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EBookClubs

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Book MoCap for Artists

    Book Details:
  • Author : Midori Kitagawa
  • Publisher : CRC Press
  • Release : 2020-10-14
  • ISBN : 1136139664
  • Pages : 231 pages

Download or read book MoCap for Artists written by Midori Kitagawa and published by CRC Press. This book was released on 2020-10-14 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the downloadable resources deliver first-hand experience with some of the core processes.

Book The Mocap Book

    Book Details:
  • Author : Ricardo Tobon
  • Publisher : Foris Force
  • Release : 2010
  • ISBN : 0615293069
  • Pages : 50 pages

Download or read book The Mocap Book written by Ricardo Tobon and published by Foris Force. This book was released on 2010 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth guide to the process of digitizing motions from the acquisitions stages all the way to the animation enhancement and file integration phases. Provides step-by-step instructions, practical exercises and illustrated examples of the different steps of the mocap process that include acquisition, tracking, solving, integration, animation and motion mixing. This edition covers a Cortex to Motion Builder to Maya motion capture pipeline.

Book MoCap for Artists

Download or read book MoCap for Artists written by Midori Kitagawa and published by . This book was released on 2012 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes.

Book Understanding Motion Capture for Computer Animation

Download or read book Understanding Motion Capture for Computer Animation written by Alberto Menache and published by Elsevier. This book was released on 2011-01-24 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects

Book Creative Shutter Speed

Download or read book Creative Shutter Speed written by Derek Doeffinger and published by John Wiley & Sons. This book was released on 2011-02-23 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique guide to creative shutter speed techniques, illustrated with striking full-color examples Along with available light and aperture, shutter speed is one of the variables that determine exposure–the amount of light that reaches the camera's sensor. Set on automatic modes, cameras typically attempt to reduce or eliminate blur in a picture. But by manipulating shutter speed creatively, photographers can achieve a range of striking motion blur or stop-action effects. Using an array of inspiring photographs depicting people, wildlife, and landscapes, Creative Power of Shutter Speed explains how to "read" the light and movement in a potential photograph and identify the best shutter speed for the desired effect.

Book Art of the Jungle Book

    Book Details:
  • Author : Ellen Wolff
  • Publisher : Titan Books
  • Release : 2016-03-18
  • ISBN : 9781785652554
  • Pages : 156 pages

Download or read book Art of the Jungle Book written by Ellen Wolff and published by Titan Books. This book was released on 2016-03-18 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of The Jungle Book provides an in-depth look at Disney's latest film. Dazzling concept art, behind-the-scenes photography, CG designs, and more come together to highlight the visual spectacle of the film. Delving into the film's interpretation of iconic Jungle Book elements, from beloved characters such as Baloo to the jungle itself, the book lavishly illustrates the magic behind the art of the film.

Book Art of the Cut

    Book Details:
  • Author : Steve Hullfish
  • Publisher : CRC Press
  • Release : 2024-07-18
  • ISBN : 104003649X
  • Pages : 353 pages

Download or read book Art of the Cut written by Steve Hullfish and published by CRC Press. This book was released on 2024-07-18 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.

Book Understanding Motion Capture for Computer Animation and Video Games

Download or read book Understanding Motion Capture for Computer Animation and Video Games written by Alberto Menache and published by Morgan Kaufmann. This book was released on 2000 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of applications such as animation, virtual environments and video games. Character animation is the process by which natural movements are modelled and digitized so that digital character movements appear as natural as possible. There are three approaches to character animation: keyframe animation, motion capture, and simulation.

Book Visual Storytelling

    Book Details:
  • Author : Tony C. Caputo
  • Publisher :
  • Release : 2003
  • ISBN : 9780823003174
  • Pages : 192 pages

Download or read book Visual Storytelling written by Tony C. Caputo and published by . This book was released on 2003 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A veteran comic book publisher demonstrates everything aspiring visual media artists need to know about sequential art, covering each stage of the production process, the basics of figure drawing and anatomy, and the essential of page composition, layout, and design. Original.

Book The Art of Bolt

    Book Details:
  • Author : Mark Cotta Vaz
  • Publisher : Chronicle Books
  • Release : 2017-03-28
  • ISBN : 145216519X
  • Pages : 165 pages

Download or read book The Art of Bolt written by Mark Cotta Vaz and published by Chronicle Books. This book was released on 2017-03-28 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet Bolt: dashing super-dog, loyal companion, star of a hit television show. This heartfelt Disney computer-animated film follows Bolt on a cross country journey as he learns his entire life has been fakeand discovers he doesn't need super powers to be a hero. The Art of Bolt is a beautiful collection of more than 250 pieces of concept art created for the film, including storyboards, sketches, color scripts, full-color illustrations, as well as material from the fabled Disney archives. Quotes by the director, producer, and artists contextualize the art, and thoughtful essays explore Disney's past, present, and future in animation.

