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Book Digital Games in Language Learning and Teaching

Download or read book Digital Games in Language Learning and Teaching written by Hayo Reinders and published by Springer. This book was released on 2012-06-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.

Book Games for Language Learning

Download or read book Games for Language Learning written by Andrew Wright and published by . This book was released on 1989 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Games for Language Learning

Download or read book Games for Language Learning written by Andrew Wright and published by Cambridge University Press. This book was released on 2006-02-13 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.

Book New Ways in Teaching with Games

Download or read book New Ways in Teaching with Games written by Ulugbek Nurmukhamedov and published by . This book was released on 2020-02-21 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: For young learners to adults, New Ways in Teaching with Games offers over 90 fresh activities ? each with video instruction ? that involve play and games that will enrich your EFL and ESL classrooms. This innovative volumeIntroduces traditional, online, and commercial games and explainshow they can be used to practice language; Illustrates games that can reinforce language across the four skill areas, and encourage both culturally and pragmaticallyappropriate language productions; and Enriches language classrooms with a variety of innovative, leaner-friendly games that are seamlessly tied to language practice. Using gamification for your ESL classroom turns repetitive exercises into meaningful and fun activities! The activities are broken down by topic including: Traditional Pencil and Paper Games; Dice Games; Board Games; Card Games; Technology-Mediated Games: Online, Apps, and More; Miscellaneous Games. Video instructions included for each activity!

Book Gameful Second and Foreign Language Teaching and Learning

Download or read book Gameful Second and Foreign Language Teaching and Learning written by Jonathon Reinhardt and published by Springer. This book was released on 2018-12-30 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global practices of informal learnful L2 gaming and in the theories of play and games which are then applied throughout the discussion of gameful L2TL practice that follows. This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future developments in the field.

Book ESL Games for Kids and Adults

Download or read book ESL Games for Kids and Adults written by Paul Young and published by . This book was released on 2021-07-22 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: ESL Games for Kids and Adults Learn how to enhance your lessons with a collection of fun interactive games for teaching English in any context. The activities outlined inside this book have been adapted from popular board games, TV game shows, and party games for all ages. * Easily integrate core language skills in all of your classes -- either online or in the classroom. * The flexible format allows you to customize your lessons to focus on specific skills, including listening, speaking, reading, and writing. * Every activity includes real teaching examples that you can modify to match your teaching style and your students' language abilities. * Using a communicative approach, students participate in the activities during class while practicing English with their classmates. * Adding game-based methods like this in your lessons will naturally increase students' motivation, participation, and communication using the target language. * These ESL activities will save you hours of preparation so that you can devote more time to helping your students achieve their learning goals. Teachers' Comments About the Book "The creative games and activities outlined in this book are a must for any second language teaching professional!" -- Craig Hoffman, Teacher and Writer in Japan "This is a must-have volume that helps teachers make ESL fun. Chock-full of useful games and overflowing with fantastic resources, I'll be adding this to my library and using it in my classroom regularly." -- Shon Rand, Taught in the UAE, Russia, China, and the USA "As they say in teaching, have a plan, and then have a plan B! Games and activities like those in Paul's book will help to make sure you're prepared to keep your class engaged and having fun. Thank you for putting this together and supporting the ESL teaching community!" -- Brett Isis, CEO of Teaching Nomad (teachingnomad.com) "As an educator who loves making learning fun for students, and admittedly, myself too, I know fun when I see it, and Paul's games are just that! With his new book, you'll have ideas for days to get your students excited to demonstrate what they've learned." -- Taiwanda Bason, Taught in the USA, Saudi Arabia, South Korea, Peru, and China "Learners learn best when they are having fun. By using these activities to gamify your lessons, students will be more excited to participate in class. These games will help capture your students' interests and motivate them to be more engaged and inspired to learn!" -- Lindsey Clifford, Taught in South Korea "Games like these are a great way to keep students engaged in the lessons. Even the most disinterested students enjoy a little competition and it can be a good way to energize a class on a slow afternoon." -- Gayle Aggiss, Taught in China, Vietnam, and Online "Paul Young has come up with a bumper book of ESL games -- a compendium of 50 activities that will become a useful tool in any teacher's arsenal to keep their students engaged with learning English as a second language." -- Dr. Rob Burton, Teaching in China "What I love about this book is that it contains many of the classic ESL games that are essential for any newbie teacher as well as some original ideas for even the most experienced of teachers which I am excited to try." -- Georgie Snape, CELTA-certified ESL trainer and owner of Teacher's Friend (teach-vietnam.com) "These fun and creative games encourage learners to develop their listening, speaking, reading, and writing skills in the classroom or online. They encourage active learning which is crucial for ESL learners and makes learning fun, engaging, and memorable." -- Kirstie Woodward, Taught in Thailand, Vietnam, the UK, and Online

Book ESL Teacher s Activities Kit

Download or read book ESL Teacher s Activities Kit written by Elizabeth Claire and published by Parker Publishing Company. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easy-to-use language-generating activities to increase the motivation & participation of English-as-a-Second-Language students.

