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Book The Adventures of Super Cam

    Book Details:
  • Author : Allyson Olivia
  • Publisher :
  • Release : 2017-01-31
  • ISBN : 9780985021733
  • Pages : pages

Download or read book The Adventures of Super Cam written by Allyson Olivia and published by . This book was released on 2017-01-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: When Cam was born his parents knew he has special powers. When he got older he decided to use those powers to help kids in need.

Book Cam and Lex Adventures

    Book Details:
  • Author : Charly Evon Simpson
  • Publisher :
  • Release : 2021-06
  • ISBN : 9781737362807
  • Pages : pages

Download or read book Cam and Lex Adventures written by Charly Evon Simpson and published by . This book was released on 2021-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Cam and Lex Adventures highlights the unique love and bond that exists between cousins who are growing up as close as siblings. It is inspired by Camden Lorenzo Gordon (the big cousin) and Lexington Grey Harris (the little cousin). Throughout the series there is fun, learning, discovery, conflict, and resolution. We follow Cam and Lex on a series of adventures, based on real life explorations.?The book normalizes and humanizes the experiences of boys of color while being relatable to all families. The representation and humanization of their day to day, matters.?What will they get into next?!

Book Episode One  Lights  Camera  Impact   science fiction adventure comedy serial   free science fiction

Download or read book Episode One Lights Camera Impact science fiction adventure comedy serial free science fiction written by T.L. Charles and published by Annulus Publishing. This book was released on 2015-08-02 with total page 39 pages. Available in PDF, EPUB and Kindle. Book excerpt: As adventurers of the grand cosmos, Mr. Jason Space and Captain Helena Galaxy seek to discover new worlds and new adventures and to have fun while doing it. They will never do paid mercenary work, no matter how good the offer, for they are explorers and not mercenaries. They will complete every mission they undertake, no matter how much trouble it gets them into. And they will never give up, regardless of whatever menacing aliens or dangerous obstacles they run into. When Galaxy travels to the uninhabited world of Magna 5, she goes there only to find rare rocks she and Space can sell to geologists for money to help fuel their travels across the universe. But when Galaxy finds herself alone up against an old-fashioned assassin who is trying to kill a famed holofilm director, and with a meteor on its way to devastate the planet's surface, Galaxy must race against time to stop the assassin and get off Magna 5 before it is too late. KEYWORDS: science fiction action adventure series, science fiction action adventure humor, science fiction serial, science fiction humorous, science fiction humor serial, science fiction comedy, science fiction comedy adventure

Book The Adventure of the Real

Download or read book The Adventure of the Real written by Paul Henley and published by University of Chicago Press. This book was released on 2010-01-15 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though relatively unsung in the English-speaking world, Jean Rouch (1917–2004) was a towering figure of ethnographic cinema. Over the course of a fifty-year career, he completed over one hundred films, both documentary and fiction, and exerted an influence far beyond academia. Exhaustively researched yet elegantly written, The Adventure of the Real is the first comprehensive analysis of his practical filmmaking methods. Rouch developed these methods while conducting anthropological research in West Africa in the 1940s–1950s. His innovative use of unscripted improvisation by his subjects had a profound impact on the French New Wave, Paul Henley reveals, while his documentary work launched the genre of cinema-vérité. In addition to tracking Rouch’s pioneering career, Henley examines the technical strategies, aesthetic considerations, and ethical positions that contribute to Rouch’s cinematographic legacy. Featuring over one hundred and fifty images, The Adventure of the Real is an essential introduction to Rouch’s work.

Book The Lost Camera

    Book Details:
  • Author : Russ Bolts
  • Publisher : Simon and Schuster
  • Release : 2020-07-28
  • ISBN : 1534460977
  • Pages : 132 pages

Download or read book The Lost Camera written by Russ Bolts and published by Simon and Schuster. This book was released on 2020-07-28 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joe and Rob lose one of their cameras in this hilarious eighth installment of the Bots chapter book series! Many years ago, scientists on Earth sent video satellites out to the end of the universe to see what was hiding in deep space. Now, years later, these satellites have begun sending their first videos back to Earth...and the stars of the show are two goofy robots. When one of Joe and Rob’s space cameras goes on its own adventure, our favorite Bots go on a rescue mission...but who will save them? With easy-to-read language and graphic novel art on almost every page, the Bots chapter books are perfect for emerging readers.

