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Book The Multicontext Approach to Cognitive Rehabilitation

Download or read book The Multicontext Approach to Cognitive Rehabilitation written by Joan Toglia and published by . This book was released on 2021-04-14 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides practical information, tools and resources for implementation of the Multicontext Approach (MC) in cognitive rehabilitation. The Multicontext approach is uniquely designed to promote and enhance cognitive strategy use, self-awareness and self-monitoring skills across everyday activities in a way that maximizes functional outcomes for people with cognitive impairments due to acquired brain injury and other health conditions. Assembled by a leading worldwide expert in cognitive rehabilitation, this is the first comprehensive volume that integrates Multicontext treatment principles, evidence and guidelines all in one place and provides "how to" information to guide clinical practice and research. Organized into 3 sections, the first part provides foundational knowledge and clinical examples of the impact of cognitive impairments on functional performance and includes tools for observing, analyzing, and interpreting cognitive performance within daily life activities. The second part provides in-depth coverage of the Multicontext approach including theoretical concepts, strategies to address different cognitive performance problems, and detailed guidelines for using a structured metacognitive framework, guided learning techniques, and structuring treatment activities along a transfer continuum to optimize generalization or carryover of learning. The final part of the book provides additional clinical scenarios and case examples to illustrate how the Multicontext approach can be tailored to meet individual needs across a wide range of clinical problems and settings as well as within interprofessional teams. This landmark publication is an essential resource for occupational therapy practitioners, students, clinical neuropsychologists, researchers, and other healthcare professionals who work within the field of cognitive rehabilitation in inpatient, outpatient or community-based settings. In a large-size format for easy photocopying, this invaluable book features an extensive appendix with a full of a range of learning exercises and reflective activities, summaries, observational tools, training guides, clinical examples, treatment forms and worksheets that can be reproduced for clinical practice to enable readers to carry out these methods with their clients. Purchasers obtain access to a Web page where they can download and print reproducible materials from appendices.

Book Optimizing Cognitive Rehabilitation

Download or read book Optimizing Cognitive Rehabilitation written by McKay Moore Sohlberg and published by Guilford Press. This book was released on 2011-09-12 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is out of print. See Transforming Cognitive Rehabilitation, ISBN 978-1-4625-5087-6.

Book Optimizing Higher Education Learning Through Activities and Assessments

Download or read book Optimizing Higher Education Learning Through Activities and Assessments written by Inoue-Smith, Yukiko and published by IGI Global. This book was released on 2020-06-26 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: The mission of higher education in the 21st century must focus on optimizing learning for all students. In a shift from prioritizing effective teaching to active learning, it is understood that computer-enhanced environments provide a variety of ways to reach a wide range of learners who have differing backgrounds, ages, learning needs, and expectations. Integrating technology into teaching assumes greater importance to improve the learning experience. Optimizing Higher Education Learning Through Activities and Assessments is a collection of innovative research that explores the link between effective course design and student engagement and optimizes learning and assessments in technology-enhanced environments and among diverse student populations. Its focus is on providing an understanding of the essential link between practices for effective “activities” and strategies for effective “assessments,” as well as providing examples of course designs aligned with assessments, positioning college educators both as leaders and followers in the cycle of lifelong learning. While highlighting a broad range of topics including collaborative teaching, active learning, and flipped classroom methods, this book is ideally designed for educators, curriculum developers, instructional designers, administrators, researchers, academicians, and students.

Book Cognitive and Perceptual Rehabilitation

Download or read book Cognitive and Perceptual Rehabilitation written by Glen Gillen and published by Elsevier Health Sciences. This book was released on 2008-04-29 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reflecting current practice with a renewed focus on function-based assessments and evidence-based interventions, Cognitive and Perceptual Rehabilitation: Optimizing Function includes all of the tools you need to make a positive impact on your patients’ lives. This clinical resource summarizes, highlights, and constructively critiques the state of cognitive and perceptual rehabilitation. This text helps you enhance your patients’ quality of life by promoting improved performance of necessary and meaningful activities, and decreasing participation restrictions. Evidence-based intervention tables focus on improving daily function through proven methods. Summary tables highlight each assessment’s clinical utility and pyschometric properties to provide you with the tools you need to choose the best assessment for each patient. An entire chapter on Application of Concepts features five case studies, each discussing background data and medical record review, evaluation findings, assessments, long-term goals, short-term goals, and interventions/functional activities to help you apply the theories and principles from the book to real-world situations. Handy learning aids including Key Terms, Learning Objectives, and Review Questions help you remember important information.

