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EBookClubs

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Book Teach Yourself Java 1 1 Programming in 24 Hours

Download or read book Teach Yourself Java 1 1 Programming in 24 Hours written by Rogers Cadenhead and published by Sams.Net Software. This book was released on 1997-01-01 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instructs the user in object-oriented programming, allowing the creation of interactive Web sites, cross-platform applications, and Java applets; includes a CD-ROM with examples for each lesson

Book Head First Java

    Book Details:
  • Author : Kathy Sierra
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005-02-09
  • ISBN : 1449331440
  • Pages : 720 pages

Download or read book Head First Java written by Kathy Sierra and published by "O'Reilly Media, Inc.". This book was released on 2005-02-09 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Book The Java Programming Language

Download or read book The Java Programming Language written by Ken Arnold and published by Addison-Wesley Professional. This book was released on 2000 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: Restructured to deliver in-depth coverage of Java's critical new features, this guide contains code examples to help developers make the most of new Java features. It offers a creator's eye view of the rationale behind Java's design, and its latest enhancements, all designed to help developers make the most of Java's power, portability, and flexibility.

Book Learn to Program with Minecraft

Download or read book Learn to Program with Minecraft written by Craig Richardson and published by No Starch Press. This book was released on 2015-12-01 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Book Teach Yourself Java for Macintosh in 21 Days

Download or read book Teach Yourself Java for Macintosh in 21 Days written by Laura Lemay and published by Hayden. This book was released on 1996-01-01 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).

Book Java for Kids   a Computer Programming Tutorial

Download or read book Java for Kids a Computer Programming Tutorial written by Philip Conrod and published by Kidware Software. This book was released on 2013-02 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: JAVA FOR KIDS is a beginning programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and even a basic video game. JAVA FOR KIDS is presented using a combination of over 400 pages of FULL-COLOR notes and actual Java examples. This teacher or parent facilitated material should be understandable to kids aged 10 and up. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. JAVA FOR KIDS requires Windows XP-SP2, Vista or Windows 7. You will also need JCreator 5.0 SE and Version 7 of the Java Development Kit. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.

Book Java For Programmers

    Book Details:
  • Author : Deitel
  • Publisher : Pearson Education India
  • Release : 2009-09
  • ISBN : 9788131729014
  • Pages : 1200 pages

Download or read book Java For Programmers written by Deitel and published by Pearson Education India. This book was released on 2009-09 with total page 1200 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Java

    Book Details:
  • Author : Patrick Niemeyer
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002
  • ISBN : 9780596002855
  • Pages : 836 pages

Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.

Book Java For Dummies

    Book Details:
  • Author : Barry A. Burd
  • Publisher : John Wiley & Sons
  • Release : 2011-03-03
  • ISBN : 1118051068
  • Pages : 386 pages

Download or read book Java For Dummies written by Barry A. Burd and published by John Wiley & Sons. This book was released on 2011-03-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Core Java for the Impatient

Download or read book Core Java for the Impatient written by Cay S. Horstmann and published by Addison-Wesley Professional. This book was released on 2015-01-30 with total page 507 pages. Available in PDF, EPUB and Kindle. Book excerpt: The release of Java SE 8 introduced significant enhancements that impact the Core Java technologies and APIs at the heart of the Java platform. Many old Java idioms are no longer required and new features like lambda expressions will increase programmer productivity, but navigating these changes can be challenging. Core Java® for the Impatient is a complete but concise guide to Java SE 8. Written by Cay Horstmann—the author of Java SE 8 for the Really Impatient and Core Java™, the classic, two-volume introduction to the Java language—this indispensable new tutorial offers a faster, easier pathway for learning the language and libraries. Given the size of the language and the scope of the new features introduced in Java SE 8, there’s plenty of material to cover, but it’s presented in small chunks organized for quick access and easy understanding. If you’re an experienced programmer, Horstmann’s practical insights and sample code will help you quickly take advantage of lambda expressions (closures), streams, and other Java language and platform improvements. Horstmann covers everything developers need to know about modern Java, including Crisp and effective coverage of lambda expressions, enabling you to express actions with a concise syntax A thorough introduction to the new streams API, which makes working with data far more flexible and efficient A treatment of concurrent programming that encourages you to design your programs in terms of cooperating tasks instead of low-level threads and locks Up-to-date coverage of new libraries like Date and Time Other new features that will be especially valuable for server-side or mobile programmers Whether you are just getting started with modern Java or are an experienced developer, this guide will be invaluable for anyone who wants to write tomorrow’s most robust, efficient, and secure Java code.

Book Concurrent and Real Time Programming in Java

Download or read book Concurrent and Real Time Programming in Java written by Andrew Wellings and published by Wiley. This book was released on 2004-11-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-time functionality is essential for developing many consumer, industrial, and systems devices. While the C/C++ programming language is most often used in the creation of real-time software, the Java language, with its simple and familiar object-oriented programming model, offers many advantages over current real-time practices. Concurrent and Real-Time Programming in Java covers the motivations for, and semantics of, the extensions and modifications to the Java programming environment that enable the Java platform (Virtual Machine) to meet the requirements and constraints of real-time development. Key aspects of concurrent and real-time programming and how they are implemented in Java are discussed, such as concurrency, memory management, real-time scheduling, and real-time resource sharing.