Book This Book Is a Camera

    Book Details:
  • Author : Kelli Anderson
  • Publisher :
  • Release : 2015-11-20
  • ISBN : 9780997175905
  • Pages : pages

Download or read book This Book Is a Camera written by Kelli Anderson and published by . This book was released on 2015-11-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a working camera that pops up from the pages of a book..The book concisely explains--and actively demonstrates--how a structure as humble as a folded piece of paper can tap into the intrinsic properties of light to produce a photograph.The book includes:- a piece of paper folded into a working 4x5" camera- a lightproof bag- 5 sheets of photo-paper "film"- development instructions (from complete DIY to "outsource it")- a foil-stamped cover- a satisfying demonstration of the connection between design & science / structures & functions

Book The Adventures of Cinema Dave in the Florida Motion Picture World

Download or read book The Adventures of Cinema Dave in the Florida Motion Picture World written by Dave Montalbano and published by Xlibris Corporation. This book was released on 2010-12-22 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Adventures of Cinema Dave is a celebration of films from the turn of the recent century. Dave Montalbano, alias Cinema Dave, wrote over 500 film reviews and interviewed Hollywood Legends such as Fay Wray, Louise Fletcher, Dyan Cannon and new talent like Josh Hutcherson, Jane Lynch and Courtney Ford. With South Florida as his home base, Cinema Dave details his growing involvement with the Fort Lauderdale, Palm Beach and Delray Film Festivals, while covering local interest stories about individuals who contribute to the film culture. Featuring a fun introduction from Cindy Morgan, actress from Caddyshack and Tron fame, and an extensive appendix of Literary Cinema, The Adventures of Cinema Dave is a saga about one mans bibliomania and his pursuit of an entertaining story in the big cave known as cinema.

Book Camera

    Book Details:
  • Author :
  • Publisher :
  • Release : 1925
  • ISBN :
  • Pages : 448 pages

Download or read book Camera written by and published by . This book was released on 1925 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Soul of the Camera

Download or read book The Soul of the Camera written by David duChemin and published by Rocky Nook, Inc.. This book was released on 2017-06-14 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: As both an art form and a universal language, the photograph has an extraordinary ability to connect and communicate with others. But with over one trillion photos taken each year, why do so few of them truly connect? Why do so few of them grab our emotions or our imaginations? It is not because the images lack focus or proper exposure; with advances in technology, the camera does that so well these days. Photographer David duChemin believes the majority of our images fall short because they lack soul. And without soul, the images have no ability to resonate with others. They simply cannot connect with the viewer, or even—if we’re being truthful—with ourselves.

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In The Soul of the Camera: The Photographer’s Place in Picture-Making, David explores what it means to make better photographs. Illustrated with a collection of beautiful black-and-white images, the book’s essays address topics such as craft, mastery, vision, audience, discipline, story, and authenticity. The Soul of the Camera is a personal and deeply pragmatic book that quietly yet forcefully challenges the idea that our cameras, lenses, and settings are anything more than dumb and mute tools. It is the photographer, not the camera, that can and must learn to make better photographs—photographs that convey our vision, connect with others, and, at their core, contain our humanity. The Soul of the Camera helps us do that.

Book Drawing Power

Download or read book Drawing Power written by Rick Marschall and published by Fantagraphics Books. This book was released on 2011-08-31 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing Power is a lively collection of mass market print advertising from the 1890s to the recent past, starring both cartoonists and cartoon characters. While critics debate whether comics is high art or low art, the fact is that the comic strip was born as a commercial medium and was nurtured by competition, commerce, and advertising. Drawing Power will be the first book-length examination (and celebration) of the nexus of art and cartoons. It will focus on the commercial roots of newspaper strips; the cross-promotions of artists, their characters, and retail products; and of the superb artwork that cartoonists invested in their lucrative freelance work in advertising. Drawing Power is cultural history, chronicling a time in popular culture when cartoonists were celebrities and their strips and characters competed with the movies for the attention of a mass audience.

