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EBookClubs

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Book Handbook of Embodied Psychology

Download or read book Handbook of Embodied Psychology written by Michael D. Robinson and published by Springer Nature. This book was released on 2021-10-31 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume seeks to integrate research and scholarship on the topic of embodiment, with the idea being that thinking and feeling are often grounded in more concrete representations related to perception and action. The book centers on psychological approaches to embodiment and includes chapters speaking to development as well as clinical issues, though a larger number focus on topics related to cognition and neuroscience as well as social and personality psychology. These topical chapters are linked to theory-based chapters centered on interoception, grounded cognition, conceptual metaphor, and the extended mind thesis. Further, a concluding section speaks to critical issues such as replication concerns, alternative interpretations, and future directions. The final result is a carefully conceived product that is a comprehensive and well-integrated volume on the psychology of embodiment. The primary audience for this book is academic psychologists from many different areas of psychology (e.g., social, developmental, cognitive, clinical). The secondary audience consists of disciplines in which ideas related to embodied cognition figure prominently, such as counseling, education, biology, and philosophy.

Book Binaural and Spatial Hearing in Real and Virtual Environments

Download or read book Binaural and Spatial Hearing in Real and Virtual Environments written by Robert Gilkey and published by Psychology Press. This book was released on 2014-02-25 with total page 1109 pages. Available in PDF, EPUB and Kindle. Book excerpt: The current popular and scientific interest in virtual environments has provided a new impetus for investigating binaural and spatial hearing. However, the many intriguing phenomena of spatial hearing have long made it an exciting area of scientific inquiry. Psychophysical and physiological investigations of spatial hearing seem to be converging on common explanations of underlying mechanisms. These understandings have in turn been incorporated into sophisticated yet mathematically tractable models of binaural interaction. Thus, binaural and spatial hearing is one of the few areas in which professionals are soon likely to find adequate physiological explanations of complex psychological phenomena that can be reasonably and usefully approximated by mathematical and physical models. This volume grew out of the Conference on Binaural and Spatial Hearing, a four-day event held at Wright-Patterson Air Force Base in response to rapid developments in binaural and spatial hearing research and technology. Meant to be more than just a proceedings, it presents chapters that are longer than typical proceedings papers and contain considerably more review material, including extensive bibliographies in many cases. Arranged into topical sections, the chapters represent major thrusts in the recent literature. The authors of the first chapter in each section have been encouraged to take a broad perspective and review the current state of literature. Subsequent chapters in each section tend to be somewhat more narrowly focused, and often emphasize the authors' own work. Thus, each section provides overview, background, and current research on a particular topic. This book is significant in that it reviews the important work during the past 10 to 15 years, and provides greater breadth and depth than most of the previous works.

Book Visual Representations and Interpretations

Download or read book Visual Representations and Interpretations written by Ray Paton and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: The value of multi-disciplinary research and the exchange of ideas and methods across traditional discipline boundaries are well recognised. Indeed, it could be justifiably argued that many of the advances in science and engineering take place because the ideas, methods and the tools of thought from one discipline become re applied in others. Sadly, it is also the case that many subject areas develop specialised vocabularies and concepts and can consequently approach more general problems in fairly narrow, subject-specific ways. Consequently barriers develop between disciplines that prevent the free flow of ideas and the collaborations that on Visual Representations could often bring success. VRI'98, a workshop focused & Interpretations, was intended to break down such barriers. The workshop was held in the Foresight Conference Centre, which occupies part of the former Liverpool Royal Infirmary, a Grade 2 listed building, which has been recently restored. The building combines a majestic architecture with the latest in new conference facilities and technologies and thus provided a very suitable setting for a workshop aimed at bringing the Arts and the Sciences together. of the workshop was to promote inter-disciplinary awareness across The main aim a range of disciplines where visual representations and interpretations are exploited. Contributions to the workshop were therefore invited from researchers who are actively investigating visual representations and interpretations: - artists, architects, biologists, chemists, clinicians, cognitive scientists, computer scientists, educationalists, engineers, graphic designers, linguists, mathematicians, philosophers, physicists, psychologists and social scientists.

