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EBookClubs

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Book Real World Android by Tutorials  Second Edition

Download or read book Real World Android by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2022-08-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement a real-world Android appWhen developing a professional Android app, there are hundreds of options for libraries and possible architectures. Finding documentation is easy, but you might end up with an app structure that isn't ideal for your project.Real-World Android by Tutorials helps you implement a real-world app from scratch, addressing critical problems like finding the right architecture, making the UI responsive and appealing and implementing efficient animations.Who this book is forThis book is for intermediate Android developers who already know the basics of the Android platform and the Kotlin language, and who are looking to build modern and professional apps using the most important libraries. If you want to create a reactive and good-looking UI and are determined not to ignore important aspects like security, this book will help.Topics covered in Real-World Android by TutorialsBy reading this book, you'll learn about the following topics:Choosing the right architecture: Pick the right app architecture to achieve a good separation between domain and data layers, making your app easy to build and maintain.Building features: Learn how to structure your code to make it more testable.Modularization: Split your code into different modules, improving the build time and reusability of your code.Animations: Use the new Motion Editor to implement animations that make your app's UI more appealing.Custom Views: Go beyond the basics by creating a View that's specific to your app's needs.Security: Protect your app's data and code.Tooling: Mastering the right tool is a fundamental skill when creating a professional app. Learn how to use the tools to analyze your code and fix some tricky bugs.After reading this book, you'll be prepared to implement your own, professional Android app.

Book Android Test Driven Development by Tutorials  Second Edition

Download or read book Android Test Driven Development by Tutorials Second Edition written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2021-07-20 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Android Test-Driven Development! Writing apps is hard. Writing testable apps is even harder, but it doesn't have to be. Reading and understanding all the official Google documentation on testing can be time-consuming - and confusing. This is where Android Test-Driven Development comes to the rescue! In this book, you'll learn about Android Test-Driven Development the quick and easy way: by following fun and easy-to-read tutorials. Who This Book Is For This book is for the intermediate Android developers who already know the basics of Android and Kotlin development but want to learn Android Test-Driven Development. Topics Covered in Android Test-Driven Development - Getting Started with Testing: Learn the core concepts involved in testing including what is a test, why should you test, what should you test and what you should not test. - Test-Driven Development (TDD): Discover the Red-Green-Refactor steps and how to apply them. - The Testing Pyramid: Learn about the different types of tests and how to organize them. - Unit Tests: Learn how to start writing unit tests with TDD using JUnit and Mockito. - Integration Tests: Writing tests with different subsystems is a must in today's complex application world. Learn how to test with different subsystems including the persistence and network layers. - Architecting for Testing: Explore how to architect your app for testing and why it matters. - TDD on Legacy Projects: Take your TDD to the next level by learning how to apply it to existing legacy projects. And much more, including Espresso tests, UI tests, code coverage and refactoring. One thing you can count on: after reading this book, you'll be prepared to take advantage of Android Test-Driven Development in your own apps!

Book Real World Flash Game Development

Download or read book Real World Flash Game Development written by Christopher Griffith and published by Taylor & Francis. This book was released on 2012-11-12 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 8 years in the industry. Gifts from Griffith's REAL-WORLD experiences include: Game design templates and pre-written scripts to automate tasks within Flash; Classes for handling common math computations used in gaming, so that game developers can see how to set up a simple game flow; Powerful debugging tools for your games(debuggers for Flash games are hard to come by, and this book provides them for you). The associated web site offers: Code from the game examples in the book with fully build-able source files. Additional code snippets, classes, and utilities. Scripts for automating tedious and repetitive tasks within Flash. Template game-design documents for planning game proposals in the same manner outlined in the book. Links to other helpful online resources for both Flash and game development.

Book Android Programming

    Book Details:
  • Author : Bill Phillips
  • Publisher : Addison-Wesley Professional
  • Release : 2015-08-01
  • ISBN : 0134171500
  • Pages : 859 pages

Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.

