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Book Proceedings of the 14th International Symposium on Computer Science in Sport  IACSS 2023

Download or read book Proceedings of the 14th International Symposium on Computer Science in Sport IACSS 2023 written by Hui Zhang and published by Springer. This book was released on 2024-06-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a compilation of selected papers from the 14th International Symposium on Computer Science in Sport (IACSS 2023), held on September 27-30, 2023 in Hangzhou, China. The work focuses on the application of computer science and technology in the field of sports (such as intelligent data collection, data mining, visual analysis of game data, virtual reality, machine learning, computer vision, match prediction models and performance analysis). The contents make valuable contributions to academic researchers, college students, coaches and athletes, and sports management personnel (such as managers of sports associations, training bases, and professional clubs). Additionally, readers will encounter new ideas for realizing a more efficient and convenient training and exercise system.

Book Proceedings of the 14th International Symposium on Computer Science in Sport  IACSS 2023

Download or read book Proceedings of the 14th International Symposium on Computer Science in Sport IACSS 2023 written by Hui Zhang and published by Springer Nature. This book was released on with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a compilation of selected papers from the 14th International Symposium on Computer Science in Sport (IACSS 2023), held on September 27-30, 2023 in Hangzhou, China. The work focuses on the application of computer science and technology in the field of sports (such as intelligent data collection, data mining, visual analysis of game data, virtual reality, machine learning, computer vision, match prediction models and performance analysis). The contents make valuable contributions to academic researchers, college students, coaches and athletes, and sports management personnel (such as managers of sports associations, training bases, and professional clubs). Additionally, readers will encounter new ideas for realizing a more efficient and convenient training and exercise system.

Book 13th World Congress of Performance Analysis of Sport and 13th International Symposium on Computer Science in Sport

Download or read book 13th World Congress of Performance Analysis of Sport and 13th International Symposium on Computer Science in Sport written by Arnold Baca and published by Springer Nature. This book was released on 2023-07-12 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discovers the latest research and insights in sports performance analysis and computer science in sports with the 13th World Congress of Performance Analysis of Sport and 13th International Symposium on Computer Science in Sport joint conference proceedings. This comprehensive book features over 40 peer-reviewed scientific works, showcasing the latest developments in these areas. The book covers a wide range of topics, including data analytics in sports, performance tracking and monitoring, artificial intelligence and machine learning in sports, virtual and augmented reality in sports, sensor technology, sports biomechanics, and motor control. By reading this book, you'll gain a deeper understanding of how applied and research-based problems can, together, transform the world of sports, and how you can stay ahead of the curve in this rapidly evolving field. This means that whether you're a researcher, coach, athlete, or sports enthusiast, there is something for everyone in this book.

Book The Constraints Led Approach

Download or read book The Constraints Led Approach written by Ian Renshaw and published by Routledge. This book was released on 2019-02-11 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the last 25 years, a constraints-based framework has helped to inform the way that many sport scientists seek to understand performance, learning design and the development of expertise and talent in sport. The Constraints-Led Approach: Principles for Sports Coaching and Practice Design provides students and practitioners with the theoretical knowledge required to implement constraints-led approaches in their work. Seeking to bridge the divide between theory and practice, the book sets out an ‘environment design framework’, including practical tools and guidance for the application of the framework in coaching and skill acquisition settings. It includes chapters on constraints-led approaches in golf, athletics and hockey, and provides applied reading for undergraduate and postgraduate students of motor learning, skill acquisition and developing sport expertise. Providing a thorough grounding in the theory behind constraints-led approaches to skill acquisition, and a foundational cornerstone in the Routledge Studies in Constraints-Based Methodologies in Sport series, this is a vital pedagogical resource for students and practising sports coaches, physical education teachers and sport scientists alike.

Book The Cambridge Handbook of Computing Education Research

Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Book CompTIA Security  Practice Tests

Download or read book CompTIA Security Practice Tests written by S. Russell Christy and published by John Wiley & Sons. This book was released on 2018-04-06 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1,000 Challenging practice questions for Exam SY0-501 CompTIA Security+ Practice Tests provides invaluable practice for candidates preparing for Exam SY0-501. Covering 100% of exam objectives, this book provides 1,000 practice questions to help you test your knowledge and maximize your performance well in advance of exam day. Whether used alone or as a companion to the CompTIA Security+ Study Guide, these questions help reinforce what you know while revealing weak areas while there’s still time to review. Six unique practice tests plus one bonus practice exam cover threats, attacks, and vulnerabilities; technologies and tools; architecture and design; identity and access management; risk management; and cryptography and PKI to give you a comprehensive preparation resource. Receive one year of FREE access to the Sybex online interactive learning environment, to help you prepare with superior study tools that allow you to gauge your readiness and avoid surprises on exam day. The CompTIA Security+ certification is internationally-recognized as validation of security knowledge and skills. The exam tests your ability to install and configure secure applications, networks, and devices; analyze, respond to, and mitigate threats; and operate within applicable policies, laws, and regulations. This book provides the practice you need to pass with flying colors. Master all six CompTIA Security+ objective domains Test your knowledge with 1,000 challenging practice questions Identify areas in need of further review Practice test-taking strategies to go into the exam with confidence The job market for information security professionals is thriving, and will only expand as threats become more sophisticated and more numerous. Employers need proof of a candidate’s qualifications, and the CompTIA Security+ certification shows that you’ve mastered security fundamentals in both concept and practice. If you’re ready to take on the challenge of defending the world’s data, CompTIA Security+ Practice Tests is an essential resource for thorough exam preparation.

Book Game Analytics

    Book Details:
  • Author : Magy Seif El-Nasr
  • Publisher : Springer Science & Business Media
  • Release : 2013-03-30
  • ISBN : 1447147693
  • Pages : 792 pages

Download or read book Game Analytics written by Magy Seif El-Nasr and published by Springer Science & Business Media. This book was released on 2013-03-30 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.

Book The Engineering Approach to Winter Sports

Download or read book The Engineering Approach to Winter Sports written by Francesco Braghin and published by Springer. This book was released on 2015-10-06 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Engineering Approach to Winter Sports presents the state-of-the-art research in the field of winter sports in a harmonized and comprehensive way for a diverse audience of engineers, equipment and facilities designers, and materials scientists. The book examines the physics and chemistry of snow and ice with particular focus on the interaction (friction) between sports equipment and snow/ice, how it is influenced by environmental factors, such as temperature and pressure, as well as by contaminants and how it can be modified through the use of ski waxes or the microtextures of blades or ski soles. The authors also cover, in turn, the different disciplines in winter sports: skiing (both alpine and cross country), skating and jumping, bob sledding and skeleton, hockey and curling, with attention given to both equipment design and on the simulation of gesture and track optimization.

Book Sports  Exercise  and Nutritional Genomics

Download or read book Sports Exercise and Nutritional Genomics written by Debmalya Barh and published by Academic Press. This book was released on 2019-08-25 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sports, Exercise, and Nutritional Genomics: Current Status and Future Directions is the first reference volume to offer a holistic examination of omics-driven advances across different aspects of exercise and sports physiology, biochemistry, sports medicine, psychology, anthropology, and sports nutrition; and highlighting the opportunities towards advance personalized training and athlete health management. More than 70 international experts from 14 countries have discussed key exercise and sport-related themes through the prism of genomics, epigenomics, transcriptomics, proteomics, metabolomics, telomere biology, talent in sport, individual differences in response to regular physical activity, that in the future may empower coaches, sports physicians, fitness experts, genetic counselors, and translational scientists to employ various omics data and approaches in improving health and physical performance of people participating in sports and exercise activities. Contributors address current knowledge of genetic influence on athletic performance, individual responses to exercise training, as well as the genetics of musculoskeletal phenotypes, exercise-related injuries, flexibility, and neurodegenerative disorders in athletes. Finally, performance-related and psychological traits associated with epigenetic, transcriptomic and metagenomic biomarkers are also considered, along with nutritional and pharmacogenomic aids in sports medicine and personalized nutrition. Effectively synthesizes key themes across molecular aspects of exercise and sports sciences Provides a knowledge base for future translation of omics solutions to talent identification, individualized training, and nutrition Features contributions from international experts (researchers and clinicians) in the subject area

Book Health Informatics Meets EHealth

Download or read book Health Informatics Meets EHealth written by G. Schreier and published by IOS Press. This book was released on 2018-05-18 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Biomedical engineering and health informatics are closely related to each other, and it is often difficult to tell where one ends and the other begins, but ICT systems in healthcare and biomedical systems and devices are already becoming increasingly interconnected, and share the common entity of data. This is something which is set to become even more prevalent in future, and will complete the chain and flow of information from the sensor, via processing, to the actuator, which may be anyone or anything from a human healthcare professional to a robot. Methods for automating the processing of information, such as signal processing, machine learning, predictive analytics and decision support, are increasingly important for providing actionable information and supporting personalized and preventive healthcare protocols in both biomedical and digital healthcare systems and applications. This book of proceedings presents 50 papers from the 12th eHealth conference, eHealth2018, held in Vienna, Austria, in May 2018. The theme of this year’s conference is Biomedical Meets eHealth – From Sensors to Decisions, and the papers included here cover a wide range of topics from the field of eHealth. The book will be of interest to all those working to design and implement healthcare today.

