EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Textures of Place

    Book Details:
  • Author : Paul C. Adams
  • Publisher : U of Minnesota Press
  • Release : 2001
  • ISBN : 9780816637577
  • Pages : 500 pages

Download or read book Textures of Place written by Paul C. Adams and published by U of Minnesota Press. This book was released on 2001 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fresh and far-ranging interpretation of the concept of place, this volume begins with a fundamental tension of our day: as communications technologies help create a truly global economy, the very political-economic processes that would seem to homogenize place actually increase the importance of individual localities, which are exposed to global flows of investment, population, goods, and pollution. Place, no less today than in the past, is fundamental to how the world works. The contributors to this volume -- distinguished scholars from geography, art history, philosophy, anthropology, and American and English literature -- investigate the ways in which place is embedded in everyday experience, its crucial role in the formation of group and individual identity, and its ability to reflect and reinforce power relations. Their essays draw from a wide array of methodologies and perspectives -- including feminism, ethnography, poststructuralism, ecocriticism, and landscape ichnography -- to examine themes as diverse as morality and imagination, attention and absence, personal and group identity, social structure, home, nature, and cosmos.

Book Textures of Place

    Book Details:
  • Author : Paul C. Adams
  • Publisher : U of Minnesota Press
  • Release : 2001
  • ISBN : 9780816637560
  • Pages : 504 pages

Download or read book Textures of Place written by Paul C. Adams and published by U of Minnesota Press. This book was released on 2001 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation A fresh and far-ranging interpretation of the concept of place, this volume begins with a fundamental tension of our day: as communications technologies help create a truly global economy, the very political-economic processes that would seem to homogenize place actually increase the importance of individual localities, which are exposed to global flows of investment, population, goods, and pollution. Place, no less today than in the past, is fundamental to how the world works. The contributors to this volume -- distinguished scholars from geography, art history, philosophy, anthropology, and American and English literature -- investigate the ways in which place is embedded in everyday experience, its crucial role in the formation of group and individual identity, and its ability to reflect and reinforce power relations. Their essays draw from a wide array of methodologies and perspectives -- including feminism, ethnography, poststructuralism, ecocriticism, and landscape ichnography -- to examine themes as diverse as morality and imagination, attention and absence, personal and group identity, social structure, home, nature, and cosmos.

Book Textures of Place

Download or read book Textures of Place written by Paul C. Adams and published by . This book was released on 2001 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contributors to this volumeOCodistinguished scholars from geography, art history, philosophy, anthropology, and American and English literatureOCoinvestigate the ways in which place is embedded in everyday experience, its crucial role in the formation of group and individual identity, and its ability to reflect and reinforce power relations."

Book Geographies of Media and Communication

Download or read book Geographies of Media and Communication written by Paul C. Adams and published by John Wiley & Sons. This book was released on 2009-03-09 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geographies of Media and Communication From the invention of the telegraph to the emergence of the Internet, communications technologies have transformed the ways that people and places relate to each other. Geographies of Media and Communication is the first textbook to treat all aspects of geography’s variegated encounter with communication. Connecting geographical ideas with communication theories such as intertextuality, audience-centered theory, and semiotics, Paul C. Adams explores media representations of places, the spatial diffusion of communication technologies, and the power of communication technologies to transform places, and to dictate who does and does not belong in them.

Book Textures

    Book Details:
  • Author : Tameka Ellington
  • Publisher : Hirmer Verlag GmbH
  • Release : 2020-08
  • ISBN : 9783777435541
  • Pages : 200 pages

Download or read book Textures written by Tameka Ellington and published by Hirmer Verlag GmbH. This book was released on 2020-08 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Artists: Hector Acebes, Derrick Adams, Karo Akpokiere, Deborah Anzinger, Keturah Ariel, April Bey, Charles Bohannah, Margaret Bowland, Nakeya Brown, Jean-Baptiste Carpeaux, Tawny Chatmon, Sonya Clark, David Driskell, Sarah Duah, Andrew Esiebo, Joseph Eze, Amber Ford, Yrneh Gabon, Olaf Hajek, Nakazzi Hutchinson, Shara K. Johnson, Eric Lafforgue, Annie Lee, Delita Martin, Charlotte Mensah, Lebohang Motaung, Zanele Muholi, Althea Murphy-Price, Nontsikelelo Mutiti, Woodrow Nash, Sharon Norwood, Glenford Nuñez, Charly Palmer, Gordon Parks, Faith Ringgold, Lezley Saar, Augusta Savage, Ngozi Schommers, Devan Shimoyama, Mary Sibande, Lorna Simpson, Nelson Stevens, Ibrahima Thiam, James Van Der Zee, Lina Viktor, Nafis White, Kehinde Wiley, Masa Zodros (and dozens of unidentified artists across African and American people groups)."-- Publisher website.

