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EBookClubs

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Book QuickTime for Java

    Book Details:
  • Author : Chris Adamson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005
  • ISBN : 9780596008222
  • Pages : 260 pages

Download or read book QuickTime for Java written by Chris Adamson and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QuickTime Java is a powerful toolkit, but one that's not easy to get into. This book offers the first real look at this important software and lets impatient early adopters focus on learning by doing

Book QuickTime for Java

    Book Details:
  • Author : Tom Maremaa
  • Publisher : Morgan Kaufmann Publishers
  • Release : 1999
  • ISBN :
  • Pages : 700 pages

Download or read book QuickTime for Java written by Tom Maremaa and published by Morgan Kaufmann Publishers. This book was released on 1999 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: A CD-ROM at the back of the book provides you with working sample code and other resources, so you can get started right away building your own Java applications and applets."--BOOK JACKET.

Book Mac OS X for Java Geeks

    Book Details:
  • Author : Will Iverson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2003-04-24
  • ISBN : 9780596004002
  • Pages : 310 pages

Download or read book Mac OS X for Java Geeks written by Will Iverson and published by "O'Reilly Media, Inc.". This book was released on 2003-04-24 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X for Java Geeks delivers a complete and detailed look at the Mac OS X platform, geared specifically at Java developers. Programmers using the 10.2 (Jaguar) release of Mac OS X, and the new JDK 1.4, have unprecedented new functionality available to them. Whether you are a Java newbie, working your way through Java Swing and classpath issues, or you are a Java guru, comfortable with digital media, reflection, and J2EE, this book will teach you how to get around on Mac OS X. You'll also get the latest information on how to build applications that run seamlessly, and identically, on Windows, Linux, Unix, and the Mac. The book begins by laying out the Mac OS X tool set, from the included Java Runtime Environment to third-party tools IDEs and Jakarta Ant. You'll then be brought up to speed on the advanced, Mac-specific extensions to Java, including the spelling framework, speech framework, and integration with QuickTime. In addition to clear explanations of these extensions, you'll learn how to write code that falls back to non-Mac specific code when it runs on other platforms, keeping your application portable. Once you have the fundamentals of the Mac OS X Java platform in hand, this book takes you beyond the basics. You'll learn how to get the Apache web server running, and supplement it with the Jakarta Tomcat JSP and servlet container. JSPs and servlets running on Mac OS X are covered, as is installation and connectivity to a database. Once you have your web applications up and running, you'll learn how to interface them with EJBs, as running the JBoss application server on Mac OS X is covered. Finally, the latest developments in web services, including XML-RPC and SOAP, are found within.

Book Interactive QuickTime

Download or read book Interactive QuickTime written by Matthew Peterson and published by Morgan Kaufmann. This book was released on 2004 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.

Book QuickTime for the Web

Download or read book QuickTime for the Web written by Steven Gulie and published by Elsevier. This book was released on 2003-10-02 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.

Book QuickTime for Java

Download or read book QuickTime for Java written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple Computer, Inc. offers information on QuickTime for Java, which makes it possible for a Java application to take advantage of the media capabilities QuickTime provides. Apple highlights instructions for installing the software and the software specifications.

Book Programming with Java

    Book Details:
  • Author : Radhika S. Grover
  • Publisher : Jones & Bartlett Publishers
  • Release : 2013
  • ISBN : 0763784338
  • Pages : 723 pages

Download or read book Programming with Java written by Radhika S. Grover and published by Jones & Bartlett Publishers. This book was released on 2013 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 14-chapter introduction to programming with Java at the CS-1 level, uses multimedia-based programs as a means of instruction. Multimedia is a combination of various media such as text, audio, video, images, graphics and animation. With this book, students will learn Java using programs that draw graphics and images, perform animation, read and play music files, display video, and more. This text uses clear explanations and illustrations, and does not require prior programming experience, knowledge of graphics, or other media API's.Progamming with Java: A Multimedia Approach covers topics such as variables, data types, literals, operators, creating objects, Java 2D classes, user-defined classes, inheritance, interfaces, exception handling, GUI programming, generics and collections, and multithreaded programming. It also provides introductions to arrays and the scanner class.TuringsCraft CodeLab access is available for adopting professors. Custom CodeLab: CodeLab is a web-based interactive programming exercise service that has been customized to accompany this text. It provides numerous short exercises, each focused on a particular programming idea or language construct. The student types in code and the system immediately judges its correctness, offering hints when the submission is incorrect.

Book Java Network Programming

    Book Details:
  • Author : Elliotte Rusty Harold
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2000
  • ISBN : 9781565928701
  • Pages : 764 pages

Download or read book Java Network Programming written by Elliotte Rusty Harold and published by "O'Reilly Media, Inc.". This book was released on 2000 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to developing network programs covers networking fundamentals as well as TCP and UDP sockets, multicasting protocol, content handlers, servlets, I/O, parsing, Java Mail API, and Java Secure Sockets Extension.

Book QuickTime for Java

Download or read book QuickTime for Java written by Tom Maremaa and published by Morgan Kaufmann Publishers. This book was released on 2003-06 with total page 655 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is a resource for the QuickTime and Java programmer. It provides a wealth of programming examples as well as a handy reference that offers an in-depth, class-by-class description of the API. The authors are part of the original QuickTime engineering team that pioneered and developed QuickTime for Java. A CD-ROM at the back of the book provides you with working sample code and other resources, so you can get started right away building your own Java applications.

