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Book Raummaschine

Download or read book Raummaschine written by Sabine Hansmann and published by Jovis Verlag. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "As much as space and movement have been subjects of debate and analysis in architectural theory, they have also long been driving forces in the field of architectural design. In 2016, the Raummaschine-a kinetic and experimental installation presented at the Gropius Bau in Berlin-took space and movement as starting points for exploring the relation between body and architecture. "Raummaschine-exploring manifold spaces" describes the design project and introduces the theoretical discussions that went along with it."-- Page 4 de la couverture.

Book Ancient Violence in the Modern Imagination

Download or read book Ancient Violence in the Modern Imagination written by Irene Berti and published by Bloomsbury Publishing. This book was released on 2020-10-15 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: The collected essays in this volume focus on the presentation, representation and interpretation of ancient violence – from war to slavery, rape and murder – in the modern visual and performing arts, with special attention to videogames and dance as well as the more usual media of film, literature and theatre. Violence, fury and the dread that they provoke are factors that appear frequently in the ancient sources. The dark side of antiquity, so distant from the ideal of purity and harmony that the classical heritage until recently usually called forth, has repeatedly struck the imagination of artists, writers and scholars across ages and cultures. A global assembly of contributors, from Europe to Brazil and from the US to New Zealand, consider historical and mythical violence in Stanley Kubrick's Spartacus and the 2010 TV series of the same name, in Ridley Scott's Gladiator, in the work of Lars von Trier, and in Soviet ballet and the choreography of Martha Graham and Anita Berber. Representations of Roman warfare appear in videogames such as Ryse: Son of Rome and Total War, as well as recent comics, and examples from both these media are analysed in the volume. Finally, interviews with two artists offer insight into the ways in which practitioners understand and engage with the complex reception of these themes.

Book Ludotopia

    Book Details:
  • Author : Espen Aarseth
  • Publisher : transcript Verlag
  • Release : 2019-08-31
  • ISBN : 3839447305
  • Pages : 317 pages

Download or read book Ludotopia written by Espen Aarseth and published by transcript Verlag. This book was released on 2019-08-31 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

Book The Systemic Image

    Book Details:
  • Author : Inge Hinterwaldner
  • Publisher : MIT Press
  • Release : 2023-10-31
  • ISBN : 0262549646
  • Pages : 393 pages

Download or read book The Systemic Image written by Inge Hinterwaldner and published by MIT Press. This book was released on 2023-10-31 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new conceptualization of the relationship between the systemic and the iconic in real-time simulations that distinguishes among four levels of forming. Computer simulations conceive objects and situations dynamically, in their changes and progressions. In The Systemic Image, Inge Hinterwaldner considers not only the technical components of dynamic computer simulations but also the sensory aspects of the realization. Examining the optic, the acoustic, the tactile, and the sensorimotor impressions that interactive real-time simulations provide, she finds that iconicity plays a dominant yet unexpected role. Based on this, and close readings of a series of example works, Hinterwaldner offers a new conceptualization of the relationship between systemic configuration and the iconic aspects in these calculated complexes. Hinterwaldner discusses specifications of sensorialization, necessary to make the simulation dynamic perceivable. Interweaving iconicity with simulation, she explores the expressive possibilities that can be achieved under the condition of continuously calculated explicit changes. She distinguishes among four levels of forming: the systems perspective, as a process and schema that establishes the most general framework of simulations; the mathematical model, which marks off the boundaries of the simulation's actualization; the iconization and its orientation toward the user; and interaction design, necessary for the full unfolding of the simulation. The user makes manifest what is initially latent. Viewing the simulation as an interface, Hinterwaldner argues that not only does the sensorially designed aspect of the simulation seduce the user but the user also makes an impact on the simulation—on the dynamic and perhaps on the iconization, although not on the perspectivation. The influence is reciprocal.

Book Beyond Matter  Within Space

    Book Details:
  • Author : Lívia Nolasco-Rózsás
  • Publisher : Hatje Cantz Verlag
  • Release : 2024-08-28
  • ISBN : 3775757589
  • Pages : 578 pages

Download or read book Beyond Matter Within Space written by Lívia Nolasco-Rózsás and published by Hatje Cantz Verlag. This book was released on 2024-08-28 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exhibition spaces are physical places of knowledge production and exchange. Their spatial properties play an important role in contextualizing information. Virtual stagings of exhibitions should therefore retain these properties. The Beyond Matter research project (2019–23) aims to unravel the intertwining of physical and virtual structures and their impact on spatial aspects in art production, curating, and art education, and thus to identify ways to preserve cultural heritage in the digital age. This publication offers a comprehensive overview of the diverse research activities, exhibition and book projects, and symposia that have taken place or emerged in the course of the international Beyond Matter project at the various partner institutions.

