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EBookClubs

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Book Proceedings of the ACM Annual Conference

Download or read book Proceedings of the ACM Annual Conference written by Association for Computing Machinery. Conference and published by . This book was released on 1974 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 1972 ACM Annual Conference

Download or read book Proceedings of the 1972 ACM Annual Conference written by and published by . This book was released on 1972 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings   Compcon

Download or read book Proceedings Compcon written by and published by . This book was released on 1978 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Jack Belzer and published by CRC Press. This book was released on 1978-07-01 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This comprehensive reference work provides immediate, fingertip access to state-of-the-art technology in nearly 700 self-contained articles written by over 900 international authorities. Each article in the Encyclopedia features current developments and trends in computers, software, vendors, and applications...extensive bibliographies of leading figures in the field, such as Samuel Alexander, John von Neumann, and Norbert Wiener...and in-depth analysis of future directions."

Book NBS Technical Note

Download or read book NBS Technical Note written by and published by . This book was released on 1974-05 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Animation Complete

Download or read book Computer Animation Complete written by Rick Parent and published by Morgan Kaufmann. This book was released on 2009-10-13 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. - Expert instruction from a variety of pace-setting computer graphics researchers. - Provides in-depth coverage of established and emerging animation algorithms. - For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. - A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Book Integer Programming and Related Areas

Download or read book Integer Programming and Related Areas written by C. Kastning and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integer Prograw~ing is one of the most fascinating and difficult areas in the field of Mathematical Optimization. Due to this fact notable research contributions to Integer Programming have been made in very different branches of mathematics and its applications. Since these publications are scattered over many journals, proceedings volumes, monographs, and working papers, a comprehensive bibliography of all these sources is a helpful tool even for specialists in this field. I initiated this compilation of literature in 1970 at the Institut fur ~konometrie und Operations Research, University of Bonn. Since then many collaborators have contributed to and worked on it. Among them Dipl.-Math. Claus Kastning has done the bulk of the work. With great perseverance and diligence he has gathered all the material and checked it with the original sources. The main aim was to incorporate rare and not easily accessible sources like Russian journals, preprints or unpublished papers. Without the invaluable and dedicated engagement of Claus Kastning the bibliography would never have reached this final version. For this reason he must be considered its responsible editor. As with any other collection this literature list has a subjective viewpoint and may be in some sense incomplete. We have however tried to be as complete as possible. The bibliography contains 4704 different publications by 6767 authors which were classified by 11839 descriptor entries.

Book Essentials of Compilation

Download or read book Essentials of Compilation written by Jeremy G. Siek and published by MIT Press. This book was released on 2023-08-01 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on approach to understanding and building compilers using the programming language Python. Compilers are notoriously difficult programs to teach and understand. Most books about compilers dedicate one chapter to each progressive stage, a structure that hides how language features motivate design choices. By contrast, this innovative textbook provides an incremental approach that allows students to write every single line of code themselves. Jeremy Siek guides the reader in constructing their own compiler in the powerful object-oriented programming language Python, adding complex language features as the book progresses. Essentials of Compilation explains the essential concepts, algorithms, and data structures that underlie modern compilers and lays the groundwork for future study of advanced topics. Already in wide use by students and professionals alike, this rigorous but accessible book invites readers to learn by doing. Deconstructs the challenge of compiler construction into bite-sized pieces Enhances learning by connecting language features to compiler design choices Develops understanding of how programs are mapped onto computer hardware Classroom-tested, hands-on approach suitable for students and professionals Extensive ancillary resources include source code and solutions

Book Informatics and Medicine

    Book Details:
  • Author : P. L. Reichertz
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642811108
  • Pages : 719 pages

Download or read book Informatics and Medicine written by P. L. Reichertz and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 719 pages. Available in PDF, EPUB and Kindle. Book excerpt: The modern development of medicine has been characterized by the grow ing use of new technologies in health care delivery and research. As an empirical science, medicine is based on many types and quantities of information to recognize alterations, explore causes and apply cor rective action. Dealing with biological objects, signals have to be collected, processed and interpreted to recognize the state of this object. It is therefore understandable that data processing technology and informatics have been employed to a growing extent in medicine. The increasing economic repercussions of modern medicine lead also to the demand of ways and means to assess the system as such and to develop means for evaluation and regulation. However, the application of data processing to the medical field has very often grown in parallel to and remote from the development of in formatics and data processing in general. Furthermore, difficulties have occurred resulting from the differing concepts of reasoning, deci sion making and methodology. We therefore decided to start a series of seminars with the attempt to bring scientists from both medicine and informatics together to discuss basic principles of informatics and medicine and to attempt a synthesis between the problems in medicine and health care delivery and methods in informatics to approach a solu tion of these problems. This volume contains the lecture notes of the first seminar of this type.

