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Book Programming in Objective C

Download or read book Programming in Objective C written by Stephen G. Kochan and published by Addison-Wesley Professional. This book was released on 2012 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.

Book Programming in Objective C 2  0 Livelessons

Download or read book Programming in Objective C 2 0 Livelessons written by Stephen G. Kochan and published by Addison-Wesley. This book was released on 2010-04-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming in Objective-C 2.0 LiveLessons is the world's first complete video training course on the basics of Objective-C, the programming language at the heart of Mac OS X and iPhone/iPad development.Bestselling author and trainer Stephen G. Kochan provides the new programmer with a step-by-step, hands-on introduction to the Objective-C language and the fundamentals of object-oriented programming.The course does not assume any previous programming experience and includes many detailed, practical examples of how to put Objective-C to use in everyday programming tasks for the Mac OS X and iPhone/iPad platforms.Stephen G. Kochan is author of the bestselling book Programming in Objective-C 2.0 and author or co-author of several bestselling books on the C language, including Programming in C, Programming in ANSI C, and Topics in C Programming. He has been programming Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac.Part I: Language Fundamentals1: Getting Started in Objective-C [00:14:00]2: Classes, Objects, and Methods [00:43:03]3: Data Types and Expressions [00:41:00]4: Loops [00:23:19]5: Making Decisions [00:37:20]6: More On Classes [00:43:36]7: Inheritance [00:45:48]8: Polymorphism, Dynamic Typing, and Dynamic Binding [00:23:12]9: More on Variables and Data Types [00:29:10]10: Categories and Protocols [00:39:25]11: The Preprocessor [00:37.24]12: Underlying C Language Features [01:43:03]Part II: iPhone Programming and the Foundation Framework1: Introduction to the Foundation Framework [00:08:31]2: Numbers and Strings [00:37:24]3: Collections [01:26:56]4: Working with Files [00:52:07]5: Memory Management [00:40:13]6: Copying Objects [00:35:58]7: Archiving Objects [00:27:38]8: Introduction to iPhone/iPod Touch Programming [00:34:46]9: Writing an iPhone Fraction Calculator [00:36:45]

Book Programming in Objective C 2 0

Download or read book Programming in Objective C 2 0 written by Stephen G. Kochan and published by . This book was released on 2009 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Programming in Objective-C 2.0 LiveLessons is the world's first complete video training course on the basics of Objective-C, the programming language at the heart of Mac OS X and iPhone development. Bestselling author and trainer Stephen G. Kochan provides the new programmer with a step-by-step, hands-on introduction to the Objective-C language and the fundamentals of object-oriented programming. The course does not assume any previous programming experience, and includes many detailed, practical examples of how to put Objective-C to use in everyday programming tasks."--Resource description page.

Book Programming in Objective C 2 0

Download or read book Programming in Objective C 2 0 written by Stephen G. Kochan and published by Pearson Education. This book was released on 2008-12-29 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform. Table of Contents 1 Introduction Part I: The Objective-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management 18 Copying Objects 19 Archiving Part III: Cocoa and the iPhone SDK 20 Introduction to Cocoa 21 Writing iPhone Applications Part IV: Appendixes A Glossary B Objective-C 2.0 Language Summary C Address Book Source Code D Resources

Book Objective C 2  0 Essentials

Download or read book Objective C 2 0 Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2010-09-03 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: The objective of this book is to teach the skills necessary to program in Objective-C 2.0 using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework.Regardless of whether you are developing for Mac OS X, the iPhone or the iPad, this book covers everything you need to know about the Objective-C programming language.

Book Programming Chrome Apps

    Book Details:
  • Author : Marc Rochkind
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2014-12-15
  • ISBN : 1491904275
  • Pages : 273 pages

Download or read book Programming Chrome Apps written by Marc Rochkind and published by "O'Reilly Media, Inc.". This book was released on 2014-12-15 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Chrome Apps run on any platform that supports the Chrome browser--including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started.

