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EBookClubs

Read Books & Download eBooks Full Online

Book 2010 2nd International Conference on Games and Virtual Worlds for Serious Applications

Download or read book 2010 2nd International Conference on Games and Virtual Worlds for Serious Applications written by IEEE Staff and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Human Interaction Research and Applications

Download or read book Computer Human Interaction Research and Applications written by Andreas Holzinger and published by Springer Nature. This book was released on 2023-08-23 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This post-conference book constitutes selected papers of the Fifth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2021, held virtually due to COVID 19, and Sixth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2022, held in Valletta, Malta, in October 2022. The 8 full papers presented in this book were carefully reviewed and selected from 48 submissions for CHIRA 2021 and 37 submissions for CHIRA 2022. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including user-centered interaction design patterns, user experience design, multimedia and multimodal Interaction, interaction design modelling, haptic and tangible devices, accessible and adaptive interaction, user behaviour analysis, user experience evaluation, modelling human factors, mobile computer-human interaction, machine learning, information retrieval, human-centered AI and design and evaluation.

Book XXVI Brazilian Congress on Biomedical Engineering

Download or read book XXVI Brazilian Congress on Biomedical Engineering written by Rodrigo Costa-Felix and published by Springer. This book was released on 2019-06-03 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the Brazilian Congress on Biomedical Engineering (CBEB 2018). The conference was organised by the Brazilian Society on Biomedical Engineering (SBEB) and held in Armação de Buzios, Rio de Janeiro, Brazil from 21-25 October, 2018. Topics of the proceedings include these 11 tracks: • Bioengineering • Biomaterials, Tissue Engineering and Artificial Organs • Biomechanics and Rehabilitation • Biomedical Devices and Instrumentation • Biomedical Robotics, Assistive Technologies and Health Informatics • Clinical Engineering and Health Technology Assessment • Metrology, Standardization, Testing and Quality in Health • Biomedical Signal and Image Processing • Neural Engineering • Special Topics • Systems and Technologies for Therapy and Diagnosis

Book Games and Virtual Worlds for Serious Applications  Proceedings

Download or read book Games and Virtual Worlds for Serious Applications Proceedings written by Kurt Debattista and published by IEEE Computer Society Press. This book was released on 2010-01-01 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cooperative Design  Visualization  and Engineering

Download or read book Cooperative Design Visualization and Engineering written by Yuhua Luo and published by Springer. This book was released on 2012-08-18 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2012, held in Osaka, Japan, in September 2012. The 36 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover the topics of cooperative engineering, basic theories, methods and technologies that support CDVE, cooperative design, visualization and applications.

Book 2018 10th International Conference on Virtual Worlds and Games for Serious Applications  vs Games

Download or read book 2018 10th International Conference on Virtual Worlds and Games for Serious Applications vs Games written by IEEE Staff and published by . This book was released on 2018-09-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: VS GAMES is an interdisciplinary conference on virtual worlds and games for applications with purposes other than mere entertainment Examples are applications for educational contexts, training, rehabilitation, or telepresence The conference invites the presentation, discussion and publication of works in this field especially considering novel (1) techniques, (2) applications, (3) methodologies and theoretical underpinnings, and (4) evaluation approaches and according studies

Book 2016 8th International Conference on Games and Virtual Worlds for Serious Applications  vs Games

Download or read book 2016 8th International Conference on Games and Virtual Worlds for Serious Applications vs Games written by IEEE Staff and published by . This book was released on 2016-09-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The traditional scope of VS Games is novel research into serious games, games technology and virtual worlds However, for the 2016 edition, there will be a particular focus on augmented and mixed reality

Book 2013 Fifth International Conference on Games and Virtual Worlds for Serious Applications

Download or read book 2013 Fifth International Conference on Games and Virtual Worlds for Serious Applications written by Institute of Electrical and Electronics Engineers and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: