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Book C Programming in One Hour a Day  Sams Teach Yourself

Download or read book C Programming in One Hour a Day Sams Teach Yourself written by Bradley L. Jones and published by Sams Publishing. This book was released on 2013-10-07 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

Book Sams Teach Yourself C   in 24 Hours  5 e

Download or read book Sams Teach Yourself C in 24 Hours 5 e written by Jesse Liberty and published by Pearson Education India. This book was released on 2011 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sams Teach Yourself Game Programming in 24 Hours

Download or read book Sams Teach Yourself Game Programming in 24 Hours written by Michael Morrison and published by Sams Publishing. This book was released on 2003 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gentle introduction to game programming on the Windows platform for the complete beginner.

Book Sams Teach Yourself COBOL in 24 Hours

Download or read book Sams Teach Yourself COBOL in 24 Hours written by Thane Hubbell and published by Pearson Education. This book was released on 1998-11-28 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself COBOL in 24 Hours teaches the basics of COBOL programming in 24 step-by-step lessons. Each lesson builds on the previous one providing a solid foundation in COBOL programming concepts and techniques. This hands-on guide is the easiest, fastest way to begin creating standard COBOL compliant code. Business professionals and programmers from other languages will find this hands-on, task-oriented tutorial extremely useful for learning the essential features and concepts of COBOL programming. Writing a program can be a complex task. Concentrating on one development tool guides you to good results every time. There will be no programs that will not compile!

Book Sams Teach Yourself C in 24 Hours

Download or read book Sams Teach Yourself C in 24 Hours written by Tony Zhang and published by Sams Publishing. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.

Book Sams Teach Yourself C   in 24 Hours

Download or read book Sams Teach Yourself C in 24 Hours written by Jesse Liberty and published by Sams Publishing. This book was released on 2002 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains core concepts of C++ and how to use it to build object-oriented programs, add rich functionality, debug programs, learn exception and errorhandling techniques, and make code ANSI compliant.

Book Sams Teach Yourself Beginning Programming in 24 Hours

Download or read book Sams Teach Yourself Beginning Programming in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 2001 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Book R in 24 Hours  Sams Teach Yourself

Download or read book R in 24 Hours Sams Teach Yourself written by Andy Nicholls and published by Sams Publishing. This book was released on 2015-12-16 with total page 1547 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself R in 24 Hours helps you learn all the R skills you need to solve a wide spectrum of real-world data analysis problems. You’ll master the entire data analysis workflow, learning to build code that’s efficient, reproducible, and suitable for sharing with others. This book’s straightforward, step-by-step approach teaches you how to import, manipulate, summarize, model, and plot data with R; formalize your analytical code; and build powerful R packages using current best practices. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Learn How To Install, configure, and explore the R environment, including RStudio Use basic R syntax, objects, and packages Create and manage data structures, including vectors, matrices, and arrays Understand lists and data frames Work with dates, times, and factors Use common R functions, and learn to write your own Import and export data and connect to databases and spreadsheets Use the popular tidyr, dplyr and data.table packages Write more efficient R code with profiling, vectorization, and initialization Plot data and extend your graphical capabilities with ggplot2 and Lattice graphics Develop common types of models Construct high-quality packages, both simple and complex Write R classes: S3, S4, and Reference Classes Use R to generate dynamic reports Build web applications with Shiny Register your book at informit.com/register for convenient access to updates and corrections as they become available. This book’s source code can be found at http://www.mango-solutions.com/wp/teach-yourself-r-in-24-hours-book/.

Book Sams Teach Yourself R in 24 Hours

Download or read book Sams Teach Yourself R in 24 Hours written by Andy Nicholls and published by Sams Publishing. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the open source R programming language and its immense library of packages, you can perform virtually any data analysis task. Now, in just 24 lessons of one hour or less, you can learn all the skills and techniques you'll need to import, manipulate, summarize, model, and plot data with R; formalize analytical code; and build powerful R packages using current best practices. Each short, easy lesson builds on all that's come before: you'll learn all of R's essentials as you create real R solutions. R in 24 hours, Sams Teach Yourself covers the entire data analysis workflow from the viewpoint of professionals whose code must be efficient, reproducible and suitable for sharing with others.

Book Sams Teach Yourself Java in 24 Hours

Download or read book Sams Teach Yourself Java in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2012 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Book Sams Teach Yourself Minecraft Mod Development in 24 Hours

Download or read book Sams Teach Yourself Minecraft Mod Development in 24 Hours written by Jimmy Koene and published by Pearson Education. This book was released on 2014 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: You'll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you've already learned, giving you a rock-sold foundation for building any mod and creating any world! --

Book SQL in 24 Hours  Sams Teach Yourself

Download or read book SQL in 24 Hours Sams Teach Yourself written by Ryan Stephens and published by Sams Publishing. This book was released on 2021-12-07 with total page 1506 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself SQL in 24 Hours helps you use SQL to build effective databases, efficiently retrieve data, and manage everything from performance to security. This Seventh Edition is thoroughly revised and reorganized for faster learning and a deeper understanding of modern SQL development. Based on standardized SQL throughout, it teaches using new sample code based on the free, easy-to-use Oracle Database Express (XE). You'll find more hands-on examples than ever, culminating in an all-new Bonus Exercises Workshop with even more real-world practice. This guide's straightforward, step-by-step approach shows you how to work with database structures, objects, queries, tables, and more. In just hours, you will be applying advanced techniques, from transactions and joins to complex data retrieval using views and subqueries. Step-by-step instructions carefully walk you through the most common SQL tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... * Master core relational database concepts, SQL concepts, and language components * Clearly understand your data * Set up databases and plan efficient database designs * Define entities and relationships, establish data structures, and create database objects * "Normalize" raw databases into logically organized tables * Edit relational data and tables and manage transactions * Write effective, well-performing queries * Categorize, summarize, sort, group, and restructure data * Work with dates and times * Join tables in queries, use subqueries, and combine multiple queries * Optimize performance with indexes and other techniques * Administer databases and manage users * Secure databases and data