Book In Conversation with Cinematographers

Download or read book In Conversation with Cinematographers written by David A. Ellis and published by Rowman & Littlefield. This book was released on 2015-07-16 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although cinematographers are vital to the filmmaking process, they don’t always get the recognition they deserve. Directors of cinematography often are responsible for the look of a film and its lasting impression on the viewer, but their skills are not as readily appreciated as those of directors or screenwriters. David A. Ellis had the privilege of meeting with a number of accomplished cinematographers to discuss their art and craft. In Conversation with Cinematographers features interviews with 21 directors of photography--as well as two notable camera operators--most of whom still work in film and television today. In this volume, readers are taken behind the scenes of some of the most successful films and shows of the last several decades. Interviewed in this book are: • Sue Gibson (Hear My Song, The Forsyte Saga) • Gavin Finney (Colditz, Mr Selfridge, Wolf Hall) • Oliver Stapleton (The Cider House Rules, State and Main, The Proposal) • Phil Meheux (The Fourth Protocol, Casino Royale) • Brian Tufano (Trainspotting, Billy Elliot, The Evacuees) • Clive Tickner (Traffik, The Puppet Masters, Inspector Morse) • Stephen Goldblatt (The Prince of Tides, Angels in America, The Help) • Seamus McGarvey (High Fidelity, Atonement, The Hours) • Peter MacDonald (Excalibur, Hamburger Hill, Rambo 3) • Mike Southon (Gothic, Doctor Who: The Hider in the House) • Rob Hardy (Every Secret Thing, Testament of Youth, Ex Machina) • Harvey Harrison (101 Dalmatians, The Expendables, Sahara) • Mike Valentine (Shakespeare in Love, Skyfall, The Bourne Ultimatum) • Robin Browne (Gandhi, A Passage to India, Air America) • Adam Suschitzky (Life on Mars, The Whisperers) • Ken Westbury (Dr. Fischer of Geneva, The Singing Detective) • Simon Kossoff (Young Charlie Chaplin, Client 9,The Daisy Chain) • Chris Seager (Call the Midwife, Game of Thrones) • David Worley (Quantum of Solace, Thor: The Dark World, The Full Monty) • Trevor Coop (Amadeus, Ballykissangel, Chocolat) • Haris Zambarloukos (Mama Mia, Cinderella, Jack Ryan: Shadow Recruit) • Peter Hannan (The Gathering Storm, My House in Umbria, The Razor’s Edge) • Roger Pratt (Shadowlands, Harry Potter and the Goblet of Fire, Batman) These cinematographers recount their experiences on sets and reveal what it was like to work with some of the most acclaimed directors of recent times, including Danny Boyle, Francis Ford Coppola, Clint Eastwood, Lasse Hallstrom, David Lynch and Steven Spielberg. With valuable insight into the craft of moviemaking and featuring more than forty photos, this collection of interviews will appeal to film professors, scholars, and students, as well as anyone with an interest in the art of cinematography.

Book The Adventure Is Now

Download or read book The Adventure Is Now written by Jess Redman and published by Farrar, Straus and Giroux (BYR). This book was released on 2021-05-04 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun-filled, action-packed middle grade novel about a boy who learns about protecting the environment, finding real friends, and living in the now while spending the summer on a remote island. Sometimes it's hard to be Milton P. Greene. He says all the wrong things, his family is falling apart, and everyone at school avoids him because of the very embarrassing Bird Brain Incident. But when Milton plays his video game Isle of Wild, he becomes someone else—Sea Hawk, the brave and brilliant naturalist explorer who conquers danger at every turn. Then Milton’s parents ship him off to the remote Lone Island for the summer, where his uncle Evan is an environmentalist researcher. The island is chock-full of spectaculous species, and Milton realizes this is his chance to become the brave and brilliant naturalist he’s always wanted to be—and even meet some fellow explorers! But as it turns out, the future of the Lone Island is in some pretty serious peril, and the only thing that can save it is a field guide full of cryptic clues. If Milton and his unexpected new friends are going to protect the island, they’ll have to trust each other, discover new truths, and embark on a wild and wondrous adventure all their own. The Adventure is Now is a dazzling, fun-filled story from Jess Redman.

