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EBookClubs

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Book Romance of the Perilous Land

Download or read book Romance of the Perilous Land written by Scott Malthouse and published by Bloomsbury Publishing. This book was released on 2019-12-12 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Romance of the Perilous Land is a roleplaying game of magic and adventure set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales told throughout this green and pleasant land. It is a world of romantic chivalry, but also of great danger, with ambitious kings, evil knights, and thieving brigands terrorising the land, while greedy giants, malevolent sorcerers, and water-dwelling knuckers lurk in the shadows. As valiant knights, mighty barbarians, subtle cunning folk, and more, the players are heroes, roaming the land to fight evil, right wrongs, and create their own legends.

Book Dungeons and Dragons and Philosophy

Download or read book Dungeons and Dragons and Philosophy written by Jon Cogburn and published by Open Court. This book was released on 2012-09-11 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is “the most exciting event in popular culture since the invention of the motion picture.” Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all D&D aficionados but with starkly different insights and points of view. It will be appreciated by thoughtful fans of the game, including both those in their thirties, forties, and fifties who have rediscovered the pastime they loved as teenagers and the new teenage and college-student D&D players who have grown up with gaming via computer and console games and are now turning to D&D as a richer, fuller gaming experience. The book is divided into three parts. The first, “Heroic Tier: The Ethical Dungeon-Crawler,” explores what D&D has to teach us about ethics and about how results from the philosophical study of morality can enrich and transform the game itself. Authors argue that it’s okay to play evil characters, criticize the traditional and new systems of moral alignment, and (from the perspective of those who love the game) tackle head-on the recurring worries about whether the game has problems with gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy will become better players, better thinkers, better dungeon-masters, and better people. Part II, “Paragon Tier: Planes of Existence,” arouses a new sense of wonder about both the real world and the collaborative world game players create. Authors look at such metaphysical questions as what separates magic from science, how we express the inexpressible through collaborative storytelling, and what the objects that populate Dungeons and Dragons worlds can teach us about the equally fantastic objects that surround us in the real world. The third part, “Epic Tier: Leveling Up,” is at the crossroads of philosophy and the exciting new field of Game Studies. The writers investigate what makes a game a game, whether D&D players are artists producing works of art, whether D&D (as one of its inventors claimed) could operate entirely without rules, how we can overcome the philosophical divide between game and story, and what types of minds take part in D&D.

Book Virtual Traumascapes and Exploring the Roots of Dark Tourism

Download or read book Virtual Traumascapes and Exploring the Roots of Dark Tourism written by Korstanje, Maximiliano and published by IGI Global. This book was released on 2017-07-12 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mankind has been fascinated with and drawn to the macabre for many years. This is particularly evident in the growing popularity of dark tourism, which centers on locations known for death and suffering. Virtual Traumascapes and Exploring the Roots of Dark Tourism is a pivotal reference source featuring the latest scholarly research in which the rise of new technology platforms is not only changing tourism worldwide, but also facilitating the access to areas of war, mourning, and disaster. Including coverage on a number of topics such as sexual tourism, disaster recovery, and capitalism, this publication is ideally designed for academicians, researchers, and students seeking current research on concepts and methodologies of the dark tourism industry.

Book Dungeon Crawler Carl

    Book Details:
  • Author : Matt Dinniman
  • Publisher : Penguin Group
  • Release : 2024-08-27
  • ISBN : 059382024X
  • Pages : 0 pages

Download or read book Dungeon Crawler Carl written by Matt Dinniman and published by Penguin Group. This book was released on 2024-08-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

Book Dungeons   Detectives

Download or read book Dungeons Detectives written by Franklin W. Dixon and published by Aladdin. This book was released on 2019-10-22 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the nineteenth book in the thrilling Hardy Boys Adventures series. Frank and Joe have been hanging out at Sir Robert’s Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year’s Halloween costume ball at Bayport’s one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure. Sir Robert agrees to show his store regulars—who now include Frank and Joe—a sneak preview of the comic before the party. But when he goes to unlock the fireproof casing, he finds the book is gone. It will take all of Frank and Joe’s recently acquired LARPing skills to solve this case. Anything can happen in a castle full of dungeons and deception. Can the Hardy boys keep up?

Book Everything I Need to Know I Learned from Dungeons   Dragons

Download or read book Everything I Need to Know I Learned from Dungeons Dragons written by Shelly Mazzanoble and published by Wizards of the Coast. This book was released on 2011-09-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons® game goes far beyond simple entertainment.

Book The Decline Effect

    Book Details:
  • Author : Dean Brooks
  • Publisher : FriesenPress
  • Release : 2023-01-31
  • ISBN : 1039151892
  • Pages : 897 pages

Download or read book The Decline Effect written by Dean Brooks and published by FriesenPress. This book was released on 2023-01-31 with total page 897 pages. Available in PDF, EPUB and Kindle. Book excerpt: A crisis is coming for everyone who uses math and science. For decades now, the classical model of probability (the indifference principle and the Gaussian distribution) has been breaking down and revealing its limitations in fields from economics to epidemiology. Now a new approach has revealed the underlying non-classical principle behind all these 'anomalous' laws: — Pareto’s law of elite incomes — Zipf’s law of word frequencies — Lotka’s law of scientific publications — Kleiber’s law of metabolic rates — the Clausewitz-Dupuy law of combat friction — Moore’s law of computing costs — the Wright-Henderson cost law — Weibull’s law of electronics failures — the Flynn Effect in IQ scores — Benford’s law of digit frequencies — Farr’s law of epidemics — Hubbell’s neutral theory of biodiversity — Rogers’ law of innovation classes — Wilson’s law of island biogeography — Smeed’s law of traffic fatalities The general law behind all these particular laws (and countless others) is the "decline effect". As a system ages or grows in size, the rules of probability subtly change. Entropy increases, rare items become rarer, and average performance measures decline. The human meaning of a decline may be positive (decreasing costs, falling epidemic mortality) or negative (lower customer loyalty, decreasing efficiency), but the mathematical pattern is always the same. The implications are enormous, as these examples show: All epidemic diseases decline in infectiousness and in lethality. HIV-AIDS went from a highly infectious, 95-percent fatal disease, to a survivable condition with a latency of decades. COVID-19 went from a death rate of 7 percent in early 2020, to under 2 percent in 2022. Hereditary dynasties around the world declined smoothly in lifespan, from hundreds of years to tens of years. When democracies replaced monarchies, the decline (in spans of party control) continued.

Book Dungeons  Dragons  and Digital Denizens

Download or read book Dungeons Dragons and Digital Denizens written by Gerald A. Voorhees and published by Bloomsbury Publishing USA. This book was released on 2012-02-16 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, pushing not only multiple boundaries of game development, but also the playing strategies and experiences of players. Divided into three distinct sections, this premiere volume captures the distinctiveness of different game types, the forms of play they engender and their social and cultural implications. Contributors examine a range of games, from classics like Final Fantasy to blockbusters like World of Warcraft to obscure genre bending titles like Lux Pain. Working from a broad range of disciplines such as ecocritism, rhetoric, performance, gender, and communication, these essays yield insights that enrich the field of game studies and further illuminate the cultural, psychological and philosophical implications of a society that increasingly produces, plays and discourses about role playing games.

Book Dungeons   Dragons  How to Be More D D

Download or read book Dungeons Dragons How to Be More D D written by Kat Kruger and published by Running Press Adult. This book was released on 2022-08-23 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tackle life with advantage with this officially licensed guide to life inspired by the world of Dungeons & Dragons! This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes—like the Fighter, Warlock, Bard, Monk, or Ranger—and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2008-08
  • ISBN :
  • Pages : 84 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2008-08 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Book Francis and Clare  Saints of Assisi

Download or read book Francis and Clare Saints of Assisi written by Helen Walker Homan and published by Ignatius Press. This book was released on 1994 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Vision Book about St. Francis and St. Clare, the two very popular saints of Assisi. Helen Homan has captured all the excitement and beauty of the lives of these saints from their childhood growing up together in Assisi to their profound conversion and lifelong influence�indeed centuries-long influence�on the whole world through their radical living of the Gospel and founding of two great religious orders, the Franciscans and the Poor Clares. Combining the stories of Francis and Clare in one volume makes for a book that will be of great interest to both boys and girls of a wide age span. Illustrated. Cover art by Chris Pelicano This book is now part of Renaissance Learning's Accelerated Reader program. Quizzes are currently available.

Book Dungeons   Dragons For Dummies

Download or read book Dungeons Dragons For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Book Let s Take the Kids to London

Download or read book Let s Take the Kids to London written by David Stewart White and published by Castlerigg Press. This book was released on 2018-04-28 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Not everyone travels the same way. Traveling with children? That definitely requires a unique perspective. Overseas travel presents different challenges than a family trip to the beach, but the experiences can be more rewarding. Let's Take the Kids to London helps readers plan a successful family trip to London. This in-depth guide is full of sightseeing and hands-on experiences for traveling families. More than 130 color photographs let readers imagine themselves in destinations throughout London and the nearby countryside. Concentrating on family-focused adventures, Let's Take the Kids to London shares both fun facts and need-to-know information about classic destinations - the Tower of London, Buckingham Palace, the London Zoo, Westminster Abbey, the London Eye, and many more. The book devotes equal attention to lesser-known attractions such as the Florence Nightingale Museum, the Churchill War Rooms, Coram's Fields, and the Postal Museum. Let's Take the Kids to London also guides readers on field trips to nearby Greenwich, Windsor, Hampton Court, Kew, and Oxfordshire. Let's Take the Kids to London shows readers the many ways London loves kids. Culture and colorful history come to life in this expert travel guide with useful planning advice, written by parents, for parents. Fully revised and updated in its sixth edition, this book provides insights that travelers will not easily find on their phones or in a Google search. Let's Take the Kids to London is the travel guidebook that can help turn dreams of a family trip to London into reality.

Book  Real Dungeons

    Book Details:
  • Author : Michael Bochenek
  • Publisher : Human Rights Watch
  • Release : 2004
  • ISBN :
  • Pages : 75 pages

Download or read book Real Dungeons written by Michael Bochenek and published by Human Rights Watch. This book was released on 2004 with total page 75 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Charles Kingsley  His Letters and Memories of His Life

Download or read book Charles Kingsley His Letters and Memories of His Life written by Charles Kingsley and published by . This book was released on 1881 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Charles Kingsley

Download or read book Charles Kingsley written by Charles Kingsley and published by . This book was released on 1890 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The King s Avatar

    Book Details:
  • Author : Butterfly Blue
  • Publisher : WWW.WEBNOVEL.COM (Cloudary Holdings Limited)
  • Release : 2017-09-09
  • ISBN :
  • Pages : 138 pages

Download or read book The King s Avatar written by Butterfly Blue and published by WWW.WEBNOVEL.COM (Cloudary Holdings Limited). This book was released on 2017-09-09 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the online game Glory, Ye Xiu is regarded as a textbook and a top-tier pro-player. However, due to a myriad reasons, he is kicked from the team. After leaving the professional scene, he finds work in an Internet Cafe as a manager. When Glory launches its tenth server, he who possesses ten years of gaming experience once again throws himself into the game. Bringing with him the memories of his past and an incomplete, self-made weapon, his return along the road to the summit begins! After fighting and scheming, who snatched away my glory? Under the tossing of the wind and rain, my dreams shall still appear as though they had never been shattered. In all its splendor, the path shall never be lost. Before the gazes of millions, this is where I return! The first E-Sports Animation in the world - The King's Avatar - Season 1 has been released