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Book The General s Game Book

    Book Details:
  • Author : Major-General Dare Wilson, CBE, MC, DL, FRIGS
  • Publisher : Pen and Sword
  • Release : 2013-07-02
  • ISBN : 1783030054
  • Pages : 208 pages

Download or read book The General s Game Book written by Major-General Dare Wilson, CBE, MC, DL, FRIGS and published by Pen and Sword. This book was released on 2013-07-02 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dare Wilson's sporting career dates back to 1920s when, as a small boy, he started fishing in Northumberland on River Derwent. Since then as he has pursued successful careers in the Army and Conservation, he has fished and shot all over the world; turkey hunting and snake catching in Georgia, pheasants in Korea, sand grouse and quail in Palestine, geese in Ireland, ducks in Manitoba.??A natural story teller, General Wilson's sporting career almost ended while wildfowling in The Wash in early 1939 – he, his Cambridge University friends and their dogs were saved by a miracle. An uninterrupted line of black Labradors have shared Dare's experiences. The current one, is the 12th. ??For good measure the General tells of his thrilling winter sports (skiing and cresta) and parachuting experiences. His team of SAS free-fallers broke the World Record in 1962 – tragically one member died.??Dare may have lived life on the edge but the risks he has taken have always been carefully calculated. Had they not been he would not still be an active fisherman and shot in his 90's. This is a treasure trove of sporting stories.

Book General Equilibrium and Game Theory

Download or read book General Equilibrium and Game Theory written by Andreu Mas-Colell and published by Harvard University Press. This book was released on 2016-01-04 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andreu Mas-Colell revolutionized our understanding of competitive markets, price formation, and the behavior of market participants. This volume presents the papers that solidified his standing as one of the preeminent economic theorists of our time. It also is invaluable for anyone wishing to study the craft of a master of economic modeling.

Book Ender s Game

    Book Details:
  • Author : Orson Scott Card
  • Publisher : Tor Books
  • Release : 2017-10-17
  • ISBN : 0765394863
  • Pages : 448 pages

Download or read book Ender s Game written by Orson Scott Card and published by Tor Books. This book was released on 2017-10-17 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging, collectible, miniature hardcover of the Orson Scott Card classic and worldwide bestselling novel, Ender's Game, makes an excellent gift for anyone's science fiction library. "Ender's Game is an affecting novel."--New York Times Book Review Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn't it? THE ENDER UNIVERSE Ender series Ender's Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender's Shadow series Ender's Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings

Book A General Theory of Equilibrium Selection in Games

Download or read book A General Theory of Equilibrium Selection in Games written by John C. Harsanyi and published by Mit Press. This book was released on 1988 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors, two of the most prominent game theorists of this generation, have devoted a number of years to the development of the theory presented here, and to its economic applications. They propose rational criteria for selecting one particular uniformly perfect equilibrium point as the solution of any noncooperative game. And, because any cooperative game can be remodelled as a noncooperative bargaining game, their theory defines a one-point solution for any cooperative game as well.By providing solutions - based on the same principles of rational behavior - for all classes of games, both cooperative and noncooperative, both those with complete and with incomplete information, Harsanyi and Selten's approach achieves a remarkable degree of theoretical unification for game theory as a whole and provides a deeper insight into the nature of game-theoretic rationality.The book applies this theory to a number of specific game classes, such as unanimity games; bargaining with transaction costs; trade involving one seller and several buyers; two-person bargaining with incomplete information on one side, and on both sides. The last chapter discusses the relationship of the authors' theory to other recently proposed solution concepts, particularly the Kohberg-Mertens stability theory.John C. Harsanyi is Flood Research Professor in Business Administration and Professor of Economics, University of California, Berkeley. Reinhard Selten is Professor of Economics Institute of Social and Economic Sciences: University of Bonn, Federal Republic of Germany.