Book Objective C Programming For Dummies

Download or read book Objective C Programming For Dummies written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2012-10-23 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to understanding object-oriented programming with Objective-C As the primary programming language for iPhone, iPad, and Mac OS X applications, Objective-C is a reflective, object-oriented language that all programmers must know before creating apps. Assuming no prior programming language experience, this fun-and-friendly book provides you with a solid understanding of Objective-C. Addressing the latest version of Xcode, debugging, code completion, and more, veteran author Neal Goldstein helps you gain a solid foundation of this complex topic, and filters out any unnecessary intricate technical jargon. Assumes no prior knowledge of programming and keeps the tone clear and entertaining Explains complicated topics regarding Objective-C with clarity and in a straightforward-but-fun style that has defined the For Dummies brand for 20 years Features all material completely compliant with the latest standards for Objective-C and Apple programming Objective-C Programming For Dummies is the ideal beginner book if your objective is to venture into iPhone, iPad, and Mac OS X development for the first time!

Book Android for Programmers

Download or read book Android for Programmers written by Paul J. Deitel and published by Prentice Hall. This book was released on 2012 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: By the world's #1 Java programming authors, and the creators of the bestselling "iPhone for Programmers," the application-driven approach to Android brings the Deitels' signature "Live Code" technique to Android development and teaches every new technique in the context of a real-world Android App: 16 complete Apps in all.

Book The C   Programming Language

Download or read book The C Programming Language written by Bjarne Stroustrup and published by Pearson Deutschland GmbH. This book was released on 2000 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most widely read and trusted guide to the C++ language, standard library, and design techniques includes significant new updates and two new appendices on internationalization and Standard Library technicalities. It is the only book with authoritative, accessible coverage of every major element of ISO/ANSI Standard C++.

Book Objective C 2  0 Essentials   Third Edition

Download or read book Objective C 2 0 Essentials Third Edition written by Neil Smyth and published by Createspace Independent Pub. This book was released on 2012-12-01 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now updated for the new "Modern Objective-C" features introduced with the iOS 6 SDK, the goal of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework. Regardless of whether you are developing for Mac OS X or the iPhone, or just want to learn Objective-C, this book covers everything you need to know about the Objective-C language in 31 detailed and easy to follow chapters. Topics covered in this Third Edition of Objective-C 2.0 Essentials include: - The History of Objective-C - Installing Xcode and Compiling Objective-C on Mac OS X - Objective-C 2.0 Data Types - Working with Variables and Constants in Objective-C - Objective-C Operators and Expressions - Objective-C 2.0 Operator Precedence - Commenting Objective-C Code - Objective-C Flow Control with if and else - The Objective-C switch Statement - Objective-C Looping - The for Statement - Objective-C Looping with do and while Statements - An Overview of Objective-C Object Oriented Programming - Writing Objective-C Class Methods - Objective-C - Data Encapsulation, Synthesized Accessors and Dot Notation - Objective-C Inheritance - Pointers and Indirection in Objective-C - Objective-C Dynamic Binding and Typing with the id Type - Objective-C Variable Scope and Storage Class - An Overview of Objective-C Functions - Objective-C Enumerators - An Overview of the Objective-C Foundation Framework - Working with String Objects in Objective-C - Understanding Objective-C Number Objects - Working with Objective-C Array Objects - Objective-C Dictionary Objects - Working with Directories in Objective-C - Working with Files in Objective-C - Constructing and Manipulating Paths with NSPathUtilities - Copying Objects in Objective-C - Using Objective-C Preprocessor Directives

Book Objective C 2  0 Essentials   Second Edition

Download or read book Objective C 2 0 Essentials Second Edition written by Neil Smyth and published by . This book was released on 2012-05-08 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: The objective of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework. Regardless of whether you are developing for Mac OS X or the iPhone, this book covers everything you need to know about the Objective-C language. Topics covered include: The History of Objective-C Installing Xcode and Compiling Objective-C on Mac OS X Objective-C 2.0 Data Types Working with Variables and Constants in Objective-C Objective-C Operators and Expressions Objective-C 2.0 Operator Precedence Commenting Objective-C Code Objective-C Flow Control with if and else The Objective-C switch Statement Objective-C Looping - The for Statement Objective-C Looping with do and while Statements An Overview of Objective-C Object Oriented Programming Writing Objective-C Class Methods Objective-C - Data Encapsulation, Synthesized Accessors and Dot Notation Objective-C Inheritance Pointers and Indirection in Objective-C Objective-C Dynamic Binding and Typing with the id Type Objective-C Variable Scope and Storage Class An Overview of Objective-C Functions Objective-C Enumerators An Overview of the Objective-C Foundation Framework Working with String Objects in Objective-C Understanding Objective-C Number Objects Working with Objective-C Array Objects Objective-C Dictionary Objects Working with Directories in Objective-C Working with Files in Objective-C Constructing and Manipulating Paths with NSPathUtilities Copying Objects in Objective-C Using Objective-C Preprocessor Directives