Book Jetpack Compose by Tutorials  Second Edition

Download or read book Jetpack Compose by Tutorials Second Edition written by Kodeco Team and published by . This book was released on 2023-03-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Beautiful Apps With Jetpack ComposeJetpack Compose is hyping up everyone in the Android UI toolkit world. This completely new and modern solution to building declarative user interfaces provides more opportunity than ever to create beautiful, reactive and animated apps.However, because of its new status, Jetpack Compose is lacking one of the most important pieces of successful software: detailed documentation. That's why we've prepared a whole book's worth of documentation for you!Jetpack Compose By Tutorials is here to help, by showing you exactly how Compose works, what its fundamental components are and how you can use them to build complex real-world apps!Who this book is forThis book is for all Android developers who have experience with the legacy UI Toolkit through XML and View components, but who are looking for a fresh, reusable, clean and easy-to-use solution to reduce their boilerplate code while building stunning user interfaces.Topics covered in Jetpack Compose by TutorialsFundamentals: Core Jetpack Compose elements and functionsCombining components: Mixing different layouts and building beautiful interfacesState Management: State wrappers, LiveData observables and UI recompositionUI Styling: Modifiers for size, shape, colors, background, padding and alignmentUser Interaction: Different click, touch and scroll listeners and their handlersAnimations: State changes, value animations and complex transitionsUI Testing: Learn how to test your Jetpack Compose codeAccessibility: Learn how to support Accessibility using Jetpack ComposeOne thing you can count on: After reading this book, you'll be prepared to tackle any design specification and build it in your Android apps using Jetpack Compose. You'll make your apps really stand out by adding different modifiers and Material Design components, as well as animations.

Book Embedded Linux Primer

    Book Details:
  • Author : Christopher Hallinan
  • Publisher : Pearson Education
  • Release : 2010-10-26
  • ISBN : 0137061102
  • Pages : 738 pages

Download or read book Embedded Linux Primer written by Christopher Hallinan and published by Pearson Education. This book was released on 2010-10-26 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: Up-to-the-Minute, Complete Guidance for Developing Embedded Solutions with Linux Linux has emerged as today’s #1 operating system for embedded products. Christopher Hallinan’s Embedded Linux Primer has proven itself as the definitive real-world guide to building efficient, high-value, embedded systems with Linux. Now, Hallinan has thoroughly updated this highly praised book for the newest Linux kernels, capabilities, tools, and hardware support, including advanced multicore processors. Drawing on more than a decade of embedded Linux experience, Hallinan helps you rapidly climb the learning curve, whether you’re moving from legacy environments or you’re new to embedded programming. Hallinan addresses today’s most important development challenges and demonstrates how to solve the problems you’re most likely to encounter. You’ll learn how to build a modern, efficient embedded Linux development environment, and then utilize it as productively as possible. Hallinan offers up-to-date guidance on everything from kernel configuration and initialization to bootloaders, device drivers to file systems, and BusyBox utilities to real-time configuration and system analysis. This edition adds entirely new chapters on UDEV, USB, and open source build systems. Tour the typical embedded system and development environment and understand its concepts and components. Understand the Linux kernel and userspace initialization processes. Preview bootloaders, with specific emphasis on U-Boot. Configure the Memory Technology Devices (MTD) subsystem to interface with flash (and other) memory devices. Make the most of BusyBox and latest open source development tools. Learn from expanded and updated coverage of kernel debugging. Build and analyze real-time systems with Linux. Learn to configure device files and driver loading with UDEV. Walk through detailed coverage of the USB subsystem. Introduces the latest open source embedded Linux build systems. Reference appendices include U-Boot and BusyBox commands.

Book React Native for Mobile Development

Download or read book React Native for Mobile Development written by Akshat Paul and published by Apress. This book was released on 2019-06-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop native iOS and Android apps with ease using React Native. Learn by doing through an example-driven approach, and have a substantial running app at the end of each chapter. This second edition is fully updated to include ES7 (ECMAScript 7), the latest version of React Native (including Redux), and development on Android. You will start by setting up React Native and exploring the anatomy of React Native apps. You'll then move on to Redux data flow, how it differs from flux, and how you can include it in your React Native project to solve state management differently and efficiently. You will also learn how to boost your development by including popular packages developed by the React Native community that will help you write less; do more. Finally, you'll learn to how write test cases using Jest and submit your application to the App Store. React Native challenges the status quo of native iOS and Android development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. This book reveals the the path-breaking concepts of React.js and acquaints you with the React way of thinking so you can learn to create stunning user interfaces. What You'll Learn Build stunning iOS and Android applications Understand the Redux design pattern and use it in your project Interact with iOS and android device capabilities such as addressbook, camera, GPS and more with your apps Test and launch your application to the App StoreWho This Book Is For Anyone with JavaScript experience who wants to build native mobile applications but dreads the thought of programming in Objective-C or Java. Developers who have experience with JavaScript but are new or not acquainted to React Native or ReactJS.

