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EBookClubs

Read Books & Download eBooks Full Online

Book Android NDK  Beginner s Guide   Second Edition

Download or read book Android NDK Beginner s Guide Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Book The Complete Android Guide 2nd Edition

Download or read book The Complete Android Guide 2nd Edition written by and published by 3ones Inc. This book was released on with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Building Android Apps in easy steps  2nd edition

Download or read book Building Android Apps in easy steps 2nd edition written by Mike McGrath and published by In Easy Steps. This book was released on 2014-10-31 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered how to create an app for Android devices? Here's your chance to find out! Android has become the dominant operating system for smartphones and a host of connected devices. Building Android Apps in easy steps, 2nd edition will help you develop your own brilliant Android App using the popular Android App Inventor 2. Your App idea can now become a reality! Assuming no prior knowledge of any programming language, Building Android Apps in easy steps, 2nd edition is ideal for newcomers wanting to easily create apps for Android devices, as well as programmers and web developers looking to quickly expand their skill set. Starting from setting up your computer to develop and test your Android apps, Building Android Apps in easy steps, 2nd edition shows how to create graphical interfaces; define application properties; add interactivity; integrate with the web; build and deploy complete Android apps and more – all using simple drag-and-drop blocks – and demonstrated here by examples. Each chapter builds your knowledge so by the end of the book you'll have gained a sound understanding of application development for the Android platform. Use Building Android Apps in easy steps to create your own Android apps without doing any coding! Covers App Inventor 2 (released December 2013).

Book Android Programming for Beginners

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 767 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps Key FeaturesKick-start your Android programming career, or just have fun publishing apps to the Google Play marketplaceA first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratchLearn by example and build four real-world apps and dozens of mini-apps throughout the bookBook Description Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. What you will learnMaster the fundamentals of coding Java for Android Pie Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplaceWho this book is for This book is for you if you are completely new to Java, Android, or programming and want to make Android applications. This book also acts as a refresher for those who already have experience of using Java on Android to advance their knowledge and make fast progress through the early projects.

Book Where s My Stuff  2nd Edition

Download or read book Where s My Stuff 2nd Edition written by Lesley Martin and published by Millbrook Press. This book was released on 2020-01-07 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide for young adults on how to organize schoolwork, lockers, bedrooms, and even schedules. Take a quiz to identify your organizing style and get great advice about making decisions, purging closets, and creating the perfect space to relax, work, and store belongings. With fun and useful illustrations, easy-to-follow charts, and ample doses of humor, Where's My Stuff? is an incredible asset for anyone who wants to get it together and keep it together, for good. Newly updated for readers living in a digital world, this 2nd edition includes tips on managing online files and backups, digital planners, and more. Written in collaboration with professional teen organizer Lesley Martin.

Book Java for Android  Second Edition

Download or read book Java for Android Second Edition written by Budi Kurniawan and published by Brainy Software Inc. This book was released on 2015-09-01 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for individuals wishing to learn Java and specialize in Android application development. This book consists of two parts. Part I is focused on Java and Part II explains how to build Android applications effectively. The Java tutorial has been updated to cover the new features in Java 8, the latest version of Java. The Android application examples were developed using Android Studio, the official Android IDE from Google.

Book LiveCode Mobile Development  Beginner s Guide   Second Edition

Download or read book LiveCode Mobile Development Beginner s Guide Second Edition written by Colin Holgate and published by Packt Publishing Ltd. This book was released on 2015-05-29 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.

Book Saving Data on Android  Second Edition

Download or read book Saving Data on Android Second Edition written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2021-08-10 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Save Data on Android! Persisting data has always been a fundamental part of any app. Saving data locally or remotely with modern synchronization techniques allows your app to always be up-to-date, reactively presenting fresh data. This book is for intermediate Kotlin or Android developers who want to know how to persist data using the standard Android APIs, the Jetpack DataStore mechanism, the Room Android Architecture Component or the features Google Firebase offers. Topics Covered in This Book: Persistence with Android SDK: Learn how to manage files, SharedPreferences or SQLite databases using the APIs the Android platform offers by default. Jetpack DataStore: Learn how to persist simple data by using key-value pairs. This is Google's new and improved solution for saving data. In this book, you'll learn basics about Preferences DataStore and how to migrate from SharedPreferences. Using Room: Room is one of the most important Android Architecture Components delivered by Google. It allows managing entities and relations using classic Object-Oriented principles. In this book, you'll learn everything you need to store data and run queries on top of it. Managing relationships with Room: A database has entities and relationships. With this book, you'll learn how to design your database and manage relationships both eagerly and lazily. Managing and testing migrations: Every app evolves over time. Here, you'll learn how to manage migrations with Room and how to test them properly. Firebase Realtime Database: Google provides tools to manage data locally and remotely through the Firebase platform. With the Firebase Realtime Database, you can manage and keep data in sync, simply and efficiently. Cloud Storage: Another option Google provides is Cloud Storage, which allows you to leverage all the power of Google's infrastructure to manage your data and run expensive queries. Learn how to leverage its power in your own apps. You're only one step from becoming a saving data expert. It's time to dive into this book!

Book The Secrets to App Success on Google Play  Second Edition

Download or read book The Secrets to App Success on Google Play Second Edition written by Google Inc. and published by Google Play Books. This book was released on 2015-11-17 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The First Line of Code

Download or read book The First Line of Code written by Lin Guo and published by Springer Nature. This book was released on 2022-05-27 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: The First Line of Code is a must-have for developers who want to learn Android and Kotlin, and the best-seller in China. Knowledge between Android and Kotlin is interspersed in a way that readers are easy to understand and get start: · Android part covers all the important aspects of the Android platform, such as activity, service, content provider, broadcast receiver, fragment, basic UI, data storage, network, Jetpack and other application-level knowledge. · Kotlin part covers various aspects of Kotlin, such as standard grammar, common skills, higher-order functions, generics, coroutines, DSL and other language-level knowledge. In addition, The First Line of Code is a very practicing book, illustrating concepts with a complete weather forecast program. You can use and practice all the knowledge comprehensively after learning and see the actual result for what you have learned through the book. All contents of the book are quite easy to understand. It might be a good choice for both beginners and experienced developers. Also suitable for college students, college teachers, etc.