Book 101 Word Games for Students of English as a Second Or Foreign Language

Download or read book 101 Word Games for Students of English as a Second Or Foreign Language written by George P. McCallum and published by Oxford University Press, USA. This book was released on 1980 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games for English as a Second Language:;Vocabulary games, number games, structure games, spelling games, conversation games, writing games, role play and dramatics.;For use in a classroom situation.

Book Language at Play

Download or read book Language at Play written by Julie M. Sykes and published by Prentice Hall. This book was released on 2012 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: How digital games can inform, enhance and transform L2 pedagogy The potential of digital games in the second and foreign (L2) classroom is enormous but harnessing their potential for application in the L2 classroom, however, presents complex challenges. In Language at Play: Digital Games in Second and Foreign Language Teaching and Learning , Sykes and Reinhart combine research from a variety of perspectives in applied linguistics, educational gaming, and games studies, and structure their discussion of five major concepts central to these areas: goal, interaction, feedback, motivation and context. While theoretically grounded, the volume's audience is primarily practicing L2 professionals with classroom experience. Intended for current and future foreign language teaching professionals, volumes in the Theory and Practice in Second Language Classroom Instruction series examine issues in teaching and learning in language classrooms. The topics selected and the discussions of them draw in principled ways on theory and practice in a range of fields, including second language acquisition, foreign language education, educational policy, language policy, linguistics, and other areas of applied linguistics.

Book Great Grouping Strategies

Download or read book Great Grouping Strategies written by Ronit M. Wrubel and published by Scholastic Inc.. This book was released on 2002-08 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: During fourteen years of teaching, Ronit Wrubel has assembled practical, clever, kid-friendly ideas for grouping students to enable them to get the most out of their learning. From describing how the right partnerships can facilitate friendships among shy children to demonstrating how an effective cooperative learning group really functions or what to do when a group placement isn’t working, this book will enliven and maximize students’ learning. For use with Grades 1-5.

Book The Knowledge Gap

    Book Details:
  • Author : Natalie Wexler
  • Publisher : Penguin
  • Release : 2020-08-04
  • ISBN : 0735213569
  • Pages : 354 pages

Download or read book The Knowledge Gap written by Natalie Wexler and published by Penguin. This book was released on 2020-08-04 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story of the root cause of America's education crisis--and the seemingly endless cycle of multigenerational poverty. It was only after years within the education reform movement that Natalie Wexler stumbled across a hidden explanation for our country's frustrating lack of progress when it comes to providing every child with a quality education. The problem wasn't one of the usual scapegoats: lazy teachers, shoddy facilities, lack of accountability. It was something no one was talking about: the elementary school curriculum's intense focus on decontextualized reading comprehension "skills" at the expense of actual knowledge. In the tradition of Dale Russakoff's The Prize and Dana Goldstein's The Teacher Wars, Wexler brings together history, research, and compelling characters to pull back the curtain on this fundamental flaw in our education system--one that fellow reformers, journalists, and policymakers have long overlooked, and of which the general public, including many parents, remains unaware. But The Knowledge Gap isn't just a story of what schools have gotten so wrong--it also follows innovative educators who are in the process of shedding their deeply ingrained habits, and describes the rewards that have come along: students who are not only excited to learn but are also acquiring the knowledge and vocabulary that will enable them to succeed. If we truly want to fix our education system and unlock the potential of our neediest children, we have no choice but to pay attention.

Book Activities for English Language Learners Across the Curriculum

Download or read book Activities for English Language Learners Across the Curriculum written by Stephen White and published by Teacher Created Materials. This book was released on 2010-02-01 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring activities designed to help students improve English skills; this resource includes lessons that can be modified based on the students' levels of language proficiency. The activities span the content areas including language arts, mathematics, social studies, and science, plus easy-to-use lessons include step-by-step instructions and suggestions for whole and small group instruction. Definitely a must-have resource for diverse classrooms, this invaluable book also includes background information on language acquisition and language proficiency level. In addition, new Bloom's Taxonomy.

Book Digital Games and Language Learning

Download or read book Digital Games and Language Learning written by Mark Peterson and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.

Book Second Language Learning Through Cooperative Learning

Download or read book Second Language Learning Through Cooperative Learning written by Julie High and published by . This book was released on 1993 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction. Foundations : language learning through cooperative learning -- Structures -- Social roles -- Getting to know you -- Making words mine -- Guided grammar experiences -- Writing skills -- Lesson designs -- References & resources

Book Computer Games and Language Learning

Download or read book Computer Games and Language Learning written by M. Peterson and published by Springer. This book was released on 2016-01-12 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.

Book Teaching Games for Second Language Learners

Download or read book Teaching Games for Second Language Learners written by Laurie S. Rauchwarger and published by . This book was released on 1977 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Digital Games in Language Learning

Download or read book Digital Games in Language Learning written by Mark Peterson and published by Taylor & Francis. This book was released on 2022-08-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.