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Book HyperProgramming

    Book Details:
  • Author : George F. Coulouris
  • Publisher : Addison Wesley Publishing Company
  • Release : 1993
  • ISBN :
  • Pages : 432 pages

Download or read book HyperProgramming written by George F. Coulouris and published by Addison Wesley Publishing Company. This book was released on 1993 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Complete HyperCard 2 2 Handbook

Download or read book The Complete HyperCard 2 2 Handbook written by Danny Goodman and published by . This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first of a two volume set. This was done to accommodate our printing process. Click here to see Volume 2. Originally published in 1993, this handbook to Hypercard remains the leading guide to this innovative programming language developed by Apple for the common computer user in an attempt to lower the barrier between what you want a computer to do, and how a computer really does it. This handbook covers up to version 2.2 and includes: Applescript support, user interface elements, additions to the HyperTalk scripting language, and the creation of personal application. Over 500,000 copies in print! Download sample stacks from the book (121K) (Disk not included).

Book HyperTalk 2 0  the Book

Download or read book HyperTalk 2 0 the Book written by Dan Winkler and published by Random House Information Group. This book was released on 1990 with total page 986 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive guide to the HyperCard scripting language, HyperTalk, by its creators. Clearly defines HyperTalk's syntax and semantics, and divulges previously undocumented facts and tips.

Book Insanely Great

    Book Details:
  • Author : Steven Levy
  • Publisher : Penguin
  • Release : 2000-06-01
  • ISBN : 0140291776
  • Pages : 337 pages

Download or read book Insanely Great written by Steven Levy and published by Penguin. This book was released on 2000-06-01 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of the Mac in 1984 catapulted America into the digital millennium, captured a fanatic cult audience, and transformed the computer industry into an unprecedented mix of technology, economics, and show business. Now veteran technology writer and Newsweek senior editor Steven Levy zooms in on the great machine and the fortunes of the unique company responsible for its evolution. Loaded with anecdote and insight, and peppered with sharp commentary, Insanely Great is the definitive book on the most important computer ever made. It is a must-have for anyone curious about how we got to the interactive age.

Book Watch what I Do

    Book Details:
  • Author : Allen Cypher
  • Publisher : MIT Press
  • Release : 1993
  • ISBN : 9780262032131
  • Pages : 684 pages

Download or read book Watch what I Do written by Allen Cypher and published by MIT Press. This book was released on 1993 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming by Demonstration is a method that allows end users to create, customize, and extend programs by demonstrating what the program should do.

Book The New Media Reader

Download or read book The New Media Reader written by Noah Wardrip-Fruin and published by MIT Press. This book was released on 2003-02-14 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.

Book Python For Dummies

    Book Details:
  • Author : Stef Maruch
  • Publisher : John Wiley & Sons
  • Release : 2011-05-09
  • ISBN : 1118084845
  • Pages : 443 pages

Download or read book Python For Dummies written by Stef Maruch and published by John Wiley & Sons. This book was released on 2011-05-09 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python is one of the most powerful, easy-to-read programming languages around, but it does have its limitations. This general purpose, high-level language that can be extended and embedded is a smart option for many programming problems, but a poor solution to others. Python For Dummies is the quick-and-easy guide to getting the most out of this robust program. This hands-on book will show you everything you need to know about building programs, debugging code, and simplifying development, as well as defining what actions it can perform. You’ll wrap yourself around all of its advanced features and become an expert Python user in no time. This guide gives you the tools you need to: Master basic elements and syntax Document, design, and debug programs Work with strings like a pro Direct a program with control structures Integrate integers, complex numbers, and modules Build lists, stacks, and queues Create an organized dictionary Handle functions, data, and namespace Construct applications with modules and packages Call, create, extend, and override classes Access the Internet to enhance your library Understand the new features of Python 2.5 Packed with critical idioms and great resources to maximize your productivity, Python For Dummies is the ultimate one-stop information guide. In a matter of minutes you’ll be familiar with Python’s building blocks, strings, dictionaries, and sets; and be on your way to writing the program that you’ve dreamed about!

