Download or read book New Perspectives on Games and Interaction written by Krzysztof R. Apt and published by Amsterdam University Press. This book was released on 2008 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam.
Download or read book New Perspectives on the Social Aspects of Digital Gaming written by Rachel Kowert and published by Routledge. This book was released on 2017-02-10 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.
Download or read book New Perspectives on the Social Aspects of Digital Gaming written by Rachel Kowert and published by Taylor & Francis. This book was released on 2017-02-10 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.
Download or read book New Perspectives in Game Studies written by Tomáš Bártek and published by Masarykova univerzita. This book was released on 2015-01-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sborník shrnuje příspěvky z první výroční konference Central and Eastern European Game Studies, konané v Brně ve dnech 10.–11. října 2014. Příspěvky zaměřené na výzkum digitálních her zahrnují témata od historie k teorii, od empirických studií k aplikovanému výzkumu. Značná část příspěvků se váže k regionu střední a východní Evropy.
Download or read book New Perspectives in Information Systems and Technologies Volume 1 written by Álvaro Rocha and published by Springer Science & Business Media. This book was released on 2014-03-18 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.
Download or read book New Perspectives on Affect and Learning Technologies written by Rafael A. Calvo and published by Springer Science & Business Media. This book was released on 2011-07-15 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph integrates theoretical perspectives on affect and learning with recent research in affective computing with an emphasis on building new learning technologies. The "new perspectives" come from the intersection of several research themes: -Basic research on emotion, cognition, and motivation applied to learning environments -Pedagogical and motivational strategies that are sensitive to affective and cognitive processes -Multimodal Human Computer Interfaces, with a focus on affect recognition and synthesis -Recent advances in affect-sensitive Intelligent Tutoring Systems -Novel methodologies to investigate affect and learning -Neuroscience research on emotions and learning
Download or read book New Perspectives on Goffman in Language and Interaction written by Lorenza Mondada and published by Taylor & Francis. This book was released on 2023-09-27 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection highlights new perspectives on the work of Erving Goffman, revisiting his place in contemporary social theory and interactional linguistics research and its impact in surfacing new insights in conversation analysis and our understanding of Goffman’s legacy. The volume outlines the theoretical foundations of Goffman’s research across linguistics and the social sciences. Bringing together a crossdisciplinary group of scholars, the book is organized around these themes, with sections on self and identity, participation, and bodily practices in social interaction. Each chapter comprises three perspectives— look back at Goffman’s original texts, their correlation in contemporary empirical research in conversation analysis, and a discussion of conceptual implications in relevant fields such as interactional sociolinguistics, linguistic anthropology, critical sociolinguistics, and related disciplines. Taken as a whole, the book not only offers a comprehensive critical overview of Goffman’s legacy in empirical work in conversation analysis and the social sciences but also the conceptual grounding for new studies to investigate his continuing role in contemporary scholarship. This innovative collection will be of interest to students and scholars in sociolinguistics, linguistic anthropology, and critical discourse analysis as well as sub-disciplines of sociology and psychology.
Download or read book Critical Play written by Mary Flanagan and published by MIT Press. This book was released on 2013-02-08 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.
Download or read book New Perspectives in Information Systems and Technologies Volume 2 written by Álvaro Rocha and published by Springer Science & Business Media. This book was released on 2014-03-19 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.
Download or read book Game Design and Intelligent Interaction written by Ioannis Deliyannis and published by BoD – Books on Demand. This book was released on 2020-04-01 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, and share our knowledge with others. The field will evolve in the near future with the use of new delivery platforms, while various technologies will merge into more concrete media, including wearable multipurpose devices. This book presents a series of design and evaluation case studies enabling the reader to appreciate the complexity of the task in hand, sample different case studies, and appreciate how different requirements can be met using game design and evaluation theory, analysis, and implementation.
Download or read book New Perspectives on Human Animal Interactions written by Sarah Knight and published by John Wiley & Sons. This book was released on 2009-09-01 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animals are important in human psychological and cultural life, and our relationships with other species are psychological and morally complicated. This special issue presents a series of original research articles concerning attitudes towards animals, the ethics of their treatment, the effects of companion animals on human health and psychological well-being, and the role that culture plays in our interactions with other species. The articles illustrate the scope of the new field of human-animal relationships, the variety of research approaches, and the implications of research findings for social policy.
Download or read book ECGBL 2020 14th European Conference on Game Based Learning written by Panagiotis Fotaris and published by Academic Conferences limited. This book was released on 2020-09-24 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.
Download or read book New Perspectives on Educational Resources written by Karl Christian Alvestad and published by Taylor & Francis. This book was released on 2023-11-02 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing new perspectives on educational resources together, this book considers how a range of learning materials can be used to effectively highlight creativity, collaboration, and critical thinking in learning. Covering a broad scope of educational resources, the book examines the use of resources in Scandinavian education within language studies, literature, history, and social studies at all levels of education through empirically grounded research, including ethnographies and textual analysis. Written by practising experts in the field of education studies, chapters present examples of both cutting-edge digital media and more traditional artefacts and books, providing critical discussion and inspiration for how a range of resources can be used creatively within the classroom. This interdisciplinary book is a valuable addition to scholarly discussions around educational development and learning, and will be relevant for academics, researchers, and postgraduate students in the fields of teacher education, didactics, curriculum, and educational technology.
Download or read book New Perspectives on Virtual and Augmented Reality written by Linda Daniela and published by Routledge. This book was released on 2020-05-31 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also contribute to inclusive education by providing access to knowledge that would not otherwise be available. This book will be of great interest to academics, researchers and post-graduate students in the field of educational technology.
Download or read book New Perspectives in Software Engineering written by Jezreel Mejia and published by Springer Nature. This book was released on 2021-10-16 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a selection of papers from the 2021 International Conference on Software Process Improvement (CIMPS’21), held between the 20th and 22th of October in Torreón Coahuila, México as virtual venue. The CIMPS’21 is a global forum for researchers and practitioners that present and discuss the most recent innovations, trends, results, experiences and concerns in the several perspectives of Software Engineering with clear relationship but not limited to software processes, Security in Information and Communication Technology and Big Data Field. The main topics covered are: Organizational Models, Standards and Methodologies, Software Process Improvement, Knowledge Management, Software Systems, Applications and Tools, Information and Communication Technologies and Processes in non-software domains (Mining, automotive, aerospace, business, health care, manufacturing, etc.) with a demonstrated relationship to Software Engineering Challenges.
Download or read book Distributed Ambient and Pervasive Interactions written by Norbert A. Streitz and published by Springer Nature. This book was released on with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Global Perspectives on Gameful and Playful Teaching and Learning written by Farber, Matthew and published by IGI Global. This book was released on 2019-12-27 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the fast-changing field of education, the incorporation of game-based learning has been increasing in order to promote more successful learning instruction. Improving the interaction between learning outcomes and motivation in games (both digital and analog) and promoting best practices for the integration of games in instructional settings are imperative for supporting student academic achievement. Global Perspectives on Gameful and Playful Teaching and Learning is a collection of innovative research on the methods and applications that explore the cognitive and psychological aspects underpinning successful educational video games. While highlighting topics including nontraditional exercise, mobile computing, and interactive technologies, this book is ideally designed for teachers, curriculum developers, instructional designers, course designers, IT consultants, educational software developers, principals, school administrators, academicians, researchers, and students seeking current research on the design and integration of game-based learning environments.