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Book Real World Windows 10 Development

Download or read book Real World Windows 10 Development written by Edward Moemeka and published by Apress. This book was released on 2015-12-29 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emphasizing XAML and C#, this book provides readers with all the tools, ideas, and inspiration to begin Windows Universal App development for Windows 10. Real World Windows 10 Development addresses developers who want to break into this market by providing detailed explanations of the various aspects of Universal App development. Written by authors with deep knowledge in Windows 10 universal app development, you will learn how to make the most of the Windows 10 SDK to build applications that can be published on IoT devices, phones, tablets, laptops, desktops, Xbox, HoloLens, and the Surface Hub. Readers will learn how to: Extend the appeal of their native, web-based, or universal apps with media, shell integration, and inter-app communications Build adaptive user interfaces that scale to the screen dimensions they are displayed on Monitize your apps Introduce mapping What if you already have pre-existing software in the form of native win32 applications or a website? Real World Windows 10 Development tackles this by providing detailed tutorials on the approaches used to leverage your existing code investment. Finally, Real World Windows 10 Development provides a step-by-step walk through of the various approaches developers can use to distribute their universal apps. In this book, you’ll get: Detailed descriptions of Windows 10 app development Samples emphasizing the use of XAML/C# Adherence to Windows 10 guidelines for successful app acceptance

Book Real World Windows 8 App Development with JavaScript

Download or read book Real World Windows 8 App Development with JavaScript written by Edward Moemeka and published by Apress. This book was released on 2013-08-24 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market. Led by authors with deep Windows 8 app development experience, you’ll learn how to make the most of Microsoft’s APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model. You’ll also discover such important tips as how to Adhere to Windows 8 guidelines for successful app acceptance Extend the appeal of your app with media, contracts, charms, and user notifications Capture and work with media, including the ability to play video wirelessly to a television Manage background processing and file transfers Gain visibility for your app and add monetization options Get the lowdown from authors with experience from the front lines of Windows 8 app development. Theory is all well and good, but when it comes down to it, you can’t beat practical advice from people who’ve been there and done it! You’ll come away from this book with all the tools, ideas, and inspiration you need to create successful Windows 8 JavaScript apps. Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform.

Book Developing Windows 10 Applications with C

Download or read book Developing Windows 10 Applications with C written by Sergii Baidachnyi and published by Createspace Independent Publishing Platform. This book was released on 2016-01-14 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thanks to the Universal Windows Platform, you can develop applications that will successfully work on all Windows 10 devices including desktops, laptops, phones, Internet of Things devices, Xboxes and even HoloLens. The UWP allows you to use the same API set to create applications, which have adaptive interface and support variety of interaction models including touch, a game controller and a pen. Therefore, for the first time, you can use the same code base and even the same binaries in order to create applications for the whole family of the devices.This book will help readers understand the Universal Windows Platform in details. Reading the first part you can find basic information that helps you to create simple applications and even publish it to the Store. In the second part you can find answers to the questions how to integrate your applications with the operating system, use more advanced user controls and monetize your applications. Finally, in the third part, you can learn some topics about Azure, Internet of Things and more advanced graphic frameworks.Readers will learn how to:* Use XAML and basic user controls* Create efficient 2D vector graphics and animations* Handle input from touch, mouse, pen and keyboard* Create adaptive user interfaces for different screen sizes* Use styles, templates, and visual states* Bring your apps to life thanks to live tiles and notifications* Organize communication between Windows 10 applications* Integrate applications with some operating system contracts* Work with camera, networking and video* Use advanced user controls like maps, media controls, inking controls * Enable voice using Cortana and speech recognition API* Publish web applications to the Store* Build own user controls* Use Azure services that are suitable for mobile applications* Monetize applications using sales, in-app purchases and advertising* Create advanced effects using Win2D and Composition API* Publish existing Unity 3D games to the Store* Enable Internet of Things scenariosThis book will work for anyone who wants to develop Windows 10 applications. Readers should be familiar with C# but no previous experience with XAML and Windows Runtime are needed in order to use this book.

Book Building Windows 8 Apps with C  and XAML

Download or read book Building Windows 8 Apps with C and XAML written by Jeremy Likness and published by Addison-Wesley. This book was released on 2012-10-25 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Jeremy builds real apps for real customers. That’s why I can heartily recommend this book. Go out and write some great apps...and keep this book handy.” —From the Foreword by Jeff Prosise Build Exceptionally Immersive and Responsive Touch-Based Windows Store Apps for Windows 8 with C# and XAML This is the first practical guide to building breakthrough applications for Windows 8 from project templates through publication to the new Windows Store. Microsoft “MVP of the Year” Jeremy Likness helps you combine your existing developer skills with new Visual Studio 2012 tools and best practices to create apps that are intuitive and innovative. His guidance and insight will help you dive into Windows 8 development—and gain a powerful competitive advantage for years to come. Likness illuminates the entire apps lifecycle, from planning and Model-View-View Model (MVVM) based design through coding, testing, packaging, and deployment. He covers both business and consumer apps, showing how Windows 8/WinRT development builds upon and contrasts with older WPF and Silverlight approaches. Using carefully crafted downloadable code examples and sample projects, Likness shows how to make the most of new platform features, including integrated social networking, search, contracts, charms, and tiles. Throughout, he addresses crucial development challenges that have only been discussed on MSDN, blog posts, and Twitter feeds—and never with this depth and clarity before. Coverage includes • Mastering real-world Windows 8 development for all devices and form factors • Understanding the new WinRT framework and the unique characteristics of Windows 8 apps • Designing apps that are faster, more responsive, do more with less, and maximize battery life • Creating exceptionally fluid interfaces with VS 2012 templates, built-in animations, and XAML • Building apps that respond consistently to multiple forms of input, including complex touch manipulations • Using contracts and charms to expose services or enable users to do so • Providing information to users through Live Tiles even when your app isn’t running • Connecting your app seamlessly to multiple data sources, including social networks and cloud storage • Syndicating rich, network-based content • Using Model-View-ViewModel (MVVM) • Securing Windows 8 apps through authentication and authorization • Efficiently testing, debugging, packaging, and deploying apps

Book Real World Windows 8 Development

Download or read book Real World Windows 8 Development written by Samidip Basu and published by Apress. This book was released on 2013-05-14 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 Development is a developer’s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards. Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more. Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development. What you’ll learn Discover the pertinent points of the technology stack in Windows 8 from a developer’s perspective. Familiarize yourself with best practices around usage of controls, user experience paradigms, navigation, storage, service integration, contracts, and more. Incrementally make your Windows 8 application feature-rich and an integrated well-behaved citizen in the operating system. Learn from crisp, standalone discussion of topics in each chapter Who this book is for Real World Windows 8 Development is by a developer, for developers. The book is for .NET developers wanting to utilize their existing skills in XAML and C# towards building a Windows 8 application. On the fence about how your C# and .NET skills apply in the new WinRT world? Have a dream application idea that you slowly want to build up? This book is for you. Table of Contents Part I - Knowing the Ecosystem: Introduction to Windows 8 Part I - Knowing the Ecosystem: Modern UI Design Part II - Getting Started: The Platform & Developer Tools Part II - Getting Started: The Right Controls Part II - Getting Started: The Look & Feel Part II - Getting Started: Content Structuring & Navigation Part III - Into the Groove: Orientation & Visual States Part III - Into the Groove: Handling Data Part III - Into the Groove: Application Lifecycle Management Part III - Into the Groove: Contracts Part IV - The Bling: Media & Sensors Part IV - The Bling: Tiles, Badges, and Toasts Part V - Above & Beyond: Cloud Augmentation Part V - Above & Beyond: Live Service Integration Part V - Above & Beyond: Real-World Techniques Part V - Above & Beyond: Deployment