Book Prosthetic Reality

    Book Details:
  • Author : Sutu
  • Publisher :
  • Release : 2016-11-28
  • ISBN : 9780646963815
  • Pages : 50 pages

Download or read book Prosthetic Reality written by Sutu and published by . This book was released on 2016-11-28 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: 45 artists from around the world were invited to explore the possibilities of Augmented Reality Art: An art form that allows digital art to superimpose physical art. The book is both a showcase of the art form and a historical document that captures the first wave of Augmented Reality Artists.

Book Computer Animation Complete

Download or read book Computer Animation Complete written by Rick Parent and published by Morgan Kaufmann. This book was released on 2009-10-13 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Book Dawn of Planet of the Apes and Rise of the Planet of the Apes  The Art of the Films

Download or read book Dawn of Planet of the Apes and Rise of the Planet of the Apes The Art of the Films written by Matt Hurwitz and published by Titan Books (US, CA). This book was released on 2014-07-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect companion for Planets of the Apes(TM) fans tying in in with the release ofDawn of the Planet of the Apes, revealing the production photography and concept art behind Rise of the Planet of the Apes(TM) and Dawn of the Planet of the Apes(TM).

Book Storyboards  Motion In Art

Download or read book Storyboards Motion In Art written by Mark A. Simon and published by Taylor & Francis. This book was released on 2012-12-12 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.

Book Art in Motion  Animation Aesthetics

Download or read book Art in Motion Animation Aesthetics written by Maureen Furniss and published by Indiana University Press. This book was released on 2008-02-05 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art in Motion, Revised Edition is the first comprehensive examination of the aesthetics of animation in its many forms. It gives an overview of the relationship between animation studies and media studies, then focuses on specific aesthetic issues concerning flat and dimensional animation, full and limited animation, and new technologies. A series of studies on abstract animation, audiences, representation, and institutional regulators is also included.

Book Multidisciplinary Perspectives on New Media Art

Download or read book Multidisciplinary Perspectives on New Media Art written by Soares, Celia and published by IGI Global. This book was released on 2020-06-26 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: New media has been gaining importance in the academic world as well as the artistic world through the concept of new media art. As the connections between art and communication technologies grow and further embrace a wide range of concepts, interpretations, and applications, the number of disciplines that will be touched will likewise continue to expand. Multidisciplinary Perspectives on New Media Art is a collection of innovative research on the methods and intersections between new media, artistic practices, and digital technologies. While highlighting topics including audience relationship, digital art, and computer animation, this book is ideally designed for academicians, researchers, high-level art students, and art professionals.

Book DC Comics  The Art of Jim Lee Vol  1

Download or read book DC Comics The Art of Jim Lee Vol 1 written by Jim Lee and published by National Geographic Books. This book was released on 2019-11-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jim Lee is one of the most popular and successful artists in modern comics, and his work is revered by fans worldwide thanks to his hyper-dynamic style and innovative approach to character and costume design. DC Comics: The Art of Jim Lee Vol. 1 reveals the tremendous impact Lee has had on the DC Comics universe, including such superstar characters as Batman, Superman, Wonder Woman, and Green Lantern, along with his legion of WildStorm heroes. From roughs and storyboards to pencils and finished color art, DC Comics: The Art of Jim Lee Vol. 1 showcases every stage of Jim Lee's creative process and spans his WildStorm and DC career up to DC Comics' seminal New 52 relaunch in 2011, with exclusive commentary from the artist himself. It also reveals the breadth of media that feature Lee's art, going beyond comics and covers to model designs, merchandise, movies, and into the digital realm. DC Comics: The Art of Jim Lee Vol. 1 also features an exclusive Legion of Super-Heroes story written by Paul Levitz and illustrated by Jim Lee. This, alongside his best art and rare pieces pulled from his personal files, will thrill Lee's many fans. Originally published as Icons: The DC Comics and Wildstorm Art of Jim Lee, this essential first volume of comics luminary Jim Lee artwork is now reintroduced as the first in a continuing series celebrating his career. "I'm doing what I love and there's nothing better than that in the world." - Jim Lee