Book Preventing Cognitive Decline and Dementia

Download or read book Preventing Cognitive Decline and Dementia written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2017-10-05 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Societies around the world are concerned about dementia and the other forms of cognitive impairment that affect many older adults. We now know that brain changes typically begin years before people show symptoms, which suggests a window of opportunity to prevent or delay the onset of these conditions. Emerging evidence that the prevalence of dementia is declining in high-income countries offers hope that public health interventions will be effective in preventing or delaying cognitive impairments. Until recently, the research and clinical communities have focused primarily on understanding and treating these conditions after they have developed. Thus, the evidence base on how to prevent or delay these conditions has been limited at best, despite the many claims of success made in popular media and advertising. Today, however, a growing body of prevention research is emerging. Preventing Cognitive Decline and Dementia: A Way Forward assesses the current state of knowledge on interventions to prevent cognitive decline and dementia, and informs future research in this area. This report provides recommendations of appropriate content for inclusion in public health messages from the National Institute on Aging.

Book Human Performance Optimization

Download or read book Human Performance Optimization written by Michael D. Matthews and published by . This book was released on 2019 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Performance Optimization: The Science and Ethics of Enhancing Human Capabilities explores current and emerging strategies for enhancing individual and team performance, especially in high-stakes, stressful settings such as the military, law enforcement, firefighting, or competitive corporate settings. Taking a cognitive neuroscience perspective, scientifically grounded approaches to optimizing human performance are explored in depth.

Book Think Smart

    Book Details:
  • Author : Richard Restak
  • Publisher : Penguin
  • Release : 2009-04-30
  • ISBN : 1101050454
  • Pages : 296 pages

Download or read book Think Smart written by Richard Restak and published by Penguin. This book was released on 2009-04-30 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: A leading neuroscientist and New York Times-bestselling author of Mozart's Brain and the Fighter Pilot distills the research on the brain and serves up practical, surprising, and illuminating recommendations for warding off neurological decline, cognitive function, and encouraging smarter thinking day to day. In Think Smart, the renowned neuropsychiatrist and bestselling author Dr. Richard Restak details how each of us can improve and tone our body's most powerful organ: the brain. As a renowned expert on the brain, Restak knows that in the last five years there have been exciting new scientific discoveries about the brain and its performance. So he's asked his colleagues-many of them the world's leading brain scientists and researchers-one important question: What can I do to help my brain work more efficiently? Their surprising-and remarkably feasible-answers are at the heart of Think Smart. Restak combines advice culled from cutting-edge research with brain-tuning exercises to show how individuals of any age can make their brain work more effectively. In the same accessible prose that made Mozart's Brain and the Fighter Pilot a New York Times bestseller, Restak presents a wide array of practical recommendations about a variety of topics, including the crucial role sleep plays in boosting creativity, the importance of honing sensory memory, and the neuron- firing benefits of certain foods. In Think Smart, the "wise, witty, and ethical Restak" (says the Smithsonian Institution) offers readers helpful suggestions for fighting neurological decline that will put every reader on the path to building a healthier, more limber brain.

Book Cognitive Training

    Book Details:
  • Author : Tilo Strobach
  • Publisher : Springer
  • Release : 2016-11-16
  • ISBN : 3319426621
  • Pages : 206 pages

Download or read book Cognitive Training written by Tilo Strobach and published by Springer. This book was released on 2016-11-16 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together a cutting edge international team of contributors to critically review the current knowledge regarding the effectiveness of training interventions designed to improve cognitive functions in different target populations. There is substantial evidence that cognitive and physical training can improve cognitive performance, but these benefits seem to vary as a function of the type and the intensity of interventions and the way training-induced gains are measured and analyzed. This book further fulfills the need for clarification of the mechanisms underlying cognitive and neural changes occurring after training. This book offers a comprehensive overview of empirical findings and methodological approaches of cognitive training research in different cognitive domains (memory, executive functions, etc.), types of training (working memory training, video game training, physical training, etc.), age groups (from children to young and older adults), target populations (children with developmental disorders, aging workers, MCI patients etc.), settings (laboratory-based studies, applied studies in clinical and educational settings), and methodological approaches (behavioral studies, neuroscientific studies). Chapters feature theoretical models that describe the mechanisms underlying training-induced cognitive and neural changes. Cognitive Training: An Overview of Features and Applications will be of interest to researchers, practitioners, students, and professors in the fields of psychology and neuroscience.

