Download or read book Maya 5 Fundamentals written by Garry Lewis and published by New Riders. This book was released on 2004 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the powerful 3D modeling program Maya 5, users are limited only by their own imagination. In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film "Starship Troopers") takes readers from a review of 3D fundamentals to full-blown Maya 5 content creation. A companion CD includes video-captured movies that walk readers through every tutorial in the book.
Download or read book Maya 4 5 Fundamentals written by Jim Lammers and published by New Riders. This book was released on 2003 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.
Download or read book Character Animation Fundamentals written by Steve Roberts and published by CRC Press. This book was released on 2012-09-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.
Download or read book MEL Scripting for Maya Animators written by Mark R. Wilkins and published by Elsevier. This book was released on 2005-08-23 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya’s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Fully updated with several new chapters Profusely illustrated and includes a companion Web site with numerous code examples and scene files The authors bring their extensive experience in professional production studios to provide expert guidance
Download or read book Autodesk Maya 2022 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2021-07-26 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.
Download or read book Maya written by Danny Riddell and published by Peachpit Press. This book was released on 2002 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an affordable, straightforward, task-based guide to learning Maya, the powerful animation and rendering software. It covers all the major computing platforms for Maya, Unix, Windows, Linux, NT, and Mac OS X.
Download or read book Learning Maya 5 written by Alias Wavefront and published by Sybex. This book was released on 2003 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes. Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques. This book introduces you to the following topics: * The Maya User Interface * Working in 3D space * NURBS (spline) Modeling * Polygonal Modeling * Keyframes and Motion Paths * Trax(TM) Non-linear animation * Forward and Inverse Kinematics * Surface Deformations * Cameras and Lights * Shaders and Techniques * Particles and Dynamics * MEL (Maya Embedded Language) What you need to use this book: * Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software * A DVD-ROM or set-top player Project One: Bouncing Ball Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames. Project Two: Jack-in-the-box Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering). Project Three: Space Battle Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield. Project Four: Primitive Man Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation. Project Five: Salty the Seal This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.
Download or read book How to Cheat in Maya 2014 written by Kenny Roy and published by CRC Press. This book was released on 2013-07-31 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2014 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest version of Maya, How to Cheat in Maya 2014 is an essential guide for amateur and professional 3D animators alike. Fully updated with gold-mine coverage including: expanded sections on production workflow, all new chapters covering rigging cheats and Maya's referencing tools, and brand new project files demonstrating production-proven techniques. The companion website includes complete scene files for exercises and techniques, extra rigs, Quicktime movies of full projects, and video tutorials.
Download or read book Heaven Born Merida and Its Destiny written by Munro S. Edmonson and published by University of Texas Press. This book was released on 2010-06-28 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: When the Spaniards conquered the Yucatan Peninsula in the early 1500s, they made a great effort to destroy or Christianize the native cultures flourishing there. That they were in large part unsuccessful is evidenced by the survival of a number of documents written in Maya and preserved and added to by literate Mayas up to the 1830s. The Book of Chilam Balam of Chumayel is such a document, literally the history of Yucatan written by and for Mayas, and it contains much information not available from Spanish sources because it was part of an underground resistance movement of which the Spanish were largely unaware. Well known to Mayanists, The Book of Chilam Balam of Chumayel is presented here in Munro S. Edmonson's English translation, extensively annotated. Edmonson reinterprets the book as literature and as history, placing it in chronological order and translating it as poetry. The ritual nature of Mayan history clearly emerges and casts new light on Mexican and Spanish acculturation of the Yucatecan Maya in the post-Classic and colonial periods. Centered in the city of Merida, the Chumayel provides the western (Xiu) perspective on Yucatecan history, as Edmonson's earlier book The Ancient Future of the Itza: The Book of Chilam Balam of Tizimin presented the eastern (Itza) viewpoint. Both document the changing calendar of the colonial period and the continuing vitality of pre-Columbian ritual thought down to the nineteenth century. Perhaps the biggest surprise is the survival of the long-count dating system down to the Baktun Ceremonial of 1618 (12.0.0.0.0). But there are others: the use of rebus writing, the survival of the tun until 1752, graphic if oblique accounts of Mayan ceremonial drama, and the depiction of the Spanish conquest as a long-term inter-Mayan civil war.
Download or read book Practical Home and School Methods of Study and Instruction in the Fundamental Elements of Education with Outlines and Page References Based on the New Teachers and Pupils Cyclopaedia written by Bernhart Paul Holst and published by . This book was released on 1919 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Fundamental Mathematics for the Caribbean Book 2 written by CLARRIE LAYNE and published by Heinemann. This book was released on 1995-12-15 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Text was written specially by Caribbean authors for Caribbean secondary schools students of all abilities .It provides them with a firm foundation to raise competence and confidence toward CXC examinations. The information is presented in clear language which makes concepts and theories easier to understand.
