Download or read book Teach Yourself Visual Basic 5 in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 1997 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Yourself Visual Basic 5 in 24 Hours is a step-by-step guide to the world of programming with Visual Basic 5. You will learn the new terms and concept incorporated into version 5 and be able to apply them right away. You will also learn real programming techniques and master the development environment, which will help you understand the wizards and new controls associated with Visual Basic 5.
Download or read book Sams Teach Yourself Visual Basic 6 in 24 Hours written by Greg M. Perry and published by Sams. This book was released on 1998 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: The niche of this book is that it not only focuses on the topic at hand but it also provides a battery of tools/skills that will take the user at a higher level and help him/her realize the skills "without waiting to read another book" on some other topic they need to know if they wanted to implement it in real life. It is a self contained, stand alone book. Teach Yourself Visual Basic 6 in 24 Hours follows the step-by-step approach of the Teach Yourself series and gives the reader a quick, concise introduction to this programming language. It will explain the basics of Visual Basic through task-oriented examples and a hands on approach.
Download or read book Visual Basic 2015 in 24 Hours Sams Teach Yourself written by James Foxall and published by Sams Publishing. This book was released on 2015-08-01 with total page 1077 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, you’ll learn how to build complete, reliable, and modern Windows applications with Microsoft® Visual Basic® 2015. Using a straightforward, step-by-step approach, each lesson builds on what you’ve already learned, giving you a strong foundation for success with every aspect of VB 2015 development. Notes present interesting pieces of information. Tips offer advice or teach an easier way to do something. Cautions advise you about potential problems and help you steer clear of disaster. Learn How To Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015’s improved breakpoint features Distribute your software Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available. Who Should Read This Book Those who have little or no programming experience or who might be picking up Visual Basic as a second language. Bug Alert Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517 Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance. The fix for the bug (until Microsoft addresses) can be found here: http://www.jamesfo
Download or read book Sams Teach Yourself Visual Basic 6 in 21 Days written by Greg M. Perry and published by Sams Publishing. This book was released on 1998 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual Basic programming techniques are presented in a logical and easy-to-follow sequence that helps you really understand the principles involved in developing programs. The reader begins with learning the basics to write a first program and then moves on to adding voice, music, sound, and graphics. After reading this book, the reader will be able to write their own DLLs, create ActiveX controls, use object linking and embedding (OLE) and write Visual Basic programs that support multiple document interface, and much more. Various topics covered are: - Properties, Controls, and Objects - Graphics, Controls & Methods - Interfacing with Windows - Arrays, OLE, and other topics - Data Control and SQL - Multiple Document Interface - ActiveX- Sound Programming and DirectSound - Building ActiveX Controls and all the latest features of Visual Basic.
Download or read book Sams Teach Yourself Visual Basic 6 in 24 Hours written by and published by . This book was released on 1998 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Teach your self visual basic 5 in 24 hours written by Greg Perry and published by . This book was released on 1997 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Sams Teach Yourself Visual Basic 6 in 10 Minutes written by Lowell Mauer and published by Sams Publishing. This book was released on 1999 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Visual Basic 6 in 10 Minutes is a tutorial-based book, organized into a series of easy-to-follow, 10-minute lessons. These well targeted lessons teach you in 10 minutes what some books take several hours or days to teach. It is for those users who don't have the time to read lengthy chapters, or are not inclined to read "manuals." This book will provide the basics of the programming language, including: - Managing Projects and Files - Declaring and Using Variables, Constants and Data Types - Controlling Program Flow - Procedures and Functions - Debugging - Using ActiveX Controls - DHTML - Creating and Using Menus - Graphics and Images
