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Book Programming with JFC

Download or read book Programming with JFC written by Scott R. Weiner and published by . This book was released on 1998-05-05 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using the JFC's Swing API you can quickly create familiar or unique GUIs for your applications and applets using numerous components including trees, tables, lists, and HTML text elements. A library of powerful user-interface components that feature pluggable look-and-feel, Swing lets you build Java programs that can either change dynamically to match the look and feel of any platform they're run on, or remain platform-neutral. In addition, Swing provides a new framework for creating your own components, as well as designing your application code. In this book, authors Scott Weiner and Stephen Asbury take a hands-on approach to mastering JFC. Using tons of working examples, complete tested source code, and a library of ready-to-use GUI components, they: * Give you a complete breakdown for each Swing component * Provide detailed style guidelines for each class * Show you how to build your own custom JFC components * Demonstrate Swing programming techniques in the context of a large application * Cover advanced topics, such as the Undo framework, animated icons, GUIs for the disabled, and more. On the CD-ROM you get: * Over 100 basic and advanced example Java programs focused on specific components or techniques. * Ready-to-use Java components * Two useful, complete Swing-based applications with source code that demonstrate multiple techniques in a single program. * JavaSoft's JDK 1.1. x and Java Foundation Classes version 1.1 * Alchemy's GifBuilder

Book The JFC Swing Tutorial

    Book Details:
  • Author : Kathy Walrath
  • Publisher : Addison-Wesley Professional
  • Release : 2004
  • ISBN : 9780201914672
  • Pages : 790 pages

Download or read book The JFC Swing Tutorial written by Kathy Walrath and published by Addison-Wesley Professional. This book was released on 2004 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a lead writer on the Swing team and bestselling author of "The Java Tutorial," this guidebook--now fully updated and revised--provides a hard copy of Sun's popular online tutorial for JFC/Swing development. Its numerous code examples and clear presentation style make this book a fine choice for mastering the ins and outs of JFC and Swing.

Book Learn Java GUI Applications   11th Edition

Download or read book Learn Java GUI Applications 11th Edition written by Philip Conrod and published by Biblebyte Books. This book was released on 2019-11-19 with total page 1122 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1,100 pages of color course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, BEGINNING JAVA and JAVA FOR KIDS that would help you gain this needed exposure. This course requires Microsoft Windows, MAC OS X or Linux. To complete this tutorial, you will need to download the Java Development Kit (JDK11) Standard Edition (SE) from Oracle's website. This tutorial also uses NetBeans 11 as the IDE (Integrated Development Environment) for building and testing Java applications which is available from Apache's website. The Java source code and all needed multimedia files are available for download from the publisher's website KidwareSoftware.com after book registration.

Book Pure JFC Swing

    Book Details:
  • Author : Satyaraj Pantham
  • Publisher : Sams Publishing
  • Release : 1999
  • ISBN : 9780672314230
  • Pages : 836 pages

Download or read book Pure JFC Swing written by Satyaraj Pantham and published by Sams Publishing. This book was released on 1999 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pure JFC: The Swing Toolkit" is an accessible desktop reference for sophisticated programmers--it includes an accelerated introduction to JFC and professional programming techniques. The book contains hundreds of complete, well-commented code examples that programmers can easily adapt for their own use.

Book Java Swing

    Book Details:
  • Author : Marc Loy
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002-11-20
  • ISBN : 0596004087
  • Pages : 1278 pages

Download or read book Java Swing written by Marc Loy and published by "O'Reilly Media, Inc.". This book was released on 2002-11-20 with total page 1278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.

Book JFC

Download or read book JFC written by Daniel I. Joshi and published by Wiley Publishing. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A concise introduction to the Java Foundation Classes and Swing components--the hot new cross-platform Java tools for building application GUIs. The CD-ROM includes all code and examples from the book and the Sun JDK and Java Run-Time, plus a JFC-compliant browser and the Borland JBuilder.

Book Learn Java GUI Applications

Download or read book Learn Java GUI Applications written by Philip Conrod and published by Kidware Software. This book was released on 2017-04-08 with total page 1136 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory (Project Screen Shots). LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1,100 pages of course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, BEGINNING JAVA and JAVA FOR KIDS that would help you gain this needed exposure. This course requires Microsoft Windows, MAC OS X or Linux Umbuntu. To complete this tutorial, you will need to download a free copy of the Java Development Kit (JDK8) Standard Edition (SE). This tutorial uses NetBeans 8 as the IDE (Integrated Development Environment) for building and testing Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website KidwareSoftware.com after book registration

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David Eck and published by Orange Grove Text Plus. This book was released on 2009-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

Book Foundational Java

    Book Details:
  • Author : David Parsons
  • Publisher : Springer Nature
  • Release : 2020-09-21
  • ISBN : 3030545180
  • Pages : 612 pages