Book Java 3D Programming

    Book Details:
  • Author : Daniel Selman
  • Publisher : Manning Publications
  • Release : 2002
  • ISBN : 9781930110359
  • Pages : 404 pages

Download or read book Java 3D Programming written by Daniel Selman and published by Manning Publications. This book was released on 2002 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or replicate the official documentation but rather serves as a roadmap to alert programmers of design issues and potential pitfalls. The author distills 12 months of using the Java 3D API for commercial projects, as well as innumerable discussions on the Java 3D email list into a book that all Java 3D developers will appreciate. Experienced Java 3D developers will applaud an authoritative resource containing the state-of-the-art in techniques and workarounds, while novice Java 3D programmers will gain a fast-track into Java 3D development, avoiding the confusion, frustration and time wasted learning Java 3D techniques and terminology. Java 3D Programming comes complete with a comprehensive set of programming examples to illustrate the techniques, features, workarounds and bug fixes contained in the main text. Readers of this book would include students and postgraduate researchers developing visualization applications for academia. Moderately experienced in Java, some experience of 3D graphics, little or no experience of Java 3D is needed. R+D s/w engineers at commercial institutions. Experienced Java developers, experienced with OpenGL or VRML, little or no experience with Java 3D.

Book Python for Everybody

    Book Details:
  • Author : Charles R. Severance
  • Publisher :
  • Release : 2016-04-09
  • ISBN : 9781530051120
  • Pages : 242 pages

Download or read book Python for Everybody written by Charles R. Severance and published by . This book was released on 2016-04-09 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.

Book UML for Java Programmers

Download or read book UML for Java Programmers written by Robert C. Martin and published by Prentice Hall. This book was released on 2003 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Unified Modeling Language has become the industry standard for the expression of software designs. The Java programming language continues to grow in popularity as the language of choice for the serious application developer. Using UML and Java together would appear to be a natural marriage, one that can produce considerable benefit. However, there are nuances that the seasoned developer needs to keep in mind when using UML and Java together. Software expert Robert Martin presents a concise guide, with numerous examples, that will help the programmer leverage the power of both development concepts. The author ignores features of UML that do not apply to java programmers, saving the reader time and effort. He provides direct guidance and points the reader to real-world usage scenarios. The overall practical approach of this book brings key information related to Java to the many presentations. The result is an highly practical guide to using the UML with Java.

Book Learn Java 8 in a Week

    Book Details:
  • Author : Mahavir D. S. Rathore
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-03-21
  • ISBN : 9781530669172
  • Pages : 94 pages

Download or read book Learn Java 8 in a Week written by Mahavir D. S. Rathore and published by Createspace Independent Publishing Platform. This book was released on 2016-03-21 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level: Absolute beginner in Java. This book is for programmers who would love to learn Java quickly and firmly with hands on approach. After completing this book you will have core understanding of the Java programming language and Java platform. The book offers comprehensive coverage of Java fundamentals explained in a simplified language supported by examples.The book is divided into 29 chapters where each major topic has it's own chapter and each chapter has multiple examples to support and provide clarity on the concept. The topics covered in this book are 1. What is Java? 2. JDK and JRE 3. Setting Path Variable 4. Complier and Interpreter 5. The First Program 6. The HelloWorld Program 7. Anatomy of HelloWorld Program 8. Multiple Main Methods 9. Public Class and File Name 10. Runtime Execution 11. Alternate HelloWorld Program 12. Numeric Data Types 13. Non Numeric Data Types 14. Literal and Constant 15. Escape Sequence 16. Immutable String 17. StringBuilder Class 18. Wrapper Classes 19. IF... Else 20. Switch... Case 21. For... Loop 22. While... Loop 23. Break and Continue 24. Conversion and Casting 25. Arithmetic and Relational Operators 26. Logical and Ternary Operators 27. Arrays 28. Jagged Array 29. For Each Loop Basically the book has lot of code(examples) for clear and deeper understanding of Java programming language.

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David Eck and published by Orange Grove Text Plus. This book was released on 2009-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

Book Building Java Programs

    Book Details:
  • Author : Stuart Reges
  • Publisher : Pearson Education
  • Release : 2013-03-01
  • ISBN : 9780273793335
  • Pages : 1174 pages

Download or read book Building Java Programs written by Stuart Reges and published by Pearson Education. This book was released on 2013-03-01 with total page 1174 pages. Available in PDF, EPUB and Kindle. Book excerpt: &>Building Java Programs: A Back to Basics Approach, Third Edition, introduces novice programmers to basic constructs and common pitfalls by emphasizing the essentials of procedural programming, problem solving, and algorithmic reasoning. By using objects early to solve interesting problems and defining objects later in the course, Building Java Programs develops programming knowledge for a broad audience. NEW This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.