Download or read book RxSwift Fourth Edition written by raywenderlich Tutorial Team and published by . This book was released on 2020-08-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Reactive Programming in Swift with RxSwift!The popularity of reactive programming continues to grow on an every-increasing number of platforms and languages. Rx lets developers easily and quickly build apps with code that can be understood by other Rx developers - even over different platforms.Not only will you learn how to use the RxSwift port to create complex reactive applications on iOS, you'll also see how to easily solve common application design issues by using RxSwift. Finally you'll discover how to exercise full control over the library and leverage the full power of reactive programming in your apps.This books is for iOS developers who already feel comfortable with iOS and Swift, and want to dive deep into development with RxSwift.Topics Covered in RxSwift:- Getting Started: Get an introduction to the reactive programming paradigm, learn the terminology involved and see how to begin using RxSwift in your projects.- Event Management: Learn how to handle asynchronous event sequences via two key concepts in Rx - Observables and Observers.- Being Selective: See how to work with various events using concepts such as filtering, transforming, combining, and time operators.- UI Development: RxSwift makes it easy to work with UI of your apps using RXCocoa, which provides integration of both UIKit and Cocoa.- Intermediate Topics: Level up your RxSwift knowledge with chapters on reactive networking, multi-threading, and error handling.And much, much more!By the end of this book, you'll have hands-on experience solving common issues in a reactive paradigm - and you'l be well on your way to coming up with your own Rx patterns and solutions!
Download or read book Rxswift written by Raywenderlich Com Team and published by . This book was released on 2017-12-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn reactive programming in Swift with RxSwift! The popularity of reactive programming continues to grow on an ever-increasing number of platforms and languages. Rx lets developers easily and quickly build apps with code that can be understood by other Rx developers - even over different platforms. Not only will you learn how to use the RxSwift port to create complex reactive applications on iOS, you'll also see how to easily solve common application design issues by using RxSwift. Finally, you'll discover how to exercise full control over the library and leverage the full power of reactive programming in your apps. Who This Book Is For This book is for iOS developers who already feel comfortable with iOS and Swift, and want to dive deep into development with RxSwift. Topics Covered in RxSwift Getting Started Get an introduction to the reactive programming paradigm, learn the terminology involved and see how to begin using RxSwift in your projects. Event Management Learn how to handle asynchronous event sequences via two key concepts in Rx - Observables and Observers. Being Selective See how to work with various events using concepts such as filtering, transforming, combining, and time operators. UI Development RxSwift makes it easy to work with the UI of your apps using RxCocoa, which provides an integration of both UIKit and Cocoa. Intermediate Topics Level up your RxSwift knowledge with chapters on reactive networking, multi-threading, and error handling. Advanced Topics Round out your RxSwift education by learning about MVVM app architecture, scene-based navigation, and exposing data via services. And much, much more! By the end of this book, you'll have hands-on experience solving common issues in a reactive paradigm - and you'll be well on your way to coming up with your own Rx patterns and solutions!
Download or read book Reactive Programming with Swift 4 written by Navdeep Singh and published by Packt Publishing Ltd. This book was released on 2018-02-27 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to solve blocking user experience and build event based reactive applications with Swift. Key Features Build fast and scalable apps with RxSwift Apply reactive programming to solve complex problems and build efficient programs with reactive user interfaces Take expressiveness, scalability, and maintainability of your Swift code to the next level with this practical guide Book Description RxSwift belongs to a large family of Rx implementations in different programming languages that share almost identical syntax and semantics. Reactive approach will help you to write clean, cohesive, resilient, scalable, and maintainable code with highly configurable behavior. This book will introduce you to the world of reactive programming, primarily focusing on mobile platforms. It will tell how you can benefit from using RxSwift in your projects, existing or new. Further on, the book will demonstrate the unbelievable ease of configuring asynchronous behavior and other aspects of the app that are traditionally considered to be hard to implement and maintain. It will explain what Rx is made of, and how to switch to reactive way of thinking to get the most out of it. Also, test production code using RxTest and the red/ green approach. Finally, the book will dive into real-world recipes and show you how to build a real-world app by applying the reactive paradigm. By the end of the book, you’ll be able to build a reactive swift application by leveraging all the concepts this book takes you through. What you will learn Understand the practical benefits of Rx on a mobile platform Explore the building blocks of Rx, and Rx data flows with marble diagrams Learn how to convert an existing code base into RxSwift code base Learn how to debug and test your Rx Code Work with Playgrounds to transform sequences by filtering them using map, flatmap and other operators Learn how to combine different operators to work with Events in a more controlled manner. Discover RxCocoa and convert your simple UI elements to Reactive components Build a complete RxSwift app using MVVM as design pattern Who this book is for This book is for the developers who are familiar with Swift and iOS application development and are looking out to reduce the complexity of their apps. Prior experience of reactive programming is not necessary.
