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EBookClubs

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Book SVG Programming

    Book Details:
  • Author : Kurt Cagle
  • Publisher : Apress
  • Release : 2008-01-01
  • ISBN : 1430208406
  • Pages : 606 pages

Download or read book SVG Programming written by Kurt Cagle and published by Apress. This book was released on 2008-01-01 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading expert Kurt Cagle gives a complete guide to the creation of powerful Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations, animation, and image generation, readers are provided with a comprehensive guide to making the most of this exciting new Web standard. Cagle goes directly into the heart of SVG development after a brief introduction of the SVG standard. Readers are presented with an overview of SVG fundamentals and usage and given numerous examples as a practical introduction to language implementation. This material sets the stage for later chapters, which expand upon this basic material to introduce integral SVG concepts such as transformations, shapes, text manipulation, and the incorporation of images, gradients, patterns and masks. The final chapters demonstrate the true power of SVG, offering insight into animation, interactivity, filters, and automated graphic generation.

Book Learn SVG

    Book Details:
  • Author : Jon Frost
  • Publisher : Learn SVG: Web Graphics
  • Release : 2003-06
  • ISBN : 097417730X
  • Pages : 81 pages

Download or read book Learn SVG written by Jon Frost and published by Learn SVG: Web Graphics. This book was released on 2003-06 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming the Mobile Web

Download or read book Programming the Mobile Web written by Maximiliano Firtman and published by "O'Reilly Media, Inc.". This book was released on 2010-07-23 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies

Book SVG Unleashed

    Book Details:
  • Author : Andrew Watt
  • Publisher : Sams Publishing
  • Release : 2002
  • ISBN : 9780672324291
  • Pages : 1154 pages

Download or read book SVG Unleashed written by Andrew Watt and published by Sams Publishing. This book was released on 2002 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only book on using SVG in advanced applications, this title covers both client- and server-side SVG programming. Targeted to the experienced Web programmer, "SVG Unleashed" equips the reader with the practical knowledge to create and manipulate Scalable Vector Graphics (SVG) programmatically, both on the client and the server side.

Book Perl Graphics Programming

Download or read book Perl Graphics Programming written by Shawn Wallace and published by "O'Reilly Media, Inc.". This book was released on 2002-12-19 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphics based on user input and activity, easily manipulate graphics content, and optimize graphics for compression and quality.Geared toward Perl users and webmasters, Perl Graphics Programming focuses on open-source scripting programs that manipulate graphics files for use on the Web. The book demystifies the manipulation of graphics formats for newcomers to the Web with a practical, resource-like approach. With this book you'll learn to: Generate dynamic web graphics with charts, tables, and buttons Automate graphics tasks (thumbnails and borders) Create dynamics web documents (PDF, Postscript) Produce rich Internet experiences with Flash and SVG You'll begin with a tour of the most common web graphic file formats--PNG, JPEG, GIF, SWF, SVG, Postscript and PDF--then you'll explore the most powerful tools and Perl modules available for manipulating these graphics, such as GD, PerlMagick, and GIMP. Included in this part of the book is a thorough description of the Ming module for creating on-the-fly Flash files. Next, a "cookbook" section includes practical, all purpose recipes: GIF animation, generating images within a dynamic application, communicating between SWF front-end and Perl back-end, XSLT transformations, compression, and much more.Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Perl Graphics Programming provides all the tools you need to begin programming and designing graphics for the Web immediately. This book will change how you think about generating and manipulating graphics for the Web.

Book Programming Chrome Apps

    Book Details:
  • Author : Marc Rochkind
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2014-12-15
  • ISBN : 1491904275
  • Pages : 273 pages

Download or read book Programming Chrome Apps written by Marc Rochkind and published by "O'Reilly Media, Inc.". This book was released on 2014-12-15 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Chrome Apps run on any platform that supports the Chrome browser--including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started.

