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EBookClubs

Read Books & Download eBooks Full Online

Book Android User Interface Design

Download or read book Android User Interface Design written by Ian G. Clifton and published by Addison-Wesley. This book was released on 2013-04-15 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!

Book Big Book of Blog Niches

Download or read book Big Book of Blog Niches written by Dennis DeLaurier and published by Dennis DeLaurier. This book was released on 2024-03-24 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: About If you are an old or new Blogger, you may be looking for ideas for your next Blog. If you are a new Blogger there is always that Brain Freeze that comes with starting. Below are a BIG BUNCH of some ideas that may help. I hope all the ideas below are helpful Dennis DeLaurier Author

Book UX Design for Mobile

    Book Details:
  • Author : Pablo Perea
  • Publisher : Packt Publishing Ltd
  • Release : 2017-07-28
  • ISBN : 1787283593
  • Pages : 349 pages

Download or read book UX Design for Mobile written by Pablo Perea and published by Packt Publishing Ltd. This book was released on 2017-07-28 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view

Book Digital Design Essentials

Download or read book Digital Design Essentials written by Rajesh Lal and published by . This book was released on 2013-06 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.

Book Mobile App Development  From Concept to Launch

Download or read book Mobile App Development From Concept to Launch written by Michael Roberts and published by Richards Education. This book was released on with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the dynamic world of mobile app development with Mobile App Development: From Concept to Launch. This comprehensive guide provides a step-by-step journey through the entire app development lifecycle, from ideation and design to coding, testing, and deployment. Each chapter is packed with detailed insights, practical advice, and real-world case studies to help you understand the process and bring your app ideas to life. Whether you're a budding developer, an entrepreneur, or a seasoned professional looking to expand your knowledge, this book equips you with the essential tools and techniques to succeed in the competitive world of mobile apps. Embark on your app development adventure and turn your vision into a reality.

Book Axure for Mobile  Second Edition

Download or read book Axure for Mobile Second Edition written by Lennart Hennigs and published by Lennart Hennigs. This book was released on 2014-03-20 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a great idea for a mobile website or an app? Want to turn this idea into a reality? Are you looking for a fast way to test different concepts before committing to one of them? Do you want to present your idea to your stakeholders to let them experience it before development starts? And do you want to showcase it on a mobile device? If you answered any of those questions with yes, this book is for you. Learn how to: - Set up Axure for mobile prototyping - Create responsive web prototypes - View prototypes on your mobile device - Prototype animations and transitions All major mobile platforms (iOS, Android, Windows Phone, Firefox OS and mobile web) are covered. Start prototyping today! And visit www.axureformobile.com for more information.

Book Smashing Android UI

    Book Details:
  • Author : Juhani Lehtimaki
  • Publisher : John Wiley & Sons
  • Release : 2012-10-01
  • ISBN : 111838735X
  • Pages : 390 pages

Download or read book Smashing Android UI written by Juhani Lehtimaki and published by John Wiley & Sons. This book was released on 2012-10-01 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designers and developers, create smashing apps for Android devices If you're developing applications for Android smartphones and tablets, you know it isn't enough just to create the app. The application has to be intuitive, well laid out, and easy to use. Smashing Android UI shows you just how to do that. Starting with basic components, this practical, full-color book shows you how to create scalable layouts, make use of adaptive layouts and fragments, follow Android design best practices, and design sleek, intuitive user interfaces using Android UI design patterns. One of the newest guides in the terrific Smashing Magazine book series, this book takes you beyond the basics with expert techniques and innovative ideas. Learn smart solutions that will help you avoid pitfalls while building apps that can scale up to a multitude of possible Android device-and-browser combinations. Teaches practical techniques for developing and designing applications that work on all Android phones and tablets Helps developers who have Android experience, but not necessarily design experience, as well as designers who want to follow Android design best practices and patterns Starts with how to use simple components and then moves on to building scalable layouts Covers adaptive layouts and fragments, responsive design, and how to design user interfaces using Android UI design patterns Smashing Android UI: Responsive Android UI and Design Patterns for Phones and Tablets helps you create apps for the hottest thing in technology--Android devices!

Book Technological and Business Fundamentals for Mobile App Development

Download or read book Technological and Business Fundamentals for Mobile App Development written by Tamie Salter and published by Springer Nature. This book was released on 2022-10-19 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an essential introductory guide to the knowledge required to develop apps. Chapter by chapter it provides the core principles any person must understand in order to develop mobile applications. It outlines the fundamental skills and knowledge that business and computer science students need to either oversee the development of a mobile app or themselves undertake to develop a mobile app. This workbook will give a holistic overview of the initial stages that must be considered when endeavoring to develop a mobile app. This workbook breaks topics down into core, technical and non-technical. Looking at each topic from all three angles, the core knowledge required for UI, UI for the technical person and UI for the non-technical person. The workbook guides the student through the key components or core of mobile app development and shows all students both the technical requirements and the non-technical requirements of each topic. It will allow all students to pick and choose how deep they wish to delve into the different topics.