Book A Fragment of Your Imagination

Download or read book A Fragment of Your Imagination written by Joe Zobkiw and published by Addison-Wesley Professional. This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the foundations of Mac programming is the code resource--whole chunks of code that are used in any common Macintosh application, and can be re-used with little or no modification. The author provides thorough explanations to teach intermediate to advanced Mac programmers more about how the Macintosh system functions as a whole. CD-ROM includes a complete reusable source code.

Book Beginning Programming For Dummies

Download or read book Beginning Programming For Dummies written by Wallace Wang and published by John Wiley & Sons. This book was released on 2011-02-25 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you think the programmers who work at your office are magical wizards who hold special powers that manipulate your computer? Believe it or not, anyone can learn how to write programs, and it doesn’t take a higher math and science education to start. Beginning Programming for Dummies shows you how computer programming works without all the technical details or hard programming language. It explores the common parts of every computer programming language and how to write for multiple platforms like Windows, Mac OS X, or Linux. This easily accessible guide provides you with the tools you need to: Create programs and divide them into subprograms Develop variables and use constants Manipulate strings and convert them into numbers Use an array as storage space Reuse and rewrite code Isolate data Create a user interface Write programs for the Internet Utilize JavaScript and Java Applets In addition to these essential building blocks, this guide features a companion CD-ROM containing Liberty BASIC compiler and code in several languages. It also provides valuable programming resources and lets you in on cool careers for programmers. With Beginning Programming of Dummies, you can take charge of your computer and begin programming today!

Book AppleScript  The Definitive Guide

Download or read book AppleScript The Definitive Guide written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2006-01-04 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac users everywhere--even those who know nothing about programming--are discovering the value of the latest version of AppleScript, Apple's vastly improved scripting language for Mac OS X Tiger. And with this new edition of the top-selling AppleScript: The Definitive Guide, anyone, regardless of your level of experience, can learn to use AppleScript to make your Mac time more efficient and more enjoyable by automating repetitive tasks, customizing applications, and even controlling complex workflows. Fully revised and updated--and with more and better examples than ever--AppleScript: The Definitive Guide, 2nd Edition explores AppleScript 1.10 from the ground up. You will learn how AppleScript works and how to use it in a variety of contexts: in everyday scripts to process automation, in CGI scripts for developing applications in Cocoa, or in combination with other scripting languages like Perl and Ruby. AppleScript has shipped with every Mac since System 7 in 1991, and its ease of use and English-friendly dialect are highly appealing to most Mac fans. Novices, developers, and everyone in between who wants to know how, where, and why to use AppleScript will find AppleScript: The Definitive Guide, 2nd Edition to be the most complete source on the subject available. It's as perfect for beginners who want to write their first script as it is for experienced users who need a definitive reference close at hand. AppleScript: The Definitive Guide, 2nd Edition begins with a relevant and useful AppleScript overview and then gets quickly to the language itself; when you have a good handle on that, you get to see AppleScript in action, and learn how to put it into action for you. An entirely new chapter shows developers how to make your Mac applications scriptable, and how to give them that Mac OS X look and feel with AppleScript Studio. Thorough appendixes deliver additional tools and resources you won't find anywhere else. Reviewed and approved by Apple, this indispensable guide carries the ADC (Apple Developer Connection) logo.

Book AppleScript  The Missing Manual

Download or read book AppleScript The Missing Manual written by Adam Goldstein and published by "O'Reilly Media, Inc.". This book was released on 2005-01-31 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: From newspapers to NASA, Mac users around the world use AppleScript to automate their daily computing routines. Famed for its similarity to English and its ease of integration with other programs, AppleScript is the perfect programming language for time-squeezed Mac fans. As beginners quickly realize, however, AppleScript has one major shortcoming: it comes without a manual.No more. You don't need a degree in computer science, a fancy system administrator title, or even a pocket protector and pair of nerdy glasses to learn the Mac's most popular scripting language; you just need the proper guide at your side. AppleScript: The Missing Manual is that guide.Brilliantly compiled by author Adam Goldstein, AppleScript: The Missing Manual is brimming with useful examples. You'll learn how to clean up your Desktop with a single click, for example, and how to automatically optimize pictures for a website. Along the way, you ll learn the overall grammar of AppleScript, so you can write your own customized scripts when you feel the need.Naturally, AppleScript: The Missing Manual isn't merely for the uninitiated scripter. While its hands-on approach certainly keeps novices from feeling intimidated, this comprehensive guide is also suited for system administrators, web and graphics professionals, musicians, scientists, mathematicians, engineers, and others who need to learn the ins and outs of AppleScript for their daily work.Thanks to AppleScript: The Missing Manual, the path from consumer to seasoned script has never been clearer. Now you, too, can automate your Macintosh in no time.