Download or read book Advanced IOS App Architecture Third Edition written by Josh Berlin and published by Razeware LLC. This book was released on 2020-09 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply Different Architectures to Your Codebase! Advanced iOS App Architecture guides you through building one real-world app written in different architectures to give you hands-on and practical experience working in different architectures. This book will also guide you through the theory you need to gain a solid foundation of architecture concepts so that you can make your own informed decisions on how to use them in your codebase. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and are looking to build apps using defined architectures, making apps cleaner and easier to maintain. Topics Covered in Advanced iOS App Architecture Navigating Architecture Topics: Learn the theory behind various architectures to help inform which works best for you in different situations you may face. Managing Dependencies: Learn how to manage dependencies both internally and externally within your app. MVVM Architecture: Explore the history of the MVVM architecture and begin building KOOBER - the book's project app - using MVVM principles. Redux Architecture: Explore the history of the Redux architecture and continue building KOOBER using Redux principles. Elements Architecture: Explore the history of the Elements architecture and continue building KOOBER using Elements principles. SwiftUI: Explore SwiftUI and find out how to adapt existing application architectures for use with SwiftUI. After reading this book, you'll have the knowledge to decide which types of architecture components suit your apps and you'll have a deep understanding of the covered architectures. About the iOS Architecture Team The architecture team is a group of seasoned developers who work for large multi-national companies who deal with large and diverse code bases on a daily basis. The knowledge procured over years of development is now being transferred to you through book. We hope you enjoy the book and, hopefully, you'll apply some of the architectures you've learned to your own apps
Download or read book Beginning Reactive Programming with Swift written by Jesse Feiler and published by Apress. This book was released on 2018-09-10 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the basics of reactive programming and how it makes apps more responsive. This book shows you how to incorporate reactive programming into existing development products and cycles using RXSwift and RXCocoa on iOS and Mac. As we move away from the traditional paradigm of typing or touching one step at a time to interact with programs, users expect apps to adapt and not need constant hand-holding. People today expect their devices to do much more than just follow commands. They expect devices to react and adapt. Reactive programming, a new term for asynchronous processing, requires new app architectures, and you'll learn how these are already built into iOS and macOS in many places. As part of this more complex environment, you'll move beyond Cocoa and Cocoa Touch to incorporate data from Amazon Web Services (AWS), JavaScript Object Notation (JSON), and other formats, and standards. Together with the concepts of reactive programming and RxSwift, these tools help you build more powerful and useful apps that have wide appeal and use. What You'll Learn Work with tools such as Darwin microkernel, RxSwift, and RxCocoa Use Git repositiories and other resoucrces to get into coding Create apps that adapt to gestures and UI interaction as well as what's happening in and around the environment of the app itself. Who This Book Is For This book is for Swift programmers interested in learning to create reactive apps with RxSwift.
