Download or read book Virtual Heritage written by Erik Malcolm Champion and published by Ubiquity Press. This book was released on 2021-07-22 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.
Download or read book From the Archaeological Record to Virtual Reconstruction written by Juana Molina Salido and published by Archaeopress Publishing Ltd. This book was released on 2018-04-30 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Archaeological Record to Virtual Reconstruction' describes the use of New Information Technologies (IT) for the analyses and interpretation of the archaeological record of an Iron Age fortified settlement, the San Chuis Hillfort (San Martín de Beduledo, Allande, Asturias, Spain).
Download or read book Digital Heritage and Archaeology in Practice written by Ethan Watrall and published by University Press of Florida. This book was released on 2022-07-05 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. This volume begins with discussions of digitization at museums and other heritage institutions, including ethical questions around access to archives associated with descendant communities and the use of metadata standards to preserve records for the future. Next, case studies provide several examples of public and community engagement with archaeology using digital tools. The volume concludes with information on ways archaeologists have taught digital methods to both students and professionals, addressing field school contexts and open source software for mapping and 3D imaging. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Katie Kirakosian | Irene Gates | Elizabeth Galvin | Jennifer Wexler | Adam Rabinowitz | Elizabeth Minor | Paola Favela | McKenna Morris | Kalei Oliver | Georgia Oppenheim | Rachael Tao | Marta Lorenzon | Rick Bonnie | Suzie Thomas | Katherine Cook | Eero Hyvönen | Esko Ikkala | Mikko Koho | Jouni Tuominen | Anna Wessman | Ashley Peles | Alexis Pantos | Sara Perry | L. Meghan Dennis | Harald Fredheim | Shawn Graham | Stacey L. Camp | Benjamin Carter | Autumn Painter | Sarah M. Rowe | Katheryn Sampeck | Heather McKillop
Download or read book Digital Culture Society DCS written by Anna Näslund and published by transcript Verlag. This book was released on 2021-06-30 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design and use of metadata is always culturally, socially, and ideologically inflected. The actors, whether these are institutions (museums, archives, libraries, corporate image suppliers) or individuals (image producers, social media agents, researchers), as well as their agendas and interests, affect the character of metadata. There is a politics of metadata. This issue of Digital Culture & Society addresses the ideological and political aspects of metadata practices within image collections from an interdisciplinary perspective. The overall aim is to consider the implications, tensions, and challenges involved in the creation of metadata in terms of content, structure, searchability, and diversity.
Download or read book Visual Heritage in the Digital Age written by Eugene Ch'ng and published by Springer Science & Business Media. This book was released on 2013-12-04 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heritage is everywhere, and an understanding of our past is increasingly critical to the understanding of our contemporary cultural context and place in global society. Visual Heritage in the Digital Age presents the state-of-the-art in the application of digital technologies to heritage studies, with the chapters collectively demonstrating the ways in which current developments are liberating the study, conservation and management of the past. Digital approaches to heritage have developed significantly over recent decades in terms of both the quantity and range of applications. However, rather than merely improving and enriching the ways in which we understand and engage with the past, this technology is enabling us to do this in entirely new ways. The chapters contained within this volume present a broad range of technologies for capturing data (such as high-definition laser scanning survey and geophysical survey), modelling (including GIS, data fusion, agent-based modelling), and engaging with heritage through novel digital interfaces (mobile technologies and the use of multi-touch interfaces in public spaces). The case studies presented include sites, landscapes and buildings from across Europe, North and Central America, and collections relating to the ancient civilisations of the Middle East and North Africa. The chronological span is immense, extending from the end of the last ice age through to the twentieth century. These case studies reveal new ways of approaching heritage using digital tools, whether from the perspective of interrogating historical textual data, or through the applications of complexity theory and the modelling of agents and behaviours. Beyond the data itself, Visual Heritage in the Digital Age also presents fresh ways of thinking about digital heritage. It explores more theoretical perspectives concerning the role of digital data and the challenges that are presented in terms of its management and preservation.
Download or read book Graphic Horizons written by Luis Hermida González and published by Springer Nature. This book was released on with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book CAA2015 Keep The Revolution Going written by Stefano Campana and published by Archaeopress Publishing Ltd. This book was released on 2016-03-31 with total page 1134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together all the successful peer-reviewed papers submitted for the proceedings of the 43rd conference on Computer Applications and Quantitative Methods in Archaeology that took place in Siena (Italy) from March 31st to April 2nd 2015.
Download or read book Digital Heritage Progress in Cultural Heritage Documentation Preservation and Protection written by Marinos Ioannides and published by Springer. This book was released on 2016-10-30 with total page 914 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed and selected from 502 submissions. The papers are organized in topical sections on 3D Reconstruction and 3D Modelling; Heritage Building Information Models; Innovative Methods on Risk Assesment, Monitoring and Protection of Cultural Heritage; Intangible Cultural Heritage Documentation; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; Non-Destructive Techniques in Cultural Heritage Conservation; Visualisation, VR and AR Methods and Applications; The New Era of Museums and Exhibitions: Digital Engagement and Dissemination; Digital Cultural Heritage in Education, Learning and Training; Data Acquisition, Process and Management in Cultural Heritage; Data, Metadata, Semantics and Ontologies in Cultural Heritage; Novel Approaches to Landscapes in Cultural Heritage; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; and Serious Games for Cultural Heritage.