Book Virtual and Adaptive Environments

Download or read book Virtual and Adaptive Environments written by Lawrence J. Hettinger and published by CRC Press. This book was released on 2003-06-01 with total page 597 pages. Available in PDF, EPUB and Kindle. Book excerpt: With contributions from a collection of authors consisting of many recognizable experts in the field of virtual and adaptive environments, as well as many up and coming young researchers, this book illustrates the many ways in which psychological science contributes to and benefits from the increased development and application of these nascent systems. Discussing issues from both a user- and technology-based standpoint, the volume examins the use of human perception, cognition, and behavior. The book builds a foundation on the assumption that these systems are first and foremost human-centered technologies, in that their purpose is to complement and extend human capabilities across a wide variety of domains.

Book Being There Together

    Book Details:
  • Author : Ralph Schroeder
  • Publisher : Oxford University Press
  • Release : 2010-11-04
  • ISBN : 0199707782
  • Pages : 337 pages

Download or read book Being There Together written by Ralph Schroeder and published by Oxford University Press. This book was released on 2010-11-04 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual environments provide places for 'being there together', for avatars to interact with each other in computer-generated spaces. They range from immersive systems in which people have life-size tracked avatar bodies to large-scale spaces such as Second Life where populations of users socialize in persistent virtual worlds. This book draws together research on how people interact in virtual environments: What difference does avatar appearance make? How do avatars collaborate and play together? How do the type of system and the space affect how people engage with each other? How does interaction between avatars differ from face-to-face interaction? What can social scientists learn from experiments and other studies of how people interact in virtual environments? What are the ethical and social issues in doing this research, and in the uses of this technology? And how do virtual environments differ from other communication technologies such as videoconferencing systems and other new media? This book is a state-of-the art survey of research on these topics, and offers a framework for understanding this technology and its future implications.

Book Virtual Environments and Advanced Interface Design

Download or read book Virtual Environments and Advanced Interface Design written by Woodrow Barfield and published by Oxford University Press. This book was released on 1995-06-01 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from a range of disciplines, including psychology, engineering, and computer science. With contributions from the field's foremost researchers and theorists, the book focuses in particular on how virtual technology and interface design can better accommodate human cognitive, motor, and perceptual capabilities. Throughout, it brings the reader up-to-date with the latest design strategies and cutting-edge virtual environments, and points to promising avenues for future development. The book is divided into three parts. The first part introduces the reader to the subject by defining basic terms, identifying key components of the virtual environment, and reviewing the origins and elements of virtual environments. The second part focuses of current technologies used to present visual, auditory, tactile, and kinesthetic information. The book concludes with an in-depth analysis of how environments and human perception are integrated to create effective virtual systems. Comprehensive and splendidly written, Virtual Environments and Advanced Interface Design will be the "bible" on the subject for years to come. Students and researchers in computer science, psychology, and cognitive science will all want to have a copy on their shelves.

Book Mixed Reality

    Book Details:
  • Author : Yuichi Ohta
  • Publisher : IOS Press
  • Release : 1999
  • ISBN :
  • Pages : 446 pages

Download or read book Mixed Reality written by Yuichi Ohta and published by IOS Press. This book was released on 1999 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Action in Perception

Download or read book Action in Perception written by Alva Noë and published by MIT Press. This book was released on 2006-01-20 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Perception is not something that happens to us, or in us," writes Alva Noë. "It is something we do." In Action in Perception, Noë argues that perception and perceptual consciousness depend on capacities for action and thought—that perception is a kind of thoughtful activity. Touch, not vision, should be our model for perception. Perception is not a process in the brain, but a kind of skillful activity of the body as a whole. We enact our perceptual experience. To perceive, according to this enactive approach to perception, is not merely to have sensations; it is to have sensations that we understand. In Action in Perception, Noë investigates the forms this understanding can take. He begins by arguing, on both phenomenological and empirical grounds, that the content of perception is not like the content of a picture; the world is not given to consciousness all at once but is gained gradually by active inquiry and exploration. Noë then argues that perceptual experience acquires content thanks to our possession and exercise of practical bodily knowledge, and examines, among other topics, the problems posed by spatial content and the experience of color. He considers the perspectival aspect of the representational content of experience and assesses the place of thought and understanding in experience. Finally, he explores the implications of the enactive approach for our understanding of the neuroscience of perception.

