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Book Scratch Projects for 10 11 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 10 11 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 3) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 10 - 11 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 10 and 11. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 11 12 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 11 12 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 7) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 11 - 12 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 11 and 12. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 9 10 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 9 10 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). The projects on cards 11, 13, 14, 18 - 20 of this card-set bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 9 - 10 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code when used in this way, helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 9 and 10. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 12 13 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 12 13 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards are the first to include projects that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 12 - 13 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 12 and 13. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book SCRATCH Projects for 8 9 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book SCRATCH Projects for 8 9 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch 2.0 and 3.0 by its developers at MIT (Boston). The projects on cards 16-20 of this card-set in particular, bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 8 - 9 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch +Ready-Steady-Code (cards 16-20) when used in this way, helps children learn essential coding concepts while giving them scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 8 and 9. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book Ready  Set  Code

    Book Details:
  • Author : Nicola O’Brien
  • Publisher : CSIRO PUBLISHING
  • Release : 2020-02-03
  • ISBN : 1486312365
  • Pages : 120 pages

Download or read book Ready Set Code written by Nicola O’Brien and published by CSIRO PUBLISHING. This book was released on 2020-02-03 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to learn about real technology and make it yourself? Ready, Set, Code! explains how cutting-edge digital technology works and its surprising uses now and in the future. Filled with interesting examples, each chapter explores a different topic, such as artificial intelligence, sensors and data, and applies it with a fun, hands-on coding project. You will learn how to create your own chatbot, translate messages into different languages, construct a burglar alarm, make digital art and music, and launch a citizen science project. Plus, you’ll learn how to protect yourself online and much more. Suitable for beginners, this book provides illustrated step-by-step instructions to teach kids to code with the highly acclaimed Scratch programming language, popular micro:bit mini computers and simple app building tools.

Book Scratch for 8 12 year olds  You Can Code and Draw in Scratch

Download or read book Scratch for 8 12 year olds You Can Code and Draw in Scratch written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains twenty four short projects in eBook or spiral-bound print format for children 8 - 12 years. They are grouped into pairs by colour to cover 12 Sessions. Each is a draw and code assignment in Scratch to foster creative thinking with graphical skills. Scratch +Ready-Steady-Code connects essential coding concepts with children’s imaginations for them to create games, animations and stories almost without limitations. Seamus O’Neill’s Ready-Steady-Code is all about the extra magic, creativity and fun that vector sprites and fine-line grids bring to Scratch. More than 85% of Scratch sprites are vectors. Only 15% are bitmaps. Vector sprites are graphical drawings consisting of lines and shapes with colour fills. Bitmaps consist of difficult pixels. Vectors are much more flexible and easier to use. They can be ungrouped into their basic shapes which you can easily manipulate, re-colour and re-shape into new sprites or new costumes. You can also draw your own sprites (when the sprite you need is not available in the library). The term ‘paint’ is used for bitmaps but ‘draw’ is more suitable for vectors. This book shows children how to turn a bug into a spider, a butterfly into a bee, a skating penguin into a musician and much more. The vector toolbox is shown down along the right hand side when you open the Paint Editor in Vector Mode. This is because the cat sprite is a vector image. If you’re working on a bitmap image, you find the bitmap tools down along the left side. SCRATCH +Ready-Steady-Code empowers the adults to take up the challenge that comes with being a parent, mentor or educator of children in this age of technology. The cards address the adult’s confidence and competence while also facilitating children to learn coding and graphical drawing at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book Scratch by Example

    Book Details:
  • Author : Eduardo A. Vlieg
  • Publisher : Apress
  • Release : 2016-09-12
  • ISBN : 1484219465
  • Pages : 384 pages