Book Crisis of Command

    Book Details:
  • Author : Stuart Scheller
  • Publisher : Simon and Schuster
  • Release : 2022-09-06
  • ISBN : 1637585454
  • Pages : 250 pages

Download or read book Crisis of Command written by Stuart Scheller and published by Simon and Schuster. This book was released on 2022-09-06 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wall Street Journal Bestseller USA Today Bestseller Publishers Weekly Bestseller As Seen on Tucker Carlson Combat-decorated Marine officer Stuart Scheller speaks out against the debacle of the Afghan pullout as the culmination of a decades-long and still-ongoing betrayal of military members by top leadership, from generals to the commander in chief, comes to light. Lieutenant Colonel Stuart Scheller was the perfect Marine. Battle tested. A leader. Decorated for valor. Yet when the United States acted like the Keystone Cops in a panicked haphazard exit from Afghanistan for political reasons, Scheller spoke out, and the generals lashed out. In fact, they jailed him to keep him quiet, claiming he lost the “trust and confidence” bestowed upon him by the Marines. When the faith and trust is exactly what our generals and even our commander-in-chief betrayed by exercising such reckless and derelict policies. Now Scheller is free from the shackles of the Marine Corps and can speak his mind. And in Crisis of Command, that he does. He holds our generals’ feet to the fire. The same generals who play frivolously with the lives of our service men and women for political gain. The same general who lied to political leaders to further their own agendas and careers. Stuart Scheller is here to say that the buck stops here. Accountability starts now. It’s time to demand accountability and stand up for our military. In this book, Stuart Scheller shows us how.

Book MacArthur

    Book Details:
  • Author : Mitchell Yockelson
  • Publisher : Thomas Nelson
  • Release : 2011-04-19
  • ISBN : 9781595552921
  • Pages : 240 pages

Download or read book MacArthur written by Mitchell Yockelson and published by Thomas Nelson. This book was released on 2011-04-19 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Douglas MacArthur addressed Congress in 1951 with his "Old Soldiers Never Die" speech, he was the most popular man in America. During a military career that spanned fifty-two years and included service in three major wars, MacArthur was adored by the public and the soldiers who served under his command on the battlefields of the Western Front, the Pacific Theater, and Korea. Mitchell Yockelson's MacArthur: Defiant Soldier, takes a fresh look at this fascinating and influential leader. Living in the shadow of his famous father, Arthur MacArthur, Douglas set forth on a path to achieve greatness as a gentleman, scholar, and hero. Such aspirations earned him more than one hundred military decorations, including the Medal of Honor. His life was not without flaws, however, and this intimate biography critically examines controversies such as MacArthur's response to the Bonus Marchers in 1932, and his outspoken criticism of President Truman that lead to his dismissal from the Army he so dearly loved. Douglas MacArthur was a national icon and this book is a fitting tribute.

Book Game Wizards

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Book General Video Game Artificial Intelligence

Download or read book General Video Game Artificial Intelligence written by Diego Pérez Liébana and published by Morgan & Claypool Publishers. This book was released on 2019-10-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.

Book The Book of General Ignorance

Download or read book The Book of General Ignorance written by John Mitchinson and published by Crown Archetype. This book was released on 2007-08-07 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • Misconceptions, misunderstandings, and flawed facts finally get the heave-ho in this humorous, downright humiliating book of reeducation based on the phenomenal British bestseller. Challenging what most of us assume to be verifiable truths in areas like history, literature, science, nature, and more,The Book of General Ignorance is a witty “gotcha” compendium of how little we actually know about anything. It’ll have you scratching your head wondering why we even bother to go to school. Think Magellan was the first man to circumnavigate the globe, baseball was invented in America, Henry VIII had six wives, Mount Everest is the tallest mountain? Wrong, wrong, wrong, and wrong again. You’ll be surprised at how much you don’t know! Check out The Book of General Ignorance for more fun entries and complete answers to the following: How long can a chicken live without its head? About two years. What do chameleons do? They don’t change color to match the background. Never have; never will. Complete myth. Utter fabrication. Total Lie. They change color as a result of different emotional states. How many legs does a centipede have? Not a hundred. How many toes has a two-toed sloth? It’s either six or eight. Who was the first American president? Peyton Randolph. What were George Washington’s false teeth made from? Mostly hippopotamus. What was James Bond’s favorite drink? Not the vodka martini.

