Download or read book Link West the Ultimate D20 System Western RPG written by Rodney Brazeau and published by Guelph, Ont. : Guardians of Order. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate Western RPG has arrived for the BESM d20 System ... and the Wild West will never be the same! Discover a world in a harsh new frontier, where a plot of land makes you a king and a pistol makes you a god. West brings you 10 new character classes, new Feats, dynamic and easy-to-learn new game rules, and an original world for you to discover. Be a cowboy or a lawman, or dive into the mysterious world of the Shaman or Mystics. Saddle up!
Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Deadlands Reloaded written by Pinnacle Entertainment and published by . This book was released on 2010-10-04 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover
Download or read book Haunted West written by Chris Spivey and published by . This book was released on 2021-10-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: One moment sets the course of destiny. But what if that one moment was changed in the smallest of ways? What if one madman's plan actually were to succeed beyond our known history? The Old West-The Wild West, The American Frontier-is one of the world's most familiar modern myths. The time was draped in ruggedness; there was an idealized dream of freedom, and a notion that just one person could shape the world. That myth belongs to all of us. Yet so many stories of truth, justice, and the American Way have been stolen, erased, and never recorded. Haunted West is a game about hope through struggle. It is a game that pieces together the stories of the largely forgotten people of the Old West, the people who have been whitewashed by history. Discover the American experience in the Weird West. Grab your rifle, jet pack, and spurs to battle traitorous rebels in the defense of freedom, join the fight against temporally displaced dinosaurs, rustle cattle to make ends meet, and hijack a train full of illicit Confederate gold!
Download or read book Midgard Worldbook written by Wolfgang Baur and published by . This book was released on 2018-10 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pathfinder roleplaying game compatible."
Download or read book Owl Hoot Trail written by Clinton R. Nixon and published by Pelgrane Press. This book was released on 2018-09 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Owl Hoot Trail is a fantasy steampunk Western game (reviewed here and here) published by Pelgrane in 2013. Clinton R. Nixon wrote the core of the game that Matt Breen and I developed. Our aim wasnt to make a Western-flavored fantasy game that felt like D&D with spurs; it was to make a game just as deadly and cinematic as your favorite Clint Eastwood movie, except with giant steampunk monstrosities, gun-slinging Orcs, Dwarvish prospectors, and blandly smiling grifters who demolish you in a hand of poker while they chat secretly with each other in Elvish. If we ended up with female halfling marshals gunning down owlbear rustlers at high noon, we were hitting our design goals.
Download or read book Down Darker Trails Terrors of the Mythos in the Wild West written by Kevin Ross and published by Chaosium. This book was released on 2017-10-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Call of Cthulhu scenarios
Download or read book Fate written by Leonard Balsera and published by . This book was released on 2013-07-03 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Download or read book Stars Without Number Perfect Bound written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Download or read book BLUEHOLME Prentice Rules written by Michael Thomas and published by Lulu.com. This book was released on 2014-12-07 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect bound edition. BLUEHOLME(TM) Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and ... well, what more do you need?
Download or read book Bounty Head Bebop written by Jean-Pierre Dehnaut and published by . This book was released on 2008-01-01 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based in a time where the worst criminals and scum run free, the Police have no choice but to hire more Bounty Hunters for help. Are you ready to hunt these villains down? Are you ready to make lots of money? Then you're ready for the Bounty Head Bebop RPG. Set in a gritty near future and based on high-octane anime, Bounty Head Bebop is a wild ride through the new Solar Frontier. Full of fast-paced action and sizzling drama, Bounty Head Bebop lets you play solar system-spanning anime-style adventures and live the "never say die, say profit" life of the bounty hunters of the 'far modern' future. The Bounty Head Bebop RPG is powered by the Inverted 20 system, which uses a single d20 for all rolls and offers a quick and easy resolution, but it's not rules light. It's rules quick. This book is all you need to get started in the world of Bounty Head Bebop, including an overview of the universe, rules for psychics, space ships to fly across the solar system, and all the guns you need to put a hole into your next bounty. Also included is a full adventure "Small Fry" which launches your Bounty Hunting career with a big bang. Welcome to Bounty Head Bebop.
Download or read book Legends of the Twins written by and published by Sovereign Press (WI). This book was released on 2005-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
Download or read book Playing at the World written by Jon Peterson and published by . This book was released on 2012 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Download or read book GURPS Old West written by Ann Dupuis and published by Steve Jackson Games. This book was released on 2000-01-26 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Old West Skirmish Wargames written by John Curry and published by Lulu.com. This book was released on 2017-05-30 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: These classic rules launched skirmish wargaming in the UK and the North America. They were played in most wargaming clubs on a regular basis. From stage coach robberies to recreations of gunfights from the pages of history, these rules introduced wargaming with individual figures. This edition includes many previously unpublished chapters. These rules have all that is required to recreate the American Wild West on the table top. Bank robberies, saloon brawls, US cavalry actions and the showdown on the main street are made possible. The basic rules are straightforward, but there are many optional chapters that can be used as required. Optional rules include all the glorious detail of the Wild West: Saloon Brawls, Special rules for Indians, The 'Iron Horse' and Frontier towns and for playing solo games In addition to the full set of original rules, this edition includes extra chapters on various scenarios and campaigns The History of Wargaming Project aims to document the development of wargaming.
Download or read book Gurps Deadlands Weird West written by Steve Jackson Games and published by Steve Jackson Games. This book was released on 2001-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Starfinder RPG Tech Revolution written by Paizo Publishing and published by . This book was released on 2021-09-07 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Command the galaxy's cutting-edge technologies so sophisticated that they rival magic itself! Outfit yourself with the latest and greatest new weapons, armor, and other gear, from high-power explosives to alien relics that surpass conventional science. Or incorporate technologies directly into yourself, whether you're installing advanced cybernetic augmentations or playing Starfinder's newest class: the nanocyte, whose body hosts an army of robotic nanites that obey her commands! Outrace the speediest threats by customizing your own space-age vehicles, and overcome even the toughest foes by piloting powerful battle robots using the all-new mech combat system! Seize the future with additional options for every class and articles exploring every aspect of science-fantasy tech from advertising and music to virtual intelligences and security systems. Join in the Starfinder Tech Revolution!