Download or read book Scratch by Example written by Eduardo A. Vlieg and published by Apress. This book was released on 2016-09-12 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. Scratch is visual language that even young children can master. and makes computer programming as easy as dragging and dropping graphical blocks that represent programming commands, eliminating the traditional stumbling blocks of typing and syntax errors. With a drag-and-drop interface that runs in any web browser, and on devices from iPads to PCs to Macs to Microsoft Surface tablets, Scratch is an easily accessible way to enter the world of computer programming. This book teaches how to use Scratch in a fun and simple way that relies on examples and learning by doing. Progressing from simple three-block scripts that move a character across the screen to complex projects that involve motion, sound, and user input, this book: Imparts a thorough understanding of the Scratch interface. Shows how to create a range of Scratch projects, including simple games. Builds a solid foundation for future programming in other languages What You Will Learn Navigate the Scratch interface Create sprites and backdrops Learn programming skills good in all languages Program simple games and animations Share programs with friends worldwide Who This Book Is For Scratch for Absolute Beginners is intended for complete beginners to the world of computer programming and the Scratch language. Learning to program in Scratch is an easy and fun way for anybody seven years and older to learn about computer programming. Scratch's drag-and-drop interface in a web browser makes the book easy and accessible to young children and adults alike.

Book Coding with Python

Download or read book Coding with Python written by Álvaro Scrivano and published by Lerner Publications ™. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Coding with Python, you can talk with turtles, travel to South America, draw a flower, and create a caterpillar without paper, pencils, or paint. Easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them. Self-directed projects and activities help you learn the basics of coding. With Ready, Set, Code!, you'll soon be ready for the world of coding.

Book Scratches on Our Minds

Download or read book Scratches on Our Minds written by Harold R. Isaacs and published by Routledge. This book was released on 2015-02-12 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: A presentation of eight contemporary Chinese women writers, representing two generations of women with different backgrounds and experiences. The selections explore esthetic, cultural and ideological problems that continue to challenge Chinese women.

Book Learn to Program with Scratch

Download or read book Learn to Program with Scratch written by Majed Marji and published by No Starch Press. This book was released on 2014-02-14 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

Book Democratizing Innovation

Download or read book Democratizing Innovation written by Eric Von Hippel and published by MIT Press. This book was released on 2006-02-17 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The process of user-centered innovation: how it can benefit both users and manufacturers and how its emergence will bring changes in business models and in public policy. Innovation is rapidly becoming democratized. Users, aided by improvements in computer and communications technology, increasingly can develop their own new products and services. These innovating users—both individuals and firms—often freely share their innovations with others, creating user-innovation communities and a rich intellectual commons. In Democratizing Innovation, Eric von Hippel looks closely at this emerging system of user-centered innovation. He explains why and when users find it profitable to develop new products and services for themselves, and why it often pays users to reveal their innovations freely for the use of all.The trend toward democratized innovation can be seen in software and information products—most notably in the free and open-source software movement—but also in physical products. Von Hippel's many examples of user innovation in action range from surgical equipment to surfboards to software security features. He shows that product and service development is concentrated among "lead users," who are ahead on marketplace trends and whose innovations are often commercially attractive. Von Hippel argues that manufacturers should redesign their innovation processes and that they should systematically seek out innovations developed by users. He points to businesses—the custom semiconductor industry is one example—that have learned to assist user-innovators by providing them with toolkits for developing new products. User innovation has a positive impact on social welfare, and von Hippel proposes that government policies, including R&D subsidies and tax credits, should be realigned to eliminate biases against it. The goal of a democratized user-centered innovation system, says von Hippel, is well worth striving for. An electronic version of this book is available under a Creative Commons license.

Book Coding with ScratchJr

Download or read book Coding with ScratchJr written by Álvaro Scrivano and published by Lerner Publications ™. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Coding with ScratchJr, you can land on the moon, travel deep under the sea, take a trip to a magical world, and play a game of basketball. Easy-to-follow, step-by-step instructions will guide you through these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them. Self-directed projects and activities help you learn the basics of coding. With Ready, Set, Code!, you'll soon be ready for the world of coding.