Book Optimizing Assistive Technologies for Aging Populations

Download or read book Optimizing Assistive Technologies for Aging Populations written by Morsi, Yosry S. and published by IGI Global. This book was released on 2015-09-14 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demographics reveal that the proportion of elderly individuals in the population is growing at a significant rate. Advances in medicine have allowed populations to live longer than ever; however, ensuring that these individuals have the tools necessary to sustain a productive and happy lifestyle as they age remains a concern. Optimizing Assistive Technologies for Aging Populations focuses on the development and improvement of devices intended to assist elderly individuals in coping with various physical limitations and disabilities. Highlighting the available tools and technologies for supporting the mobility, agility, and self-sufficiency of the aging population as well as the challenges associated with the integration of these technologies into the everyday lives of elderly individuals, this publication is ideally designed for reference use by healthcare workers, medical students, gerontologists, and IT developers in the field of medicine.

Book Today s Gonna Be Awesomesauce

Download or read book Today s Gonna Be Awesomesauce written by Athea Davis and published by . This book was released on 2017-08-31 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today¿s Gonna Be Awesomesauce is a daily mindfulness meditation book for youth, parents, and educators filled with practical wisdom, quirky wit, and edgy savviness wrapped with an educator¿s lens, a yogi mom¿s heart, and a superhero love for humanity.

Book Augmented Cognition  Users and Contexts

Download or read book Augmented Cognition Users and Contexts written by Dylan D. Schmorrow and published by Springer. This book was released on 2018-07-10 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10915 and 10916 constitutes the refereed proceedings of the 12h International Conference on Augmented Cognition, AC 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections:Cognitive modeling, perception, emotion and interaction, augmented learning and training, shared cognition, team performance and decision-making.

Book Cognitive Electronic Warfare  An Artificial Intelligence Approach

Download or read book Cognitive Electronic Warfare An Artificial Intelligence Approach written by Karen Haigh and published by Artech House. This book was released on 2021-07-31 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive book gives an overview of how cognitive systems and artificial intelligence (AI) can be used in electronic warfare (EW). Readers will learn how EW systems respond more quickly and effectively to battlefield conditions where sophisticated radars and spectrum congestion put a high priority on EW systems that can characterize and classify novel waveforms, discern intent, and devise and test countermeasures. Specific techniques are covered for optimizing a cognitive EW system as well as evaluating its ability to learn new information in real time. The book presents AI for electronic support (ES), including characterization, classification, patterns of life, and intent recognition. Optimization techniques, including temporal tradeoffs and distributed optimization challenges are also discussed. The issues concerning real-time in-mission machine learning and suggests some approaches to address this important challenge are presented and described. The book covers electronic battle management, data management, and knowledge sharing. Evaluation approaches, including how to show that a machine learning system can learn how to handle novel environments, are also discussed. Written by experts with first-hand experience in AI-based EW, this is the first book on in-mission real-time learning and optimization.

Book Cognitive and Working Memory Training

Download or read book Cognitive and Working Memory Training written by Jared M. Novick and published by . This book was released on 2020 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: Novick, Bunting, Dougherty, and Engle query an interdisciplinary group of distinguished researchers in cognitive science about the efficacy of cognitive and working memory training using a combination of behavioral, neuroimaging, meta-analytic, and computational modeling methods. This edited volume is a defining resource for the field of cognitive training research generally. Importantly, one focus of the book is on the notion of transfer--namely, the extent to which cognitive training generalizes to learning and performance measures that were decidedly not part of the training regimen.

Book Unity 2017 Game Optimization

Download or read book Unity 2017 Game Optimization written by Chris Dickinson and published by Packt Publishing Ltd. This book was released on 2017-11-22 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master a series of performance-enhancing coding techniques and methods that help them improve the performance of their Unity3D applications About This Book Discover features and techniques to optimize Unity Engine's CPU cycles, memory usage, and the GPU throughput of any application Explore multiple techniques to solve performance issues with your VR projects Learn the best practices for project organization to save time through an improved workflow Who This Book Is For This book is intended for intermediate and advanced Unity developers who have experience with most of Unity's feature-set, and who want to maximize the performance of their game. Familiarity with the C# language will be needed. What You Will Learn Use the Unity Profiler to find bottlenecks anywhere in your application, and discover how to resolve them Implement best practices for C# scripting to avoid common pitfalls Develop a solid understanding of the rendering pipeline, and maximize its performance by reducing draw calls and avoiding fill rate bottlenecks Enhance shaders in a way that is accessible to most developers, optimizing them through subtle yet effective performance tweaks Keep your scenes as dynamic as possible by making the most of the Physics engine Organize, filter, and compress your art assets to maximize performance while maintaining high quality Discover different kinds of performance problems that are critical for VR projects and how to tackle them Use the Mono Framework and C# to implement low-level enhancements that maximize memory usage and avoid garbage collection Get to know the best practices for project organization to save time through an improved workflow In Detail Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need to be limited to games with the biggest teams and budgets. Since nothing turns gamers away from a game faster than a poor user-experience, the book starts by explaining how to use the Unity Profiler to detect problems. You will learn how to use stopwatches, timers and logging methods to diagnose the problem. You will then explore techniques to improve performance through better programming practices. Moving on, you will then learn about Unity's built-in batching processes; when they can be used to improve performance, and their limitations. Next, you will import your art assets using minimal space, CPU and memory at runtime, and discover some underused features and approaches for managing asset data. You will also improve graphics, particle system and shader performance with a series of tips and tricks to make the most of GPU parallel processing. You will then delve into the fundamental layers of the Unity3D engine to discuss some issues that may be difficult to understand without a strong knowledge of its inner-workings. The book also introduces you to the critical performance problems for VR projects and how to tackle them. By the end of the book, you will have learned to improve the development workflow by properly organizing assets and ways to instantiate assets as quickly and waste-free as possible via object pooling. Style and approach This practical book will help readers understand the essentials of the Unity3D engine and how to build games while improving the performance of their applications.

