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Book Proceedings of the 29th International Conference on Computer Animation and Social Agents

Download or read book Proceedings of the 29th International Conference on Computer Animation and Social Agents written by Nadia Magnenat Thalmann and published by . This book was released on 2016-05-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Animation and Social Agents May 23, 2016-May 25, 2016 Geneva, Switzerland. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Book CASA 2016

Download or read book CASA 2016 written by and published by . This book was released on 2016 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CASA 2016

Download or read book CASA 2016 written by and published by . This book was released on 2018 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Animation and Social Agents

Download or read book Computer Animation and Social Agents written by Feng Tian and published by Springer Nature. This book was released on 2020-11-25 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.

Book Proceedings  of The  International Conference on Computer Animation and Social Agents

Download or read book Proceedings of The International Conference on Computer Animation and Social Agents written by and published by . This book was released on 2006 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 16th International Conference on Computer Animation and Social Agents

Download or read book 16th International Conference on Computer Animation and Social Agents written by and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 2003-01-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: CASA 2003, the newly renamed Computer Animation conference, covers research and development of animation systems, animated 3D characters, virtual humans and autonomous beings that span a wide range of applications. The topics of this year's papers span many areas of agent modeling and animation systems and clearly demonstrate a growing interest in this area.

Book Proceedings of the 20th International Conference on Computer Animation and Social Agents

Download or read book Proceedings of the 20th International Conference on Computer Animation and Social Agents written by Frank Van Reeth and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CASA 2004

    Book Details:
  • Author : Nadia Magnenat-Thalmann
  • Publisher :
  • Release : 2004
  • ISBN :
  • Pages : pages

Download or read book CASA 2004 written by Nadia Magnenat-Thalmann and published by . This book was released on 2004 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Motion in Games

    Book Details:
  • Author : Ronan Boulic
  • Publisher : Springer
  • Release : 2010-11-02
  • ISBN : 3642169589
  • Pages : 446 pages

Download or read book Motion in Games written by Ronan Boulic and published by Springer. This book was released on 2010-11-02 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.

Book Telepresence  Actual and Virtual

Download or read book Telepresence Actual and Virtual written by Thomas B. Sheridan and published by CRC Press. This book was released on 2022-11-15 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Telepresence: Actual and Virtual explores the history of telepresence from the 1948 developments of master–slave manipulation, through to current telepresence technology used in space, undersea, surgery and telemedicine, operations in nuclear and other hazardous environments, policing and surveillance, agriculture, construction, mining, warehousing, education, amusement, social media, and other contexts. It also describes the various operator hand and body controls and the corresponding telerobotic actuation of robotic hands, arms, and locomotion. This book reviews the sensing and control technology, its history and likely future, and discusses the many research and policy issues that are raised. The book also takes up key questions relating to social and ethical issues, given that a person’s mechanical reach is becoming unlimited, enabling one to perform mischievous or harmful acts without identification, and what that portends for future developments in telepresence, including regulation and recommended directions of development. The primary audience for this book is professionals interested in human–robot interaction, human factors engineering, virtual reality, applications to space and undersea exploration, telemedicine and telesurgery, firefighting, mechanized agriculture, policing, drone surveillance, warehouse parts' fetching, mining, and military operations.

Book Computing Handbook  Third Edition

Download or read book Computing Handbook Third Edition written by Teofilo Gonzalez and published by CRC Press. This book was released on 2014-05-07 with total page 2330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

Book Routledge International Handbook of Emotions and Media

Download or read book Routledge International Handbook of Emotions and Media written by Katrin Döveling and published by Routledge. This book was released on 2021-11-09 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: In times of a worldwide pandemic, the election of a new US president, "MeToo," and "Fridays for Future," to name but a few examples, one thing becomes palpable: the emotional impact of media on individuals and society cannot be underestimated. The relations between media, people, and society are to a great extent based on human emotions. Emotions are essential in understanding how media messages are processed and how media affect individual and social behavior as well as public social life. Adopting a thoroughly interdisciplinary approach to the study of emotions in the context of media, the second, entirely revised and updated, edition of Routledge International Handbook of Emotions and Media comprises areas such as evolutionary psychology, media psychology, media sociology, cultural studies, media entertainment, and political and digital communication. Leading experts from across the globe explore cutting-edge research on the role of emotion in selecting and processing media contents, the emotional consequences of media use, politics and public emotion, emotions in political communication and persuasion, as well as emotions in digital, interactive, and virtual encounters. This compelling and authoritative Handbook is an essential reference tool for scholars and students of media, communication science, media psychology, emotion, cognitive and social psychology, cultural studies, media sociology, and related fields.

Book Advances in Computer Entertainment

Download or read book Advances in Computer Entertainment written by Dennis Reidsma and published by Springer. This book was released on 2013-11-08 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by George Bebis and published by Springer. This book was released on 2016-12-09 with total page 659 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 10072 and LNCS 10073 constitutes the refereed proceedings of the 12th International Symposium on Visual Computing, ISVC 2016, held in Las Vegas, NV, USA in December 2016. The 102 revised full papers and 34 poster papers presented in this book were carefully reviewed and selected from 220 submissions. The papers are organized in topical sections: Part I (LNCS 10072) comprises computational bioimaging; computer graphics; motion and tracking; segmentation; pattern recognition; visualization; 3D mapping; modeling and surface reconstruction; advancing autonomy for aerial robotics; medical imaging; virtual reality; computer vision as a service; visual perception and robotic systems; and biometrics. Part II (LNCS 9475): applications; visual surveillance; computer graphics; and virtual reality.