Book Macintosh C Programming by Example

Download or read book Macintosh C Programming by Example written by Kurt W. G. Matthies and published by . This book was released on 1991 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the few resources available on C programming in the Macintosh environment, providing detailed discussions and programming examples for both experienced C programmers new to the Mac environment and Macintosh programmers familiar with other languages. Sample code is presented in THINK C.

Book Psychology of Programming

Download or read book Psychology of Programming written by J.-M. Hoc and published by Academic Press. This book was released on 2014-05-19 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Psychology provides a backdrop for most of the study of human*b1computer interaction. In this volume the psychological issues that pertain to programming, rather than systems design, are examined in four sections: Theoretical and Methodological Issues; Language Design and Skill Acquisition; Expert Programming; and the Future.****The book was inspired by working groups in France and the United Kingdom but also includes work by major North American figures (such as Curtis and Soloway). It is the first comprehensive work on this topic since the early 1980s.

Book InfoWorld

    Book Details:
  • Author :
  • Publisher :
  • Release : 1989-06-26
  • ISBN :
  • Pages : 120 pages

Download or read book InfoWorld written by and published by . This book was released on 1989-06-26 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Book On Macintosh Programming

Download or read book On Macintosh Programming written by Daniel K. Allen and published by Addison-Wesley Professional. This book was released on 1990 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Animated Algorithms

    Book Details:
  • Author : Peter Gloor
  • Publisher : MIT Press (MA)
  • Release : 1993
  • ISBN : 9780262570961
  • Pages : 250 pages

Download or read book Animated Algorithms written by Peter Gloor and published by MIT Press (MA). This book was released on 1993 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hypermedia CD-ROM provides an ideal format for the visual explanation of complex algorithms contained in the text Introduction to Algorithms, by Thomas H. Cormen, Charles E. Leiserson, and Ronald L. Rivest. It contains three complementary components: a hypertext version of the book itself, interactive animations of the most important algorithms, and movies explaining the use of the hypertext interface and the animations. The hypertext, including the figures, is stored in HyperCard stacks. It contains tools for navigation, text annotation, tracking of preexisting links, full-text search, and the adding of links and paths through the document. This enables instructors and students to customize the hypertext easily for classroom and personal use. The animations that are implemented in HyperCard are linked with the hypertext and can be controlled interactively by the user. They also include extensive on-line help, making them self-contained. Some animations include scripting facilities allowing users to program animations of specific data structures. The movies ("talking heads" and demonstrations) provide a way to view noninteractive versions of the algorithm animations. These are stored on the CD in QuickTime format. Peter Gloor is Research Associate in the Laboratory for Computer Science, and Scott Dynes is a Ph.D candidate in the Eaton Peabody Laboratory, both at the Massachusetts Institute of Technology. Irene Lee was formerly a graduate student at Harvard University. Animated algorithms: Asymptotic Notation. Recursion. Simple Data Structures. Sorting Algorithms and Analysis. Hashing. Binary Trees. Red-Black Trees. Minimum Spanning Trees. Single-Source Shortest Paths. Fibonacci Heaps. Huffman Encoding. Dynamic Programming. Matrix Multiplication. Matrix Inverse. Convex Hull. Genetic Algorithms. Neural Networks.

Book Inside SuperCard

Download or read book Inside SuperCard written by Andrew Himes and published by . This book was released on 1990 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors provide clear, example-packed tutorials as well as structured discussions on how to use the wide array of powerful tools and sample applications that comes with SuperCard. A superb successor to HyperCard.