Book Learning Core Data for iOS

Download or read book Learning Core Data for iOS written by Tim Roadley and published by Addison-Wesley. This book was released on 2013-11-01 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Fast with iOS 7 Core Data App Development Covers iOS 7 and Xcode 5 This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create a modern data-driven iOS app using Storyboards, ARC, iOS 7, and Xcode 5. Tim Roadley introduces new patterns and best practices designed to overcome the frustrations of Core Data development. One step at a time, you’ll build and extend your skills--even mastering advanced techniques such as complex model migration, deep copy, background processing, and integration with Dropbox, StackMob, and iCloud. Downloadable versions of this book’s main project are provided with each chapter, so you can see exactly what your app project should look like--and get cookbook-style code for your own projects. Chapter exercises help you explore even further, whether you’re a self-learner or a student in an iOS development course. If you’re an experienced iOS developer, this guide brings together all the skills, tools, code, and patterns you need to add powerful data management capabilities to any app--quickly, easily, and painlessly. Coverage includes the following: Understanding Core Data Adding Core Data to an existing project Designing, upgrading, and migrating data models (automatically and manually with progress indication) Populating views with data, including table-views and picker-views Preloading a “default data” persistent store from XML Deep-copying from one persistent store to another Performance tuning with Instruments, using large photos as the example Background processing, using thumbnail generation as the example Efficient search Seamlessly backing up and restoring with Dropbox Stable integration with iCloud--with full support for multiple accounts, seeding, and de-duplication Web service integration with StackMob

Book C   Without Fear

    Book Details:
  • Author : Brian Overland
  • Publisher : Pearson Education
  • Release : 2004-09-14
  • ISBN : 0768684889
  • Pages : 555 pages

Download or read book C Without Fear written by Brian Overland and published by Pearson Education. This book was released on 2004-09-14 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've always wanted to learn how to program a computer, or to learn the popular C++ programming language, here's the perfect book to get you started. You'll find everything you need patiently explained and clearly illustrated, from general programming concepts and techniques to the particulars of the C++ language. In no time, you'll be writing your own programs! Yes, programming can be a complex task, and C++ is a language often used by professionals. In fact, many of the coolest games , graphics, and Internet applications are created with C++. But the language, like the monster on the cover, need not be all that fearsome. Broken down to its essentials, and enhanced by simple examples and practical exercises, you'll be amazed at the quick progress you can make. With C++ Without Fear , you will Learn the basics of C++ programming Get started writing your own programs See how and why each piece of a program does what it does Create useful and reusable program code Understand object-oriented programming--for once explained in simple, down-to-earth terms Whether you wish to learn C++ programming for pleasure--and you'll discover here how much fun it can be--or might be considering a career in programming, this book is an intelligent first step.

Book C   for Programmers

    Book Details:
  • Author : Paul J. Deitel
  • Publisher : Pearson Education
  • Release : 2009-01-23
  • ISBN : 0137018479
  • Pages : 1447 pages