Book Designing Digital Work

Download or read book Designing Digital Work written by Stefan Oppl and published by Springer. This book was released on 2019-04-30 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combining theory, methodology and tools, this open access book illustrates how to guide innovation in today’s digitized business environment. Highlighting the importance of human knowledge and experience in implementing business processes, the authors take a conceptual perspective to explore the challenges and issues currently facing organizations. Subsequent chapters put these concepts into practice, discussing instruments that can be used to support the articulation and alignment of knowledge within work processes. A timely and comprehensive set of tools and case studies, this book is essential reading for those researching innovation and digitization, organization and business strategy.

Book Games User Research

    Book Details:
  • Author : Anders Drachen
  • Publisher : Oxford University Press
  • Release : 2018
  • ISBN : 0198794843
  • Pages : 549 pages

Download or read book Games User Research written by Anders Drachen and published by Oxford University Press. This book was released on 2018 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.

Book Computers in Sport

Download or read book Computers in Sport written by Peter Dabnichki and published by WIT Press. This book was released on 2008 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of computers in the sport and exercise sciences is now unquestioned. They are employed in the functioning of laboratory facilities, data collection, data handling and prediction of forthcoming outcomes. Recent advances are strongly affected by current developments in computer science and technology. In particular, progress in hardware (processor speed, storage capacity, communication technology), software (tools), information management concepts (data bases, data mining) and media (internet, eLearning, multimedia) gives a great impetus.This book, written by leading experts in the interdisciplinary field of sport and computer science, provides an overview on current fields of research and application covering fields such as virtual reality, ubiquitous computing, feedback systems and multimedia.

Book Intelligent Communication Technologies and Virtual Mobile Networks

Download or read book Intelligent Communication Technologies and Virtual Mobile Networks written by G. Rajakumar and published by Springer Nature. This book was released on 2022-07-19 with total page 807 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a collection of high-quality research papers presented at Intelligent Communication Technologies and Virtual Mobile Networks (ICICV), held at Francis Xavier Engineering College, Tirunelveli, Tamil Nadu, India, during February 10–11, 2022. The book shares knowledge and results in theory, methodology and applications of communication technology and mobile networks. The book covers innovative and cutting-edge work of researchers, developers and practitioners from academia and industry working in the area of computer networks, network protocols and wireless networks, data communication technologies and network security.

Book Computer Science in Sport

Download or read book Computer Science in Sport written by Arnold Baca and published by Routledge. This book was released on 2014-10-03 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.

Book Computer Networks  Big Data and IoT

Download or read book Computer Networks Big Data and IoT written by A.Pasumpon Pandian and published by Springer Nature. This book was released on 2021-06-21 with total page 980 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents best selected research papers presented at the International Conference on Computer Networks, Big Data and IoT (ICCBI 2020), organized by Vaigai College Engineering, Madurai, Tamil Nadu, India, during 15–16 December 2020. The book covers original papers on computer networks, network protocols and wireless networks, data communication technologies and network security. The book is a valuable resource and reference for researchers, instructors, students, scientists, engineers, managers and industry practitioners in those important areas.

Book Advances in Artificial Systems for Medicine and Education V

Download or read book Advances in Artificial Systems for Medicine and Education V written by Zhengbing Hu and published by Springer. This book was released on 2021-12-21 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book broadly covers a scope of the latest advances for the development of artificial intelligence systems and their applications in various fields from medicine and technology to education. The proceedings comprise refereed papers presented at the Fifth International Conference of Artificial Intelligence, Medical Engineering, and Education (AIMEE2021), which took place at the Mechanical Engineering Institute of the Russian Academy of Sciences, Moscow, Russia, on 1–3 October 2021. Given the rapid development of artificial intelligence systems, the book emphasizes the need for the intensification of training of a growing number of relevant specialists, in particular, in medical engineering to increase the effectiveness of medical diagnosing and treatment. In digital artificial intelligence systems, scientists endeavour to reproduce the innate intellectual abilities of humans and other organisms, and the in-depth study of genetic systems and inherited biological processes can provide new approaches to create more and more effective artificial intelligence methods. Topics of the included papers concern thematic materials in the following spheres: mathematics and biomathematics; medical approaches; technological and educational approaches. The book is a compilation of cutting-edge research papers in the field, covering a comprehensive range of subjects that are relevant to business managers and engineering professionals alike. The breadth and depth of these proceedings make them an excellent resource for asset management practitioners, researchers, and academics, as well as undergraduate and postgraduate students who are interested in artificial intelligence, bioinformatics systems, also their expanding applications. The intended readership includes specialists, students, and other circles of readers who would like to know where artificial intelligence systems can be applied in the future with great benefit.