Book Swing Hacks

    Book Details:
  • Author : Joshua Marinacci
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005-06
  • ISBN : 0596009070
  • Pages : 542 pages

Download or read book Swing Hacks written by Joshua Marinacci and published by "O'Reilly Media, Inc.". This book was released on 2005-06 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swing Hacks helps Java developers move beyond the basics of Swing, the graphical user interface (GUI) standard since Java 2. The unique Hacks format provides short advanced tricks that you can instantly apply to increase your competency with interface-building tools.

Book Pro Java 6 3D Game Development

Download or read book Pro Java 6 3D Game Development written by Andrew Davison and published by Apress. This book was released on 2008-01-01 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development

Book Beginning Mac OS X Programming

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Book Discovering QuickTime

Download or read book Discovering QuickTime written by George Towner and published by Morgan Kaufmann Publishers. This book was released on 1999 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for programmers, multimedia designers, and everyone interested in the latest media technology, this book gives you a step-by-step introduction to QuickTime programming, from movies and animation to streaming video on the Internet. The CD-ROM in the back provides working applications, sample code, and the essential programming resources you need to get started. QuickTime sets the standard for worldwide distribution of multimedia content. An increasing number of Windows and Macintosh application developers use its extensive toolkit to bring time and action to their programs. If you're going to compete in today's multimedia world, you need to understand QuickTime. What can QuickTime do for you? QuickTime is a complete system for working with all aspects of digital media. With QuickTime, you can: * Build, play, and edit movies on both Windows and Macintosh computers. * Fill your movies with a wide range of video, audio, graphic, and animation data, using most popular formats and compression standards. * Create Windows and Macintosh movie files that you can stream over the Internet or deliver on CD-ROM. * Make animated graphics with interactive capabilities. * Compose and play synthetic sounds and music, using QuickTime's built-in MIDI synthesizer. * Create virtual reality environments and 3D interactive models. This book shows you how to harness the power of QuickTime. It doesn't take weeks of work to achieve sophisticated multimedia effects; fewer than a dozen lines of Java or C can bring the power of QuickTime into your application. * * Includes a companion CD-ROM packed with QuickTime support materials, reference materials, and examples

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1998-03-24
  • ISBN :
  • Pages : 374 pages

Download or read book PC Mag written by and published by . This book was released on 1998-03-24 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Java Cookbook

    Book Details:
  • Author : Ian F Darwin
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004-06-14
  • ISBN : 0596555202
  • Pages : 865 pages

Download or read book Java Cookbook written by Ian F Darwin and published by "O'Reilly Media, Inc.". This book was released on 2004-06-14 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: You have a choice: you can wade your way through lengthy Java tutorials and figure things out by trial and error, or you can pick up Java Cookbook, 2nd Edition and get to the heart of what you need to know when you need to know it.With the completely revised and thoroughly updated Java Cookbook, 2nd Edition, Java developers like you will learn by example, try out new features, and use sample code to understand how new additions to the language and platform work--and how to put them to work for you.This comprehensive collection of problems, solutions, and practical examples will satisfy Java developers at all levels of expertise. Whether you're new to Java programming and need something to bridge the gap between theory-laden reference manuals and real-world programs or you're a seasoned Java programmer looking for a new perspective or a different problem-solving context, this book will help you make the most of your Java knowledge.Packed with hundreds of tried-and-true Java recipes covering all of the major APIs from the 1.4 version of Java, this book also offers significant first-look recipes for the most important features of the new 1.5 version, which is in beta release. You get practical solutions to everyday problems, and each is followed by a detailed, ultimately useful explanation of how and why the technology works.Java Cookbook, 2nd Edition includes code segments covering many specialized APIs--like those for working with Struts, Ant and other new popular Open Source tools. It also includes expanded Mac OS X Panther coverage and serves as a great launching point for Java developers who want to get started in areas outside of their specialization.In this major revision, you'll find succinct pieces of code that can be easily incorporated into other programs. Focusing on what's useful or tricky--or what's useful and tricky--Java Cookbook, 2nd Edition is the most practical Java programming book on the market.

Book Java Media APIs

    Book Details:
  • Author : Alejandro Terrazas
  • Publisher : Sams Publishing
  • Release : 2002
  • ISBN : 9780672320941
  • Pages : 852 pages

Download or read book Java Media APIs written by Alejandro Terrazas and published by Sams Publishing. This book was released on 2002 with total page 852 pages. Available in PDF, EPUB and Kindle. Book excerpt: This exploration of Java Media APIs, including 2D, 3D and virtual reality provides commercial-quality code examples developed by the author in his work in the neuroscience field.

Book Javascript Phrasebook

    Book Details:
  • Author : Christian Wenz
  • Publisher : Sams Publishing
  • Release : 2007
  • ISBN : 0672328801
  • Pages : 273 pages

Download or read book Javascript Phrasebook written by Christian Wenz and published by Sams Publishing. This book was released on 2007 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developers are hungry for a concise, easy-to-use reference that puts essential code "phrases" at their fingertips. JavaScript, and the related AJAX, is hot and there is little to no information on how to use JavaScript to develop AJAX-based applications. While there are many JavaScript books on the market, most of them are dated and few cover the most recent developments, such as AJAX. JavaScript Phrasebook is the guide to JavaScript and AJAX that you can and will take with you everywhere. Skipping the usual tutorial on JavaScript and introducing AJAX as one of the first published works on the topic, the JavaScript Phrasebook goes straight to practical JavaScript and AJAX tools, providing immediately applicable solutions for frequent tasks and code so flexible that it is easily adapted to the your individual needs.