Book Real World Windows 8 App Development with JavaScript

Download or read book Real World Windows 8 App Development with JavaScript written by Edward Moemeka and published by Apress. This book was released on 2013-07-16 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market. Led by authors with deep Windows 8 app development experience, you’ll learn how to make the most of Microsoft’s APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model. You’ll also discover such important tips as how to Adhere to Windows 8 guidelines for successful app acceptance Extend the appeal of your app with media, contracts, charms, and user notifications Capture and work with media, including the ability to play video wirelessly to a television Manage background processing and file transfers Gain visibility for your app and add monetization options Get the lowdown from authors with experience from the front lines of Windows 8 app development. Theory is all well and good, but when it comes down to it, you can’t beat practical advice from people who’ve been there and done it! You’ll come away from this book with all the tools, ideas, and inspiration you need to create successful Windows 8 JavaScript apps. Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform. What you’ll learn The fundamentals of the asynchronous programming model Integrating your app with the Windows 8 system Working with and capturing media Extending your app with contracts and charms Giving users notifications Monetization and certification Who this book is for This book is for JavaScript developers wanting to create applications for sale in the Windows 8 app store. Developers should have a good knowledge of HTML5 and JavaScript, but no previous Windows 8 app development knowledge is required. Table of Contents The Windows 8 Ethos and Environment Getting the Basics Right Incorporating Layout and Controls Navigating the Media Maze Making the Most Out of Charms and Contracts Solving the Printing Problem Providing Clear Notifications Keeping Apps Running the the Background Monetizing Your App: The Lowdown Getting your App on the Windows Store

Book Professional Windows Phone 7 Game Development

Download or read book Professional Windows Phone 7 Game Development written by Chris G. Williams and published by John Wiley & Sons. This book was released on 2011-02-23 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!

Book Real World  NET  C   and Silverlight

Download or read book Real World NET C and Silverlight written by Bill Evjen and published by John Wiley & Sons. This book was released on 2011-11-01 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: A team of MVP authors guides you through the .NET 4 Framework Written by a group of experienced MVPs, this unparalleled book delves into the intricate—and often daunting—world of .NET 4. Each author draws from a particular area of expertise to provide invaluable information on using the various .NET 4, C# 4, Silverlight 4, and Visual Studio tools in the real world. The authors break down the vast .NET 4 Framework into easily digestible portions to offer you a strong foundation on what makes .NET such a popular and successful framework for building a wide range of solutions. Breaks down the .NET 4 Framework into easily understandable sections Features more than a dozen MVPs serving as authors, each of whom focuses on a particular area of expertise Covers such topics as Windows Presentation Foundation, Silverlight 4, Windows Communication Foundation, ASP.NET performance, the entity framework, and more Shares C# tips and tricks and .NET architecture best practices from a team of Microsoft MVPs Real World .NET 4 and C# is the ultimate resource for discovering and understanding the .NET 4 Framework.

Book Windows Application Development Cookbook

Download or read book Windows Application Development Cookbook written by Marcin Jamro and published by Packt Publishing Ltd. This book was released on 2016-12-21 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 125 solution-based recipes to help you build applications for smartphones, tablets, and desktops About This Book Learn to build applications for Windows 10, the latest Windows version Develop your applications to be compatible with smartphones, tablets, and desktops This guide is packed with recipes covering major solutions to day-to-day problems faced by Windows programmers Who This Book Is For The book is dedicated to programmers with various experience of developing applications for Windows-based smartphones, tablets, and desktops—even beginners can find suitable content. What You Will Learn Start developing universal applications for Windows 10 Design user interface in the XAML language Use the MVVM design pattern with data binding Store data in files and in a database Use multimedia content and animations Capture data from built-in sensors Handle various Internet-based scenarios Test the application and submit it to the Windows Store In Detail Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you're making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops. Style and approach This quick-start book takes a cookbook format with recipes covering more than 125 solutions to help you create and build applications for Windows 10. The examples presented in the book use the free integrated development environment. A supporting set of codes that present solutions to problems described in particular chapters is available as well.

Book ECGBL 2020 14th European Conference on Game Based Learning

Download or read book ECGBL 2020 14th European Conference on Game Based Learning written by Panagiotis Fotaris and published by Academic Conferences limited. This book was released on 2020-09-24 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.

Book Advances in Simulation  Product Design and Development

Download or read book Advances in Simulation Product Design and Development written by M. S. Shunmugam and published by Springer Nature. This book was released on 2019-11-06 with total page 854 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume comprises select proceedings of the 7th International and 28th All India Manufacturing Technology, Design and Research conference 2018 (AIMTDR 2018). The papers in this volume discuss simulations based on techniques such as finite element method (FEM) as well as soft computing based techniques such as artificial neural network (ANN), their optimization and the development and design of mechanical products. This volume will be of interest to researchers, policy makers, and practicing engineers alike.

Book Fixing Broken Windows

Download or read book Fixing Broken Windows written by George L. Kelling and published by Simon and Schuster. This book was released on 1997 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cites successful examples of community-based policing.

Book Technological Trends in Improved Mobility of the Visually Impaired

Download or read book Technological Trends in Improved Mobility of the Visually Impaired written by Sara Paiva and published by Springer. This book was released on 2019-07-01 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an insight into recent technological trends and innovations in mobility solutions and platforms to improve mobility of visually impaired people. The authors' goal is to help to contribute to the social and societal inclusion of the visually impaired. The book’s topics include, but are not limited to, obstacle detection systems, indoor and outdoor navigation, transportation sustainability systems, and hardware/devices to aid visually impaired people. The book has a strong focus on practical applications, tested in a real environment. Applications include city halls, municipalities, and companies that can keep up to date with recent trends in platforms, methodologies and technologies to promote urban mobility. Also discussed are broader realms including education, health, electronics, tourism, and transportation. Contributors include a variety of researchers and practitioners around the world. Features practical, tested applications of technological mobility solutions for visual impaired people; Presents topics such as obstacle detection systems, urban mobility, smart home services, and ambient assisted living; Includes a number of application examples in education, health, electronics, tourism, and transportation.

Book Building End to End Apps with C  11 and  NET 7

Download or read book Building End to End Apps with C 11 and NET 7 written by Arun Gupta and published by BPB Publications. This book was released on 2023-11-28 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use C# 11 to build apps for any platform, from the ground up KEY FEATURES ● Discover the latest C# 11 features and improvements. ● Master C# application development in Visual Studio 2022 with engaging and relatable examples. ● Learn how to test and deploy C# applications with ease. DESCRIPTION C# 11 is the latest version of C#, a popular programming language for building cloud, web, and desktop applications. It is a powerful and versatile language that can create a wide range of applications, from simple command-line tools to complex enterprise systems. This book teaches you how to use C# 11, the latest version of C#, to build real-world applications. It introduces the new language features in C# 11, such as global using directives, file-scoped namespaces, and top-level statements. Then, it shows you how to use these features to write code that is more concise and expressive. Next, the book teaches you how to build various applications using C# 11, including web apps, mobile apps, desktop apps, and machine learning models. You'll learn to use ASP.NET Core, gRPC, Blazor, Angular, WPF, WinUI 3, .NET MAUI, and ML.NET. Throughout the book, you'll also learn the best practices for writing clean, efficient, and maintainable codes. By the end of the book, you will have a deep understanding of C# 11 and how to use it to build a wide range of cloud, web, and desktop applications. WHAT YOU WILL LEARN ● Get an overview of the new language enhancements in C# 11. ● Create simple applications from start to finish using a built-in project template step-by-step. ● Learn related concepts, and be aware of the nuances, pitfalls, and workarounds while creating each application. ● Reflect on the testing and deployment strategies for each application type. ● Challenge yourself to think deeper and learn more with end-of-chapter exercises. WHO THIS BOOK IS FOR This book is for experienced C# programmers who want to learn about the latest enhancements to the language, project types, tools, technologies, and design approaches. The book assumes readers are familiar with C# and can build applications using the .NET Platform in Visual Studio. TABLE OF CONTENTS 1. New Features in C# 11 2. ASP.NET Core Web App 3. ASP.NET Core Web API 4. gRPC Service 5. Blazor WebAssembly 6. SPA with Angular 7. WPF Application 8. WinUI 3 9. .NET MAUI 10. ML.NET