Download or read book Critical Archaeology in the Digital Age written by Kevin Garstki and published by Cotsen Institute of Archaeology Press. This book was released on 2022-02-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every part of archaeological practice is intimately tied to digital technologies, but how deeply do we really understand the ways these technologies impact the theoretical trends in archaeology, how these trends affect the adoption of these technologies, or how the use of technology alters our interactions with the human past? This volume suggests a critical approach to archaeology in a digital world, a purposeful and systematic application of digital tools in archaeology. This is a call to pay attention to your digital tools, to be explicit about how you are using them, and to understand how they work and impact your own practice. The chapters in this volume demonstrate how this critical, reflexive approach to archaeology in the digital age can be accomplished, touching on topics that include 3D data, predictive and procedural modelling, digital publishing, digital archiving, public and community engagement, ethics, and global sustainability. The scale and scope of this research demonstrates how necessary it is for all archaeological practitioners to approach this digital age with a critical perspective and to be purposeful in our use of digital technologies.
Download or read book Beyond Digital Representation written by Andrea Giordano and published by Springer Nature. This book was released on 2023-10-03 with total page 830 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters deal with augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation.
Download or read book Visualizing cityscapes of Classical antiquity from early modern reconstruction drawings to digital 3D models written by Chiara Piccoli and published by Archaeopress Publishing Ltd. This book was released on 2018-04-30 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study presented here aims to make a practical contribution to a new understanding and use of digital 3D reconstructions in archaeology, namely as ‘laboratories’ to test hypotheses and visualize, evaluate and discuss multiple interpretations.
Download or read book Digital Restoration and Virtual Reconstructions written by Ilaria Trizio and published by Springer Nature. This book was released on 2023-02-20 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the opportunity to explore the variety of meanings, undertones and contextual connotations that currently pertain to the expressions of "virtual (or digital) restoration" and "reconstruction". The book focuses on the latest applications of virtual restoration and reconstruction in different areas of Cultural Heritage through the presentation and discussion of several case studies. The goal is to provide a broad perspective on the subject. The sample presented in this book has been indeed selected and evaluated referring to different disciplinary fields such as archaeology, architecture, and conservation while encompassing a variety of cultural and chronological contexts.
Download or read book Visual Computing for Cultural Heritage written by Fotis Liarokapis and published by Springer Nature. This book was released on 2020-04-07 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.
Download or read book Digital Imaging for Cultural Heritage Preservation written by Filippo Stanco and published by CRC Press. This book was released on 2017-12-19 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition presents the most prominent topics and applications of digital image processing, analysis, and computer graphics in the field of cultural heritage preservation. The text assumes prior knowledge of digital image processing and computer graphics fundamentals. Each chapter contains a table of contents, illustrations, and figures that elucidate the presented concepts in detail, as well as a chapter summary and a bibliography for further reading. Well-known experts cover a wide range of topics and related applications, including spectral imaging, automated restoration, computational reconstruction, digital reproduction, and 3D models.
Download or read book The Future of Heritage Science and Technologies ICT and Digital Heritage written by Rocco Furferi and published by Springer Nature. This book was released on 2022-10-29 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the Third International Conference on The Future of Heritage Science and Technologies, Florence Heri-Tech 2022, held in Florence, Italy, in May 2022. The 32 papers presented in this volume were thoroughly reviewed and selected from 101 submissions. They are organized in the topical sections on 3D reconstruction of tangible cultural heritage and monitoring devices; IA and AR/VR based methods and applications for CH; methods and systems for enhancing heritage fruition and storytelling; virtual museums and virtual tours.
Download or read book 3D Research Challenges in Cultural Heritage II written by Sander Münster and published by Springer. This book was released on 2016-10-24 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects a current state of the art and future perspectives of Digital Heritage focusing on not interpretative reconstruction and including as well as bridging practical and theoretical perspectives, strategies and approaches. Comprehensive key challenges are related to knowledge transfer and management as well as data handling within a interpretative digital reconstruction of Cultural Heritage including aspects of digital object creation, sustainability, accessibility, documentation, presentation, preservation and more general scientific compatibility. The three parts of the book provide an overview of a scope of usage scenarios, a current state of infrastructures as digital libraries, information repositories for an interpretative reconstruction of Cultural Heritage; highlight strategies, practices and principles currently used to ensure compatibility, reusability and sustainability of data objects and related knowledge within a 3D reconstruction work process on a day to day work basis; and show innovative concepts for the exchange, publishing and management of 3D objects and for inherit knowledge about data, workflows and semantic structures.
Download or read book Manual of Digital Earth written by Huadong Guo and published by Springer Nature. This book was released on 2019-11-18 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book offers a summary of the development of Digital Earth over the past twenty years. By reviewing the initial vision of Digital Earth, the evolution of that vision, the relevant key technologies, and the role of Digital Earth in helping people respond to global challenges, this publication reveals how and why Digital Earth is becoming vital for acquiring, processing, analysing and mining the rapidly growing volume of global data sets about the Earth. The main aspects of Digital Earth covered here include: Digital Earth platforms, remote sensing and navigation satellites, processing and visualizing geospatial information, geospatial information infrastructures, big data and cloud computing, transformation and zooming, artificial intelligence, Internet of Things, and social media. Moreover, the book covers in detail the multi-layered/multi-faceted roles of Digital Earth in response to sustainable development goals, climate changes, and mitigating disasters, the applications of Digital Earth (such as digital city and digital heritage), the citizen science in support of Digital Earth, the economic value of Digital Earth, and so on. This book also reviews the regional and national development of Digital Earth around the world, and discusses the role and effect of education and ethics. Lastly, it concludes with a summary of the challenges and forecasts the future trends of Digital Earth. By sharing case studies and a broad range of general and scientific insights into the science and technology of Digital Earth, this book offers an essential introduction for an ever-growing international audience.