Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.
Download or read book ICT Education written by Stefan Gruner and published by Springer. This book was released on 2016-10-15 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 45th Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2016, held in Cullinan, South Africa, in July 2016. The three revised full papers and 13 work-in-progress papers presented together with two invited keynote papers were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on assessment methods, instruction methods, new curricula, social skills, and various experiences.
Download or read book Computer Science Education written by Sue Sentance and published by Bloomsbury Publishing. This book was released on 2023-02-23 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.
Download or read book ICT Education written by Bobby Tait and published by Springer Nature. This book was released on 2019-11-21 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 48th Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2019, held in Northern Drakensberg, South Africa, in July 2019. The 16 revised full papers presented were carefully reviewed and selected from 57 submissions. The papers are organized in following topical sections: computer programming education; system security education; software engineering education; education of post-graduate research-students; our students, our profession.
Download or read book Computers Supported Education written by Paula Escudeiro and published by Springer. This book was released on 2018-07-24 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Computer Supported Education, CSEDU 2017, held in Porto, Portugal, in April 2017. The 22 revised full papers were carefully reviewed and selected from 179 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.
Download or read book Guide to Teaching Computer Science written by Orit Hazzan and published by Springer Nature. This book was released on 2020-08-05 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: This concise yet thorough textbook presents an active-learning model for the teaching of computer science. Offering both a conceptual framework and detailed implementation guidelines, the work is designed to support a Methods of Teaching Computer Science (MTCS) course, but may be applied to the teaching of any area of computer science at any level, from elementary school to university. This text is not limited to any specific curriculum or programming language, but instead suggests various options for lesson and syllabus organization. Fully updated and revised, the third edition features more than 40 new activities, bringing the total to more than 150, together with new chapters on computational thinking, data science, and soft concepts and soft skills. This edition also introduces new conceptual frameworks for teaching such as the MERge model, and new formats for the professional development of computer science educators. Topics and features: includes an extensive set of activities, to further support the pedagogical principles outlined in each chapter; discusses educational approaches to computational thinking, how to address soft concepts and skills in a MTCS course, and the pedagogy of data science (NEW); focuses on teaching methods, lab-based teaching, and research in computer science education, as well as on problem-solving strategies; examines how to recognize and address learners’ misconceptions, and the different types of questions teachers can use to vary their teaching methods; provides coverage of assessment, teaching planning, and designing a MTCS course; reviews high school teacher preparation programs, and how prospective teachers can gain experience in teaching computer science. This easy-to-follow textbook and teaching guide will prove invaluable to computer science educators within all frameworks, including university instructors and high school teachers, as well as to instructors of computer science teacher preparation programs.
Download or read book Computational Thinking in Education written by Aman Yadav and published by Routledge. This book was released on 2021-11-22 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Thinking in Education explores the relevance of computational thinking in primary and secondary education. As today’s school-aged students prepare to live and work in a thoroughly digitized world, computer science is providing a wealth of new learning concepts and opportunities across domains. This book offers a comprehensive overview of computational thinking, its history, implications for equity and inclusion, analyses of competencies in practice, and integration into learning, instruction, and assessment through scaffolded teacher education. Computer science education faculty and pre- and in-service educators will find a fresh pedagogical approach to computational thinking in primary and secondary classrooms.
Download or read book Learner Centered Design of Computing Education written by MARK GUZDIAL and published by Springer Nature. This book was released on 2022-05-31 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.
Download or read book Architectural Transformations in Network Services and Distributed Systems written by Andriy Luntovskyy and published by Springer. This book was released on 2017-03-23 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the given work we decided to help not only the readers but ourselves, as the professionals who actively involved in the networking branch, with understanding the trends that have developed in recent two decades in distributed systems and networks. Important architecture transformations of distributed systems have been examined. The examples of new architectural solutions are discussed.
Download or read book Perspectives on Learning Analytics for Maximizing Student Outcomes written by Durak, Gürhan and published by IGI Global. This book was released on 2023-10-24 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximizing student outcomes in education presents a significant challenge, as traditional assessment methods often fall short in providing actionable insights for improvement. Perspectives on Learning Analytics for Maximizing Student Outcomes addresses this challenge by offering a comprehensive solution. Edited by esteemed scholars Gürhan Durak and Serkan Çankaya, this book provides innovative knowledge and practical experiences on emerging technologies and processes in learning analytics. It covers topics such as data collection, visualization, predictive analytics, and ethical considerations, serving as a guide for academic scholars, technology enthusiasts, and educational institutions. This book empowers professionals and researchers to leverage learning analytics effectively, enabling data-informed decision-making, improved teaching practices, and tailored educational programs. By presenting best practices and future directions, it equips readers with the necessary tools to optimize learning environments and drive student success. With a focus on the transformative potential of learning analytics, this book propels education toward a more efficient and effective system that prioritizes student outcomes.