Book SVG for Web Developers

    Book Details:
  • Author : Ellen Pearlman
  • Publisher : Prentice Hall Professional
  • Release : 2003
  • ISBN : 9780131004993
  • Pages : 432 pages

Download or read book SVG for Web Developers written by Ellen Pearlman and published by Prentice Hall Professional. This book was released on 2003 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at intermediate to advanced Web developers, this guide has examples throughout the book that have all been tested in the author's classroom training. This is the get-up-to-speed-quickly guide to SVG--Scalable Vector Graphics--for the experienced Web developer.

Book Dynamic Web Programming and HTML5

Download or read book Dynamic Web Programming and HTML5 written by Paul S. Wang and published by CRC Press. This book was released on 2012-11-21 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlyin

Book Programming HTML5 Applications

Download or read book Programming HTML5 Applications written by Zachary Kessin and published by "O'Reilly Media, Inc.". This book was released on 2011-11-17 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multithreaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike.

Book Building Web Applications with SVG

Download or read book Building Web Applications with SVG written by David Dailey and published by Pearson Education. This book was released on 2012-07-15 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps

Book Hardcore Programming for Mechanical Engineers

Download or read book Hardcore Programming for Mechanical Engineers written by Angel Sola Orbaiceta and published by No Starch Press. This book was released on 2021-06-22 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm

Book Svg Programming

    Book Details:
  • Author : Kurt Cagle
  • Publisher :
  • Release : 2014-01-15
  • ISBN : 9781430254355
  • Pages : 626 pages

Download or read book Svg Programming written by Kurt Cagle and published by . This book was released on 2014-01-15 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Using SVG with CSS3 and HTML5

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated

Book

    Book Details:
  • Author :
  • Publisher : IOS Press
  • Release :
  • ISBN :
  • Pages : 3525 pages

Download or read book written by and published by IOS Press. This book was released on with total page 3525 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Svg Essentials

    Book Details:
  • Author : J. David Eisenberg
  • Publisher :
  • Release : 2002
  • ISBN : 9788184048315
  • Pages : 335 pages

Download or read book Svg Essentials written by J. David Eisenberg and published by . This book was released on 2002 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT. Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths. SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like:

Book Programming in Python 3

    Book Details:
  • Author : Mark Summerfield
  • Publisher : Pearson Education
  • Release : 2008-12-16
  • ISBN : 0321606590
  • Pages : 631 pages

Download or read book Programming in Python 3 written by Mark Summerfield and published by Pearson Education. This book was released on 2008-12-16 with total page 631 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python 3 is the best version of the language yet: It is more powerful, convenient, consistent, and expressive than ever before. Now, leading Python programmer Mark Summerfield demonstrates how to write code that takes full advantage of Python 3’s features and idioms. The first book written from a completely “Python 3” viewpoint, Programming in Python 3 brings together all the knowledge you need to write any program, use any standard or third-party Python 3 library, and create new library modules of your own. Summerfield draws on his many years of Python experience to share deep insights into Python 3 development you won’t find anywhere else. He begins by illuminating Python’s “beautiful heart”: the eight key elements of Python you need to write robust, high-performance programs. Building on these core elements, he introduces new topics designed to strengthen your practical expertise—one concept and hands-on example at a time. This book’s coverage includes Developing in Python using procedural, object-oriented, and functional programming paradigms Creating custom packages and modules Writing and reading binary, text, and XML files, including optional compression, random access, and text and XML parsing Leveraging advanced data types, collections, control structures, and functions Spreading program workloads across multiple processes and threads Programming SQL databases and key-value DBM files Utilizing Python’s regular expression mini-language and module Building usable, efficient, GUI-based applications Advanced programming techniques, including generators, function and class decorators, context managers, descriptors, abstract base classes, metaclasses, and more Programming in Python 3 serves as both tutorial and language reference, and it is accompanied by extensive downloadable example code—all of it tested with the final version of Python 3 on Windows, Linux, and Mac OS X.

Book Programming with JavaScript

Download or read book Programming with JavaScript written by John David N. Dionisio and published by Jones & Bartlett Publishers. This book was released on 2011-12 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed specifically for the CS-1 Introductory Programming Course, "Programming with JavaScript: Algorithms and Applications for Desktop and Mobile Browsers" introduces students to computer science and programming using a modern approach.