Download or read book Guide to Competitive Programming written by Antti Laaksonen and published by Springer. This book was released on 2018-01-02 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.
Download or read book The Rust Programming Language Covers Rust 2018 written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.
Download or read book Processing second edition written by Casey Reas and published by MIT Press. This book was released on 2014-12-19 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter
Download or read book Handbook of Constraint Programming written by Francesca Rossi and published by Elsevier. This book was released on 2006-08-18 with total page 977 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constraint programming is a powerful paradigm for solving combinatorial search problems that draws on a wide range of techniques from artificial intelligence, computer science, databases, programming languages, and operations research. Constraint programming is currently applied with success to many domains, such as scheduling, planning, vehicle routing, configuration, networks, and bioinformatics.The aim of this handbook is to capture the full breadth and depth of the constraint programming field and to be encyclopedic in its scope and coverage. While there are several excellent books on constraint programming, such books necessarily focus on the main notions and techniques and cannot cover also extensions, applications, and languages. The handbook gives a reasonably complete coverage of all these lines of work, based on constraint programming, so that a reader can have a rather precise idea of the whole field and its potential. Of course each line of work is dealt with in a survey-like style, where some details may be neglected in favor of coverage. However, the extensive bibliography of each chapter will help the interested readers to find suitable sources for the missing details. Each chapter of the handbook is intended to be a self-contained survey of a topic, and is written by one or more authors who are leading researchers in the area.The intended audience of the handbook is researchers, graduate students, higher-year undergraduates and practitioners who wish to learn about the state-of-the-art in constraint programming. No prior knowledge about the field is necessary to be able to read the chapters and gather useful knowledge. Researchers from other fields should find in this handbook an effective way to learn about constraint programming and to possibly use some of the constraint programming concepts and techniques in their work, thus providing a means for a fruitful cross-fertilization among different research areas.The handbook is organized in two parts. The first part covers the basic foundations of constraint programming, including the history, the notion of constraint propagation, basic search methods, global constraints, tractability and computational complexity, and important issues in modeling a problem as a constraint problem. The second part covers constraint languages and solver, several useful extensions to the basic framework (such as interval constraints, structured domains, and distributed CSPs), and successful application areas for constraint programming. - Covers the whole field of constraint programming- Survey-style chapters- Five chapters on applications
Download or read book Clean Code written by Robert C. Martin and published by Pearson Education. This book was released on 2009 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title shows the process of cleaning code. Rather than just illustrating the end result, or just the starting and ending state, the author shows how several dozen seemingly small code changes can positively impact the performance and maintainability of an application code base.
Download or read book Programming Challenges written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
Download or read book A Curious Moon written by Rob Conery and published by . This book was released on 2020-12-13 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starting an application is simple enough, whether you use migrations, a model-synchronizer or good old-fashioned hand-rolled SQL. A year from now, however, when your app has grown and you're trying to measure what's happened... the story can quickly change when data is overwhelming you and you need to make sense of what's been accumulating. Learning how PostgreSQL works is just one aspect of working with data. PostgreSQL is there to enable, enhance and extend what you do as a developer/DBA. And just like any tool in your toolbox, it can help you create crap, slice off some fingers, or help you be the superstar that you are.That's the perspective of A Curious Moon - data is the truth, data is your friend, data is your business. The tools you use (namely PostgreSQL) are simply there to safeguard your treasure and help you understand what it's telling you.But what does it mean to be "data-minded"? How do you even get started? These are good questions and ones I struggled with when outlining this book. I quickly realized that the only way you could truly understand the power and necessity of solid databsae design was to live the life of a new DBA... thrown into the fire like we all were at some point...Meet Dee Yan, our fictional intern at Red:4 Aerospace. She's just been handed the keys to a massive set of data, straight from Saturn, and she has to load it up, evaluate it and then analyze it for a critical project. She knows that PostgreSQL exists... but that's about it.Much more than a tutorial, this book has a narrative element to it a bit like The Martian, where you get to know Dee and the problems she faces as a new developer/DBA... and how she solves them.The truth is in the data...
Download or read book The Windows Serial Port Programming Handbook written by Ying Bai and published by CRC Press. This book was released on 2004-11-19 with total page 927 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of serial communications demands that additional serial port interfaces be developed to meet the expanding requirements of users. The Windows Serial Port Programming Handbook illustrates the principles and methods of developing various serial port interfaces using multiple languages. This comprehensive, hands-on, and practical guide to serial interface programming enables you to develop sophisticated interfaces and apply them in real-world applications. Each chapter addresses a language and how it can be applied in the development of serial port interfaces. The seven languages discussed are: ANSI C Visual C++ Visual Basic LabVIEW MATLAB Smalltalk Java Step by step and line by line, the Handbook clearly explains the interfacing techniques used for each different language in the serial port communication. Examples from actual systems have been compiled and debugged, with detailed source code for each included on an accompanying CD-ROM.
