Download or read book Technology and Creativity written by Jesper Strandgaard Pedersen and published by Springer. This book was released on 2019-07-12 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book explores the digital challenge for cultural-creative organizations and industries, and its impact on production, meaning-making, consumption and valuation of cultural-creative products and experiences. Discussing digital changes such as user-generated content, social media, business model innovation and product development, the chapters challenge deep-seated definitions of creative individuals, organizations and industries, offering insights into how this creative aspect is argued and legitimized. Placing an emphasis on research that deals with the digital challenge, this collection theorizes its significance for the nature and dynamics of creative industries as well as its impact on the mediation of experiences and the creation and consumption of cultural-creative products.
Download or read book Technology and Creativity written by Subrata Dasgupta and published by Oxford University Press, USA. This book was released on 1996 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking readers on a fascinating tour through the history of modern technology and the nature of human creativity, Dasgupta offers a brilliant, groundbreaking exploration of how cognitive psychology can shed light on the technological mind. With its rare combination of an intimate, often conversational writing style and clear expositions of difficult concepts, the book will be of interest to all who have pondered the nature of human creativity. 16 illustrations.
Download or read book Using Technology to Unlock Musical Creativity written by Scott Watson and published by Oxford University Press. This book was released on 2011-08-25 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has never been easier or more fun for students to compose, improvise, arrange, and produce music than with today's technology. Perfect for pre- or in-service music educators, Using Technology to Unlock Musical Creativity offers both a pedagogical framework and a description of the technology tools for engaging students in creative musical projects.
Download or read book Creativity Technology Education Exploring their Convergence written by Punya Mishra and published by Springer. This book was released on 2017-12-04 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this collection of beautifully written essays, Mishra, Henriksen, and the Deep-play Research Group challenge myths about technology and creativity, debate time-honored instructional practices, and play with new ideas for schools to care for and nurture, rather than constrain, creativity. These essays are provocative ... refreshing, [and] insightful —Dr. Yong Zhao, Foundation Distinguished Professor, University of Kansas and Fellow, Mitchell Institute for Health and Education Policy, Victoria University, Australia. What is creativity? Why is it important? What does it look like across different disciplines and contexts? What role does technology play, if any, in the creative process? And finally, what do creativity and technology have to do with education? These are the questions that underlie the collection of articles in this book. These essays provide a broad analytic frame for thinking about creativity, technology and education and describe classroom examples as well as strategies for evaluating creative artifacts and creative environments. All of these are grounded in specific examples from across a wide range of disciplines and contexts—art, mathematics, engineering, computer science, graphic design, architecture, science to name just a few. The final essays take a broader perspective on creativity and technology focusing both on our highly inter-connected YouTube world but also possibilities for the future. Creativity, Technology & Education: Exploring their Convergence is a vital resource for educators and practitioners as they seek to incorporate creative work and thoughtful pedagogy in their personal and professional lives.
Download or read book Culture Technology Creativity in the Late Twentieth Century written by Philip Hayward and published by Indiana University Press. This book was released on 1990 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing how technology and creativity interrelate in the arts and culture of the late 20th century, this anthology combines a general introduction with a set of case studies from a range of international critics.
Download or read book Technology Innovation and Creativity in Digital Society written by Daria Bylieva and published by Springer Nature. This book was released on 2021-10-25 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book requires an interdisciplinary understanding of creativity, ideal for the formation of a digital public culture. Educating students, young professionals and future engineers is to develop their capacity for creativity. Can creativity be learned? With this question, the relations of technology and art appear in a new light. Especially the notion of "progress" takes on a new meaning and must be distinguished from innovation. The discussion of particular educational approaches, the exploration of digital technologies and the presentation of best practice examples conclude the book. University teachers show how the teaching of creativity reinforces the teaching of other subjects, especially foreign languages.
Download or read book Sociological and Philosophical Aspects of Human Interaction with Technology Advancing Concepts written by Mesquita, Anabela and published by IGI Global. This book was released on 2011-05-31 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents a careful blend of conceptual, theoretical and applied research in regards to the relationship between technology and humans, exploring the importance of these interactions, aspects related with trust, communication, data protection, usability concerning organizational change, and e-learning"--Provided by publisher.
