Download or read book Rotoscoping written by Benjamin Bratt and published by Taylor & Francis. This book was released on 2012-09-10 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master what it takes to make your rotoscoping and digital painting blend seamlessly into each shot. Through illustrious four color presentation, the book features step-by-step instruction on the artistic techniques of rotoscoping and digital painting with lessons on: *Articulate mattes *Digital paint in moving footage *Motion tracking *Advanced rotoscoping and digital paint techniques, and much more It also features practical insight on the subject and industry, delving into: *The history and evolution of rotoscoping and the role of the rotoscoper *A typical day in the life of a rotoscoper *How to get a job as a rotoscoper
Download or read book Producing Independent 2D Character Animation written by Mark A. Simon and published by CRC Press. This book was released on 2013-02-11 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looks at the artistry and production process of cel animation in a friendly, how-to manner. This book guides animators through various steps of planning and production and includes examples of actual production forms, organization tips, screen shots, and sketches from the pre- to post-production processes.
Download or read book Understanding Motion Capture for Computer Animation and Video Games written by Alberto Menache and published by Morgan Kaufmann. This book was released on 2000 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of applications such as animation, virtual environments and video games. Character animation is the process by which natural movements are modelled and digitized so that digital character movements appear as natural as possible. There are three approaches to character animation: keyframe animation, motion capture, and simulation.
Download or read book Compositing Visual Effects written by Steve Wright and published by Taylor & Francis. This book was released on 2013-01-17 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations, and diagrams to help the visual reader gain a valuable vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role. Beginning with an inspirational tour of the scope and magnitude of digital compositing, you get a solid overview of the kinds of digital effects routinely executed today. See how CGI is composited with live action, how set extensions are done, and what a match-move shot is. Following that you learn each of the key applications of digital compositing, which include bluescreen compositing, bullet-time shots, motion tracking, and rotoscoping. The subsequent chapters dig down into each of the major digital compositing applications, introducing the fundamental concepts, and processes behind them. Learn what is easy and hard, possible and impossible, and what to expect when working on a job that entails digital compositing. New to this edition are 4 new chapters on: * 3D compositing, with lessons on what camera tracking is, how it is used to put CGI into a live-action plate, as well as live action into a 3D scene. * Stereo compositing, with descriptions of key stereoscopic terms and concepts, lessons on compositing shots that were filmed in stereo (both bluescreen and CGI), as well as the stereo conversion process when a flat 2D movie is converted to a stereo 3D movie * RED and Digital Capture with Log Images, including log image formats. This is a very hot topic these days. Colleges hang around video because it is cheaper. Film is still big in the real world of production. * Tracking an entire project from start to finish This is in addition to robust updates on topics such as: * planar tracking, Z compositing, working with Anamorphic HD formats, mocap, and more This edition also includes a companion website with images from the book for you to work with in your own compositing exercises. An accessible introduction to a complex subject for novice and aspiring compositors, from experienced author and compositing whose compositing credits include Night at the Museum 2, Shutter Island, Solaris, Traffic, and more Full color presentation illustrating the art and techniques of the practice, provides inspiration along with instruction New to this edition is a companion website, new chapters on 3D compositing, stereo compositing, RED and digital capture with log images, and more will have you understanding the latest in compositing technology in no time
Download or read book 3 D Human Modeling and Animation written by and published by John Wiley & Sons. This book was released on 2003 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains 2-D and 3-D templates in a number of different file formats for modelling humans.
Download or read book The Art and Inventions of Max Fleischer written by Ray Pointer and published by McFarland. This book was released on 2017-01-24 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The history of animated cartoons has for decades been dominated by the accomplishments of Walt Disney, giving the impression that he invented the medium. In reality, it was the work of several pioneers. Max Fleischer--inventor of the Rotoscope technique of tracing animation frame by frame over live-action footage--was one of the most prominent. By the 1930s, Fleischer and Disney were the leading producers of animated films but took opposite approaches. Where Disney reflected a Midwestern sentimentality, Fleischer presented a sophisticated urban attitude with elements of German Expressionism and organic progression. In contrast to Disney's naturalistic animation, Fleischer's violated physical laws, supporting his maxim: "If it can be done in real life, it isn't animation." As a result, Fleischer's cartoons were rough rather than refined, commercial rather than consciously artistic--yet attained a distinctive artistry through Fleischer's innovations. This book covers his life and work and the history of the studio that bore his name, with previously unpublished artwork and photographs.