Download or read book New Directions for Computing Education written by Samuel B. Fee and published by Springer. This book was released on 2017-04-17 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why should every student take a computing course? What should be the content of these courses? How should they be taught, and by whom? This book addresses these questions by identifying the broader reaches of computing education, problem-solving and critical thinking as a general approach to learning. The book discusses new approaches to computing education, and considers whether the modern ubiquity of computing requires an educational approach that is inherently interdisciplinary and distinct from the traditional computer science perspective. The alternative approach that the authors advocate derives its mission from an intent to embed itself within an interdisciplinary arts and science context. An interdisciplinary approach to computing is compellingly valuable for students and educational institutions alike. Its goal is to support the educational and intellectual needs of students with interests in the entire range of academic disciplines. It capitalizes on students’ focus on career development and employers’ demand for technical, while also engaging a diverse student body that may not possess a pre-existing interest in computing for computing’s sake. This approach makes directly evident the applicability of computer science topics to real-world interdisciplinary problems beyond computing and recognizes that technical and computational abilities are essential within every discipline. The book offers a valuable resource for computer science and computing education instructors who are presently re-thinking their curricula and pedagogical approaches and are actively trying new methods in the classroom. It will also benefit graduate students considering a future of teaching in the field, as well as administrators (in both higher education and high schools) interested in becoming conversant in the discourse surrounding the future of computing education.
Download or read book Mobile Technologies and Applications for the Internet of Things written by Michael E. Auer and published by Springer. This book was released on 2019-04-17 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses and assesses the latest trends in the interactive mobile field, and presents the outcomes of the 12th International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2018), which was held in Hamilton, Canada on October 11 and 12, 2018. Today, interactive mobile technologies are at the core of many – if not all – fields of society. Not only does the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions coming out practically every day are further strengthening this trend. Since its inception in 2006, the conference has been devoted to highlighting new approaches in interactive mobile technologies with a focus on learning. The IMCL conferences have since established themselves as a valuable forum for exchanging and discussing new research results and relevant trends, as well as practical experience and best-practice examples. This book contains papers in the fields of: Interactive Collaborative Mobile Learning Environments Mobile Health Care Training Game-based Learning Design of Internet of Things (IoT) Devices and Applications Assessment and Quality in Mobile Learning. Its potential readership includes policymakers, educators and researchers in pedagogy and learning theory, schoolteachers, the learning industry, further education lecturers, etc.
Download or read book ECGBL 2019 13th European Conference on Game Based Learning written by Lars Elbæk and published by Academic Conferences and publishing limited. This book was released on 2019-10-03 with total page 1077 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Formative Assessment Learning Data Analytics and Gamification written by Santi Caballé and published by Morgan Kaufmann. This book was released on 2016-05-10 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Formative Assessment, Learning Data Analytics and Gamification: An ICT Education discusses the challenges associated with assessing student progress given the explosion of e-learning environments, such as MOOCs and online courses that incorporate activities such as design and modeling. This book shows educators how to effectively garner intelligent data from online educational environments that combine assessment and gamification. This data, when used effectively, can have a positive impact on learning environments and be used for building learner profiles, community building, and as a tactic to create a collaborative team. Using numerous illustrative examples and theoretical and practical results, leading international experts discuss application of automatic techniques for e-assessment of learning activities, methods to collect, analyze, and correctly visualize learning data in educational environments, applications, benefits and challenges of using gamification techniques in academic contexts, and solutions and strategies for increasing student participation and performance. - Discusses application of automatic techniques for e-assessment of learning activities - Presents strategies to provide immediate and useful feedback on students' activities - Provides methods to collect, analyze, and correctly visualize learning data in educational environments - Explains the applications, benefits, and challenges of using gamification techniques in academic contexts - Offers solutions to increase students' participation and performance while lowering drop-out rates and retention levels
Download or read book ICT Education written by Wai Sze Leung and published by Springer Nature. This book was released on 2022-01-19 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 50th Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2021, held in Johannesburg, South Africa in July 2021. The 9 revised full papers presented were carefully reviewed and selected fromthe 23 submissions. One invited paper was also included in this volume. The papers are organized in following topical sections: past, present and future; teaching innovation; teaching methods and strategies.
Download or read book Augmented Cognition Human Cognition and Behavior written by Dylan D. Schmorrow and published by Springer Nature. This book was released on 2020-07-10 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of 14th International Conference on Augmented Cognition, AC 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020. The conference was planned to be held in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 21 papers presented in this volume were organized in topical sections as follows: cognitive modeling, perception, emotion and interaction; electroencephalography and BCI; and AI and augmented cognition.
Download or read book Innovative Methods User Friendly Tools Coding and Design Approaches in People Oriented Programming written by Goschnick, Steve and published by IGI Global. This book was released on 2018-05-09 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: As modern technologies continue to develop and evolve, the ability of users to interface with new systems becomes a paramount concern. Research into new ways for humans to make use of advanced computers and other such technologies is necessary to fully realize the potential of twenty-first-century tools. Innovative Methods, User-Friendly Tools, Coding, and Design Approaches in People-Oriented Programming is a critical scholarly resource that examines development and customization user interfaces for advanced technologies and how these interfaces can facilitate new developments in various fields. Featuring coverage on a broad range of topics such as role-based modeling, end-user composition, and wearable computing, this book is a vital reference source for programmers, developers, students, and educators seeking current research on the enhancement of user-centric information system development.