Download or read book Swift Design Patterns written by Mihir Das and published by BPB Publications. This book was released on 2024-07-23 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: DESCRIPTION Swift, Apple's intuitive and feature-rich programming language, has revolutionized the landscape of app development. Its clear syntax and powerful capabilities make it a go-to choice for developers of all levels. Swift Design Patterns' brings an exciting set of design patterns that makes the process of app development simpler, quicker and error-free. Understand, implement, and run the various design patterns such as architectural patterns, creative patterns, behavioral patterns and structural patterns. The book teaches each of these patterns in detail, explores its coding, architecture, principle components and layers, and how they work together to build robust and efficient Swift applications. While doing so, it also explores the most effective design tools, Figma and Zeplin, and how to use them effectively. By the end of this book, you will be equipped with the knowledge and skills to design and implement complex Swift applications using proven design patterns. You will be able to write cleaner, more efficient, and reusable code, making you a more proficient Swift developer. KEY FEATURES ● Comprehensive coverage of essential Swift design patterns. ● Learn to apply design patterns effectively in Swift projects through real-world examples and code snippets. ● Learn proven techniques for writing clean, efficient, and maintainable Swift code. WHAT YOU WILL LEARN ● Implement essential Swift design patterns in your projects. ● Write clean, maintainable code and design scalable apps using SOLID and architectural patterns. ● Reactive programming with RxSwift and testing with XCTest. ● Collaborate effectively with design teams using Zeplin and Figma. ● Enhance app performance with optimized design solutions. WHO THIS BOOK IS FOR Application developer, Swift programmer, iOS Application Engineer and all software programmers who know Swift and want to develop efficient and high-performing applications with minimal time and high quality of codes. TABLE OF CONTENTS 1. Introduction to Swift Programming 2. Fundamentals of SwiftUI 3. Why Design Patterns 4. Creational Design Patterns 5. The Structural Patterns 6. The Behavioral Patterns 7. SOLID Principles 8. Architecture Patterns 9. Design System with Effective Use of Zeplin and Figma 10. Reactive Programming with RxSwift 11. Testing Code with Unit and UI Tests 12. Anti-Patterns and Common Mistakes 13. Conclusion and Looking Ahead
Download or read book Combine written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2021-09-28 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Combine! Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore! In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and Swift development but are interested in learning declarative/reactive programming and take their app and state management to the next level. You'll also find this book interesting if you're interested in SwiftUI - as many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine. Topics Covered in Combine: Asynchronous Programming with Swift What & Why: Learn what is Combine and reactive programming and the problems they solve, and how you can unify all of your asynchronous piece of work. Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators. In Practice: You'll gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps, as well as practice these techniques with actual hands-on apps and projects. SwiftUI: You'll learn about how Combine is deeply rooted within SwiftUI and provides it with the ability to reactively update its views based on the state of your app. Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers. By the end of this book, you'll be a pro in building full-fledged applications using Combine's various abilities.
Download or read book Clean Architecture written by Robert C. Martin and published by Prentice Hall. This book was released on 2017-09-12 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Software Architecture Solutions from the Legendary Robert C. Martin (“Uncle Bob”) By applying universal rules of software architecture, you can dramatically improve developer productivity throughout the life of any software system. Now, building upon the success of his best-selling books Clean Code and The Clean Coder, legendary software craftsman Robert C. Martin (“Uncle Bob”) reveals those rules and helps you apply them. Martin’s Clean Architecture doesn’t merely present options. Drawing on over a half-century of experience in software environments of every imaginable type, Martin tells you what choices to make and why they are critical to your success. As you’ve come to expect from Uncle Bob, this book is packed with direct, no-nonsense solutions for the real challenges you’ll face–the ones that will make or break your projects. Learn what software architects need to achieve–and core disciplines and practices for achieving it Master essential software design principles for addressing function, component separation, and data management See how programming paradigms impose discipline by restricting what developers can do Understand what’s critically important and what’s merely a “detail” Implement optimal, high-level structures for web, database, thick-client, console, and embedded applications Define appropriate boundaries and layers, and organize components and services See why designs and architectures go wrong, and how to prevent (or fix) these failures Clean Architecture is essential reading for every current or aspiring software architect, systems analyst, system designer, and software manager–and for every programmer who must execute someone else’s designs. Register your product for convenient access to downloads, updates, and/or corrections as they become available.
Download or read book App Architecture written by Chris Eidhof and published by Createspace Independent Publishing Platform. This book was released on 2018-05-13 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains a range of application design patterns and their implementation techniques using a single example app, fully implemented in five design patterns. Instead of advocating for any particular pattern, we lay out the problems all architectures are trying to address: constructing the app's components, communicating between the view and the model, and handling non-model state. We show high-level solutions to these problems and break them down to the level of implementation for five different design patterns - two commonly used and three more experimental.The common architectures are Model-View-Controller and Model-View-ViewModel + Coordinator. In addition to explaining these patterns conceptually and on the implementation level, we discuss solutions to commonly encountered problems, like massive view controllers. On the experimental side we explain View-State-Driven Model-View-Controller, ModelAdapter-ViewBinder, and The Elm Architecture. By examining these experimental patterns, we extract valuable lessons that can be applied to other patterns and to existing code bases.