Download or read book Foundational Java written by David Parsons and published by Springer Nature. This book was released on 2020-09-21 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java is now well-established as one of the world’s major programming languages, used in everything from desktop applications to web-hosted applications, enterprise systems and mobile devices. Java applications cover cloud-based services, the Internet of Things, self-driving cars, animation, game development, big data analysis and many more domains. The second edition of Foundational Java: Key Elements and Practical Programming presents a detailed guide to the core features of Java – and some more recent innovations – enabling the reader to build their skills and confidence though tried-and-trusted stages, supported by exercises that reinforce the key learning points. All the most useful and commonly applied Java syntax and libraries are introduced, along with many example programs that can provide the basis for more substantial applications. Use of the Eclipse Integrated Development Environment (IDE) and the JUnit testing framework is integral to the book, ensuring maximum productivity and code quality when learning Java, although to ensure that skills are not confined to one environment the fundamentals of the Java compiler and run time are also explained. Additionally, coverage of the Ant tool will equip the reader with the skills to automatically build, test and deploy applications independent of an IDE. Topics and features: • Presents the most up-to-date information on Java, including Java 14 • Examines the key theme of unit testing, introducing the JUnit 5 testing framework to emphasize the importance of unit testing in modern software development • Describes the Eclipse IDE, the most popular open source Java IDE and explains how Java can be run from the command line • Includes coverage of the Ant build tool • Contains numerous code examples and exercises throughout • Provides downloadable source code, self-test questions, PowerPoint slides and other supplementary material at the website http://www.foundjava.com This hands-on, classroom-tested textbook/reference is ideal for undergraduate students on introductory and intermediate courses on programming with Java. Professional software developers will also find this an excellent self-study guide/refresher on the topic. Dr. David Parsons is National Postgraduate Director at The Mind Lab, Auckland, New Zealand. He has been teaching programming in both academia and industry since the 1980s and writing about it since the 1990s.

Book Java Design Patterns

    Book Details:
  • Author : James William Cooper
  • Publisher : Addison-Wesley Professional
  • Release : 2000
  • ISBN : 9780201485394
  • Pages : 352 pages

Download or read book Java Design Patterns written by James William Cooper and published by Addison-Wesley Professional. This book was released on 2000 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.

Book Java Look and Feel Design Guidelines

Download or read book Java Look and Feel Design Guidelines written by Sun Microsystems and published by Addison-Wesley Professional. This book was released on 2001 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brand-new techniques for building more effective Java "TM" user interfaces. -- Reveals the latest user research by Sun Microsystems! -- Goes beyond the basics with menus, windows, wizards, events, alarms, and much more. -- High-quality 4-color interior! This book brings together advanced guidelines and techniques for building exceptionally effective user interfaces with Java technology. Building on the insights presented in Java "TM" Look and Feel Design Guidelines, Second Edition, this book focuses on several key opportunities to enhance Java user interfaces, and draws upon brand-new user analyses by Sun Microsystems' Java "TM" Look and Feel Design Group. The authors begin with in-depth coverage of Java "TM" windows, including techniques for choosing the right window type, designing window elements, setting state, and handling multiple windows. In a detailed chapter on menus, they show how to design menu elements, common, and contextual menus; and assign mnemonics and keyboard shortcuts. The book demonstrates how to control key aspects of application behavior, including addressing modes, filtering, searching, and tool tips. A chapter on idioms shows how to use sets of JFC components to standardize appearance and behavior. Readers will find practical techniques for improving responsiveness and providing more useful operational feedback. For every Java "TM" developer, software engineer, usability specialist, and manager responsible for developing or commissioning Java software.

Book Java Foundation Classes in a Nutshell

Download or read book Java Foundation Classes in a Nutshell written by David Flanagan and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended for Java programmers writing applications or applets involving graphics or graphical user interfaces and is a companion to the book entitled, "Java in a Nutshell, 3rd ed."

Book John Zukowski   s Definitive Guide to Swing for Java 2

Download or read book John Zukowski s Definitive Guide to Swing for Java 2 written by John Zukowski and published by Apress. This book was released on 2013-11-11 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: All set to become the one-stop resource for serious Java developers, this is the first comprehensive book to be based on released versions of the Java 1.2 Swing Set. While thorough in its treatment of the Swing set, the book avoids covering the minutia that is of no interest to programmers. John Zukowski is one of the best known figures in the Java community, and one of the most popular columnists for JavaWorld Magazine. He provides significant content for JavaSofts own web site and was the principal author of the "official" on-line Swing tutorial.

Book Computer Bible Games with Java   11th Edition

Download or read book Computer Bible Games with Java 11th Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-11-27 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Book Core Java Foundation Classes

Download or read book Core Java Foundation Classes written by Kim Topley and published by Prentice Hall. This book was released on 1998 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert programmer's guide to the Java Foundation Classes. This is the perfect bridge book to help Java developers migrate from AWT to JFC--and the perfect start-to-finish tutorial for experienced programmers new to Java GUI building.

Book Swing  Second Edition

    Book Details:
  • Author : Matthew Robinson
  • Publisher : Dreamtech Press
  • Release : 2004-03
  • ISBN : 9788177223477
  • Pages : 904 pages

Download or read book Swing Second Edition written by Matthew Robinson and published by Dreamtech Press. This book was released on 2004-03 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book builds on the successful approach of the first edition of Swing, once again taking the power and flexibility of Java's Swing library to its limits. Using a fast-paced style, it starts by introducing each of the Swing components and continues with production-quality code examples in which Swing features are customized, combined, and vigorously exercised to demonstrate real-world usage.

Book Learning Java

    Book Details:
  • Author : Patrick Niemeyer
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002
  • ISBN : 9780596002855
  • Pages : 836 pages

Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.