Book Intermedia Games   Games Inter Media

Download or read book Intermedia Games Games Inter Media written by Michael Fuchs and published by Bloomsbury Publishing USA. This book was released on 2019-02-21 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games-Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it.

Book The Art of Reception

    Book Details:
  • Author : Jacobus Bracker
  • Publisher : Cambridge Scholars Publishing
  • Release : 2021-03-05
  • ISBN : 1527567044
  • Pages : 499 pages

Download or read book The Art of Reception written by Jacobus Bracker and published by Cambridge Scholars Publishing. This book was released on 2021-03-05 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book deals with processes of reception in visual arts. Images (in the broadest sense) from different cultures and times are examined. The volume focuses on two key interpretations of reception. On the one hand, reception is understood as a concept of repetition and revision spanning different cultures and time periods. On the other hand, reception is also seen as the process of perceiving images. Both ways of understanding can be described by the metaphor of migration of images: in the first case, images migrate from one medium to another; in the second case, they migrate from the artefact into the human body. The contributions to this volume cover a variety of approaches coming from different disciplines such as Ancient Oriental philology, English and American studies, classical studies, classical archaeology, communication studies, cultural studies, art history, aesthetics, literature, media studies, philosophy, journalism, Romance studies, sociology, Near Eastern archaeology, prehistory, and classical studies.

Book Toward a Ludic Architecture

Download or read book Toward a Ludic Architecture written by Steffen P. Walz and published by Lulu.com. This book was released on 2010 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?

Book DIGAREC Lectures 2008 09

    Book Details:
  • Author : Stephan Günzel
  • Publisher : Universitätsverlag Potsdam
  • Release : 2009
  • ISBN : 3869560045
  • Pages : 260 pages

Download or read book DIGAREC Lectures 2008 09 written by Stephan Günzel and published by Universitätsverlag Potsdam. This book was released on 2009 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Der zweite Band der DIGAREC Series beinhaltet Beiträge der DIGAREC Lectures 2008/09 sowie des Wissenschaftsforums der Deutschen Gamestage 2008 und 2009. Mit Beiträgen von Oliver Castendyk (Erich Pommer Institut), Stephan Günzel mit Michael Liebe und Dieter Mersch (Universität Potsdam), Andreas Lange (Computerspielemuseum Berlin), Ingrid Möller mit Barbara Krahé (Universität Potsdam), Klaus Spieler (Institut für digitale interaktive Kultur Berlin), James Tobias (University of California, Riverside), Stefan Böhme (HBK Braunschweig), Robert Glashüttner (Wien), Sven Jöckel (Universität Erfurt) mit Leyla Dogruel (FU Berlin), Michael Mosel (Universität Marburg), Sebastian Quack (HTW Berlin), Leif Rumbke (Hamburg) und Steffen P. Walz (ETH Zürich).

Book Classical Antiquity in Video Games

Download or read book Classical Antiquity in Video Games written by Christian Rollinger and published by Bloomsbury Publishing. This book was released on 2020-01-09 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.

Book Sea Fortune

    Book Details:
  • Author : Burkhardt Wolf
  • Publisher : Walter de Gruyter GmbH & Co KG
  • Release : 2020-10-12
  • ISBN : 3110610736
  • Pages : 548 pages

Download or read book Sea Fortune written by Burkhardt Wolf and published by Walter de Gruyter GmbH & Co KG. This book was released on 2020-10-12 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sea fortune has always been an issue of good faith and good navigation. While in antiquity, fortuna gubernatrix was praised for shielding the seaborne trade, in the Renaissance fortuna symbolized the conquest of chance and danger. Under such auspices, while relying on risk technologies modern seafaring has never lost its adventurous dimension. Understanding their origin remains a challenge for the history of science and the history of literature.

Book From Rail to Road and Back Again

Download or read book From Rail to Road and Back Again written by Colin Divall and published by Routledge. This book was released on 2016-03-03 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: The coming of the railways signalled the transformation of European society, allowing the quick and cheap mass transportation of people and goods on a previously unimaginable scale. By the early decades of the twentieth century, however, the domination of rail transport was threatened by increased motorised road transport which would quickly surpass and eclipse the trains, only itself to be challenged in the twenty-first century by a renewal of interest in railways. Yet, as the studies in this volume make clear, to view the relationship between road and rail as a simple competition between two rival forms of transportation, is a mistake. Rail transport did not vanish in the twentieth century any more than road transport vanished in the nineteenth with the appearance of the railways. Instead a mutual interdependence has always existed, balancing the strengths and weaknesses of each system. It is that interdependence that forms the major theme of this collection. Divided into two main sections, the first part of the book offers a series of chapters examining how railway companies reacted to increasing competition from road transport, and exploring the degree to which railways depended on road transportation at different times and places. Part two focuses on road mobility, interpreting it as the innovative success story of the twentieth century. Taken together, these essays provide a fascinating reappraisal of the complex and shifting nature of European transportation over the last one hundred years.

Book The Routledge Dance Studies Reader

Download or read book The Routledge Dance Studies Reader written by Jens Richard Giersdorf and published by Routledge. This book was released on 2018-12-07 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Dance Studies Reader has been expanded and updated, giving readers access to thirty-seven essential texts that address the social, political, cultural, and economic impact of globalization on embodiment and choreography. These interdisciplinary essays in dance scholarship consider a broad range of dance forms in relation to historical, ethnographic, and interdisciplinary research methods including cultural studies, reconstruction, media studies, and popular culture. This new third edition expands both its geographic and cultural focus to include recent research on dance from Southeast Asia, the People’s Republic of China, indigenous dance, and new sections on market forces and mediatization. Sections cover: Methods and approaches Practice and performance Dance as embodied ideology Dance on the market and in the media Formations of the field. The Routledge Dance Studies Reader includes essays on concert dance (ballet, modern and postmodern dance, tap, kathak, and classical khmer dance), popular dance (salsa and hip-hop), site-specific performance, digital choreography, and lecture-performances. It is a vital resource for anyone interested in understanding dance from a global and contemporary perspective.

Book Architectonics of Game Spaces

Download or read book Architectonics of Game Spaces written by Andri Gerber and published by transcript Verlag. This book was released on 2020-03-31 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate.

Book Monospace and Multiverse

Download or read book Monospace and Multiverse written by Sabine Hansmann and published by transcript Verlag. This book was released on 2020-12-31 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: In contrast to buildings divided by walls, monospace buildings are determined far less by its shell than by a reciprocal relationship between space and practices, objects, materials, and human bodies. Using the example of such one-room-architectures, this book explores the potential of an actor-network-theory (ANT) approach to space in the field of architecture. Sabine Hansmann focuses on the Sainsbury Centre for Visual Arts in Norwich, England by Foster Associates (1978) to investigate the mutual entanglement of people, objects and building. She traces the work that is necessary in »doing« space and thus suggests a re-conceptualisation of space in architectural theory.

Book Bauhaus Bodies

    Book Details:
  • Author : Elizabeth Otto
  • Publisher : Bloomsbury Publishing USA
  • Release : 2019-01-24
  • ISBN : 1501344803
  • Pages : 405 pages

Download or read book Bauhaus Bodies written by Elizabeth Otto and published by Bloomsbury Publishing USA. This book was released on 2019-01-24 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: A century after the Bauhaus's founding in 1919, this book reassesses it as more than a highly influential art, architecture, and design school. In myriad ways, emerging ideas about the body in relation to health, movement, gender, and sexuality were at the heart of art and life at the school. Bauhaus Bodies reassesses the work of both well-known Bauhaus members and those who have unjustifiably escaped scholarly scrutiny, its women in particular. In fourteen original, cutting-edge essays by established experts and emerging scholars, this book reveals how Bauhaus artists challenged traditional ideas about bodies and gender. Written to appeal to students, scholars, and the broad public, Bauhaus Bodies will be essential reading for anyone interested in modern art, architecture, design history, and gender studies; it will define conversations and debates during the 2019 centenary of the Bauhaus's founding and beyond.

Book Hitler

    Book Details:
  • Author : Peter Longerich
  • Publisher : Oxford University Press
  • Release : 2019-09-05
  • ISBN : 0190057130
  • Pages : 1339 pages

Download or read book Hitler written by Peter Longerich and published by Oxford University Press. This book was released on 2019-09-05 with total page 1339 pages. Available in PDF, EPUB and Kindle. Book excerpt: From one of the most prominent biographers of the Nazi period, a new and provocative portrait of the figure behind the century's worst crimes Acclaimed historian Peter Longerich, author of Goebbels and Heinrich Himmler now turns his attention to Adolf Hitler in this new biography. While many previous portraits have speculated about Hitler's formative years, Longerich focuses on his central role as the driving force of Nazism itself. You cannot separate the man from the monstrous movement he came to embody. From his ascendance through the party's ranks to his final hours as Führer in April 1945, Longerich shows just how ruthless Hitler was in his path to power. He emphasizes Hitler's political skills as Germany gained prominence on the world's stage. Hitler's rise to, and ultimate hold on, power was more than merely a matter of charisma; rather, it was due to his ability to control the structure he created. His was an image constructed by his regime - an essential piece self-created of propaganda. This comprehensive biography is the culmination of Longerich's life-long pursuit to understand the man behind the century's worst crimes.