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Book Numenera   The Poison Eater

    Book Details:
  • Author : Shanna Germain
  • Publisher : Watkins Media Limited
  • Release : 2017-01-17
  • ISBN : 0857666363
  • Pages : 291 pages

Download or read book Numenera The Poison Eater written by Shanna Germain and published by Watkins Media Limited. This book was released on 2017-01-17 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Poison never lies. Tali was once one of the seven martyrs of the forgotten compass. She barely escaped that life with her body and soul intact. Now she has a new life as a poison eater in the city of Enthait. Here she is hailed as one of the city's protectors. No one knows her history. No one has asked about her past. She's been here so long that Enthait is her home now, these are her people. She loves them and they her. But in the Ninth World, the past is a living, breathing thing. And when it hunts you down, you can run. You can fight. Or you can die. File Under: Science Fantasy

Book Numenera  The Night Clave

    Book Details:
  • Author : Monte Cook
  • Publisher : Watkins Media Limited
  • Release : 2017-11-07
  • ISBN : 0857667211
  • Pages : 337 pages

Download or read book Numenera The Night Clave written by Monte Cook and published by Watkins Media Limited. This book was released on 2017-11-07 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science fiction adventure in a decaying far future setting in the new tie-in novel from the popular Numenera tabletop and PC roleplaying games. In the far-future Ninth World, claves of Aeon Priests help their community understand and use the mysterious technologies of the past. But what happens when a group of these priests uses this knowledge and power to exploit the people who depend on them? In the region of Steremoss, a group of brave individuals are determined to resist this oppression from the shadows. They call themselves the Night Clave. File Under: Fantasy [ Protect the Clave | Devices & Designs | Death Walkers | World's End ]

Book Numenera Corebook

Download or read book Numenera Corebook written by Monte Cook and published by . This book was released on 2013-06-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: "There have been eight previous worlds ... Each left behind remnants. People of the new world, the Ninth World, sometimes call these remnants magic, and who are we to say they're wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them Numenera. The Ninth World is built on the bones of the previous eight. The game of Numenera is about discovering the wonders of the worlds that came before, not for their own sake, but as the means to improve the present and build a future."--Page 4 of cover.

Book Numenera Ninth World Bestiary 2

    Book Details:
  • Author : Bruce Cordell
  • Publisher : Monte Cook Games
  • Release : 2017-05-03
  • ISBN : 9781939979643
  • Pages : pages

Download or read book Numenera Ninth World Bestiary 2 written by Bruce Cordell and published by Monte Cook Games. This book was released on 2017-05-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of the Numenera setting are no differentand the Ninth World Bestiary 2 gives you 170 new ones to populate your campaign. Lavishly illustrated, wildly imaginative, and cleverly organized to make the GM's job as easy as possible, Ninth World Bestiary 2 gives you great GM advice on using pre-made creatures as well as creating your own, and includes lots of additional details about the Ninth World's complex far-future, post-apocalyptic ecology. Ninth World parasites, transdimensional creatures, mechanical automatons, extraterrestrials, and loads and loads of creatures for characters to face and fight are just the beginning in the weird and wonderful setting of Numenera.

Book Numenera Character Options

Download or read book Numenera Character Options written by Monte Cook and published by Monte Cook Games. This book was released on 2014-05 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera. Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called 'magic' of the past to create a promising future. Numenera: Character Options is a supplement for Numenera and provides new options for Numenera characters. In addition to new descriptors and foci, Numenera: Character Options offers new mutations, new non-human races, new esoteries, new fighting moves, and new tricks of the trade. It also introduces new kinds of descriptors, expanding the concept to include character origins and negative traits, along with new rules for customizing characters, switching descriptors and foci, and more!

Book Cypher System Rulebook

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2015-07-28
  • ISBN : 9781320511445
  • Pages : pages

Download or read book Cypher System Rulebook written by Monte Cook and published by . This book was released on 2015-07-28 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Numenera Discovery and Destiny Slipcase Set

Download or read book Numenera Discovery and Destiny Slipcase Set written by Monte Cook and published by Monte Cook Games. This book was released on 2018-07-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: They say there have been eight worlds before ours. Eight times the people of this Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their vast outlines and barest remnants. This is the Ninth World. The people of the prior worlds are gonescattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of function. The ignorant call these magic, but the wise know that these are our legacy. They are our future. They are the... Two 416-page corebooks, two poster maps, a handsome and sturdy slipcase, a metal medallion, and additional play aidsall for the price of the corebooks alone. All existing Numenera supplements remain compatible with these corebooks.