Book Xamarin Mobile Application Development

Download or read book Xamarin Mobile Application Development written by Dan Hermes and published by Apress. This book was released on 2015-07-04 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

Book IPhone User Interface Cookbook

Download or read book IPhone User Interface Cookbook written by Cameron Banga and published by Packt Publishing Ltd. This book was released on 2011-11-25 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The iPhone Interface Cookbook is written from the ground up for people who are new to iOS or application interface design in general. Each chapter discusses the reasoning and design strategy behind critical interface components, as well as how to best integrate each into any iPhone or iPad application. Detailed and straight-forward recipes help give guidance and build understanding far beyond what is offered through Apple's Human Interface Guidelines.

Book Developing User Assistance for Mobile Apps   2nd Edition

Download or read book Developing User Assistance for Mobile Apps 2nd Edition written by Joe Welinske and published by Lulu.com. This book was released on 2014-09-19 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smartphones have sparked a huge, new software segment - the mobile app. This creates an important pair of questions for user assistance professionals: What is our role going forward in mobile and how can we prepare to take that on? User Assistance does have a role in supporting mobile apps. As the mobile app market continues to soar, this is becoming the next frontier for user assistance professionals. This book provides unique and detailed instruction and guidance regarding design, writing, tools, and planning of your mobile UA. This edition is fully revised with over 300 pages of new content.

Book Applications and Usability of Interactive TV

Download or read book Applications and Usability of Interactive TV written by María José Abásolo and published by Springer. This book was released on 2016-04-29 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015. The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on Second Screen Applications Immersive TV; Video Consumption Development Tools; IDTV Interoperability; IDTV User Experience; Audiovisual Accessibility.

Book Building a Chat App on Android Studio Project

Download or read book Building a Chat App on Android Studio Project written by FUTURE TIME TUNER and published by Future Time Tuner. This book was released on with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best Guide for Major and Minor Project required to be submitted by the college students. The primary purpose of this book is to guide you through the process of developing a fully functional chat application using Android Studio. Whether you are a novice or an intermediate Android developer, this book will provide you with the necessary knowledge and practical skills to create a chat app from scratch. You will learn how to set up your development environment, design user interfaces, implement real-time chat functionality, enhance user experience, and ensure the security and privacy of your users. By the end of this book, you will have a solid understanding of the key concepts and technologies involved in Android app development and be equipped to build your own sophisticated chat applications.

Book Mobile User Experience

Download or read book Mobile User Experience written by Adrian Mendoza and published by Newnes. This book was released on 2013-09-03 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is your must-have resource to the theoretical and practical concepts of mobile UX. You'll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you'll start off learning how to communicate mobile UX flows visually. From there, you'll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you'll understand how to prototype and use these patterns to create websites and apps.Whether you're a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you'll be better equipped to maneuver this emerging specialty. - Addresses the gap between theoretical concepts and the practical application of mobile user experience design - Illustrates concepts and examples through an abundance of diagrams, flows, and patterns - Explains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platforms - Includes real-world examples and case studies for this rapidly growing field

Book Objective C for Absolute Beginners

Download or read book Objective C for Absolute Beginners written by Gary Bennett and published by Apress. This book was released on 2012-01-24 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.

Book iPhone User Interface Design Projects

Download or read book iPhone User Interface Design Projects written by Joachim Bondo and published by Apress. This book was released on 2010-04-28 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you have in mind—social networking app, game, or reference tool—you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including: Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better results Joachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhone Former Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, Brightkite David Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarity Craig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and Zentomino Tim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT Vocab Long-time Mac developer Chris Parrish goes into detail on the creation of the digital postcard app, Postage, which won the 2009 Apple Design Award Flash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhone Jürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screen Eddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow Report Combined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.

Book Systems Analysis and Design

Download or read book Systems Analysis and Design written by Alan Dennis and published by John Wiley & Sons. This book was released on 2014-11-11 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th Edition of Systems Analysis and Design continues to offer a hands-on approach to SAD while focusing on the core set of skills that all analysts must possess. Building on their experience as professional systems analysts and award-winning teachers, authors Dennis, Wixom, and Roth capture the experience of developing and analyzing systems in a way that students can understand and apply. With Systems Analysis and Design, 6th Edition, students will leave the course with experience that is a rich foundation for further work as a systems analyst.