Book 3D Game Textures

    Book Details:
  • Author : Luke Ahearn
  • Publisher : CRC Press
  • Release : 2016-09-22
  • ISBN : 1351859765
  • Pages : 616 pages

Download or read book 3D Game Textures written by Luke Ahearn and published by CRC Press. This book was released on 2016-09-22 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website—www.lukeahearn.com/textures—has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book. Written with the beginner and the professional in mind, this book provides an excellent stepping stone for artists of any level. It shows aspiring artists how to create their own game textures. It also shows technically oriented professionals who struggle with artistic aspects of graphic design how to create textures in a way that they can relate to, while teaching technically challenged artists how to create their art in a fashion that allows them to set up their work with an eye toward the important technical aspects of game development.

Book Interactive Textures for Architecture and Landscaping  Digital Elements and Technologies

Download or read book Interactive Textures for Architecture and Landscaping Digital Elements and Technologies written by Wiberg, Mikael and published by IGI Global. This book was released on 2010-10-31 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the phenomenon called "interactive architecture that challenges artists, architects, designers, theorists, and geographers to develop a language and designs toward the "use" of these environments"--Provided by publisher.

Book Textures of Belonging

Download or read book Textures of Belonging written by Andreea Racleș and published by Berghahn Books. This book was released on 2021-07-16 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: The longstanding European conception that Roma and non-Roma are separated by unambiguous socio-cultural distinctions has led to the construction of Roma as “non-belonging others.” Challenging this conception, Textures of Belonging explores how Roma negotiate and feel belonging at the everyday level. Inspired by material culture, sensorial anthropology, and human geography approaches, this book uses ethnographic research to examine the role of domestic material forms and their sensorial qualities in nurturing connections with people and places that transcend socio-political boundaries.

Book Natural Pop Textures

    Book Details:
  • Author : Vincenzo Sguera
  • Publisher : Arkivia Book Srl
  • Release : 2014-09
  • ISBN : 9788888766553
  • Pages : 144 pages

Download or read book Natural Pop Textures written by Vincenzo Sguera and published by Arkivia Book Srl. This book was released on 2014-09 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural Pop Textures Volume 1 presents a wide selection of attractive pop graphics inspired by the natural world. The illustrations are suitable for interiors, textile, and digital design.yles, whether New Age, Tecno Pop or Gothic Pop.

Book Junior Pop Textures

    Book Details:
  • Author : Vincenzo Sguera
  • Publisher : Arkivia Books Srl
  • Release : 2006
  • ISBN : 9788888766041
  • Pages : 0 pages

Download or read book Junior Pop Textures written by Vincenzo Sguera and published by Arkivia Books Srl. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fashion book made by modular textures, suitable for stylists, designers and art directors.

Book Approaches to Human Geography

Download or read book Approaches to Human Geography written by Stuart Aitken and published by SAGE. This book was released on 2006-01-27 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Approaches to Human Geography is the essential student primer on theory and practice in Human Geography. It is a systematic review of the key ideas and debates informing post-war geography, explaining how those ideas work in practice. Avoiding jargon - while attentive to the rigor and complexity of the ideas that underlie geographic knowledge – the text is written for students who have not met philosophical or theoretical approaches before. This is a beginning guide to geographic research and practice.

Book CINEMA 4D

    Book Details:
  • Author : Anne Powers
  • Publisher : CRC Press
  • Release : 2012-10-12
  • ISBN : 1136061428
  • Pages : 365 pages

Download or read book CINEMA 4D written by Anne Powers and published by CRC Press. This book was released on 2012-10-12 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities. This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process. It serves as a complete guide for the creative use of CINEMA 4D R10 and all of its modules. This new edition features an engaging full-color presentation of short, playful projects show you how to put this powerful toolset to work. You will master R10's improved workflow, scene management, enhanced animation timeline and searchable object manager, as well as its: * MOCCA 3 system, including Joints, Skin Objects, the Weight Tool, the Morph Tool, Visual Selector and Clothilde * MoGraph module for motion graphics, type manipulation and the animation of multiple forms * Bodypaint 3D for applying 2D drawing and painting skills to 3D models * Advanced modeling tools such as the Brush tool * Interface with third-party applications including Z-Brush, and Adobe's Creative Suite You also get inventive quick starts for other modules including Hair, Sketch and Toon, Advanced Render, Dynamics and Thinking Particles. The companion DVD is bursting to the brim with project source files, extra projects, tutorial movies, guest artist tutorials, inspirational galleries and unique C4D Teacher Files (C4D scenes with embedded step-by-step instruction).