Download or read book Technology for Creativity and Innovation Tools Techniques and Applications written by Mesquita, Anabela and published by IGI Global. This book was released on 2011-03-31 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides empirical research findings and best practices on creativity and innovation in business, organizational, and social environments"--Provided by publisher.
Download or read book Creativity in the Digital Age written by Nelson Zagalo and published by Springer. This book was released on 2015-04-02 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creative environments. Since we rely on our senses to understand our world, perhaps of more significance is that technologies through 3D printing are returning from the digital to the physical world. Written by an interdisciplinary group of researchers this thought provoking book will appeal to academics and students from a wide range of backgrounds working or interested in the technologies that are shaping our experiences of the future.
Download or read book Techno Vernacular Creativity and Innovation written by Nettrice R. Gaskins and published by MIT Press. This book was released on 2021-08-10 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: A novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. The growing maker movement in education has become an integral part of both STEM and STEAM learning, tapping into the natural DIY inclinations of creative people as well as the educational power of inventing or making things. And yet African American, Latino/a American, and Indigenous people are underrepresented in maker culture and education. In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked. TVC uses three main modes of activity: reappropriation, remixing, and improvisation. Gaskins looks at each of the three modes in turn, guiding readers from research into practice. Drawing on real-world examples, she shows how TVC creates dynamic learning environments where underrepresented ethnic students feel that they belong. Students who remix computationally, for instance, have larger toolkits of computational skills with which to connect cultural practices to STEAM subjects; reappropriation offers a way to navigate cultural repertoires; improvisation is firmly rooted in cultural and creative practices. Finally, Gaskins explores an equity-oriented approach that makes a distinction between conventional or dominant pedagogical approaches and culturally relevant or responsive making methods and practices. She describes TVC habits of mind and suggests methods of instructions and projects.
Download or read book Creative Learning in Digital and Virtual Environments written by Vlad Glăveanu and published by Routledge. This book was released on 2020-11-10 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning. These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working. Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression. It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.
Download or read book Distributed Creativity written by Marcus O'Dair and published by Springer. This book was released on 2018-10-03 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blockchain technology may have first emerged with bitcoin but its significance extends far beyond the financial sector: it is ushering in a whole new techno-economic paradigm. This book provides the first critical, in-depth examination of blockchain’s transformative impact on the creative industries, including music, media, art and gaming. Drawing on interviews with 10 leading start-ups and a comprehensive review of the literature, the author examines blockchain’s impact on business models, addresses the barriers and risks, and concludes with policy recommendations that will help unlock value in the UK’s creative economy.
Download or read book Personalization and Collaboration in Adaptive E Learning written by Tadlaoui, Mouenis Anouar and published by IGI Global. This book was released on 2019-12-13 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of e-learning, adaptive systems are more specialized and focus on the adaptation of learning content and presentation of this content. An adaptive system focuses on how knowledge is learned and pays attention to the activities, cognitive structures, and context of the learning material. The adaptive term refers to the automatic adaptation of the system to the learner. The needs of the learner are borne by the system itself. The learner did not ask to change the parameters of the system to his own needs; it is rather the needs of the learner that will be supposed by the system. The system adapts according to this necessity. Personalization and Collaboration in Adaptive E-Learning is an essential reference book that aims to describe the specific steps in designing a scenario for a collaborative learning activity in the particular context of personalization in adaptive systems and the key decisions that need to be made by the teacher-learner. By applying theoretical and practical aspects of personalization in adaptive systems and applications within education, this collection features coverage on a broad range of topics that include adaptive teaching, personalized learning, and instructional design. This book is ideally designed for instructional designers, curriculum developers, educational software developers, IT specialists, educational administrators, professionals, professors, researchers, and students seeking current research on comparative studies and the pedagogical issues of personalized and collaborative learning.