Book Video Game Spaces

Download or read book Video Game Spaces written by Michael Nitsche and published by MIT Press. This book was released on 2008-12-05 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael Nitsche investigates what this shift means for video game design and analysis. Navigable 3D spaces allow us to crawl, jump, fly, or even teleport through fictional worlds that come to life in our imagination. We encounter these spaces through a combination of perception and interaction. Drawing on concepts from literary studies, architecture, and cinema, Nitsche argues that game spaces can evoke narratives because the player is interpreting them in order to engage with them. Consequently, Nitsche approaches game spaces not as pure visual spectacles but as meaningful virtual locations. His argument investigates what structures are at work in these locations, proceeds to an in-depth analysis of the audiovisual presentation of gameworlds, and ultimately explores how we use and comprehend their functionality. Nitsche introduces five analytical layers—rule-based space, mediated space, fictional space, play space, and social space—and uses them in the analyses of games that range from early classics to recent titles. He revisits current topics in game research, including narrative, rules, and play, from this new perspective. Video Game Spaces provides a range of necessary arguments and tools for media scholars, designers, and game researchers with an interest in 3D game worlds and the new challenges they pose.

Book Super Power  Spoony Bards  and Silverware

Download or read book Super Power Spoony Bards and Silverware written by Dominic Arsenault and published by MIT Press. This book was released on 2017-09-01 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the Super Nintendo Entertainment System embodied Nintendo’s s resistance to innovation and took the company from industry leadership to the margins of videogaming. This is a book about the Super Nintendo Entertainment System that is not celebratory or self-congratulatory. Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. This led the firm to fall from a dominant position during its golden age (dubbed by Arsenault the “ReNESsance”) with the NES to the margins of the industry with the Nintendo 64 and GameCube consoles. Arsenault argues that Nintendo’s conservative business strategies and resistance to innovation during the SNES years explain its market defeat by Sony’s PlayStation. Extending the notion of “platform” to include the marketing forces that shape and constrain creative work, Arsenault draws not only on game studies and histories but on game magazines, boxes, manuals, and advertisements to identify the technological discourses and business models that formed Nintendo’s Super Power. He also describes the cultural changes in video games during the 1990s that slowly eroded the love of gamer enthusiasts for the SNES as the Nintendo generation matured. Finally, he chronicles the many technological changes that occurred through the SNES's lifetime, including full-motion video, CD-ROM storage, and the shift to 3D graphics. Because of the SNES platform’s architecture, Arsenault explains, Nintendo resisted these changes and continued to focus on traditional gameplay genres.

Book Movie Maker

Download or read book Movie Maker written by and published by . This book was released on 1983 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Adventure Game

Download or read book The Adventure Game written by Keith Partridge and published by Sandstone Press Ltd. This book was released on 2015-06-18 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keith Partridge has been one of the world's leading adventure cameramen for two decades. The BAFTA winning Touching The Void, Beckoning Silence and Human Planet are just some of the films that have taken him to the ends of the earth. If some astonishing location has amazed you on television, or you have watched a climber, or explorer, in some outrageous position, the chances are that Keith Partridge was there with his camera. From the caves of Papua New Guinea to the summit of Mount Everest, no location has been too dangerous, no environment too wild, for his daring and consummate artistry. In this lavishly illustrated and beautifully designed volume Keith Partridge tells his story, describes the challenges and discusses the daring adventurers he has shared with personalities such as Steve Backshall, Joe Simpson, and Stephen Venables.

Book Adventure Bowhunter

Download or read book Adventure Bowhunter written by Tom Miranda and published by Penguin. This book was released on 2012-11-06 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join adventure bowhunter Tom Miranda as he travels throughout North America in pursuit of the archery Super Slam - all 29 of the continent's big-game animals. Considered the Everest of bowhunting, the Super Slam stands as the pinnacle of archery hunting achievements. Follow Miranda through 13 years and 54 hunts as he chases the incredible Super Slam.