Download or read book IOS Animations by Tutorials Seventh Edition written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2022-03-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift!There's no denying it: creating animations is one of the most enjoyable parts of iOS development.Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.Who This Book Is ForThis book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.Topics Covered in iOS Animations by Tutorials:SwiftUI: Learn how to bring this exciting new technology to life.View Animations: Learn how to animate views: size, position, color, and more.Springs: Make your animations bounce with realistic spring behavior.Transitions: Add subtle transitions when you add or remove subviews.Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.Layer Animations: Dive deeper and use layer animation for more advanced techniques.Shapes and Masks: Learn how to use shapes and layer masks for cool effects.Gradient Animations: Make moving gradients like the "slide to unlock" screen.Stroke and Path Animations: Animate lines moving over time along a path.3D Animations: Rotate, translate, and scale your layers over time in three dimensions.
Download or read book Rx NET in Action written by Tamir Dresher and published by Simon and Schuster. This book was released on 2017-04-20 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Rx.NET in Action teaches developers how to build event-driven applications using the Reactive Extensions (Rx) library. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Modern applications must react to streams of data such as user and system events, internal messages, and sensor input. Reactive Extensions (Rx) is a .NET library containing more than 600 operators that you can compose together to build reactive client- and server-side applications to handle events asynchronously in a way that maximizes responsiveness, resiliency, and elasticity. About the Book Rx.NET in Action teaches developers how to build event-driven applications using the Rx library. Starting with an overview of the design and architecture of Rx-based reactive applications, you'll get hands-on with in-depth code examples to discover firsthand how to exploit the rich query capabilities that Rx provides and the Rx concurrency model that allows you to control both the asynchronicity of your code and the processing of event handlers. You'll also learn about consuming event streams, using schedulers to manage time, and working with Rx operators to filter, transform, and group events. What's Inside Introduction to Rx in C# Creating and consuming streams of data and events Building complex queries on event streams Error handling and testing Rx code About the Reader Readers should understand OOP concepts and be comfortable coding in C#. About the Author Tamir Dresher is a senior software architect at CodeValue and a prominent member of Israel's Microsoft programming community. Table of Contents PART 1 - GETTING STARTED WITH REACTIVE EXTENSIONS Reactive programming Hello, Rx Functional thinking in C# PART 2 - CORE IDEAS Creating observable sequences Creating observables from .NET asynchronous types Controlling the observer-observable relationship Controlling the observable temperature Working with basic query operators Partitioning and combining observables Working with Rx concurrency and synchronization Error handling and recovery APPENDIXES Writing asynchronous code in .NET The Rx Disposables library Testing Rx queries and operators
Download or read book Swift in Depth written by Tjeerd in 't Veen and published by Simon and Schuster. This book was released on 2018-12-10 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications with. It features a host of powerful tools that, if effectively used, can help you create even better apps with clean, crystal-clear code and awesome features. Swift in Depth is designed to help you unlock these tools and quirks and get developing next-gen apps, web services, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to create your first toy iOS or Mac app in Swift. Writing secure, reliable, professional-grade software is a different animal altogether. The Swift language includes an amazing set of high-powered features, and it supports a wide range of programming styles and techniques. You just have to roll up your sleeves and learn Swift in depth. About the Book Swift in Depth guides you concept by concept through the skills you need to build professional software for Apple platforms, such as iOS and Mac; also on the server with Linux. By following the numerous concrete examples, enlightening explanations, and engaging exercises, you'll finally grok powerful techniques like generics, efficient error handling, protocol-oriented programming, and advanced Swift patterns. Author Tjeerd in 't Veen reveals the high-value, difficult-to-discover Swift techniques he's learned through his own hard-won experience. What's inside Covers Swift 5 Writing reusable code with generics Iterators, sequences, and collections Protocol-oriented programming Understanding map, flatMap, and compactMap Asynchronous error handling with ResultBest practices in Swift About the Reader Written for advanced-beginner and intermediate-level Swift programmers. About the Author Tjeerd in 't Veen is a senior software engineer and architect in the mobile division of a large international banking firm. Table of Contents Introducing Swift in depth Modeling data with enums Writing cleaner properties Making optionals second nature Demystifying initializers Effortless error handling Generics Putting the pro in protocol-oriented programming Iterators, sequences, and collections Understanding map, flatMap, and compactMap Asynchronous error handling with Result Protocol extensions Swift patterns Delivering quality Swift code Where to Swift from here