Download or read book The Recovery of Unconscious Memories written by Matthew Hugh Erdelyi and published by University of Chicago Press. This book was released on 1998-05-08 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: The question of memory recovery is now more important than ever with the controversy over delayed recall and false memory having spilled over from psychology to the courts and the public media. The Recovery of Unconscious Memories provides a comprehensive scientific treatment of a century of research that integrates for the first time the findings of the clinic and the laboratory. Included are authoritative treatments of hypnotic hypermnesia, free association and forced recall, the recovery of subliminal stimuli in dreams and fantasy, electrical recall, recovery of sensory-motor skills (also symptoms or "sick skills"), and modern mathematical decision theory analyses of true and false memories. Erdelyi's own ground-breaking research is presented, including his recent discovery of striking memory recoveries in long-delayed recall probes administered months after last testing. In a technical appendix, Erdelyi unveils for the first time a methodological solution to the problem of response bias in narrative recall.
Download or read book Examining the Evolution of Gaming and Its Impact on Social Cultural and Political Perspectives written by Valentine, Keri Duncan and published by IGI Global. This book was released on 2016-06-20 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. As these games grow in popularity, ambition, and technological prowess, they become a legitimate art form, shedding old attitudes and misconceptions along the way. Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives asks whether videogames have the power to transform a player and his or her beliefs from a sociopolitical perspective. Unlike traditional forms of storytelling, videogames allow users to immerse themselves in new worlds, situations, and politics. This publication surveys the landscape of videogames and analyzes the emergent gaming that shifts the definition and cultural effects of videogames. This book is a valuable resource to game designers and developers, sociologists, students of gaming, and researchers in relevant fields.
Download or read book Migration Workers and Fundamental Freedoms written by Asha Hans and published by Taylor & Francis. This book was released on 2021-03-03 with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt: The COVID-19 pandemic resulted in a mass exodus of India’s migrant workers from the cities back to the villages. This book explores the social conditions and concerns around health, labour, migration, and gender that were thrown up as a result of this forced migration. The book examines the failings of the public health systems and the state response to address the humanitarian crisis which unfolded in the middle of the pandemic. It highlights how the pandemic-lockdown disproportionately affected marginalised social groups – Dalits and the Adivasi communities, women and Muslim workers. The book reflects on the socio-economic vulnerabilities of migrant workers, their rights to dignity, questions around citizenship, and the need for robust systems of democratic and constitutional accountability. The chapters also critically look at the gendered vulnerabilities of women and non-cis persons in both public and private spaces, the exacerbation of social stratification and prejudices, incidents of intimidation by the administration and the police forces, and proposed labour reforms which might create greater insecurities for migrant workers. This important and timely book will be of great interest to researchers and students of sociology, public policy, development studies, gender studies, labour and economics, and law.
Download or read book Autodesk Maya 2015 Basics Guide written by Kelly L. Murdock and published by SDC Publications. This book was released on 2014-11-19 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist, Kelly L. Murdock, Autodesk Maya 2015 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by accompanying video instruction that’s included with each book. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2015 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.
Download or read book The Growth Advantage written by Bob Lisser and published by Rowman & Littlefield. This book was released on 2022-05-06 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a blueprint for your company’s sustained and profitable growth. Let’s face it: sustained business growth doesn’t just happen. Growth must be planned for and executed, cultivated from a strategic standpoint and applied tactically at the frontline, led by the right people, and focused on the right objectives. The Growth Advantage provides a blueprint for sustained and profitable growth for any business. It is designed to help companies build the ultimate competitive edge. The book is broken into three parts that outline the Planning Advantage, the Execution Advantage, and the Company Advantage, which will help you align your company with its goals. The Growth Advantage cracks open the business secrets that teach companies how to achieve that dream of steady, predictable growth through effective planning and solid execution. Readers learn how their company can develop and sustain a blueprint for growth that guides company actions on a daily and weekly basis. Combining elements of culture, strategy, planning, execution, talent acquisition, training, motivation, accountability, and brand differentiation into one book with clear, actionable steps, Bob Lisser brings readers along a journey that starts with a plan and ends with success.
Download or read book CJEU Recent Developments in Value Added Tax 2018 written by Michael Lang and published by Linde Verlag GmbH. This book was released on 2019-07-24 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most important and recent judgments of the CJEU Considering the ever increasing importance of indirect taxation as a source of revenue for governments, the intensifying complexity of the legal framework, and the proliferating number of countries adopting indirect taxation, it is essential to scrutinize how the law is actually applied in practice. The primary driving force in this area is, undoubtedly, the Court of Justice of the European Union. This book analyses selected topics (e.g. the Charter of Fundamental Rights of the European Union and VAT, taxable base and rates, exemptions, and deductions) by examining the most prominent and recent judgments of the Court of Justice of the European Union. Experts from all over the world, not just from academia but also government representatives and tax practitioners, have provided their input and helped us compile what is an informative and worthy read for anyone dealing with indirect taxation on a professional basis.