Download or read book CUDA Handbook written by Nicholas Wilt and published by Addison-Wesley. This book was released on 2013-06-11 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisticated, will find something here of interest and immediate usefulness. Newer CUDA developers will see how the hardware processes commands and how the driver checks progress; more experienced CUDA developers will appreciate the expert coverage of topics such as the driver API and context migration, as well as the guidance on how best to structure CPU/GPU data interchange and synchronization. The accompanying open source code–more than 25,000 lines of it, freely available at www.cudahandbook.com–is specifically intended to be reused and repurposed by developers. Designed to be both a comprehensive reference and a practical cookbook, the text is divided into the following three parts: Part I, Overview, gives high-level descriptions of the hardware and software that make CUDA possible. Part II, Details, provides thorough descriptions of every aspect of CUDA, including Memory Streams and events Models of execution, including the dynamic parallelism feature, new with CUDA 5.0 and SM 3.5 The streaming multiprocessors, including descriptions of all features through SM 3.5 Programming multiple GPUs Texturing The source code accompanying Part II is presented as reusable microbenchmarks and microdemos, designed to expose specific hardware characteristics or highlight specific use cases. Part III, Select Applications, details specific families of CUDA applications and key parallel algorithms, including Streaming workloads Reduction Parallel prefix sum (Scan) N-body Image Processing These algorithms cover the full range of potential CUDA applications.
Download or read book The Automated Lighting Programmer s Handbook written by Brad Schiller and published by CRC Press. This book was released on 2016-08-12 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide helps lighting designers with the creative and operational challenges they face in their rapidly evolving industry. Providing respected and clear coverage of the process of programming automated lighting fixtures, the author brings the designer from basic principles to preproduction preparations. Concepts, procedures, and guidelines to ensure a successful production are covered as well as troubleshooting, much needed information on work relationships, and technology including LED lighting, console networking, digital lighting, and more. Chapters are peppered with advice and war stories from some of the most prominent lighting designers of today.
Download or read book Code Complete written by Steve McConnell and published by Pearson Education. This book was released on 2004-06-09 with total page 952 pages. Available in PDF, EPUB and Kindle. Book excerpt: Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project
Download or read book Handbook of SAS DATA Step Programming written by Arthur Li and published by CRC Press. This book was released on 2013-04-10 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: To write an accomplished program in the DATA step of SAS®, programmers must understand programming logic and know how to implement and even create their own programming algorithm. Handbook of SAS® DATA Step Programming shows readers how best to manage and manipulate data by using the DATA step. The book helps novices avoid common mistakes resulting from a lack of understanding fundamental and unique SAS programming concepts. It explains that learning syntax does not solve all problems; rather, a thorough comprehension of SAS processing is needed for successful programming. The author also guides readers through a programming task. In most of the examples, the author first presents strategies and steps for solving the problem, then offers a solution, and finally gives a more detailed explanation of the solution. Understanding the DATA steps, particularly the program data vector (PDV), is critical to proper data manipulation and management in SAS. This book helps SAS programmers thoroughly grasp the concept of DATA step processing and write accurate programs in the DATA step. Numerous supporting materials, including data sets and programs used in the text, are available on the book’s CRC Press web page.
Download or read book Aesthetic Programming written by Winnie Soon and published by . This book was released on 2020-12-31 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book explores the technical as well as cultural imaginaries of programming from its insides, demonstrating the reflexive practice of aesthetic programming, to understand and question existing technological objects and paradigms.
Download or read book Handbook of Programming Languages written by Peter H. Salus and published by MacMillan Technical Publishing. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete handbook covering the most widely used object-oriented programming languages with comprehensive coverage of each language, including history, syntax, variables, tips and traps. Unique leaders in the field of object oriented programming provide insightful information about the language that they helped to create. The books in the bundle are "Handbook of Programming Languages, Vol. I" and "Handbook of Programming Languages, Vol. II".
Download or read book The Audio Programming Book written by Richard Boulanger and published by MIT Press. This book was released on 2010-10-22 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Download or read book An Artist s Guide to Programming written by Jim Parker and published by No Starch Press. This book was released on 2022-06-07 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.
Download or read book Programming in Lua written by Roberto Ierusalimschy and published by Roberto Ierusalimschy. This book was released on 2006 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)