Book Communication in the Age of Virtual Reality

Download or read book Communication in the Age of Virtual Reality written by Frank Biocca and published by Routledge. This book was released on 2013-02-01 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium. The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as: * How will virtual reality influence perception of reality? * What are the legal issues defining communication in virtual reality? * What kind of cultural trends will this technology encourage?

Book Collaborative Design in Virtual Environments

Download or read book Collaborative Design in Virtual Environments written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2011-03-03 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.

Book It s Complicated

    Book Details:
  • Author : Danah Boyd
  • Publisher : Yale University Press
  • Release : 2014-02-25
  • ISBN : 0300166311
  • Pages : 296 pages

Download or read book It s Complicated written by Danah Boyd and published by Yale University Press. This book was released on 2014-02-25 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surveys the online social habits of American teens and analyzes the role technology and social media plays in their lives, examining common misconceptions about such topics as identity, privacy, danger, and bullying.

Book Journal of Scientific and Industrial Research

Download or read book Journal of Scientific and Industrial Research written by and published by . This book was released on 2004 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human Perception of Environmental Sounds

Download or read book Human Perception of Environmental Sounds written by Francesco Aletta and published by Frontiers Media SA. This book was released on 2021-09-02 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Laws of Seeing

    Book Details:
  • Author : Wolfgang Metzger
  • Publisher : MIT Press
  • Release : 2009-08-21
  • ISBN : 0262513366
  • Pages : 231 pages

Download or read book Laws of Seeing written by Wolfgang Metzger and published by MIT Press. This book was released on 2009-08-21 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first English translation of a classic work in vision science from 1936 by a leading figure in the Gestalt movement, covering topics that continue to be major issues in vision research today. This classic work in vision science, written by a leading figure in Germany's Gestalt movement in psychology and first published in 1936, addresses topics that remain of major interest to vision researchers today. Wolfgang Metzger's main argument, drawn from Gestalt theory, is that the objects we perceive in visual experience are not the objects themselves but perceptual effigies of those objects constructed by our brain according to natural rules. Gestalt concepts are currently being increasingly integrated into mainstream neuroscience by researchers proposing network processing beyond the classical receptive field. Metzger's discussion of such topics as ambiguous figures, hidden forms, camouflage, shadows and depth, and three-dimensional representations in paintings will interest anyone working in the field of vision and perception, including psychologists, biologists, neurophysiologists, and researchers in computational vision—and artists, designers, and philosophers. Each chapter is accompanied by compelling visual demonstrations of the phenomena described; the book includes 194 illustrations, drawn from visual science, art, and everyday experience, that invite readers to verify Metzger's observations for themselves. Today's researchers may find themselves pondering the intriguing question of what effect Metzger's theories might have had on vision research if Laws of Seeing and its treasure trove of perceptual observations had been available to the English-speaking world at the time of its writing.

Book Transmedia Storytelling

Download or read book Transmedia Storytelling written by Max Giovagnoli and published by Lulu.com. This book was released on 2011 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transmedia Storytelling explores the theories and describes the use of the imagery and techniques shared by producers, authors and audiences of the entertainment, information and brand communication industries as they create and develop their stories in this new, interactive ecosystem.

Book Augmented Reality and Virtual Reality

Download or read book Augmented Reality and Virtual Reality written by M. Claudia tom Dieck and published by Springer. This book was released on 2019-02-19 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Book Challenging Presence

    Book Details:
  • Author : Anna Felnhofer
  • Publisher :
  • Release : 2014
  • ISBN : 9783708910819
  • Pages : 261 pages

Download or read book Challenging Presence written by Anna Felnhofer and published by . This book was released on 2014 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: