Download or read book Real World Digital Audio written by Peter Kirn and published by . This book was released on 2006-01 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to digital music covers such topics as hardware and software, patterns and loops, signal processing, MIDI, notation software, and recording for video.
Download or read book Real World Digital Video written by Pete Shaner and published by . This book was released on 2004 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated, this guide provides soup-to-nuts coverage of the video production process for today's filmmakers, with real-world techniques for producing independent features, documentaries, business communication videos, scripted presentations, and more. The DVD includes sample software, demo video clips, interviews with DV pros, and two award-winning short films.
Download or read book Mastering Digital Audio Production written by Cliff Truesdell and published by John Wiley & Sons. This book was released on 2007-06-05 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide shows you how to integrate a variety of production tools for the Mac OS X platform into all stages of audio production so that you can create and produce music. From single applications to complete suites, you’ll discover the software toolsets that are best for you and then discover how to incorporate them into a coherent workflow. Featuring best practices, real-world examples, and interviews with audio professionals, this book pulls together all the programs and tasks you need.
Download or read book Digital Audio Revealed written by R. Gobbe and published by R. Gobbe. This book was released on 2015-08-25 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Audio Revealed: Core Concepts Explained is a plain English exploration of the digital audio signal path, its structure and its features. By examining and deconstructing digital audio's standard terms, processes and functions, the author brings each concept to light with a clarity and simplification for new and experienced engineers alike. In the booklet, the digital audio environment has been reduced down to three key areas: The Input, Processing, and the Output. Each is explored thoroughly and complemented with diagrams, allowing comprehension of even the most complex digital principles with minimal technical language.
Download or read book The MIDI Manual written by David Huber and published by CRC Press. This book was released on 2012 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MIDI Manual is a complete reference on MIDI, written by a well-respected sound engineer and author. This best-selling guide provides a clear explanation of what MIDI is, how to use electronic instruments and an explanation of sequencers and how to use them. You will learn how to set up an efficient MIDI system and how to get the best out of your music. The MIDI Manual is packed full of useful tips and practical examples on sequencing and mixing techniques. It also covers editors/librarians, working with a score, MIDI in mass media and multimedia and synchronisation. The MIDI spec is set out in detail along with the helpful guidelines on using the implementation chart. Illustrated throughout with helpful photos and screengrabs, this is the most readable and clear book on MIDI available.
Download or read book Digital Audio Theory written by Christopher L. Bennett and published by CRC Press. This book was released on 2020-12-27 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing hands-on experience in designing real-time audio effects, building FIR and IIR filters, applying noise reduction and feedback control, measuring impulse responses, software synthesis, and much more. Music technologists, recording engineers, and students of these fields will welcome Bennett’s approach, which targets readers with a background in music, sound, and recording. This guide is suitable for all levels of knowledge in mathematics, signals and systems, and linear circuits. Code for the programming examples and accompanying videos made by the author can be found on the companion website, DigitalAudioTheory.com.
Download or read book Digital Signal Processing written by Li Tan and published by Academic Press. This book was released on 2013-01-21 with total page 893 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Signal Processing, Second Edition enables electrical engineers and technicians in the fields of biomedical, computer, and electronics engineering to master the essential fundamentals of DSP principles and practice. Many instructive worked examples are used to illustrate the material, and the use of mathematics is minimized for easier grasp of concepts. As such, this title is also useful to undergraduates in electrical engineering, and as a reference for science students and practicing engineers. The book goes beyond DSP theory, to show implementation of algorithms in hardware and software. Additional topics covered include adaptive filtering with noise reduction and echo cancellations, speech compression, signal sampling, digital filter realizations, filter design, multimedia applications, over-sampling, etc. More advanced topics are also covered, such as adaptive filters, speech compression such as PCM, u-law, ADPCM, and multi-rate DSP and over-sampling ADC. New to this edition: MATLAB projects dealing with practical applications added throughout the book New chapter (chapter 13) covering sub-band coding and wavelet transforms, methods that have become popular in the DSP field New applications included in many chapters, including applications of DFT to seismic signals, electrocardiography data, and vibration signals All real-time C programs revised for the TMS320C6713 DSK Covers DSP principles with emphasis on communications and control applications Chapter objectives, worked examples, and end-of-chapter exercises aid the reader in grasping key concepts and solving related problems Website with MATLAB programs for simulation and C programs for real-time DSP
Download or read book Digital Audio Essentials written by Bruce Fries and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A comprehensive guide to creating, recording, editing, and sharing music and other audio"--Cover.
Download or read book Real World Video Compression written by Andy Beach and published by Pearson Education. This book was released on 2010-04-16 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video is the Internet these days and as the growing trend toward viewing video on mobile devices increases too, the attention is turning toward creating a good user experience for downloading and viewing that video. One of the keys to this is delivering video in the correct format with the proper compression for that delivery. Real World Video Compression is one of the first books on this topic to demystify the various approaches to compression. It begins by describing the basic concepts of video compression, explains why you might choose a particular compression tool over another, and covers important workflow practices. After the groundwork is laid, readers will learn how to compress their video according to the specific requirements of their projects and will learn some best practices by following the author's own tips and recipes. Experts in the field lend their own solutions in several sidebars throughout the book, making this a valuable learning tool for anyone learning to encode video, whether they are bloggers, DVD authors, video editors, or students. Contents at a Glance Chapter One: Understanding Video and Audio. Chapter Two: The Language of Compression Chapter Three: Best Practices Chapter Four: Preprocessing Interview with a Compressionist: John Howell Chapter Five: Compression Tools Interview with a Compressionist: Nico Puertollano Chapter Six: Compressing for DVDs Interview with a Compressionist: Ben Waggoner Chapter Seven: Compressing for the Web Interview with a Compressionist: Jim Rohner Chapter Eight: Compressing for Mobile Interview with a Compressionist: Ryanne Hodson Chapter Nine: Compressing for Set-Top Boxes Interview with a Compressionist: Andy Beach "In the highly accessible REAL WORLD VIDEO COMPRESSION, Andy Beach illuminates the dark-art of encoding and provides candid insight from working professionals. Andy's fluid style and easy prose decode this often misunderstood and often misinformed world...he is the Carl Sagan of compression." Brian Gary Filmmaker, Compressionist Author of the COMPRESSOR 3 QUICK REFERENCE GUIDE
Download or read book The Zengineer Scrolls written by James DuMaine and published by AuthorHouse. This book was released on 2022-04-28 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series has been derived from the mind of a master recording and mixing engineer and his experiences through learning and application of the recording arts. The title, “Zengineer Scrolls” could have easily been replaced with the name, The Philosophy of Recording”, because it not only provides factual information to guide the reader in recording techniques but also serves as a means to providing a light to the path of how to be a master at the craft. When one begins reading these materials they will almost immediately realize they are looking through the eyes of a master so as to become that master. Instead of being a collection of memorization tools it is a visualization of invaluable experience where every word counts as a step in the “Zen” direction of being. One will not even want to bypass the introduction as the key to this reservoir of knowledge begins there and pours tons of information into the readers view. So the series, beginning with the first collection of four scrolls, is not about “how to” but “how to be” instead. Yet there’s a journey and not a series of tasks. Prepare to dive into an ocean of knowledge between these covers and when you reach the bottom discover the mother of pearl within yourself. Arise as an engineer master; Zengineer!
Download or read book ITunes Music written by Robert A. Katz and published by Taylor & Francis. This book was released on 2013 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's exciting new Mastered for iTunes (MFiT) initiative, introduced in early 2012, introduces new possibilities for delivering high-quality audio. For the first time, record labels and program producers are encouraged to deliver audio materials to iTunes in a high resolution format, which can produce better-sounding masters. In iTunes Music, author and world-class mastering engineer Bob Katz starts out with the basics, surveys the recent past, and brings you quickly up to the present--where the current state of digital audio is bleak. Katz explains the evolution of standards for dynamic range through the present and with implications for the future. He details the new methods that Apple is developing to accept high resolution audio and shows step by step how audio engineers and producers can take advantage of them. This book is designed for all those dealing with sound, from sound engineers to music industry executives and musicians--and those aspiring to all these roles. This book will help you understand the issues around delivering high-quality environment and get all your facts straight for when you encounter resistance to good sound. Topics covered include: - Contrasting the production of CD albums with iTunes albums - High Resolution audio - Dithering - Distortion (and how to avoid it) - Lossy Coding - Loudness Metering - Sound Check and how it affects our production techniques - Apple's tools for Mastered for iTunes Foreword by renowned mastering engineer Bob Ludwig. Join the forums at www.digido.com/iTunes, for the latest information and discussions!
Download or read book Real Sound Synthesis for Interactive Applications written by Perry R. Cook and published by CRC Press. This book was released on 2002-07-01 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini
Download or read book Sound Synthesis and Sampling written by Martin Russ and published by Taylor & Francis. This book was released on 2012-11-12 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound Synthesis and Sampling provides a comprehensive introduction to the underlying principles and practical techniques applied to both commercial and research sound synthesizers. This second edition has been rigorously updated throughout and includes a new chapter on performance, examining how synthesizers have become embedded within more sophisticated musical performance instruments. Martin Russ' highly readable and non-mathematical approach makes the subject accessible whatever your level of experience. The book features: · Detailed illustrations to aid your understanding · Topics presented in bite-size sections within each chapter · Additional notes in the margin to reinforce important points · Examples of representative instruments and software · Time lines showing the development of a topic in its historical context · Questions at the end of each chapter for checking your comprehension · A glossary for quick reference · A jargon guide to demystify the varied terminology As such, the book is particularly suitable for students of music technology, audio engineering, acoustics, electronics and related courses. Musicians, engineers and multimedia specialists will also want to keep a copy to hand for reference. .
Download or read book Guide to Mixing written by and published by Nick Thomas. This book was released on with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Task Based Language Learning in a Real World Digital Environment written by Paul Seedhouse and published by Bloomsbury Publishing. This book was released on 2017-02-09 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can you use the latest digital technology to create an environment in which people can learn European languages while performing a meaningful real-world task and experiencing the cultural aspect of learning to cook European dishes? This book explains how to do this from A to Z, covering how a real-world digital environment for language learning was designed, built and researched. The project makes language learning motivational and fun by tapping into people's interest in both cooking and technology – you can learn a language while cooking and interacting with a speaking digital kitchen. The kitchens provide spoken instructions in the foreign language on how to prepare European cuisine. Digital sensors are inserted in or attached to all the kitchen equipment and ingredients, so the digital kitchen detects what learners are doing and gives them feedback. Learners are also able to communicate with the kitchens and can ask for help via photos and videos if they don't understand any foreign language words. Based on two research grants, the book provides five research studies showing the learning experiences of users in five European countries. The book explains the principles and procedures involved in the project, enabling others to design and implement a real-world digital learning environment in the same way. It includes numerous photographs of the system in use and evidence of how and what 250 users actually learnt.
Download or read book Digital Audio Forensics Fundamentals written by James Zjalic and published by CRC Press. This book was released on 2020-10-29 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Includes case studies offering insight into famous historical cases and contemporary practicing laboratories. - Represents the first publication to offer a comprehensive introduction to the topic for beginners. - Written by an experienced professional working in the field.
Download or read book Digital Audio Editing written by Simon Langford and published by CRC Press. This book was released on 2013-10-01 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re comping a vocal track, restoring an old recording, working with dialogue or sound effects for film, or imposing your own vision with mash-ups or remixes, audio editing is a key skill to successful sound production. Digital Audio Editing gives you the techniques, from the simplest corrective editing like cutting, copying, and pasting to more complex creative editing, such as beat mapping and time-stretching. You’ll be able to avoid unnatural-sounding pitch correction and understand the potential pitfalls you face when restoring classic tracks. Author Simon Langford invites you to see editing with his wide-angle view, putting this skill into a broad context that will inform your choices even as you more skillfully manipulate sound. Focusing on techniques applicable to any digital audio workstation, it includes break-outs giving specific keystrokes and instruction in Avid’s Pro Tools, Apple’s Logic Pro, Steinberg’s Cubase, and PreSonus’s Studio One. The companion websites includes tutorials in all four software packages to help you immediately apply the broad skills from the book.