Download or read book Metal by Tutorials Third Edition Beginning Game Engine Development With Metal written by Caroline Begbie and published by Razeware LLC. This book was released on 2022-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
Download or read book Dart Apprentice First Edition written by Jonathan Sande and published by R. R. Bowker. This book was released on 2021-04-29 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Dart Your Programming Language of Choice There are many programming languages you can start learning today. But not many are as modern, easy to learn, object-oriented and scalable as Dart. Plus, combined with Flutter, Dart allows you to build native iOS, Android, web and desktop applications with a single code base. Dart Apprentice will teach you all the basic concepts you need to master this language. Follow along with the clearly and thoroughly explained concepts and you'll be building Dart applications in a breeze. Who This Book Is For Dart Apprentice is aimed at anyone interested in learning this new and modern programming language. If you're a beginner and want to start programming, this is great place to start. If you're an experienced programmer interested in learning Dart, here you'll find all the concepts you need to know. In either case, following along with this book, you'll be comfortable writing your own Dart programs in less time than you think. Topics covered in Dart Apprentice Expressions, Variables and Constants: The building blocks of the language Types and Operations: Static vs. dynamic typing, inference and strings Control Flow: Booleans, enums, switches, if statements and loops Functions: Named and anonymous functions, parameters and arrow syntax Classes: Objects, constructors, methods and properties Nullability: Null and how to handle it Collections: Lists, sets and maps Advanced classes: Inheritance, abstract classes, interfaces and mixins Asynchronous Programming: Concurrency, futures, streams and isolates One thing you can count on: after reading this book, you'll be prepared to build your own applications using Dart. About the Tutorial Team The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. If you've enjoyed the tutorials we've written in the past, you're in for a treat. The chapters we've written for this book are some of our best yet - and this book contains detailed technical knowledge explained in a way you simply won't be able to find anywhere else.
Download or read book RxJava for Android Developers written by Timo Tuominen and published by Manning. This book was released on 2019-04-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary RxJava for Android Developers teaches you how to build fast, fluid, and reactive mobile apps for Android with RxJava. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology For Android developers, writing multithreaded apps can be as challenging as it is necessary. RxJava simplifies complex threading operations, maintaining proper synchronization as you switch seamlessly from thread to thread. RxJava also brings the benefits of reactive programming to your apps—that means better real-time responsiveness, the holy grail for every Android developer. About the Book RxJava for Android Developers begins by inviting you to think about programming and data the reactive way. This engaging, hands-on essential reference introduces you to the central pattern of RxJava for Android, then explains the View Model before exploring highly sought-after app features like chat clients and elegant transitions. Finally, you'll look at high-level design concerns and architectural approaches and frameworks that work well with Functional Reactive Programming (FRP) thinking. What's inside An introduction to reactive programming Easier thread management Improving UI responsiveness Thinking asynchronously Building a working chat client About the Reader Readers should have some experience building Android applications. No experience with RxJava is needed. About the Author Timo Tuominen has used FRP and RxJava extensively while working with Futurice as an architect of a major Android project for Samsung. Table of Contents PART 1 - Core reactive programming Introduction to reactive programming Networking with observables Building data processing chains Connecting the user interface with networking Advanced RxJava PART 2 - Architectures in RxJava Reactive view models Developing with view models Expanding existing Rx apps Testing reactive code PART 3 - Advanced RxJava architectures Advanced architectures: Chat client 1 Advanced architectures: Chat client 2 Transitions with Rx Making a maps client