Book Software Verification

    Book Details:
  • Author : Maria Christakis
  • Publisher : Springer Nature
  • Release : 2020-12-05
  • ISBN : 3030636186
  • Pages : 239 pages

Download or read book Software Verification written by Maria Christakis and published by Springer Nature. This book was released on 2020-12-05 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Verified Software, VSTTE 2020, and the 13th International Workshop on Numerical Software Verification, NSV 2020, held in Los Angeles, CA, USA, in July 2020. Due to COVID-19 pandemic the conference was held virtually. The 13 papers presented in this volume were carefully reviewed and selected from 21 submissions. The papers describe large-scale verification efforts that involve collaboration, theory unification, tool integration, and formalized domain knowledge as well as novel experiments and case studies evaluating verification techniques and technologies. The conference was co-located with the 32nd International Conference on Computer-Aided Verification (CAV 2020).

Book Educational Gameplay and Simulation Environments  Case Studies and Lessons Learned

Download or read book Educational Gameplay and Simulation Environments Case Studies and Lessons Learned written by Kaufman, David and published by IGI Global. This book was released on 2010-01-31 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementation of these activities in learning environments"--Provided by publisher.

Book Design and Implementation of 3D Graphics Systems

Download or read book Design and Implementation of 3D Graphics Systems written by Jonas de Miranda Gomes and published by CRC Press. This book was released on 2012-08-08 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website.

Book Transactions on Edutainment V

Download or read book Transactions on Edutainment V written by Zhigeng Pan and published by Springer Science & Business Media. This book was released on 2011-02-10 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal sub-line is a forum both for stimulating and disseminating cutting-edge material on the full spectrum of edutainment genres including game-based learning and VR-based education. It covers technical aspects from graphics and AI to systems design.

Book Distributed Shared Memory

Download or read book Distributed Shared Memory written by Jelica Protic and published by John Wiley & Sons. This book was released on 1997-08-10 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers present in this text survey both distributed shared memory (DSM) efforts and commercial DSM systems. The book discusses relevant issues that make the concept of DSM one of the most attractive approaches for building large-scale, high-performance multiprocessor systems. The authors provide a general introduction to the DSM field as well as a broad survey of the basic DSM concepts, mechanisms, design issues, and systems. The book concentrates on basic DSM algorithms, their enhancements, and their performance evaluation. In addition, it details implementations that employ DSM solutions at the software and the hardware level. This guide is a research and development reference that provides state-of-the art information that will be useful to architects, designers, and programmers of DSM systems.

Book Web Based Multimedia Advancements in Data Communications and Networking Technologies

Download or read book Web Based Multimedia Advancements in Data Communications and Networking Technologies written by Sridhar, Varadharajan and published by IGI Global. This book was released on 2012-08-31 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book highlights comprehensive research that will enable readers to understand, manage, use, and maintain business data communication networks more effectively"--Provided by publisher.

Book Computer Animation

    Book Details:
  • Author : Rick Parent
  • Publisher : Elsevier
  • Release : 2001-08-22
  • ISBN : 0080502504
  • Pages : 560 pages

Download or read book Computer Animation written by Rick Parent and published by Elsevier. This book was released on 2001-08-22 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.* Expert instruction from a pace-setting computer graphics researcher.* Provides in-depth coverage of established and emerging animation algorithms.* For readers who lack a strong scientific background, introduces the necessary concepts from mathematics and physics.* Illustrates advanced programming techniques with highly detailed working examples.* Via the companion Web site, provides lecture notes from the author's course for professors, example animations based on the programs covered in the book, Java applets, and links to relevant Web sites.* Special contributions from Dave S. Ebert on Natural Phenomena in Chapter 5* Special contributions from Scott King, Meg Geroch, Doug Roble, and Matt Lewis on Articulated Figures in Chapter 6.

Book The Computer Boys Take Over

Download or read book The Computer Boys Take Over written by Nathan L. Ensmenger and published by MIT Press. This book was released on 2012-08-24 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contentious history of the computer programmers who developed the software that made the computer revolution possible. This is a book about the computer revolution of the mid-twentieth century and the people who made it possible. Unlike most histories of computing, it is not a book about machines, inventors, or entrepreneurs. Instead, it tells the story of the vast but largely anonymous legions of computer specialists—programmers, systems analysts, and other software developers—who transformed the electronic computer from a scientific curiosity into the defining technology of the modern era. As the systems that they built became increasingly powerful and ubiquitous, these specialists became the focus of a series of critiques of the social and organizational impact of electronic computing. To many of their contemporaries, it seemed the “computer boys” were taking over, not just in the corporate setting, but also in government, politics, and society in general. In The Computer Boys Take Over, Nathan Ensmenger traces the rise to power of the computer expert in modern American society. His rich and nuanced portrayal of the men and women (a surprising number of the “computer boys” were, in fact, female) who built their careers around the novel technology of electronic computing explores issues of power, identity, and expertise that have only become more significant in our increasingly computerized society. In his recasting of the drama of the computer revolution through the eyes of its principle revolutionaries, Ensmenger reminds us that the computerization of modern society was not an inevitable process driven by impersonal technological or economic imperatives, but was rather a creative, contentious, and above all, fundamentally human development.