Download or read book Hovering written by Rhett Davis and published by Hachette Australia. This book was released on 2022-02-23 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: The city was in the same place. But was it the same city? Alice stands outside her family's 1950s red brick veneer, unsure if she should approach. It has been sixteen years, but it's clear she is out of options. Lydia opens the door to a familiar stranger - thirty-nine, tall, bony, pale. She knows her sister immediately. But something isn't right. Meanwhile her son, George, is upstairs, still refusing to speak, and lost in a virtual world of his own design. Nothing is as it was, and while the sisters' resentments flare, it seems that the city too is agitated. People wake up to streets that have rearranged themselves, in houses that have moved to different parts of town. Tensions rise and the authorities have no answers. The internet becomes alight with conspiracy theories. As the world lurches around them, Alice's secret will be revealed, and the ground at their feet will no longer be so firm. A spectacular debut novel from one of Australia's most exciting new writers. Winner of the Victorian Premier's Unpublished Manuscript Award, Hovering crosses genres, literary styles and conventions to create a powerful and kaleidoscopic story about three people struggling to find connection in a chaotic and impermanent world. 'Every now and then a book comes along that resists a neat definition. Hovering is just such a read . . . this fascinating, compelling novel will challenge readers' Good Reading 'in the mould of Jennifer Egan or AM Homes . . . [a] slick debut' The Guardian 'Original and blackly funny' Toni Jordan, The Age 'transformative' ArtsHub 'immediately striking on both a conceptual and a formal level' Sydney Morning Herald 'This is such an original novel, and Davis's writing is exhilarating, surprising but never heavy-handed . . . one of the most exciting books of this year' Kill Your Darlings 'a compassionate, surreal, clear-eyed exploration of modern Australia and the place of art in the national conversation' PS News
Download or read book iPhone Games Exposed written by The Cheat Mistress and published by Ice Publications. This book was released on 2012-08-08 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: iPhone Games Exposed: A Beginner's Guide is a collection of 50 classic reviews compiled from the website, iphonegamesunlimited.co.uk, featuring games of many different styles and levels of quality. Several of the names may be familiar to you, while others may be catching your eye for the first time. What we aim to do is help you to spend your money wisely in the App Store, picking off the games that will give you the best value for your money, while also warning you against other that might not be quite as fun as their initial description may sound. iPhone Games Exposed: A Beginner's Guide includes Doodle Jump, Angry Birds, Plants vs. Zombies, Call of Duty: World at War: Zombies, Grand Theft Auto: Chinatown Wars, James Cameron's Avatar: The Game, Resident Evil 4, Street Fighter IV, Assassin's Creed II: Discovery and Spider: The Secret Of Bryce Manor, amongst many others. Format iPhone / iPod Touch
Download or read book HTML5 Games written by Jacob Seidelin and published by John Wiley & Sons. This book was released on 2011-11-30 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.
Download or read book Game of the Gods written by Jay Schiffman and published by Tor Books. This book was released on 2018-07-10 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A Tom Doherty Associates Book" -- Title page.
Download or read book Flying written by and published by . This book was released on 1920 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The FunGkins written by C. Raymond Gray and published by A Zebra Press Inc. This book was released on 2014-10-15 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Clara Gooday, age 9, hears what she thinks is her Aunt Tilly’s tall tale about seeing the FunGkins. Things heat up when Clara meets two FunGkins and helps them get back the Magic Mushroom. The Jacks reward Clara and Aunt Tilly by shrinking them down to their size and whisking them off to the magical land of Mushroom Valley. There they see creatures never seen by any human and FunGkins who are from all nationalities and races living in harmony. Meanwhile, the skinny, seven-foot-tall, evil Mr. Mustashio has moved into the funeral home next door. Clara plans to watch every move he and his talking dog, Snodsty, make. Follow Clara in this tale of friendship, faith, and moral fiber.
Download or read book Hover written by Melissa West and published by Entangled: Teen. This book was released on 2013-08-13 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Hover, if you can imagine, is even better than Gravity!" –Richa, City of Books On Earth, seventeen-year-old Ari Alexander was taught to never peek, but if she hopes to survive life on her new planet, Loge, her eyes must never shut. Because in this world, pleasure is everything, held up by a ruling body that keeps their people in check by giving them what they want and closing their eyes to what's really happening around them. The only hope Loge has is to move its people to Earth, and they have a plan. Thousands of humans crossed over to Loge after a poisonous neurotoxin released into Earth's atmosphere, nearly killing them. They sought refuge in hopes of finding a new life, but what they became were slaves, built to siege war against their home planet. That is, unless Ari and Jackson can stop them. But on Loge, nothing is as it seems...and no one can be trusted. The Taking series is best enjoyed in order. Reading Order: Book #1 Gravity Book #2 Hover Book #3 Collide
Download or read book The Multiplayer Classroom written by Lee Sheldon and published by CRC Press. This book was released on 2020-03-09 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond the first edition of The Multiplayer Classroom, forthrightly examining what worked and what didn’t over years of development, here are the tools to design any structured learning experience as a game to engage your students, raise their grades, and ensure their attendance. Suitable for use in the classroom or the boardroom, this book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. Also included are case studies, both past and present, from others teaching in their own multiplayer classrooms around the world. You don't need any experience making games or even playing games to use this book. You don’t even need a computer. Yet, you will join many hundreds of educators who have learned how to create multiplayer games for any age on any subject. Lee Sheldon began his writing career in television as a writer-producer, eventually writing more than 200 shows ranging from Charlie’s Angels (writer) to Edge of Night (head writer) to Star Trek: The Next Generation (writer-producer). Having written and designed more than 40 commercial and applied video games, Lee spearheaded the first full writing for games concentration in North America at Rensselaer Polytechnic Institute and the second writing concentration at Worcester Polytechnic Institute, where he is now a professor of practice. Lee is a regular lecturer and consultant on game design and writing in the United States and abroad. His most recent commercial game, the award-winning The Lion’s Song, is currently on Steam.