Book Real World Implementation of C  Design Patterns

Download or read book Real World Implementation of C Design Patterns written by Bruce M. Van Horn II and published by Packt Publishing Ltd. This book was released on 2022-10-14 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build robust applications in C# easily using effective and popular design patterns and best practices Key FeaturesRecognize solutions to common problems in software design with C#Explore real-world applications of design patterns that can be used in your everyday workGet to grips with 14 patterns and their design implementationsBook Description As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming. This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project. By the end of this design patterns book, you'll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns. What you will learnGet to grips with patterns, and discover how to conceive and document themExplore common patterns that may come up in your everyday workRecognize common anti-patterns early in the processUse creational patterns to create flexible and robust object structuresEnhance class designs with structural patternsSimplify object interaction and behavior with behavioral patternsWho this book is for This book is for beginner and mid-level software developers who are looking to take their object-oriented programs or software designing skills to the next level by learning to leverage common patterns. A firm grasp of programming fundamentals and classical object-oriented programming (OOP) using languages like C#, C++, Objective-C, or Java is expected.

Book Professional SharePoint 2013 Development

Download or read book Professional SharePoint 2013 Development written by Reza Alirezaei and published by John Wiley & Sons. This book was released on 2013-02-22 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thorough coverage of development in SharePoint 2013 A team of well-known Microsoft MVPs joins forces in this fully updated resource, providing you with in-depth coverage of development tools in the latest iteration of the immensely popular SharePoint. From building solutions to building custom workflow and content management applications, this book shares field-tested best practices on all aspect of SharePoint 2013 development. Offers a thorough look at Windows Azure and SharePoint 2013 Includes new chapters on Application Life Cycle Management, developing apps in SharePoint, and building PerformancePoint Dashboards in SharePoint Professional SharePoint 2013 Development is an essential SharePoint developer title.

Book Windows Installation and Update Troubleshooting

Download or read book Windows Installation and Update Troubleshooting written by Chris Rhodes and published by Apress. This book was released on 2016-10-12 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand, troubleshoot and repair issues with local Windows installations, automating the OS deployment and configuring updates via WSUS and Windows Intune. When tasked with deploying Windows operating systems, there can seem to be an overwhelming amount of tools and techniques to learn to master this process. Whether you are installing a new Windows operating system locally, or looking to deploy a customized build to 1000s of devices in your network, you will need to understand how to do this successfully and reliably. This book steps up through local installations and upgrades through to Lite Touch deployments using WDS and MDT, and then to Zero Touch installations using Microsoft System Center. Management of updates to Windows is also covered, using both on-premises technologies and cloud-based services. In this book you’ll learn how to decide between local installation types, perform upgrades, use automation techniques to deploy images and how to maintain Windows throughout the operational phase of the lifecycle. What You'll Learn Install Windows 7, 8.1, or 10 locally Perform upgrades locally on a Windows PC, including migrating data and user profiles Deploy operating systems using Lite Touch techniques Deploy operating systems using Zero Touch technologies Maintain on-premises and devices not connected to the company network by using WSUS and Windows Intune Who This Book Is For IT pros including IT support personnel and system administrators. This book will also be of interest to Windows experts and power users.