Download or read book Mastering the Art of 3D Construction Modeling written by Dennis Fukai and published by Insitebuilders. This book was released on 2011-02-13 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 3D Construction Modeling written by Dennis Fukai and published by Insitebuilders. This book was released on 2004 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, and interactive video CD, is a learner centered graphic narrative teaching Sketch Up 4.0 3D modeling software for design and construction professionals: architects, contractors and students. Uses experiential learning in project based illustrations for a hands on feel of basic construction techniques in sequence animations, process presentations and collaborative analysis.
Download or read book How a House Is Built written by Gail Gibbons and published by Holiday House. This book was released on 2014-01-24 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Houses are built with many different materials, and in many shapes and sizes. Step by step, this picture book explains how homes are built—from the architect's plans through the arrival of a happy family. The many processes of construction are explained with simple language and bright, clear illustrations, perfect for kids starting to wonder about how the world around them works. Many different careers—including carpenters, plumbers, electricians, and landscapers—are introduced, each doing their part to bring the picture wood-frame house to life. A great read for kids who love construction sites, or who can't get enough of Building a House by Byron Barton. According to The Washington Post, Gail Gibbons "has taught more preschoolers and early readers about the world than any other children's writer-illustrator." Ms. Gibbons is the author of more than 100 books for young readers, including the bestselling titles From Seed to Plant and Monarch Butterfly. Her many honors include the Washington Post/Childrens Book Fuild Nonfiction Award and the NSTA Outstanding Science Trade Book Award.
Download or read book 3D Modeling Animation written by Magesh Chandramouli and published by CRC Press. This book was released on 2021-12-30 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If I were still teaching introductory computer graphics, I would not hesitate to use this textbook as it has just the right amount of coverage of the topic for a semester course and is presented in a highly appealing manner to engage the reader." – Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA Graphics-based 3D modeling and animation are relevant not only in the motion picture and video game industries, but also in many other disciplines including creative arts, engineering, architecture, education, medicine, etc. Understanding the basics of 3D modeling and animation requires understanding some basic concepts in physics and math. While some books assume the readers’ prior knowledge of these concepts, but 3D Modeling & Animation: A Primer explains these important concepts in a visually engaging manner. This book is not just for university students, but for anyone with an interest in computer graphics modeling and animation. Using a Software-Agnostic approach, this book and focuses on the modeling and animation concepts spanning across multiple software platforms. Employing a balanced approach that is neither too technical nor too artistic, this book instills the need for creativity and visual composition in animation. KEY FEATURES: • Uses a simple, clear, and concise approach to explain the basics of modeling and animation • Two hundred plus vibrant images to easily understand and appreciate complex concepts • Review questions at chapter ends to help readers better review the content AUTHOR: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.
Download or read book Designing with Models written by Criss B. Mills and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing with Models, Second Edition is the revised, step-by-step guide to basic and advanced design process modeling. This comprehensive text explains the process from start to finish, and has been expanded to include up-to-date information on digital modeling programs and rapid prototyping processes. The impact of this new wave of 3D modeling technology is examined through interviews and numerous examples from renowned architects. Along with many new student projects, this new Second Edition features more than 800 high-quality photographs and fully illustrated in-depth case studies and the latest information on mastering the modeling of curvilinear components with planar material and casting techniques, exploring ideas with mixed media, working backwards from model information, recording and communicating 3D design work, exploring the safe and effective use of power tools, and more.
Download or read book 3D Modeling written by Theo Zizka and published by Cherry Lake. This book was released on 2014-08-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Download or read book 3D Modeling and Printing with Tinkercad written by James Floyd Kelly and published by Pearson Education. This book was released on 2014 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to master 3D modeling and printing? Tinkercad is the perfect software for you: it's friendly, web-based, and free. Even better, you don't have to rely on Tinkercad's technical documentation to use it. This guide is packed with photos and projects that bring 3D modeling to life!
Download or read book 3D Art Essentials written by Ami Chopine and published by Taylor & Francis. This book was released on 2011 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation.