Book Handbook on Optimizing Patient Care in Psychiatry

Download or read book Handbook on Optimizing Patient Care in Psychiatry written by Amresh Shrivastava and published by Taylor & Francis. This book was released on 2022-11-21 with total page 843 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook examines current mental health research, challenges in patient care, and advances in clinical psychiatry with the aim of improving approaches toward the screening of at-risk individuals, facilitating access to care, and supervising rehabilitation. Combining evidence-based research with clinical case studies, international experts provide detailed, holistic insights into our understanding of mental disorders through biological, social, interpersonal, and economical lenses. Models of intervention, prevention, and treatment are provided, along with methods for continued care and patient advocacy. Finally, experts analyze the future of psychiatric research and mental health care. Readers will gain greater understanding of the finer nuances of handling psychiatric cases and a holistic perspective of optimizing patient care within this field. This innovative book contributes to the development of community management of various psychiatric disorders and will be of interest to case managers, mental health workers, doctors, nurses, and many more.

Book Cognitive Enhancement in Schizophrenia and Related Disorders

Download or read book Cognitive Enhancement in Schizophrenia and Related Disorders written by Matcheri Keshavan and published by Cambridge University Press. This book was released on 2019-03-21 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide on how to assess and treat schizophrenia and related disorders using cognitive rehabilitation.

Book Unity 5 Game Optimization

Download or read book Unity 5 Game Optimization written by Chris Dickinson and published by Packt Publishing Ltd. This book was released on 2015-11-06 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine About This Book Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application Master optimization techniques across all Unity Engine features including Scripting, Asset Management, Physics, Graphics Features, and Shaders A practical guide to exploring Unity Engine's many performance-enhancing methods Who This Book Is For This book is intended for intermediate and advanced Unity developers who have experience with most of Unity's feature-set, and who want to maximize the performance of their game. Familiarity with the C# language will be needed. What You Will Learn Use the Unity Profiler to find bottlenecks anywhere in our application, and discover how to resolve them Implement best-practices for C# scripting to avoid common pitfalls Develop a solid understanding of the rendering pipeline, and maximize its performance through reducing draw calls and avoiding fill rate bottlenecks Enhance shaders in a way that is accessible to most developers, optimizing them through subtle yet effective performance tweaks Keep our scenes as dynamic as possible by making the most of the Physics engine Organize, filter, and compress our art assets to maximize performance while maintaining high quality Pull back the veil on the Mono Framework and the C# Language to implement low-level enhancements that maximize memory usage and avoid garbage collection Get to know the best practices for project organization to save time through an improved workflow In Detail Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This has led to an enormous explosion of talent, which has made it critical to ensure our games stand out from the crowd through a high level of quality. A good user experience is essential to create a solid product that our users will enjoy for many years to come. Nothing turns gamers away from a game faster than a poor user-experience. Input latency, slow rendering, broken physics, stutters, freezes, and crashes are among a gamer's worst nightmares and it's up to us as game developers to ensure this never happens. High performance does not need to be limited to games with the biggest teams and budgets. Initially, you will explore the major features of the Unity3D Engine from top to bottom, investigating a multitude of ways we can improve application performance starting with the detection and analysis of bottlenecks. You'll then gain an understanding of possible solutions and how to implement them. You will then learn everything you need to know about where performance bottlenecks can be found, why they happen, and how to work around them. This book gathers a massive wealth of knowledge together in one place, saving many hours of research and can be used as a quick reference to solve specific issues that arise during product development. Style and approach This book is organized based on the major features of Unity engine and should be treated as a reference guide. It is written as a series of investigations into both common and unusual performance pitfalls, each including a study on why the bottleneck is causing us problems, and a list of enhancements or features that can be used to work around them. Differences in effectiveness, behaviors, or feature-sets between Unity 4.x and Unity 5.x will be highlighted.