Book Game Wizards

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Book Ninth World Guidebook

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2015-07-08
  • ISBN : 9781320565882
  • Pages : pages

Download or read book Ninth World Guidebook written by Monte Cook and published by . This book was released on 2015-07-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Devil s Spine

    Book Details:
  • Author :
  • Publisher :
  • Release : 2013-10
  • ISBN : 9781939979025
  • Pages : pages

Download or read book The Devil s Spine written by and published by . This book was released on 2013-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Voice Lessons

    Book Details:
  • Author : Nancy Dean
  • Publisher : Maupin House Publishing, Inc.
  • Release : 2000
  • ISBN : 0929895355
  • Pages : 164 pages

Download or read book Voice Lessons written by Nancy Dean and published by Maupin House Publishing, Inc.. This book was released on 2000 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare your high school students for AP, IB, and other standardized tests that demand an understanding of the subtle elements that comprise an author's unique voice. Each of the 100 sharply focused, historically and culturally diverse passages from world literature targets a specific component of voice, presenting the elements in short, manageable exercises that function well as class openers. Includes teacher notes and discussion suggestions.

Book City of Miracles

    Book Details:
  • Author : Robert Jackson Bennett
  • Publisher : Del Rey
  • Release : 2017-05-02
  • ISBN : 0553419749
  • Pages : 466 pages

Download or read book City of Miracles written by Robert Jackson Bennett and published by Del Rey. This book was released on 2017-05-02 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revenge. It’s something Sigrud je Harkvaldsson is very, very good at. Maybe the only thing. So when he learns that his oldest friend and ally, former Prime Minister Shara Komayd, has been assassinated, he knows exactly what to do—and that no mortal force can stop him from meting out the suffering Shara’s killers deserve. Yet as Sigrud pursues his quarry with his customary terrifying efficiency, he begins to fear that this battle is an unwinnable one. Because discovering the truth behind Shara’s death will require him to take up arms in a secret, decades-long war, face down an angry young god, and unravel the last mysteries of Bulikov, the city of miracles itself. And—perhaps most daunting of all—finally face the truth about his own cursed existence.

Book Analog Game Studies  Volume I

Download or read book Analog Game Studies Volume I written by Aaron Trammell and published by Lulu.com. This book was released on 2016-06-21 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analog Game Studiesis a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more.Analog Game Studieswas founded to reserve a space for scholarship on analog games in the wider field of game studies."

Book Barbarians of Lemuria  Legendary Edition

Download or read book Barbarians of Lemuria Legendary Edition written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Book Leather Bound

    Book Details:
  • Author : Shanna Germain
  • Publisher : HarperCollins UK
  • Release : 2013-04-18
  • ISBN : 0007509510
  • Pages : 239 pages

Download or read book Leather Bound written by Shanna Germain and published by HarperCollins UK. This book was released on 2013-04-18 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: The closer Janine gets to Davian, the closer she gets to choosing between the safe life she thought she wanted, and a dazzling but dangerous future of adventure and pleasure. Shanna Germain’s ‘Leather Bound’ is a sexy erotic novel perfect for fans of Sylvia Day’s ‘Crossfire’ series.

Book Your Best Game Ever

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2019-07
  • ISBN : 9781939979957
  • Pages : pages

Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dungeons and Desktops

Download or read book Dungeons and Desktops written by Matt Barton and published by A K PETERS. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer role-playing games -- Origins -- The dark age -- The bronze age -- The silver age -- The birth of the golden age -- SSI's golden age -- Origin's golden age -- The golden age of Sir-Tech, New World Computing, and Sierra -- Early Japanese role-playing games -- Dungeon master and the rise of real-time 3D -- Other games of the golden age -- The epic fails -- The platinum age -- Diablo and the rise of action RPGs -- Fallout and Baldur's gate -- Other treasures of the platinum age -- The birth of the modern age -- Modern JRPGs -- The rise of the MMORPG -- The late modern age -- The renaissance, Kickstarted -- The road ever ventures forth -- Surprise encounter -- Appendix I : the CRPG bestiary of the extraordinary and the obscure.