Book Unity Game Development in 24 Hours  Sams Teach Yourself

Download or read book Unity Game Development in 24 Hours Sams Teach Yourself written by Mike Geig and published by Sams Publishing. This book was released on 2021-10-08 with total page 719 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. * Step-by-step instructions carefully walk you through the most common Unity game development tasks. * Four sample game projects illustrate the topics. * Practical, hands-on examples show you how to apply what you learn. * Quizzes and exercises help you test your knowledge and stretch your skills. * Notes and Tips point out shortcuts and solutions. Learn how to... * Get up and running fast with the Unity 2021 game engine and editor * Work efficiently with Unity's graphical asset pipeline * Make the most of lights and cameras * Sculpt stunning worlds with Unity's terrain and environmental tools * Script tasks ranging from capturing input to building complex behaviors * Quickly create repeatable, reusable game objects with prefabs * Implement easy, intuitive game user interfaces * Control players through built-in and custom character controllers * Build realistic physical and trigger collisions * Leverage the full power of Unity's Animation and Timeline systems * Integrate complex audio into your games * Use mobile device accelerometers and multi-touch displays * Build engaging 2D games with Unity's 2D tools and Tilemap * Apply the "finishing touches"and deploy your games

Book Sams Teach Yourself SVG in 24 Hours

Download or read book Sams Teach Yourself SVG in 24 Hours written by Micah Laaker and published by Sams Publishing. This book was released on 2002 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation An easy-to-follow tutorial that introduces developers, programmers, and designers to Scalable Vector Graphics (SVG). Micah Laaker is the art director of a leading New York Web development firm that implemented Battlebots.com, the first commercial application of SVG. Distribution of the Adobe SVG Viewer is expected to exceed 50 million by the end of 2001. Provides a clear introduction to SVG, a technology that is set to revolutionize the way graphics function on the Web. Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Micah Laaker is the art director of Iguana Studios, Inc., a leading New York City-based creative digital services firm. Iguana received a contract from Adobe Systems to create the first commercial application of SVG (Battlebots.com). Laaker and Iguana have won numerous awards for design and Web development, including the 2000 Web Marketing Association Award. He has lectured on new media topics at New York's Fordham University and serves as a judge of Web advertising for the annual New York Festivals Award committee. His corporate and entertainment clients have included Disney Channel, Sprint PCS, Lockheed Martin, and Adobe Systems.

Book Sams Teach Yourself HTML and CSS in 24 Hours  Includes New HTML 5 Coverage

Download or read book Sams Teach Yourself HTML and CSS in 24 Hours Includes New HTML 5 Coverage written by Julie C. Meloni and published by Pearson Education. This book was released on 2009-12-10 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, you can learn how to use HTML and CSS to design, create, and maintain world-class web sites. Using a clear, down-to-earth approach, each lesson builds upon the previous one, allowing even complete beginners to learn the essentials from the ground up. Full-color figures and clear step-by-step instructions help you learn quickly. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Learn how to... Build your own web page and get it online in an instant Format text for maximum clarity and readability Create links to other pages and to other sites Add graphics, color, and visual pizazz to your web pages Work with transparent images and background graphics Design your site’s layout and typography using CSS Get user input with web-based forms Publicize your site and make it search-engine friendly Test a web site for compatibility with different browsers Make your site easy to maintain and update as it grows Free Access to Online Learning Lab Register your book at informit.com/register for free, exclusive access to the Online Learning Lab to supplement this book’s lessons: Video walkthroughs to show you how to complete the step-by-step examples in the book Fast and fun online quizzes to test your understanding of each lesson Updates or corrections as they become available

Book Sams Teach Yourself C Programming in One Hour a Day

Download or read book Sams Teach Yourself C Programming in One Hour a Day written by Bradley Jones and published by Pearson Education. This book was released on 2013 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It's ideal for anyone who's serious about truly mastering C - including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

Book Sams Teach Yourself Mod Development for Minecraft in 24 Hours

Download or read book Sams Teach Yourself Mod Development for Minecraft in 24 Hours written by Jimmy Koene and published by Sams Publishing. This book was released on 2014-09-12 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself Minecraft® Mod Development in 24 Hours will help you transform Minecraft® into anything you can imagine--and share your vision with millions of players worldwide! You’ll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for building any mod and creating any world! Step-by-step instructions carefully walk you through the most common Minecraft® mod development tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Set up the environment where you’ll write your mod Create the basics for your mod with the Forge API Establish a framework that makes it easier to build complex mods Work with recipes and other small modifications Create multiple recipes, items, blocks, and entities at once Cook up food items that heal your players Make custom pickaxes, shovels, and completely original tools Use Tile Entities to create complex and unique mods Create interesting custom armor for players Generate entire worlds, including ores and plants Design and generate new structures with MCEdit Understand Entities and create Entity Models with Techne Code mobs with a custom Entity Model Manufacture Throwables Edit Minecraft® functionality without breaking other mods Structure, package, and release your mod Master Java programming techniques you can use far beyond Minecraft® This book was not created by and is not endorsed by Notch Development AB Corporation/Mojang Synergies AB Corporation.