Download or read book SketchUp for Builders written by John G. Brock and published by John Wiley & Sons. This book was released on 2018-12-27 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only comprehensive SketchUp guide written for builders and contractors SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry—yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow. Emphasizing real-world practicality, this book covers all of the essential components of modeling a 3D construction project, from SketchUp fundamentals and object basics to importing construction drawings and increasing project efficiency with extensions and plugins. All phases of construction are clearly explained, including foundations, walls and floor systems, roof and mechanical systems, and exterior and interior finishes. Supplies a constructability process for efficient and cost-effective build projects Offers step-by-step guidance for creating construction documents, renderings, animations, virtual reality tours, and more Integrates SketchUp into all stages of the construction process Provides access to resources such as web tutorials, blogs, and the online SketchUp community Demonstrates how to generate construction documents with accompanying Layout software SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp in an indispensable source of information for contractors and builders, architects, interior designers, landscape architects, construction professionals, and anyone seeking to create 3D models of the design and construction process.
Download or read book Low Poly 3D Modeling in Blender written by Samuel Sullins and published by Packt Publishing Ltd. This book was released on 2024-02-02 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the art of modeling, shading, and rendering low poly 3D creations through this part-color guide to transform into the 3D artist you've aspired to become Key Features Create minimalistic low poly 3D models based on reference images Breathe life into your creations by adding vibrant colors and appealing textures using materials Arrange your low poly models in a 3D environment, set up lighting to achieve the desired ambiance, and render the final scene Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionStep into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.What you will learn Understand how Blender's interface works and how to configure it Gain proficiency in navigating 3D space in Blender Familiarize yourself with Blender's core modeling tools Get to grips with the workflow and techniques to create low poly 3D models Texture your low poly models using the UV and Shader editors Configure Blender's Asset Browser for instant access to your models Set up a complete scene, adjust the lighting, and create a high-quality, portfolio-ready render Who this book is for If you're new to 3D modeling, low poly modeling is a great starting point. This book is an invaluable guide for 3D artists, modelers, and beginners to begin without prior knowledge of Blender or 3D modelling experience, although a basic familiarity with these topics will be beneficial.
Download or read book 3D Modeling written by Michael Clark and published by Independently Published. This book was released on 2023-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash Your Creativity with "3D Modeling" Your Ultimate Guide to Crafting Digital Worlds Dive into the captivating realm of 3D modeling and embark on a journey that will transform your imagination into stunning virtual realities. Whether you're an aspiring digital artist, a game developer pushing the boundaries of immersion, or simply curious about the art of sculpting in the digital domain, this book is your key to unlocking the secrets of 3D creation. Elevate Your Artistry: Discover the fundamental principles of 3D modeling and gain a deep understanding of shape, form, and composition. With step-by-step tutorials and hands-on exercises, you'll learn how to mold your ideas into intricate 3D masterpieces. Master the Tools: From industry-standard software to cutting-edge techniques, you'll explore a comprehensive array of tools used by professionals. Delve into polygonal modeling, NURBS, texturing, and more, as you build a versatile skill set that adapts to any project. Craft Your Realities: Whether you dream of designing captivating characters, envisioning architectural marvels, or constructing entire virtual worlds, this book guides you through the process. Learn to breathe life into your creations by manipulating light, shadow, and materials, and witness your digital landscapes come alive. Innovate and Create: Push the boundaries of innovation by exploring advanced topics such as 3D printing, VR experiences, and interactive animations. Elevate your expertise and revolutionize your approach to 3D design. Expert Insights: Benefit from the wisdom of seasoned 3D artists who share their tips, tricks, and real-world experiences. Learn from their successes and challenges, and gather priceless advice that will accelerate your journey. Uncover the limitless possibilities of 3D modeling and shape your ideas into captivating digital art. Whether you're a novice exploring the realm of 3D or a seasoned artist seeking to refine your skills, "3D Modeling" is your definitive guide to mastering the art of digital creation. Embark on this transformative adventure today and watch your imagination come to life in ways you never thought possible. Pick up your copy of "3D Modeling" and step into a world where your creativity knows no bounds!