Download or read book Animating Space written by J.P. Telotte and published by University Press of Kentucky. This book was released on 2010-08-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animators work within a strictly defined, limited space that requires difficult artistic decisions. The blank frame presents a dilemma for all animators, and the decision of what to include and leave out raises important questions about artistry, authorship, and cultural influence. In Animating Space: From Mickey to WALL-E, renowned scholar J. P. Telotte explores how animation has confronted the blank template, and how responses to that confrontation have changed. Focusing on American animation, Telotte tracks the development of animation in line with changing cultural attitudes toward space and examines innovations that elevated the medium from a novelty to a fully realized art form. From Winsor McCay and the Fleischer brothers to the Walt Disney Company, Warner Bros., and Pixar Studios, Animating Space explores the contributions of those who invented animation, those who refined it, and those who, in the current digital age, are using it to redefine the very possibilities of cinema.
Download or read book Character Animation Fundamentals written by Steve Roberts and published by Taylor & Francis. This book was released on 2012-09-10 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.
Download or read book Plug in to After Effects written by Michele Yamazaki and published by Taylor & Francis. This book was released on 2013-07-24 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your After Effects projects to the next level by mastering its third-party plug-ins. Whether it's keying and compositing, adding particles of swirling smoke to a composition, or importing XML files from Final Cut Pro, third-party plug-ins can greatly enhance your After Effects capabilities. From sexy effects and graphics enhancements to workflow automation and file conversion, it's all covered in this lavishly illustrated, full-color book. Coverage of hundreds of essential third-party plug-ins is provided, showing you when, why, and how to use each plug-in. Plug-ins for color, style, effects, distortions, warps, transitions, lens flares, text and graphical elements, and more are all covered in depth.
Download or read book The Anime Machine written by Thomas LaMarre and published by U of Minnesota Press. This book was released on 2009 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
Download or read book Understanding Motion Capture for Computer Animation written by Alberto Menache and published by Elsevier. This book was released on 2011-01-24 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. - Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems - Describes all the mathematical principles associated with motion capture and 3D character mechanics - Helps you budget by explaining the costs associated with individualized motion capture projects
Download or read book The Cinema of Richard Linklater written by Rob Stone and published by Columbia University Press. This book was released on 2018-04-10 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Slacker (1991), a foundational work of independent American cinema, to the Before trilogy, Richard Linklater’s critically acclaimed films and aesthetic ambition have earned him a place as one of the most important contemporary directors. In this second edition of The Cinema of Richard Linklater, Rob Stone shows how Linklater’s latest films have redefined our understanding of his work. He offers critical discussions and analysis of all of Linklater’s films, including Before Midnight (2013) and Everybody Wants Some!! (2016), as well as new interviews with Linklater and a chapter on Boyhood (2014), hailed as one of the best films of the twenty-first century. Stone explores the theoretical, practical, contextual, and metaphysical elements in Linklater’s filmography, especially his experimentation with cinematic representations of time and growth. He demonstrates that fanciful lives and lucid dreams are as central as alternative notions of America and time to Linklater’s films. Stone also considers Linklater’s collaborative working practices, his deployment of such techniques as rotoscoping, and his innovative distribution strategies. Thoroughly revised, updated, and extended, the book includes analysis of all of Linklater’s films, including Dazed and Confused (1993), Waking Life (2011), and A Scanner Darkly (2006) as well as his documentaries, short films, and side projects.
Download or read book Instant Boris Effects written by Chris Vadnais and published by CRC Press. This book was released on 2004-01-10 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boris plug-in applications, including Graffiti, FX, and Red, permit video editors to add titling, effects, compositing, and 3D capabilities to their nonlinear editing (NLE) systems. Documentation and training materials have been notoriously lacking for these applications. Instant Boris Effects is a complete guide for novice and intermediate users of Boris Graffiti, FX, and Red applications. Beginning with an orientation to the user interface, readers learn how masks, splines, containers, and filters work. They'll learn how to apply Boris effects through their NLE, and the benefits of using them as stand-alone applications. The second section provides detailed, step-by-step instructions on building example effects that readers can incorporate into their own work - including rotoscoping effects, animating still images, text on a path, 3D extruded objects with media mapping, and clean chroma-key effects.