Book Kotlin Coroutines by Tutorials  Second Edition

Download or read book Kotlin Coroutines by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2019-09-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced IOS App Architecture  Third Edition

Download or read book Advanced IOS App Architecture Third Edition written by Josh Berlin and published by Razeware LLC. This book was released on 2020-09 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply Different Architectures to Your Codebase! Advanced iOS App Architecture guides you through building one real-world app written in different architectures to give you hands-on and practical experience working in different architectures. This book will also guide you through the theory you need to gain a solid foundation of architecture concepts so that you can make your own informed decisions on how to use them in your codebase. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and are looking to build apps using defined architectures, making apps cleaner and easier to maintain. Topics Covered in Advanced iOS App Architecture Navigating Architecture Topics: Learn the theory behind various architectures to help inform which works best for you in different situations you may face. Managing Dependencies: Learn how to manage dependencies both internally and externally within your app. MVVM Architecture: Explore the history of the MVVM architecture and begin building KOOBER - the book's project app - using MVVM principles. Redux Architecture: Explore the history of the Redux architecture and continue building KOOBER using Redux principles. Elements Architecture: Explore the history of the Elements architecture and continue building KOOBER using Elements principles. SwiftUI: Explore SwiftUI and find out how to adapt existing application architectures for use with SwiftUI. After reading this book, you'll have the knowledge to decide which types of architecture components suit your apps and you'll have a deep understanding of the covered architectures. About the iOS Architecture Team The architecture team is a group of seasoned developers who work for large multi-national companies who deal with large and diverse code bases on a daily basis. The knowledge procured over years of development is now being transferred to you through book. We hope you enjoy the book and, hopefully, you'll apply some of the architectures you've learned to your own apps

Book Apple Augmented Reality by Tutorials  Second Edition

Download or read book Apple Augmented Reality by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2022-02-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Augmented Reality!Augmented reality is going to be the next big thing - there's absolutely no doubt about it. If you want to build realistic and immersive AR experiences for the Apple platform, this book is your golden ticket.Apple Augmented Reality by Tutorials is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKitWho This Book Is ForThis book is for beginner to intermediate iOS developers who already know the basics of Swift development and are looking to build immersive AR experiences for the Apple platform.Topics Covered in Apple AR by TutorialsAR Quick Look: Discover how to integrate AR Quick Look into your apps to give them some cool AR superpowers.Reality Composer & Reality Files: Find out how to leverage the power of Reality Composer to create interactive AR-based experiences.Reality Converter & PBR Materials: Discover how PBR materials can add a level of realism to your AR objects, and how to use Reality Converter to convert, view, customize and create USDZ content.RealityKit: Learn to set up and use RealityKit to build a face-based augmented reality app.Facial Blend Shapes: Build a fully interactive augmented reality face mask that reacts to your facial expressions using blend shapes.ARKit: Get a complete introduction to ARKit, Apple's framework for creating fully interactive augmented reality, and learn about the different types of rendering options available with ARKit.Raycasting & Physics: Learn about raycasting, 2D hit-testing and the SpriteKit physics engine as you add more features and functionality to your game.ECS & Collaborative Experiences: Build a collaborative AR experience and learn how to create and manage a multipeer connection.Object Capture: Learn how to create realistic 3D models from real-life objects with photogrammetry.After reading this book, you'll have a deep understanding of the technologies and frameworks used to create powerful, immersive AR experiences for the Apple platform.

Book Learn Swift by Building Applications

Download or read book Learn Swift by Building Applications written by Emil Atanasov and published by Packt Publishing Ltd. This book was released on 2018-05-25 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming Key Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guide Book Description Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift. What you will learn Become a pro at iOS development by creating simple-to-complex iOS mobile applications Master Playgrounds, a unique and intuitive approach to teaching Xcode Tackle the basics, including variables, if clauses, functions, loops and structures, classes, and inheritance Model real-world objects in Swift and have an in-depth understanding of the data structures used, along with OOP concepts and protocols Use CocoaPods, an open source Swift package manager to ease your everyday developer requirements Develop a wide range of apps, from a simple weather app to an Instagram-like social app Get ahead in the industry by learning how to use third-party libraries efficiently in your apps Who this book is for This book is for beginners who are new to Swift or may have some preliminary knowledge of Objective-C. If you are interested in learning and mastering Swift in Apple’s ecosystem, namely mobile development, then this book is for you.

Book Murach s Android Programming

Download or read book Murach s Android Programming written by Joel Murach and published by Mike Murach & Associates. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text teaches anyone with a basic understanding of Java how to develop Android apps at a professional level. To start, it shows how to use the Eclipse IDE to code, test, and debug a Tip Calculator app for a smartphone or tablet. Then, it expands upon this app to show must-have Android skills such as working with layouts, widgets, events, themes, styles, menus, preferences, and fragments. Next, this book presents two more apps that illustrate Android skills youll use every day, such as working with threads, files, adapters, intents, services, notifications, broadcast receivers, SQLite databases, content providers, and app widgets.

Book IOS Games by Tutorials

Download or read book IOS Games by Tutorials written by raywenderlich.com Tutorial Team and published by . This book was released on 2014 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Beginning 2D iOS game development with Swift"--Page 1 of cover.