Download or read book Mastering MVVM with Swift Updated for Xcode 9 and Swift 4 written by Bart Bart Jacobs and published by . This book was released on 2017-07-17 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: "I don't feel in control of my project's architecture." - You"MVC simply doesn't cut it. There must be a better solution." - Yours TrulyDespite its widespread, the Model-View-Controller pattern just doesn't cut it for most Swift projects. Take control of your Swift projects with the Model-View-ViewModel pattern.Massive View Controller SyndromeFiring up Xcode and starting a new project is a great feeling. The first few days or weeks don't feel like work. Everything goes according to plan.But as the code base of your project grows, it becomes harder and harder to manage the project. The view controllers of your project start to put on weight ... a lot of weight. They become more than view controllers. They take on responsibilities they didn't sign up for. Don't they?Yet you've done everything right. You've stuck to the rules of the Model-View-Controller pattern. Why have you coded yourself in a corner? And why is it frustrating or downright scary to add features or refactor existing functionality?It's Time to Cure MVCIf your project is suffering from Massive View Controller syndrome, then the Model-View-ViewModel pattern is the cure to your problem. The Model-View-ViewModel pattern has been around for many, many years, but it only recently gained traction in the Cocoa community.MVVM extends MVC by resolving common issues. The result is a robust application architecture with lean view controllers, improved testability, and a better separation of concerns. How does that sound?Take Control of Your Project With MVVMIn Mastering MVVM With Swift, we refactor an existing application built with MVC to use MVVM instead. The results are dramatic and the MVVM pattern is surprisingly easy to adopt in your own projects.You learn the differences between Model-View-Controller and Model-View-ViewModel, highlighting the benefits Model-View-ViewModel has over Model-View-Controller.After a short introduction, we take an application built with Model-View-Controller and refactor it to use Model-View-ViewModel instead. Along the way, you learn about the anatomy of view models, how to create them, and how to test them.Last but not least, we add protocols and protocol-oriented programming to the mix to further simplify the view controllers in the project.At the end of this course, you have the knowledge and, more importantly, the hands-on experience to apply Model-View-ViewModel in your own projects.Ready for Xcode 9 and Swift 4In Mastering MVVM With Swift, you learn everything you need to know to integrate MVVM in a new or an existing Swift project. We focus on the key aspects of the pattern and refactor an application that takes advantage of the core features of MVVM. We use the latest and greatest to build an application, which means we use Xcode 9 and Swift 4.Battling Massive View Controller SyndromeAre the view controllers of your projects suffering from Massive View Controller syndrome? You've carefully crafted the architecture of your application using the Model-View-Controller pattern and, yet, the view controllers of your project are ready to burst and they're impossible to test.Adding a feature forces you to wade through hundreds of lines of code. You hope you don't break anything while you carefully add a few lines of code. Don't get me wrong. Your code isn't bad. But there's just so much of it. You've applied the Model-View-Controller pattern like you were told to and you still end up with an architecture you aren't quite happy with. Does this sound familiar?It's Not You. It's MVC.Because Apple's frameworks are impregnated with the Model-View-Controller pattern we think it's the right or only tool for the job. Don't make the same mistake. There's nothing wrong with the Model-View-Controller pattern, but there are better alternatives, especially if you're using Swift.
Download or read book Hands On Design Patterns with Swift written by Florent Vilmart and published by Packt Publishing Ltd. This book was released on 2018-12-24 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: From learning about the most sought-after design patterns to a comprehensive coverage of architectural patterns and code testing, this book is all you need to write clean, reusable code Key FeaturesWrite clean, reusable and maintainable code, and make the most of the latest Swift version.Analyze case studies of some of the popular open source projects and give your workflow a huge boostChoose patterns such as MVP, MVC, and MVVM depending on the application being builtBook Description Swift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing. By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain. What you will learnWork efficiently with Foundation and Swift Standard libraryUnderstand the most critical GoF patterns and use them efficientlyUse Swift 4.2 and its unique capabilities (and limitations) to implement and improve GoF patternsImprove your application architecture and optimize for maintainability and performanceWrite efficient and clean concurrent programs using futures and promises, or reactive programming techniquesUse Swift Package Manager to refactor your program into reusable componentsLeverage testing and other techniques for writing robust codeWho this book is for This book is for intermediate developers who want to apply design patterns with Swift to structure and scale their applications. You are expected to have basic knowledge of iOS and Swift.