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EBookClubs

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Book Sparrow iOS Game Framework Beginner   s Guide

Download or read book Sparrow iOS Game Framework Beginner s Guide written by Johannes Stein and published by Packt Publishing Ltd. This book was released on 2014-06-25 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.

Book Game Engine Architecture

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2017-03-27 with total page 1042 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Book The Publishers  Circular and Booksellers  Record

Download or read book The Publishers Circular and Booksellers Record written by and published by . This book was released on 1910 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Publisher

    Book Details:
  • Author :
  • Publisher :
  • Release : 1909
  • ISBN :
  • Pages : 1014 pages

Download or read book The Publisher written by and published by . This book was released on 1909 with total page 1014 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Warbler Guide

    Book Details:
  • Author : Tom Stephenson
  • Publisher : Princeton University Press
  • Release : 2013-07-08
  • ISBN : 1400846862
  • Pages : 561 pages

Download or read book The Warbler Guide written by Tom Stephenson and published by Princeton University Press. This book was released on 2013-07-08 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: A field guide that revolutionizes warbler identification Warblers are among the most challenging birds to identify. They exhibit an array of seasonal plumages and have distinctive yet oft-confused calls and songs. The Warbler Guide enables you to quickly identify any of the 56 species of warblers in the United States and Canada. This groundbreaking guide features more than 1,000 stunning color photos, extensive species accounts with multiple viewing angles, and an entirely new system of vocalization analysis that helps you distinguish songs and calls. The Warbler Guide revolutionizes birdwatching, making warbler identification easier than ever before. For more information, please see the author videos on the Princeton University Press website. Covers all 56 species of warblers in the United States and Canada Visual quick finders help you identify warblers from any angle Song and call finders make identification easy using a few simple questions Uses sonograms to teach a new system of song identification that makes it easier to understand and hear differences between similar species Detailed species accounts show multiple views with diagnostic points, direct comparisons of plumage and vocalizations with similar species, and complete aging and sexing descriptions New aids to identification include song mnemonics and icons for undertail pattern, color impression, habitat, and behavior Includes field exercises, flight shots, general identification strategies, and quizzes More information is available at www.TheWarblerGuide.com

Book Mindful Chef

    Book Details:
  • Author : Myles Hopper
  • Publisher : Century
  • Release : 2017-03-23
  • ISBN : 9781780896694
  • Pages : 0 pages

Download or read book Mindful Chef written by Myles Hopper and published by Century. This book was released on 2017-03-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Myles Hopper and Giles Humphries, a nutritional coach and health food duo from Devon are the founders of Mindful Chef, the UKs favourite healthy recipe box service. Each week they deliver delicious ingredients and recipes to thousands of households, including sporting stars Victoria Pendleton and Andy Murray. Here, in their first book, Myles and Giles share 70 delightful and easy-to-make dishes that are nutritionally proven to boost your health and wellness.

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2002-04 with total page 1444 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Field Guide to Dumb Birds of North America

Download or read book The Field Guide to Dumb Birds of North America written by Matt Kracht and published by Chronicle Books. This book was released on 2019-04-02 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: National bestselling book: Featured on Midwest, Mountain Plains, New Atlantic, Northern, Pacific Northwest and Southern Regional Indie Bestseller Lists Perfect book for the birder and anti-birder alike A humorous look at 50 common North American dumb birds: For those who have a disdain for birds or bird lovers with a sense of humor, this snarky, illustrated handbook is equal parts profane, funny, and—let's face it—true. Featuring common North American birds, such as the White-Breasted Butt Nugget and the Goddamned Canada Goose (or White-Breasted Nuthatch and Canada Goose for the layperson), Matt Kracht identifies all the idiots in your backyard and details exactly why they suck with humorous, yet angry, ink drawings. With The Field Guide to Dumb Birds of North America, you won't need to wonder what all that racket is anymore! • Each entry is accompanied by facts about a bird's (annoying) call, its (dumb) migratory pattern, its (downright tacky) markings, and more. • The essential guide to all things wings with migratory maps, tips for birding, musings on the avian population, and the ethics of birdwatching. • Matt Kracht is an amateur birder, writer, and illustrator who enjoys creating books that celebrate the humor inherent in life's absurdities. Based in Seattle, he enjoys gazing out the window at the beautiful waters of Puget Sound and making fun of birds. "There are loads of books out there for bird lovers, but until now, nothing for those that love to hate birds. The Field Guide to Dumb Birds of North America fills the void, packed with snarky illustrations that chastise the flying animals in a funny, profane way. " – Uncrate A humorous animal book with 50 common North American birds for people who love birds and also those who love to hate birds • A perfect coffee table or bar top conversation-starting book • Makes a great Mother's Day, Father's Day, birthday, or retirement gift

Book Sparrow

    Book Details:
  • Author : Jan Richardson
  • Publisher :
  • Release : 2020-04
  • ISBN : 9780977816293
  • Pages : 280 pages

Download or read book Sparrow written by Jan Richardson and published by . This book was released on 2020-04 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Books in Print Supplement

Download or read book Books in Print Supplement written by and published by . This book was released on 2002 with total page 2576 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Whole30

    Book Details:
  • Author : Melissa Urban
  • Publisher : Houghton Mifflin Harcourt
  • Release : 2015
  • ISBN : 0544609719
  • Pages : 435 pages

Download or read book The Whole30 written by Melissa Urban and published by Houghton Mifflin Harcourt. This book was released on 2015 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millions of people visit Whole30.com every month and share their stories of weight loss and lifestyle makeovers. Hundreds of thousands of them have read It Starts With Food, which explains the science behind the program. At last, The Whole30 provides the step-by-step, recipe-by-recipe guidebook that will allow millions of people to experience the transformation of their entire life in just one month.

