EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Killer Sudoku 1

Download or read book Killer Sudoku 1 written by Collins UK Staff and published by Harper Collins. This book was released on 2006-01-24 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just when you thought it was safe to pick up a pencil Killer Su Doku is based on the original Su Doku grid, with the same rules and numbers—1 to 9—but with an added deadly twist. This time there is an element of arithmetic involved and there are few, if any, clues. The aim is to not only complete every row, column, and cube so that it contains the digits 1 to 9, but to also fill in the outlined cubes so they add up to the same number. Hints to solve the puzzle are hidden in the joined squares where only one combination of numbers applies. In the case of joined squares, if the printed number is 3, it should be 1 and 2 that go into the squares. Likewise, in the case of three joined squares, if the printed number is 6, the only combination possible is 1, 2, and 3. To add one final fiendish level, each puzzle also has a time worked out by its Japanese creators so you can try to beat the clock.

Book Learning to Play

    Book Details:
  • Author : Aske Plaat
  • Publisher : Springer Nature
  • Release : 2020-12-23
  • ISBN : 3030592383
  • Pages : 330 pages

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Book Numbrix Puzzle Book

Download or read book Numbrix Puzzle Book written by Khalid Alzamili and published by . This book was released on 2020-04-29 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sudoku Variants

    Book Details:
  • Author : Conceptis Puzzles
  • Publisher : Sterling Publishing Company, Inc.
  • Release : 2006-08
  • ISBN : 9781402741111
  • Pages : 154 pages

Download or read book Sudoku Variants written by Conceptis Puzzles and published by Sterling Publishing Company, Inc.. This book was released on 2006-08 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.

Book Loco Sudoku

    Book Details:
  • Author : Djape
  • Publisher : Puzzlewright
  • Release : 2015-09
  • ISBN : 9781454916499
  • Pages : 0 pages

Download or read book Loco Sudoku written by Djape and published by Puzzlewright. This book was released on 2015-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: These sudoku are LOCO! Solvers who enjoy shaking things up a little will go crazy over these 83 challenging puzzles. Each one actually includes five overlapping sudoku, all with different variants. In order to finish the entire thing, you'll have to keep on jumping back and forth between the five. It's out-of-control fun!

Book Games  Puzzles  and Computation

Download or read book Games Puzzles and Computation written by Robert A. Hearn and published by CRC Press. This book was released on 2009-06-30 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen

Book Essential Software Test Design

Download or read book Essential Software Test Design written by Torbjörn Ryber and published by . This book was released on 2007-12-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author is a true test enthusiast who has spoken to several thousand people about testing. The book is the result from many years of teaching test design with the goal of creating a highly useful testbook. It is full of examples from the real world and contains exercises for most of the techniques described. It can be used as class-material or for self studies. From the forewords: This book focuses on test design, and I am glad it does. Design is the intellectual part of testing. It is the puzzle solving part. (James Bach) In this book Torbjorn Ryber has managed to produce a text that is not only useful, but also concise and to-the-point. dEspite beeing kept to a sensible length it still manages to include guest chapters and material from renowned experts in areas such as exploratory testing and combinatorial testing, and understanding is greatly enhanced by the widespreaduse of examples that clearly demonstrates the application of the techniques. (Stuart Reid)

Book Mastering Go

    Book Details:
  • Author : Mihalis Tsoukalos
  • Publisher : Packt Publishing Ltd
  • Release : 2019-08-29
  • ISBN : 1838555323
  • Pages : 784 pages

Download or read book Mastering Go written by Mihalis Tsoukalos and published by Packt Publishing Ltd. This book was released on 2019-08-29 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador

Book Krazydad Two Not Touch Volume 1  360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Download or read book Krazydad Two Not Touch Volume 1 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Book How to Build a Business Rules Engine

Download or read book How to Build a Business Rules Engine written by Malcolm Chisholm and published by Morgan Kaufmann. This book was released on 2004 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling, metadata and more. A sample application is used throughout the book to illustrate concepts. The text includes conceptual overview chapters suitable for management-level readers, including a general introduction, business justification, development and implementation considerations and more. Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling and metadata. It includes conceptual overview chapters suitable for management-level readers, a general introduction, business justification, development and implementation considerations.

Book Python 3 for Science and Engineering Applications

Download or read book Python 3 for Science and Engineering Applications written by Felix Bittmann and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Path Puzzles

Download or read book Path Puzzles written by Roderick Kimball and published by . This book was released on 2013-08-21 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Path Puzzles book contains over 100 original escape-the-grid type puzzles by Roderick Kimball. Path Puzzles are the perfect thing for people who like Sudoku but are ready for something new.

Book Research and Development in Intelligent Systems XXV

Download or read book Research and Development in Intelligent Systems XXV written by Frans Coenen and published by Springer. This book was released on 2008-12-02 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.

Book Original Sudoku

    Book Details:
  • Author : Editors of Nikoli Publishing
  • Publisher : Workman Publishing Company
  • Release : 2005-10-10
  • ISBN : 9780761142157
  • Pages : 0 pages

Download or read book Original Sudoku written by Editors of Nikoli Publishing and published by Workman Publishing Company. This book was released on 2005-10-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare to be obsessed. Match wits with the experts who created Sudoku. Arranged from “Easy” to “Very Hard,” here are over 300 logic puzzles that celebrate the compulsive joy of Sudoku with symmetry, smartness, and elegance—qualities lacking in computer-generated puzzles. It’s fiendish fun…every puzzle is designed by an author who anticipates your next step and obscurest the path, while never leading you into frustration.

Book The Use of Computer and Video Games for Learning

Download or read book The Use of Computer and Video Games for Learning written by Alice Mitchell and published by Bright Sparks. This book was released on 2004 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Professor Fiendish s Book of Diabolical Brainbenders

Download or read book Professor Fiendish s Book of Diabolical Brainbenders written by Kjartan Poskitt and published by . This book was released on 2002 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Criminal mastermind and evil genius Professor Fiendish has finally achieved his ultimate goal-a Murderous Maths book all to himself. and in a desperate attempt to warp the brains of readers everywhere he has filled it with utterly diabolical puzzles. Dare you face the challenge of... *the terrible writhing tongue tank of Fastbuck? *breadsticks at dawn with the gangsters? *the ultimate horror of the bottom of Fiendish's fridge? Pit your wits against everyone's favourite arch-enemy and see if you can solve the evil Professor's brain benders. Can you survive the Megavolt Vaults, the Darts of Doom or a game of Pass the Poison? Remember, it's not called Murderous Maths for nothing.

Book A Computable Universe

Download or read book A Computable Universe written by Hector Zenil and published by World Scientific. This book was released on 2013 with total page 855 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume, with a foreword by Sir Roger Penrose, discusses the foundations of computation in relation to nature.It focuses on two main questions: What is computation? How does nature compute?The contributors are world-renowned experts who have helped shape a cutting-edge computational understanding of the universe. They discuss computation in the world from a variety of perspectives, ranging from foundational concepts to pragmatic models to ontological conceptions and philosophical implications.The volume provides a state-of-the-art collection of technical papers and non-technical essays, representing a field that assumes information and computation to be key in understanding and explaining the basic structure underpinning physical reality. It also includes a new edition of Konrad Zuse''s OC Calculating SpaceOCO (the MIT translation), and a panel discussion transcription on the topic, featuring worldwide experts in quantum mechanics, physics, cognition, computation and algorithmic complexity.The volume is dedicated to the memory of Alan M Turing OCo the inventor of universal computation, on the 100th anniversary of his birth, and is part of the Turing Centenary celebrations.