Book Moneyball  The Art of Winning an Unfair Game

Download or read book Moneyball The Art of Winning an Unfair Game written by Michael Lewis and published by W. W. Norton & Company. This book was released on 2004-03-17 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Michael Lewis’s instant classic may be “the most influential book on sports ever written” (People), but “you need know absolutely nothing about baseball to appreciate the wit, snap, economy and incisiveness of [Lewis’s] thoughts about it” (Janet Maslin, New York Times). One of GQ's 50 Best Books of Literary Journalism of the 21st Century Just before the 2002 season opens, the Oakland Athletics must relinquish its three most prominent (and expensive) players and is written off by just about everyone—but then comes roaring back to challenge the American League record for consecutive wins. How did one of the poorest teams in baseball win so many games? In a quest to discover the answer, Michael Lewis delivers not only “the single most influential baseball book ever” (Rob Neyer, Slate) but also what “may be the best book ever written on business” (Weekly Standard). Lewis first looks to all the logical places—the front offices of major league teams, the coaches, the minds of brilliant players—but discovers the real jackpot is a cache of numbers?numbers!?collected over the years by a strange brotherhood of amateur baseball enthusiasts: software engineers, statisticians, Wall Street analysts, lawyers, and physics professors. What these numbers prove is that the traditional yardsticks of success for players and teams are fatally flawed. Even the box score misleads us by ignoring the crucial importance of the humble base-on-balls. This information had been around for years, and nobody inside Major League Baseball paid it any mind. And then came Billy Beane, general manager of the Oakland Athletics. He paid attention to those numbers?with the second-lowest payroll in baseball at his disposal he had to?to conduct an astonishing experiment in finding and fielding a team that nobody else wanted. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis shows us how and why the new baseball knowledge works. He also sets up a sly and hilarious morality tale: Big Money, like Goliath, is always supposed to win . . . how can we not cheer for David?

Book Unity in Action

    Book Details:
  • Author : Joseph Hocking
  • Publisher : Simon and Schuster
  • Release : 2018-03-27
  • ISBN : 1638356211
  • Pages : 586 pages

Download or read book Unity in Action written by Joseph Hocking and published by Simon and Schuster. This book was released on 2018-03-27 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Book Command and Conquer

    Book Details:
  • Author : EA Games
  • Publisher :
  • Release : 2008
  • ISBN :
  • Pages : pages

Download or read book Command and Conquer written by EA Games and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book The General

Download or read book The General written by Cecil Scott Forester and published by . This book was released on 1975 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A New Catalogue of Such Law Books as are of General Use and of the Best Editions  Including the Modern Publications      A Selection from Clarke s Bibliotheca Legum

Download or read book A New Catalogue of Such Law Books as are of General Use and of the Best Editions Including the Modern Publications A Selection from Clarke s Bibliotheca Legum written by John Clarke (Law-Bookseller.) and published by . This book was released on 1824 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Patton s War

    Book Details:
  • Author : Kevin M. Hymel
  • Publisher : University of Missouri Press
  • Release : 2021-11-01
  • ISBN : 0826274633
  • Pages : 455 pages

Download or read book Patton s War written by Kevin M. Hymel and published by University of Missouri Press. This book was released on 2021-11-01 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: George S. Patton Jr. lived an exciting life in war and peace, but he is best remembered for his World War II battlefield exploits. Patton’s War: An American General’s Combat Leadership: November 1942–July 1944, the first of three volumes, follows the general from the beaches of Morocco to the fields of France, right before the birth of Third Army on the continent. In highly engaging fashion, Kevin Hymel uncovers new facts and challenges long-held beliefs about the mercurial Patton, not only examining his relationships with his superiors and fellow generals and colonels, but also with the soldiers of all ranks whom he led. Using new sources unavailable to previous historians and through extensive research of soldiers’ memoirs and interviews, Hymel adds a new dimension to the telling of Patton’s WWII story.

Book Myst  The Book of Atrus

    Book Details:
  • Author : Rand Miller
  • Publisher : Hyperion
  • Release : 1995-11-02
  • ISBN : 9780786861590
  • Pages : 0 pages

Download or read book Myst The Book of Atrus written by Rand Miller and published by Hyperion. This book was released on 1995-11-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.