Book Beginning Android Application Development

Download or read book Beginning Android Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-03-10 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create must-have applications for the latest Android OS The Android OS is a popular and flexible platform for many of today's most in-demand mobile devices. This full-color guide offers you a hands-on introduction to creating Android applications for the latest mobile devices. Veteran author Wei Meng Lee accompanies each lesson with real-world examples to drive home the content he covers. Beginning with an overview of core Android features and tools, he moves at a steady pace while teaching everything you need to know to successfully develop your own Android applications. Explains what an activity is and reviews its lifecycle Zeroes in on customizing activities by applying styles and themes Looks at the components of a screen, including LinearLayout, AbsoluteLayout, and RelativeLayout, among others Details ways to adapt to different screen sizes and adjust display orientation Reviews the variety of views such as TextView, ProgressBar, TimePicker, and more Beginning Android Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

Book Android NDK  Beginner s Guide   Second Edition

Download or read book Android NDK Beginner s Guide Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Book React Projects

    Book Details:
  • Author : Roy Derks
  • Publisher : Packt Publishing Ltd
  • Release : 2019-12-20
  • ISBN : 1789953391
  • Pages : 465 pages

Download or read book React Projects written by Roy Derks and published by Packt Publishing Ltd. This book was released on 2019-12-20 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build cross-platform applications of varying complexity for the web, mobile, and VR devices using React tooling Key FeaturesBuild React applications at scale using effective React patterns and best practicesExplore React features such as Hooks, the Context API, and the Suspense APIExtend React’s integration with React Native for building cross-platform mobile apps and gamesBook Description Developed by Facebook, React is a popular library for building impressive user interfaces. React extends its capabilities to the mobile platform using the React Native framework and integrates with popular web and mobile tools to build scalable applications. React Projects is your guide to learning React development by using modern development patterns and integrating React with powerful web tools such as GraphQL, Expo, and React 360. You'll start building a real-world project right from the first chapter and get hands on with developing scalable applications as you advance to building more complex projects. Throughout the book, you'll use the latest versions of React and React Native to explore features such as Higher Order Components (HOC), Context, and Hooks on multiple platforms, which will help you build full stack web and mobile applications efficiently. Finally, you'll delve into unit testing with Jest to build test-driven apps. By the end of this React book, you'll have developed the skills necessary to start building scalable React apps across web and mobile platforms. What you will learnCreate a wide range of applications using various modern React tools and frameworksDiscover how React Hooks modernize state management for React appsDevelop progressive web applications using React componentsBuild test-driven React applications using the Jest and Enzyme frameworksUnderstand full stack development using React, Apollo, and GraphQLPerform server-side rendering using React and React RouterDesign gestures and animations for a cross-platform game using React NativeWho this book is for The book is for JavaScript developers who want to explore React tooling and frameworks for building cross-platform applications. Basic knowledge of web development, ECMAScript, and React will assist with understanding key concepts covered in this book.

Book Expert Python Programming

Download or read book Expert Python Programming written by Michal Jaworski and published by Packt Publishing Ltd. This book was released on 2016-05-20 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become an ace Python programmer by learning best coding practices and advance-level concepts with Python 3.5 About This Book Based on the latest stable version of Python (version 3.5) Creating well manageable code that will run in various environments with different sets of dependencies Packed with advanced concepts and best practices to write efficient Python code Who This Book Is For The book would appeal to web developers and Python programmers who want to start using version 3.5 and write code efficiently. Basic knowledge of Python programming is expected. What You Will Learn Conventions and best practices that are widely adopted in the python community Package python code effectively for community and production use Easy and lightweight ways to automate code deployment on remote systems Improve your code's quality, reliability, and performance Write concurrent code in python Extend python with code written in different languages In Detail Python is a dynamic programming language, used in a wide range of domains by programmers who find it simple, yet powerful. Even if you find writing Python code easy, writing code that is efficient and easy to maintain and reuse is a challenge. The focus of the book is to familiarize you with common conventions, best practices, useful tools and standards used by python professionals on a daily basis when working with code. You will begin with knowing new features in Python 3.5 and quick tricks for improving productivity. Next, you will learn advanced and useful python syntax elements brought to this new version. Using advanced object-oriented concepts and mechanisms available in python, you will learn different approaches to implement metaprogramming. You will learn to choose good names, write packages, and create standalone executables easily. You will also be using some powerful tools such as buildout and vitualenv to release and deploy the code on remote servers for production use. Moving on, you will learn to effectively create Python extensions with C, C++, cython, and pyrex. The important factors while writing code such as code management tools, writing clear documentation, and test-driven development are also covered. You will now dive deeper to make your code efficient with general rules of optimization, strategies for finding bottlenecks, and selected tools for application optimization. By the end of the book, you will be an expert in writing efficient and maintainable code. Style and approach An easy-to-follow guide that covers industry followed best practices in Python programming