and Practice of Computer Science, which was held January 19-25, 2008, in the Atrium Hotel, Novy þ Smokovec, High Tatras in Slovakia. SOFSEM (originally SOFtware SEMinar), as an annual international c- ference devoted to the theory and practice of computer science, aims to foster cooperationamongprofessionalsfromacademiaandindustryworkinginallareas in this?eld. Developing over the years from a local event to a fully international and well-established conference, contemporary SOFSEM continues to maintain the best of its original Winter School aspects, such as a high number of invited talks and in-depth coverage of novel research results in selected areas within computer science. SOFSEM 2008 was organized around the following tracks: - Foundations of Computer Science (Chair: Juhani Karhum· aki) - Computing by Nature (Chair: Alberto Bertoni) - Networks, Security, and Cryptography (Chair: Bart Preneel) - Web Technologies (Chair: Pavol Nþ avrat) The SOFSEM 2008 Program Committee consisted of 75 international - perts, representing active areas of the SOFSEM 2008 tracks with outstanding expertise and an eye for current developments, evaluating the submissions with the help of 169 additional reviewers. An integral part of SOFSEM 2008 was the traditional Student Research - rum (chaired by Ma þria Bielikovþ a), organized with the aim of presenting student projectsinthetheoryandpracticeofcomputerscienceandtogivestudentsfe- back on both originality of their scienti?c results and on their work in progress.
Download or read book Enterprise Architecture Patterns written by Thierry Perroud and published by Springer Science & Business Media. This book was released on 2013-07-19 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every enterprise architect faces similar problems when designing and governing the enterprise architecture of a medium to large enterprise. Design patterns are a well-established concept in software engineering, used to define universally applicable solution schemes. By applying this approach to enterprise architectures, recurring problems in the design and implementation of enterprise architectures can be solved over all layers, from the business layer to the application and data layer down to the technology layer. Inversini and Perroud describe patterns at the level of enterprise architecture, which they refer to as Enterprise Architecture Patterns. These patterns are motivated by recurring problems originating from both the business and the underlying application, or from data and technology architectures of an enterprise such as identity and access management or integration needs. The Enterprise Architecture Patterns help in planning the technological and organizational landscape of an enterprise and its information technology, and are easily embedded into frameworks such as TOGAF, Zachman or FEA. This book is aimed at enterprise architects, software architects, project leaders, business consultants and everyone concerned with questions of IT and enterprise architecture and provides them with a comprehensive catalogue of ready-to-use patterns as well as an extensive theoretical framework to define their own new patterns.