Download or read book 3D Printing Designs The Sun Puzzle written by Joe Larson and published by Packt Publishing Ltd. This book was released on 2016-06-20 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a fascinating 3D printing-ready puzzle in no time! About This Book Learn how to design a 3D printable model from an existing physical object Rekindle your mathematical mind to design perfectly interlocking complex pieces of a puzzle Personalize the puzzle's design with a photo or shape of your own choice Who This Book Is For The book is meant for fairly advanced 3D printing designers who know their way around Blender, and know how to print out basic shapes. What You Will Learn Design, manipulate, and export 3D models for 3D printing with Blender Master the art from creating meshes, scaling, subdivision, and adding detail with the Boolean modifier to sculpting a custom shape Cut a model into small pieces and learn to design complex interlocking joints In Detail Jigsaw puzzles derive their name from when they were cut from wood sheets using a hand-woodworking tool called a jig saw back in the 1760s. Have you ever wondered how a model idea for a jigsaw puzzle is articulated, and how it was made with these traditional tools? Through this book, you will master the techniques of designing simple to complex puzzles models for 3D printing. We will quickly introduce you to some simple and effective principles of designing 3D printed objects using Blender. Through the course of the book, you'll explore various robust sculpting methods supported by Blender that allow you to edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. Finally, when the model is sculpted, you'll learn some methods to cut the model and carve out multiple pieces of perfectly-fitting edges of different geometries to complete the puzzle. Style and approach This practical guide explores the union of 3D printing techniques and working with Blender to create intuitive puzzle designs. With a step-by-step approach, you'll learn to use Blender's shape editing tools to make a basic puzzle shape and combine that with the sculpted model to create the final piece for 3D printing.
Download or read book A Beginner s Guide to 3D Modeling written by Cameron Coward and published by No Starch Press. This book was released on 2019-06-11 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.
Download or read book Mastering Autodesk Navisworks 2013 written by Jason Dodds and published by John Wiley & Sons. This book was released on 2012-07-30 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only book on Autodesk's popular and powerful architectural project collaboration software This Autodesk Official Training Guide is the perfect detailed reference and tutorial for the powerful Navisworks software. You'll quickly learn how to use Navisworks to design, review, and collaborate while saving time, meeting budgets, and working efficiently. Covering the entire project design workflow, this book is crammed with detailed how-to instruction; real-world examples; and tips, tricks, and expertise gleaned from the expert author team. Discover how to work with more than 60 file formats, create a single 3D model, navigate and edit it, find design problems with Clash Detection, visualize schedules, and much more in this jam-packed guide. Covers all the Navisworks features in Simulate, Manage, and Freedom Explains Navisworks file types and all of the 60+ other supported file types Shows you how to navigate around a 3D model and enable snap shots and animation Addresses using Clash Detection to test and find problems, optimizing and visualizing schedules using the TimeLiner 4D simulation tool, and more Helps you create impressive visualizations and walkthroughs with lighting, effects, and textures Includes coverage of advanced tools and customizing Navisworks with scripts With an expert author team, Mastering Autodesk Navisworks 2013 is your essential guide to getting the very most out of the powerful Navisworks collaboration and design review software.
Download or read book Introduction to 3d Modeling and Animation written by Magesh Chandramouli and published by . This book was released on 2021-12-30 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: While other books assume readers know these basics, '3D Modeling & Animation: A Primer' provides the fundamental building blocks in constructing new own worlds of art and 3D design.
Download or read book Designing with Models written by Criss B. Mills and published by John Wiley & Sons. This book was released on 2011-01-31 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newly updated guide to design process modeling techniques Designing with Models, Third Edition is the revised, step-by-step guide to basic and advanced design process modeling. This comprehensive text explains the process from start to finish, and has been expanded to include up-to-date information on digital modeling programs and rapid prototyping processes. The impact of this new wave of 3D modeling technology is examined through interviews and numerous examples from renowned architects. Along with many new student projects, this new Third Edition features information on cutting-edge digital imaging equipment and design software, as well as many new process models from celebrated professional projects. Architect Criss Mills acquaints architecture and design professionals with essential modeling terms, design processes, equipment, materials, and construction methods. Fully updated with nearly 200 new photos and twenty-six new projects from students and firms, Designing with Models, Third Edition walks readers through the basics of: Material and tool selection Construction techniques Determining scale Generating ideas Exploring design processes and alternatives Modifying design work directly on the model Developing design work through modeling scale Offering increased emphasis on transitioning from hand craft to digital craft, this thorough Third Edition also provides easy-to-follow guidelines for modeling with advanced tools and materials, demonstrating how to: Master the modeling of curvilinear components with planar material and casting techniques Explore ideas with mixed media, such as wood, found objects, metal rods and screens, clay, and Plexiglas Work backwards from model information to produce 2D plan, section, and elevation drawings Record and communicate 3D design work Begin exploring the safe and effective use of power tools, such as belt sanders, table saws, drills, band saws, and welding equipment
Download or read book Drawing from the Model written by Frank Melendez and published by John Wiley & Sons. This book was released on 2019-04-16 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.