Download or read book Inventive Minds written by Robert John Weber and published by Oxford University Press, USA. This book was released on 1992 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is invention really "99 percent" perspiration and "one percent inspiration" as Thomas Edison assured us? Inventive Minds assembles a group of authors well equipped to address this question: contemporary inventors of important new technologies, historians of science and industry, and cognitive psychologists interested in the process of creativity. In telling their stories, the inventors describe the origins of such remarkable devices as ultrasound, the electron microscope, and artificial diamonds. The historians help us look into the minds of innovators like Thomas Edison, Alexander Graham Bell, Michael Faraday, and the Wright brothers, drawing on original notebooks and other sources to show how they made their key discoveries. Finally, cognitive psychologists explore the mental processes that figure in creative thinking. Contributing to the authors' insight is their special focus on the "front end" of invention -- where ideas come from and how they are transformed into physical prototypes. They answer three questions: How does invention happen? How does invention contrast with other commonly creative pursuits such as scientific inquiry, musical composition, or painting? And how might invention best happen -- that is, what kinds of settings, conditions, and strategies appear to foster inventive activity? The book yields a wealth of information that will make absorbing reading for cognitive and social psychologists, social historians, and many working scientists and general readers who are interested in the psychology of personality and the roots of ingenuity.
Download or read book The Storm of Creativity written by Kyna Leski and published by MIT Press. This book was released on 2015-11-13 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: The stages of the creative process—from “unlearning” to beginning again—seen through examples from the practice of artists, architects, poets, and others. Although each instance of creativity is singular and specific, Kyna Leski tells us, the creative process is universal. Artists, architects, poets, inventors, scientists, and others all navigate the same stages of the process in order to discover something that does not yet exist. All of us must work our way through the empty page, the blank screen, writer's block, confusion, chaos, and doubt. In this book, Leski draws from her observations and experiences as a teacher, student, maker, writer, and architect to describe the workings of the creative process. Leski sees the creative process as being like a storm; it slowly begins to gather and take form until it overtakes us—if we are willing to let it. It is dynamic, continually in motion; it starts, stops, rages and abates, ebbs and flows. In illustrations that accompany each chapter, she maps the arc of the creative process by tracing the path of water droplets traveling the stages of a storm. Leski describes unlearning, ridding ourselves of preconceptions; only when we realize what we don't know can we pose the problem that we need to solve. We gather evidence—with notebook jottings, research, the collection of objects—propelling the process. We perceive and conceive; we look ahead without knowing where we are going; we make connections. We pause, retreat, and stop, only to start again. To illustrate these stages of the process, Leski draws on examples of creative practice that range from Paul Klee to Steve Jobs, from the discovery of continental drift to the design of Antoni Gaudí's Sagrada Familia. Creativity, Leski tells us, is a path with no beginning or end; it is ongoing. This revelatory view of the creative process will be an essential guide for anyone engaged in creative discovery. The Creative Process Unlearning Problem Making Gathering and Tracking Propelling Perceiving and Conceiving Seeing Ahead Connecting Pausing Continuing
Download or read book Pop Music written by Timothy Warner and published by Routledge. This book was released on 2018-01-18 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title was first published in 2003.This highly original and accessible book draws on the author’s personal experience as a musician, producer and teacher of popular music to discuss the ways in which audio technology and musical creativity in pop music are inextricably bound together. This relationship, the book argues, is exemplified by the work of Trevor Horn, who is widely acknowledged as the most important, innovative and successful British pop record producer of the early 1980s. In the first part of the book, Timothy Warner presents a definition of pop as distinct from rock music, and goes on to consider the ways technological developments, such as the transition from analogue to digital, transform working practices and, as a result, impact on the creative process of producing pop.
Download or read book Beyond Productivity written by National Research Council and published by National Academies Press. This book was released on 2003-05-02 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science has drawn from and contributed to many disciplines and practices since it emerged as a field in the middle of the 20th century. Those interactions, in turn, have contributed to the evolution of information technology â€" new forms of computing and communications, and new applications â€" that continue to develop from the creative interactions between computer science and other fields. Beyond Productivity argues that, at the beginning of the 21st century, information technology (IT) is forming a powerful alliance with creative practices in the arts and design to establish the exciting new, domain of information technology and creative practicesâ€"ITCP. There are major benefits to be gained from encouraging, supporting, and strategically investing in this domain.