Download or read book C for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2009-01-23 with total page 1447 pages. Available in PDF, EPUB and Kindle. Book excerpt: PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study Standard Template Library (STL): Containers, Iterators and Algorithms I/O, Types, Control Statements, Functions Arrays, Vectors, Pointers, References String Class, C-Style Strings Operator Overloading, Templates Exception Handling, Files Bit and Character Manipulation Boost Libraries and the Future of C++ GNU™ and Visual C++® Debuggers And more… VISIT WWW.DEITEL.COM For information on Deitel® Dive-Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0 and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The professional programmer’s DEITEL® guide to C++ and object-oriented application development Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard Libraries in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, code walkthroughs and program outputs. The book features 240 C++ applications with over 15,000 lines of proven C++ code, and hundreds of tips that will help you build robust applications. Start with an introduction to C++ using an early classes and objects approach, then rapidly move on to more advanced topics, including templates, exception handling, the Standard Template Library (STL) and selected features from the Boost libraries. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® 2 ATM case study, including a complete C++ implementation. When you’re finished, you’ll have everything you need to build object-oriented C++ applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including C++, .NET, Java™, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “An excellent ‘objects first’ coverage of C++. The example-driven presentation is enriched by the optional UML case study that contextualizes the material in an ongoing software engineering project.” –Gavin Osborne, Saskatchewan Institute of Applied Science and Technology “Introducing the UML early on is a great idea.” –Raymond Stephenson, Microsoft “Good use of diagrams, especially of the activation call stack and recursive functions.” –Amar Raheja, California State Polytechnic University, Pomona “Terrific discussion of pointers–probably the best I have seen.” –Anne B. Horton, Lockheed Martin “Great coverage of polymorphism and how the compiler implements polymorphism ‘under the hood.’” –Ed James-Beckham, Borland “The Boost/C++0x chapter will get you up and running quickly with the memory management and regular expression libraries, plus whet your appetite for new C++ features being standardized.” –Ed Brey, Kohler Co. “Excellent introduction to the Standard Template Library (STL). The best book on C++ programming!” –Richard Albright, Goldey-Beacom College “Just when you think you are focused on learning one topic, suddenly you discover you’ve learned more than you expected.” –Chad Willwerth, University of Washington, Tacoma “The most thorough C++ treatment I’ve seen. Replete with real-world case studies covering the full software development lifecycle. Code examples are extraordinary!” –Terrell Hull, Logicalis Integration Solutions/

Book Learning IOS Development

Download or read book Learning IOS Development written by Maurice Sharp and published by Addison-Wesley Professional. This book was released on 2014 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.

Book Python for Programmers

Download or read book Python for Programmers written by Paul Deitel and published by Prentice Hall. This book was released on 2019-03-15 with total page 1259 pages. Available in PDF, EPUB and Kindle. Book excerpt: The professional programmer’s Deitel® guide to Python® with introductory artificial intelligence case studies Written for programmers with a background in another high-level language, Python for Programmers uses hands-on instruction to teach today’s most compelling, leading-edge computing technologies and programming in Python–one of the world’s most popular and fastest-growing languages. Please read the Table of Contents diagram inside the front cover and the Preface for more details. In the context of 500+, real-world examples ranging from individual snippets to 40 large scripts and full implementation case studies, you’ll use the interactive IPython interpreter with code in Jupyter Notebooks to quickly master the latest Python coding idioms. After covering Python Chapters 1-5 and a few key parts of Chapters 6-7, you’ll be able to handle significant portions of the hands-on introductory AI case studies in Chapters 11-16, which are loaded with cool, powerful, contemporary examples. These include natural language processing, data mining Twitter® for sentiment analysis, cognitive computing with IBM® WatsonTM, supervised machine learning with classification and regression, unsupervised machine learning with clustering, computer vision through deep learning and convolutional neural networks, deep learning with recurrent neural networks, big data with Hadoop®, SparkTM and NoSQL databases, the Internet of Things and more. You’ll also work directly or indirectly with cloud-based services, including Twitter, Google TranslateTM, IBM Watson, Microsoft® Azure®, OpenMapQuest, PubNub and more. Features 500+ hands-on, real-world, live-code examples from snippets to case studies IPython + code in Jupyter® Notebooks Library-focused: Uses Python Standard Library and data science libraries to accomplish significant tasks with minimal code Rich Python coverage: Control statements, functions, strings, files, JSON serialization, CSV, exceptions Procedural, functional-style and object-oriented programming Collections: Lists, tuples, dictionaries, sets, NumPy arrays, pandas Series & DataFrames Static, dynamic and interactive visualizations Data experiences with real-world datasets and data sources Intro to Data Science sections: AI, basic stats, simulation, animation, random variables, data wrangling, regression AI, big data and cloud data science case studies: NLP, data mining Twitter®, IBM® WatsonTM, machine learning, deep learning, computer vision, Hadoop®, SparkTM, NoSQL, IoT Open-source libraries: NumPy, pandas, Matplotlib, Seaborn, Folium, SciPy, NLTK, TextBlob, spaCy, Textatistic, Tweepy, scikit-learn®, Keras and more Accompanying code examples are available here: http://ptgmedia.pearsoncmg.com/imprint_downloads/informit/bookreg/9780135224335/9780135224335_examples.zip. Register your product for convenient access to downloads, updates, and/or corrections as they become available. See inside book for more information.