Book Anywhere Anytime Signals and Systems Laboratory

Download or read book Anywhere Anytime Signals and Systems Laboratory written by Nasser Kehtarnavaz and published by Morgan & Claypool Publishers. This book was released on 2018-11-06 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A typical undergraduate electrical engineering curriculum incorporates a signals and systems course. The widely used approach for the laboratory component of such courses involves the utilization of MATLAB to implement signals and systems concepts. This lecture series book presents a newly developed laboratory paradigm where MATLAB codes are made to run on smartphones, which most students already possess. This smartphone-based approach enables an anywhere-anytime platform for students to conduct signals and systems experiments. This book covers the laboratory experiments that are normally covered in signals and systems courses and discusses how to run MATLAB codes for these experiments on both Android and iOS smartphones, thus enabling a truly mobile laboratory environment for students to learn the implementation aspects of signals and systems concepts. A zipped file of the codes discussed in the book can be acquired via the website.

Book Protecting Mobile Networks and Devices

Download or read book Protecting Mobile Networks and Devices written by Weizhi Meng and published by CRC Press. This book was released on 2016-11-25 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers and analyzes the latest attacks, solutions, and trends in mobile networks. Its broad scope covers attacks and solutions related to mobile networks, mobile phone security, and wireless security. It examines the previous and emerging attacks and solutions in the mobile networking worlds, as well as other pertinent security issues. The many attack samples present the severity of this problem, while the delivered methodologies and countermeasures show how to build a truly secure mobile computing environment.

Book Learning Android Forensics

Download or read book Learning Android Forensics written by Oleg Skulkin and published by Packt Publishing Ltd. This book was released on 2018-12-28 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to Android forensics, from setting up the workstation to analyzing key artifacts Key FeaturesGet up and running with modern mobile forensic strategies and techniquesAnalyze the most popular Android applications using free and open source forensic toolsLearn malware detection and analysis techniques to investigate mobile cybersecurity incidentsBook Description Many forensic examiners rely on commercial, push-button tools to retrieve and analyze data, even though there is no tool that does either of these jobs perfectly. Learning Android Forensics will introduce you to the most up-to-date Android platform and its architecture, and provide a high-level overview of what Android forensics entails. You will understand how data is stored on Android devices and how to set up a digital forensic examination environment. As you make your way through the chapters, you will work through various physical and logical techniques to extract data from devices in order to obtain forensic evidence. You will also learn how to recover deleted data and forensically analyze application data with the help of various open source and commercial tools. In the concluding chapters, you will explore malware analysis so that you’ll be able to investigate cybersecurity incidents involving Android malware. By the end of this book, you will have a complete understanding of the Android forensic process, you will have explored open source and commercial forensic tools, and will have basic skills of Android malware identification and analysis. What you will learnUnderstand Android OS and architectureSet up a forensics environment for Android analysisPerform logical and physical data extractionsLearn to recover deleted dataExplore how to analyze application dataIdentify malware on Android devicesAnalyze Android malwareWho this book is for If you are a forensic analyst or an information security professional wanting to develop your knowledge of Android forensics, then this is the book for you. Some basic knowledge of the Android mobile platform is expected.

Book Learning Java by Building Android Games

Download or read book Learning Java by Building Android Games written by John Horton and published by Packt Publishing Ltd. This book was released on 2018-08-29 with total page 775 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player’s touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

Book Android App Development

Download or read book Android App Development written by Franceschi and published by Jones & Bartlett Learning. This book was released on 2016-12-29 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android App Development is written for the Android programming course and takes a building block approach, presenting a real app from start to finish in each chapter. Each chapter is broken down into manageable topics, demonstrating a topic and then a working app.

Book Beginning Flutter

    Book Details:
  • Author : Marco L. Napoli
  • Publisher : John Wiley & Sons
  • Release : 2019-09-17
  • ISBN : 1119550858
  • Pages : 710 pages

Download or read book Beginning Flutter written by Marco L. Napoli and published by John Wiley & Sons. This book was released on 2019-09-17 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your first app in Flutter—no experience necessary! Beginning Flutter: A Hands-On Guide to App Development is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach. Focus on providing quality content by eliminating the need to switch between multiple coding languages Learn the ins and outs of Flutter, including all the frameworks, widgets, and tools available to developers Accelerate your app development pace, keeping all the code for your cross-platform app in a single code base Leapfrog barriers to entry to the mobile software market, creating your first app with no experience necessary The Flutter community is growing rapidly and transforming the way Android and iOS apps get made. Beginning Flutter allows you to get on board with the latest app development technology, giving your mobile development career a big head start.

Book Android Programming with Kotlin for Beginners

Download or read book Android Programming with Kotlin for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2019-04-30 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build smart looking Kotlin apps with UI and functionality for the Android platform Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook Description Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps. What you will learnLearn how Kotlin and Android work togetherBuild a graphical drawing app using Object-Oriented Programming (OOP) principlesBuild beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardViewWrite Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite databaseAdd user interaction, data captures, sound, and animation to your appsImplement dialog boxes to capture input from the userBuild a simple database app that sorts and stores the user's dataWho this book is for This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.