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Book Macromedia Flash MX 2004 Advanced Step by Step Training

Download or read book Macromedia Flash MX 2004 Advanced Step by Step Training written by Noble Desktop, LLC and published by . This book was released on 2004-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX 2004 Step by Step Training

Download or read book Macromedia Flash MX 2004 Step by Step Training written by Noble Desktop, LLC and published by . This book was released on 2004-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX 2004

Download or read book Macromedia Flash MX 2004 written by Rosanna Yeung and published by . This book was released on 2004 with total page 996 pages. Available in PDF, EPUB and Kindle. Book excerpt: You¿ve seen its potential¿its new extensible architecture, its faster run-time performance, its redesigned interface. Now it¿s time to tap it! When you¿re ready to sit down with a trusted instructor and learn the ins and outs of Macromedia¿s extensive upgrade to its popular interactive tool Flash MX 2004, this is the place to turn. Using lessons based on real-life projects, this friendly guide takes you by the hand and leads you through the world of Flash MX 2004, covering its new interface, its drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, ActionScript, sound, components and forms, video, and more. You can follow the book¿s clear, step-by-step exercises at your own pace and view the techniques in action on the accompanying CD¿s QuickTime tutorials. (The CD also includes project and sample files.) In next to no time, you¿ll be integrating video, text, audio, and graphics into immersive, rich experiences with Flash MX 2004.

Book Macromedia Flash MX Advanced for Windows and Macintosh

Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.

Book Macromedia R  Flash MX Hands on Training

Download or read book Macromedia R Flash MX Hands on Training written by Kymberlee Weil and published by Peachpit Press. This book was released on 2003 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's no better way for you to get your feet wet using Macromedia Flash MX than with a H.O.T. tutorial, Lynda Weinman's well-loved and unique style of instruction. With Macromedia Flash MX Hands-On Training, you'll learn core Macromedia Flash MX principles and techniques in a real-world Web design environment. The step-by-step projects build successively, teaching you not only the various features of Macromedia Flash MX, but also how to actually work with the program to achieve results. Each lesson is chock-full of background information, tips, and insight aimed at helping you understand the process as much as the exercise itself. And the accompanying CD-ROM includes both starter files and finished files for each lesson, as well as QuickTime instructional movies, so that you can learn by watching "and" doing. Macromedia Flash MX H.O.T. covers all of the most important new features of Macromedia Flash MX, beginning with projects that focus on the MX interface, drawing and color tools, animation basics, tweening, symbols and instances, bitmaps, and more. As the projects progress, you'll tackle more complex techniques, such as working with movie clips, text, sound, and video. The latter part of the book addresses publishing and managing Macromedia Flash MX content, as well as how to create content by integrating other software into Macromedia Flash MX. If you're looking for an intelligent, approachable guide for learning Macromedia's latest version of Flash, you'll find lynda.com's Hands-On Training your e-ticket to Macromedia Flash MX expertise!

Book Macromedia Flash MX Actionscripting

Download or read book Macromedia Flash MX Actionscripting written by Derek Franklin and published by Macromedia Press. This book was released on 2002 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.

Book Macromedia Flash MX 2004 Killer Tips

Download or read book Macromedia Flash MX 2004 Killer Tips written by Shane Elliott and published by New Riders. This book was released on 2003-11-14 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and even quality) by providing shortcuts, tips, and little-known tricks that will surprise even the most experienced Flash MX 2004 user. Built on the premise that "Speed Kills", readers will get faster at manipulating Flash MX 2004 and have more time to be creative in their design and their code. Author Shane Elliott has assembled almost 300 tips to help readers with creating effects and animations, ActionScript, components, optimization, and a host of other topics.

Book Macromedia Flash MX Professional 2004 Application Development

Download or read book Macromedia Flash MX Professional 2004 Application Development written by Jeanette Stallons and published by . This book was released on 2004 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Jeanette Stallons has spent a lot of time thinking about application development with Flash MX--so that you don't have to! Instead, you can get right down to doing: Drawing on the wealth of information Jeanette has developed as technical lead for Macromedia's Authorized Training curriculum, this volume offers a series of step-by-step tutorials that will have you using all of Flash MX 2004's new features in the process of developing a dynamic real-world Flash application. Along the way, you'll learn about using ActionScript 2.0, the Flash UI component framework and dynamic data, screens, MovieClip objects, and more. In the end, you'll come away with a solid grounding in Flash theory and technique that will propel your own projects to stunning results. The accompanying DVD includes all of the project files required to complete the book s exercises as well as a trial version of Flash MX 2004.

Book Learning Macromedia Flash MX 2004 Module 1  Introductory

Download or read book Learning Macromedia Flash MX 2004 Module 1 Introductory written by Greg Bowden and published by Guided Computer Tutorials. This book was released on 2006 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX 2004 ActionScript

Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Book Macromedia Flash MX 2004 Fast and Easy Web Development

Download or read book Macromedia Flash MX 2004 Fast and Easy Web Development written by Lisa A. Bucki and published by Course Technology Ptr. This book was released on 2003-11-01 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don¡'t spend your time wading through manuals to learn Macromedia Flash MX 2004. Spend it doing what you do best--creating Web pages! With "Macromedia Flash MX 2004 Fast & Easy Web Development", you've found a hands-on guide that will help you do just that. By the time you're finished, you'll be creating movies and publishing them to the Web. Less time, less effort, more results! Screen by screen, use this comprehensive Macromedia Flash MX 2004 guide to: *Use layers to build movie content *Create animation by using motion and shape tweening *Add sound and embedded video *Use simple ActionScript *Publish your animations for the Web

Book Macromedia Flash Mx 2004   Advance Training From The Source

Download or read book Macromedia Flash Mx 2004 Advance Training From The Source written by Jen Dehaan and published by . This book was released on 2004 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX Game Design Demystified

Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Book Macromedia Flash MX 2004 Beyond the Basics Hands on Training

Download or read book Macromedia Flash MX 2004 Beyond the Basics Hands on Training written by Shane Rebenschied and published by Lynda.com. This book was released on 2004 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.

Book Show Me Macromedia Flash MX 2004

Download or read book Show Me Macromedia Flash MX 2004 written by Andy Anderson and published by Que Publishing. This book was released on 2004 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering readers a fast, visual way to learn Flash MX, solve problems, and get work done, this guide's step-by-step instructions with accompanying visuals require less time reading and free more time for learning this popular Web authoring software. The new features icon highlights what is new in Flash MX as readers learn to perform everyday tasks.

Book Macromedia Flash MX

    Book Details:
  • Author : Chrissy Rey
  • Publisher : Macromedia Press
  • Release : 2002
  • ISBN : 9780201794823
  • Pages : 478 pages

Download or read book Macromedia Flash MX written by Chrissy Rey and published by Macromedia Press. This book was released on 2002 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores how to use and create features including graphics, text, symbols, animation, interactivity, sound, video, ActionScript, content, printable movies, and Web sites.

Book Macromedia Flash MX 2004

    Book Details:
  • Author : Brian Underdahl
  • Publisher : McGraw Hill Professional
  • Release : 2003
  • ISBN : 9780072229202
  • Pages : 754 pages

Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by McGraw Hill Professional. This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.