Download or read book Adobe After Effects CS6 Visual Effects and Compositing Studio Techniques written by Mark Christiansen and published by Adobe Press. This book was released on 2012-08-08 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book to focus exclusively on the creation of visual effects for After Effects, and is a one-stop resource for anyone who wants in-depth explanations that demystify the realm of visual effects and how they were created, thanks to veteran author Mark Christiansen's friendly and accessible style. A thoroughly packed, informative read, this masterful guide focuses on explaining the essential concepts, features, and techniques that are key to creating seamless movie-quality visual effects. Users who are comfortable with After Effects will find a helpful review of the fundamentals—managing footage, viewing and editing layers, animating type, and more—so they can learn how to work smarter and more efficiently. Readers of all levels will learn core techniques for effects compositing including color matching, keying, rotoscoping, motion tracking, emulating the camera, and concluding with using expressions in After Effects, written by contributor and expert Dan Ebberts. The final section of the book delves into creative explorations, demonstrating professional effects that readers might want to re-create. ¿ Readers will also find comprehensive coverage of all that's new in CS6, including variable mask feathering, Rolling Shutter Repair, Camera Tracker, and the new ray-traced 3D rendering engine which allows users to quickly design in 3D space. ¿ Included with the book are files used for many of the techniques in the book: Sample clips and projects include HD footage from Pixel Corps and Artbeats, as well as demos of plug-ins that you can use to experiment with in your own effects. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Download or read book Adobe After Effects Professional Level written by CPA John Kimani and published by Finstock Evarsity Publishers. This book was released on 2023-09-02 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: BOOK SUMMARY The main topics in this book are; • Introduction to Adobe After Effects • Basic Animation Techniques • Layer and Composition Management • Text and Typography Animation • Effects and Presets • Motion Tracking and Stabilization • Masking and Rotoscoping • Advanced Techniques The book Adobe After Effects mastering Creative Motion Graphics and Visual Effects” is a comprehensive guide that delves into the intricacies of Adobe After Effects, a versatile software for creating captivating motion graphics and impressive visual effects. The book’s practical approach, enriched with real-world examples, fosters a deep understanding of the software’s capabilities and encourages creativity in motion graphics and visual storytelling
Download or read book Compositing Visual Effects in After Effects written by Lee Lanier and published by CRC Press. This book was released on 2015-11-19 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create vibrant visual effects with Adobe After Effects. Gain the tips, tricks, and applied knowledge you need to carry out essential visual effects tasks and bring your digital compositing to the next level. In Compositing Visual Effects in After Effects, industry veteran Lee Lanier covers all the common After Effects techniques any serious visual effects artist needs to know, combining the latest, professionally-vetted studio practices and workflows with multi-chapter projects and hands-on lessons. Engaging, full-color tutorials cover: Altering resolutions and frame rates Channel and color space manipulation Rotoscoping and masking Matchmoving and motion tracking Keying green screen Working in the 3D environment and integrating 3D render passes Particle simulation Color grading and distressing Expressions and project management The companion website (www.focalpress.com/cw/lanier) features video image sequences, 3D renders, matte paintings, and other tutorial materials, allowing you to immediately apply the techniques taught in the book.
Download or read book Adobe After Effects CS5 Visual Effects and Compositing Studio Techniques written by Mark Christiansen and published by Pearson Education. This book was released on 2010-10-06 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book on the market to focus exclusively on the creation of visual effects for After Effects users, and is a one-stop resource for anyone who wants in-depth explanations that demystify the realm of visual effects and how they were created, thanks to veteran author Mark Christiansen's friendly and accessible style. A thoroughly packed, informative read, this masterful guide focuses on explaining the essential concepts, features, and techniques that are key to creating seamless movie-quality visual effects. Users who are comfortable with After Effects will find a helpful review of the fundamentals - managing footage, viewing and editing layers, animating type, and more - so they can learn how to work smarter and more efficiently. Readers of all levels will learn core techniques for effects compositing including color matching, keying, rotoscoping, motion tracking, emulating the camera, and concluding with using expressions in After Effects, written by contributor and expert Dan Ebberts. An incredibly useful appendix on scripting in After Effects is included as well, written by Adobe engineer Jeff Almasol. The final section of the book delves into creative explorations, demonstrating professional effects that are commonly seen in films and games which readers can re-create. Readers will also find comprehensive coverage of all that's new and makes this version of Adobe's effects programa must-have update, including the revolutionary new Roto Brush, all new effects such as the New Refine Matte effect, new support for Color Look-Up Tables, workflows that take advantage of the all-new 64-bit support, inclusion of third-party tools for additional creativity, and much more. Note from the publisher: FREE Adobe After Effects CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.