Book The Crossley ID Guide

    Book Details:
  • Author : Richard Crossley
  • Publisher : Princeton University Press
  • Release : 2011-01-31
  • ISBN : 1400839238
  • Pages : 534 pages

Download or read book The Crossley ID Guide written by Richard Crossley and published by Princeton University Press. This book was released on 2011-01-31 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acclaimed book that has revolutionized birding and field guides "[The Crossley ID Guide] has turned the traditional field guide on its ear."—Wall Street Journal "Deserves to be your essential resource for definitive species identification."—Richmond Times–Dispatch "The perfect book for beginning birders, and even experts will marvel at its thoroughness."—Pittsburgh Post–Gazette "A different kind of ID book, a book much more useful and helpful."—Minneapolis Star Tribune This stunningly illustrated book from acclaimed birder and photographer Richard Crossley revolutionizes field guide design by providing the first real-life approach to identification. Whether you are a beginner, expert, or anywhere in between, The Crossley ID Guide will vastly improve your ability to identify birds. Unlike other guides, which provide isolated individual photographs or illustrations, this is the first book to feature large, lifelike scenes for each species. These scenes—640 in all—are composed from more than 10,000 of the author's images showing birds in a wide range of views—near and far, from different angles, in various plumages and behaviors, including flight, and in the habitat in which they live. These beautiful compositions show how a bird's appearance changes with distance, and give equal emphasis to characteristics experts use to identify birds: size, structure and shape, behavior, probability, and color. This is the first book to convey all of these features visually—in a single image—and to reinforce them with accurate, concise text. Each scene provides a wealth of detailed visual information that invites and rewards careful study, but the most important identification features can be grasped instantly by anyone. By making identification easier, more accurate, and more fun than ever before, The Crossley ID Guide will completely redefine how its users look at birds. Essential for all birders, it also promises to make new birders of many people who have despaired of using traditional guides. Revolutionary. This book changes field guide design to make you a better birder A picture says a thousand words. The most comprehensive guide: 640 stunning scenes created from 10,000 of the author's photographs Reality birding. Lifelike in-focus scenes show birds in their habitats, from near and far, and in all plumages and behaviors Teaching and reference. The first book to accurately portray all the key identification characteristics: size, shape, behavior, probability, and color Practice makes perfect. An interactive learning experience to sharpen and test field identification skills Bird like the experts. The first book to simplify birding and help you understand how to bird like the best An interactive website—www.crossleybirds.com—includes expanded captions for the plates and species updates

Book Developing 2D Games with Unity

Download or read book Developing 2D Games with Unity written by Jared Halpern and published by Apress. This book was released on 2018-11-28 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start. By focusing exclusively on 2D games and Unity’s ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing 2D games in Unity, using the very latest tools in Unity’s updated 2D workflow. New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game you’ve always dreamed about. Developing 2D Games with Unity can show you the way. What You'll Learn Delve deeply into useful 2D topics, such as sprites, tile slicing, and the brand new Tilemap feature. Build a working 2D RPG-style game as you learn.Construct a flexible and extensible game architecture using Unity-specific tools like Scriptable Objects, Cinemachine, and Prefabs.Take advantage of the streamlined 2D workflow provided by the Unity environment. Deploy games to desktop Who This Book Is For Hobbyists with some knowledge of programming, as well as seasoned programmers interested in learning to make games independent of a major studio.

Book Charlotte s Web

Download or read book Charlotte s Web written by E. B. White and published by HarperCollins. This book was released on 2015-03-17 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don’t miss one of America’s top 100 most-loved novels, selected by PBS’s The Great American Read. This beloved book by E. B. White, author of Stuart Little and The Trumpet of the Swan, is a classic of children's literature that is "just about perfect." Illustrations in this ebook appear in vibrant full color on a full-color device and in rich black-and-white on all other devices. Some Pig. Humble. Radiant. These are the words in Charlotte's Web, high up in Zuckerman's barn. Charlotte's spiderweb tells of her feelings for a little pig named Wilbur, who simply wants a friend. They also express the love of a girl named Fern, who saved Wilbur's life when he was born the runt of his litter. E. B. White's Newbery Honor Book is a tender novel of friendship, love, life, and death that will continue to be enjoyed by generations to come. It contains illustrations by Garth Williams, the acclaimed illustrator of E. B. White's Stuart Little and Laura Ingalls Wilder's Little House series, among many other books. Whether enjoyed in the classroom or for homeschooling or independent reading, Charlotte's Web is a proven favorite.

Book British Books

Download or read book British Books written by and published by . This book was released on 1910 with total page 1826 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Illustrated London News

Download or read book The Illustrated London News written by and published by . This book was released on 1958 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Coding Complete

Download or read book Game Coding Complete written by Mike McShaffry and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.