Download or read book Sams Teach Yourself Visual C 2010 in 24 Hours written by Scott J. Dorman and published by Sams Publishing. This book was released on 2010-07-08 with total page 733 pages. Available in PDF, EPUB and Kindle. Book excerpt: C# has quickly established itself as one of the world's most widely used programming languages. The newest version, Visual C# 2010, includes several important new features, including Silverlight, the Entity Framework, tighter integration with version 4.0 of the .NET Framework, and full support for programming Windows 7 and Office. The proven Sams Teach Yourself method will help all newcomers to C# 2010 get up to speed quickly, no matter whether you've had experience with previous versions of Visual C# or not. You are taken step by step through the process of software development, learning elements as you build a sample application so that the material is framed in a real world approach. The accompanying DVD contains Visual C# 2010 Express Edition, and the companion Web site contains all the code and exercises from the book. Step-by-step instructions carefully walk you through the most common tasks Q & As, quizzes, and exercises at the end of each chapter help you test your knowledge Notes and tips point out shortcuts and solutions The companion DVD contains Visual C# 2010 Express Edition - everything you need to get started programming in C#
Download or read book Teach Yourself Visual Basic 5 in 21 Days written by Nathan Gurewich and published by . This book was released on 1997 with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches the basic programming aspects of Microsoft's Visual Basic, including a detailed guide to adding music, voice, graphics, and animation to programs
Download or read book SAMS Teach Yourself Visual Basic 6 in 24 Hours written by and published by . This book was released on 1998 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Sams Teach Yourself Beginning Programming in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 2001 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Download or read book Sams Teach Yourself C in 24 Hours written by Jesse Liberty and published by Pearson Education. This book was released on 2011-04-11 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starter Kit Includes C++ compiler and IDE for Windows, Mac & Linux In just 24 lessons of one hour or less, you can learn the basics of programming with C++–one of the most popular and powerful programming languages ever created. Using a straightforward, step-by-step approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s coming in C++0x, the next version of C++. Each lesson builds on what you’ve already learned, giving you a solid understanding of the basics of C++ programming concepts and techniques. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and Exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Starter Kit software provides everything you need to create and compile C++ programs on any platform–Windows, Mac or Linux Learn how to… Install and use a C++ compiler for Windows, Mac OS X or Linux Build object-oriented programs in C++ Master core C++ concepts such as functions, classes, arrays, and pointers Add rich functionality with linked lists and templates Debug your programs for flawless code Learn exception and error-handling techniques Discover what’s new in C++0x, the next version of C++ Jesse Liberty is the author of numerous books on software development, including best selling titles on C++ and .NET. He is the president of Liberty Associates, Inc. where he provides custom programming, consulting, and training. Rogers Cadenhead is a web application developer who has written many books on Internet-related topics, including Teach Yourself Java in 24 Hours. He maintains this book’s official website at http://cplusplus.cadenhead.org. CD-ROM Includes C++ compiler Visual development environment for Windows, Mac and Linux Source code for the book’s examples Register your book at informit.com/register for convenient access to updates and corrections as they become available.
Download or read book Teach Yourself Visual Basic In 24 Hours written by Greg Perry and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Sams Teach Yourself Visual Basic 2010 in 24 Hours written by James D. Foxall and published by Sams Publishing. This book was released on 2010 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book SAMS Teach Yourself Database Programming with Visual Basic 6 in 21 Days written by Curtis Smith and published by Sams. This book was released on 1998 with total page 916 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert? There are plenty of introductory texts to describe the basics of Verilog, but "Verilog Designer's Library" is the only book that offers real, reusable routines that you can put to work right away. "Verilog Designer's Library" organizes Verilog routines according to functionality, making it easy to locate the material you need. Each function is described by a behavioral model to use for simulation, followed by the RTL code you'll use to synthesize the gate-level implementation. Extensive test code is included for each function, to assist you with your own verification efforts. Coverage includes: Essential Verilog coding techniques Basic building blocks of successful routines State machines and memories Practical debugging guidelines Although "Verilog Designer's Library" assumes a basic familiarity with Verilog structure and syntax, it does not require a background in programming. Beginners can work through the book in sequence to develop their skills, while experienced Verilog users can go directly to the routines they need. Hardware designers, systems analysts, VARs, OEMs, software developers, and system integrators will find it an ideal sourcebook on all aspects of Verilog development.
Download or read book Sams Teach Yourself WPF in 24 Hours written by Rob Eisenberg and published by Sams Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439