Book Gothic Pop Textures

    Book Details:
  • Author : Vincenzo Sguera
  • Publisher : Arkivia Books Srl
  • Release : 2007
  • ISBN : 9788888766072
  • Pages : 0 pages

Download or read book Gothic Pop Textures written by Vincenzo Sguera and published by Arkivia Books Srl. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides graphic designers, artists, stylists, and anyone in need of artistic inspiration with more than 100 ready-to-use designs. This work presents designs in the Gothic style - from Neo floral soft-coloured patterns to Liberty style black and white textures - that are suitable for textile fabrics, clothing, home furnishing, and wall papers. Created with unrivalled care, passion, and dedication, this stunning volume provides graphic designers, artists, stylists, and anyone in need of artistic inspiration with more than 100 free and ready-to-use designs. "Gothic Pop Textures" presents designs in the new Gothic style - from Neo floral soft-coloured patterns to Liberty style black and white textures - that are suitable for textile fabrics, clothing, home furnishing, wall and gift papers, and much more. Also included with this volume is a free Windows and Mac compatible CD that features all of the designs in high-resolution, full-colour, and 100 per cent size - ready to reproduced in perfect alignment. "It is not always possible for taste to follow a straight road, because it is linked to the social and political situations in which we live. Man's need to be more introspective, attracted by mysticism and non-rational figures, full of ancient, spiritual meaning, has produced a look ever-present after '68: the "dark" look which took several roads up to the present time. A gothic look, made up of involutions, forms that are complex, harsh, excessive, lacking colour and very stylised. This look has evolved into a "new liberty", lightening the original heaviness, for example bringing a skull to be associated with a spray of flowers. The gloominess of the times has felt the need to become lighter. I have synthetisised these stylistic features in Gothic Pop and the books of this series. Beginning with this volume, the signs, if essential, are intertwined with liberty, but they are also oriental, arabesque, but without frills, just an excuse to depict a flower or a butterfly. Modernisation in embroidery or the decoration of a gate or the rose window of a cathedral. Black and white with one more colour, or a soft colour to give elegance to these designs. Many designers and stylists have asked me for this sort of image because they were lacking on the market except perhaps in clothing collections, not yet gathered in a book on that theme. In this book you can find these images suitable for becoming textiles, wallpapers or ceramics, ready for use." Vincenzo Sguera AUTHOR Vincenzo Sguera, an Italian architect, has been working in the field of design, fashion, textiles and accessories, directing several creative studios and developing products for many companies at an international level since 1977. In 2003 he founded Arkivia Books and has since worked as an author and publisher. ILLUSTRATIONS 130 colour *

Book The Complete Book of Textures for Artists

Download or read book The Complete Book of Textures for Artists written by Denise J. Howard and published by Walter Foster Publishing. This book was released on 2020-03-24 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to render a variety of textures is a fundamental skill for any fine artist, no matter the chosen media or subject matter. The Complete Book of Textures for Artists features more than 275 step-by-step lessons, tips, and techniques for rendering a wide range of textures in a variety of media, including graphite pencil, charcoal, colored pencil, oil, and acrylic. Whether you're an experienced artist or just starting out, The Complete Book of Textures for Artists features a wide variety of both traditional and contemporary techniques. After an introduction to the basic tools and materials, discover a variety of drawing and painting techniques, such as hatching, crosshatching, shading, blending, layering, burnishing, and more. Organized into sections based on subject matter and media, each page features easy-to-follow steps demonstrating how to create each specific texture. Not only will you learn a variety of techniques, but you’ll also discover new ideas and inspiration for using the techniques in your own projects. Packed with easy-to-follow instructions and plenty of helpful artist tips, The Complete Book of Textures for Artists is the perfect resource for beginning and established artists who are ready to master the intricacies of rendering realistic texture in their artwork.

Book The Texture of Memory

    Book Details:
  • Author : James Edward Young
  • Publisher : Yale University Press
  • Release : 1994-01-01
  • ISBN : 9780300059915
  • Pages : 420 pages

Download or read book The Texture of Memory written by James Edward Young and published by Yale University Press. This book was released on 1994-01-01 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dotyczy m. in. Polski.

Book Metamorphic Textures

    Book Details:
  • Author : Alan Spry
  • Publisher : Elsevier
  • Release : 2013-10-22
  • ISBN : 1483160289
  • Pages : 391 pages

Download or read book Metamorphic Textures written by Alan Spry and published by Elsevier. This book was released on 2013-10-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metamorphic Textures provides definitions, descriptions and illustrations of metamorphic textures, as well as the fundamental processes involved in textural development. This book is composed of 11 chapters and begins with a presentation of the metamorphic processes and the production of metamorphic minerals. The subsequent chapters describe the structural classification of grain boundaries, the metamorphic reactions, mineral transformations, and the crystallization and recrystallization of metamorphic rocks. These topics are followed by the texture examination of thermal metamorphic rocks and minerals and the preferred orientations of these rocks, particularly the dimensional and lattice preferred orientation. Other chapters survey the textures of rocks under dynamic and shock metamorphism. The final chapters describe the textures of regional and polymetamorphism. This book will be of great use to petrologists, physicists, and graduate and undergraduate petrology students.

Book Game Development and Simulation with Unreal Technology

Download or read book Game Development and Simulation with Unreal Technology written by Alireza Tavakkoli and published by CRC Press. This book was released on 2015-08-18 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to i