Download or read book Simon Friends and the Kidnapper written by R. E. Brémaud and published by Trafford Publishing. This book was released on 2010-11-30 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the second book in the Dreamville series, thirteen-year-old Simon Dreamlees life has returned to normal Dreamvillian standards after he and his friends Jilla MusiDream, Almont Alldream, and Rino DreamScifi finally manage to restore Dreamvilles deep dark secrets and save Dreamvillians dreams. Life is peaceful once again in the small town of Dreamville, where artistic, scientific, and imaginative people dressed in colorful clothing roam the streets and their dreams always come true. As Simon and his friends receive their royal invitations to King Rgimand DreamRoyal and Miss LossDreams wedding nuptials, Simon is still observing the house on the hill through his telescope and notices bizarre changes in the gargoyle statues that surround the home. When he notes the statues are shifting ever so slightly with each of his observations, Simon suspects something odd is about to occur. After Jilla MusiDream is kidnapped and cannot be found, Simons dreams begin again and convince him that the gargoyle statues kidnapped his friend. Simons quest to save Jilla leads him and his friends out of the comfort of Dreamville into the forbidden outsiders world of Newville, where Miss DreamNot makes another appearance to ensure Simon never saves Dreamville again.
Download or read book The Encyclopaedia of Sport Games written by Henry Charles Howard Earl of Suffolk and Berkshire and published by . This book was released on 1911 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book HTML5 Game Development by Example Beginner s Guide written by Makzan, and published by Packt Publishing Ltd. This book was released on 2015-06-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.
Download or read book Real Games written by Mia Consalvo and published by MIT Press. This book was released on 2019-10-01 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as determining a game's legitimacy: the game's pedigree (its developer), the content of the game itself, and the game's payment structure. They find, among other things, that even developers with a track record are viewed with suspicion if their games are on suspect platforms. They investigate game elements that are potentially troublesome for a game's gameness, including genres, visual aesthetics, platform, and perceived difficulty. And they explore payment models, particularly free-to-play—held by some to be a marker of illegitimacy. Finally, they examine the debate around such so-called walking simulators as Dear Esther and Gone Home. And finally, they consider what purpose is served by labeling certain games “real."
Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!
Download or read book Dante Valentine written by Lilith Saintcrow and published by Orbit. This book was released on 2011-03-07 with total page 1222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Necromancer. Bounty hunter. Killer. Dante Valentine has been all three in her life. But in the beginning, she was a Necromancer for hire. And while she was choosy about her jobs, there were just some she couldn't turn down. Like when the Devil showed up at the door and offered her a deal. Her life -- in exchange for the capture and elimination of a renegade demon. But how do you kill something that can't die? Dante Valentine, one of urban fantasy's hottest series, is compiled into one volume for the first time. Included in this omnibus edition are: Working for the Devil, Dead Man Rising, The Devil's Right Hand, Saint City Sinners, and To Hell and Back.
Download or read book Basics of Game Design written by Michael Moore and published by CRC Press. This book was released on 2016-04-19 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t
Download or read book Flying Magazine written by and published by . This book was released on 1981-08 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book We Own This Game written by Robert Andrew Powell and published by Open Road + Grove/Atlantic. This book was released on 2007-12-01 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Sports Illustrated Best Book of the Year: “Vivid portraits of the kids, parents and coaches of the Greater Miami Pop Warner league” (Linda Robertson, The Miami Herald). Although its participants are still in grade school, Pop Warner football is serious business in Miami, where local teams routinely advance to the national championships. Games draw thousands of fans; recruiters vie for nascent talent; drug dealers and rap stars bankroll teams; and the stakes are so high that games sometimes end in gunshots. In America’s poorest neighborhood, troubled parents dream of NFL stardom for children who long only for a week in Disney World at the Pop Warner Super Bowl. In 2001, journalist Robert Andrew Powell spent a year following two teams through roller-coaster seasons. The Liberty City Warriors, former national champs, will suffer the team’s first-ever losing season. The Palmetto Raiders, undefeated for two straight years, will be rewarded for good play with limo rides and steak dinners. But their flamboyant coach (the “Darth Vader of Pop Warner coaches”) will face defeat in a down-to-the-wire playoff game. We Own This Game is an inside-the-huddle look into a world of innocence and corruption, where every kickoff bares political, social, and racial implications; an unforgettable drama that shows us just what it is to win and to lose in America. “Powell elevates We Own This Game well above the average sports book to a significant sociological study.” —San Francisco Chronicle