Book From Scratch

Download or read book From Scratch written by Tembi Locke and published by Simon and Schuster. This book was released on 2019-04-30 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a limited Netflix series starring Zoe Saldana! This Reese Witherspoon Book Club Pick and New York Times bestseller is “a captivating story of love lost and found” (Kirkus Reviews) set in the lush Sicilian countryside, where one woman discovers the healing powers of food, family, and unexpected grace in her darkest hours. It was love at first sight when actress Tembi met professional chef, Saro, on a street in Florence. There was just one problem: Saro’s traditional Sicilian family did not approve of his marrying a black American woman. However, the couple, heartbroken but undeterred, forged on. They built a happy life in Los Angeles, with fulfilling careers, deep friendships, and the love of their lives: a baby girl they adopted at birth. Eventually, they reconciled with Saro’s family just as he faced a formidable cancer that would consume all their dreams. From Scratch chronicles three summers Tembi spends in Sicily with her daughter, Zoela, as she begins to piece together a life without her husband in his tiny hometown hamlet of farmers. Where once Tembi was estranged from Saro’s family, now she finds solace and nourishment—literally and spiritually—at her mother-in-law’s table. In the Sicilian countryside, she discovers the healing gifts of simple fresh food, the embrace of a close knit community, and timeless traditions and wisdom that light a path forward. All along the way she reflects on her and Saro’s romance—an incredible love story that leaps off the pages. In Sicily, it is said that every story begins with a marriage or a death—in Tembi Locke’s case, it is both. “Locke’s raw and heartfelt memoir will uplift readers suffering from the loss of their own loved ones” (Publishers Weekly), but her story is also about love, finding a home, and chasing flavor as an act of remembrance. From Scratch is for anyone who has dared to reach for big love, fought for what mattered most, and those who needed a powerful reminder that life is...delicious.

Book The Unofficial Guide to Coding with Minecraft

Download or read book The Unofficial Guide to Coding with Minecraft written by Álvaro Scrivano and published by Ready, Set, Code!. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "First published in Great Britain in 2018 by Wayland"--Title page verso.

Book Ready  Set  Organize

Download or read book Ready Set Organize written by Pipi C. Peterson and published by Park Avenue Productions. This book was released on 1996 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces readers to eight simple time management steps that begin with the reader's own principles. Step-by-step, readers are instructed on how to master the organizational skills needed to manage most effectively their time, office, household, personal belongings, and important records. A progress bar in each chapter makes it easy to monitor progress.

Book Op Amps for Everyone

Download or read book Op Amps for Everyone written by Ron Mancini and published by Newnes. This book was released on 2003 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: The operational amplifier ("op amp") is the most versatile and widely used type of analog IC, used in audio and voltage amplifiers, signal conditioners, signal converters, oscillators, and analog computing systems. Almost every electronic device uses at least one op amp. This book is Texas Instruments' complete professional-level tutorial and reference to operational amplifier theory and applications. Among the topics covered are basic op amp physics (including reviews of current and voltage division, Thevenin's theorem, and transistor models), idealized op amp operation and configuration, feedback theory and methods, single and dual supply operation, understanding op amp parameters, minimizing noise in op amp circuits, and practical applications such as instrumentation amplifiers, signal conditioning, oscillators, active filters, load and level conversions, and analog computing. There is also extensive coverage of circuit construction techniques, including circuit board design, grounding, input and output isolation, using decoupling capacitors, and frequency characteristics of passive components. The material in this book is applicable to all op amp ICs from all manufacturers, not just TI. Unlike textbook treatments of op amp theory that tend to focus on idealized op amp models and configuration, this title uses idealized models only when necessary to explain op amp theory. The bulk of this book is on real-world op amps and their applications; considerations such as thermal effects, circuit noise, circuit buffering, selection of appropriate op amps for a given application, and unexpected effects in passive components are all discussed in detail. *Published in conjunction with Texas Instruments *A single volume, professional-level guide to op amp theory and applications *Covers circuit board layout techniques for manufacturing op amp circuits.