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Book Learning VectorWorks 9 0

    Book Details:
  • Author :
  • Publisher : Guided Computer Tutorials
  • Release :
  • ISBN : 192121726X
  • Pages : 193 pages

Download or read book Learning VectorWorks 9 0 written by and published by Guided Computer Tutorials. This book was released on with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VectorWorks fundamentals   course notes and workbook

Download or read book VectorWorks fundamentals course notes and workbook written by Geoff McBeath and published by . This book was released on 2006 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vectorworks for Entertainment Design

Download or read book Vectorworks for Entertainment Design written by Kevin Lee Allen and published by CRC Press. This book was released on 2014-09-15 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design. With a detailed look at the design process, from idea to development, to the documentation necessary for execution, Vectorworks for Entertainment Design will encourage you to create your own process and workflow through exercises that build on one another. The text stresses the process of developing an idea, visualizing it, and evolving it for presentation, documentation, or drafting. The author focuses on both the technical how-to and the art of design, giving you the tools you need to learn and then use the application professionally. Fully illustrated with step-by-step instructions, it contains inspirational work from Broadway, major regional companies, and non-theatrical, entertainment design.

Book WorksTutorial

Download or read book WorksTutorial written by Janis Kent and published by . This book was released on 2001 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Works Tutorial  Version 8

Download or read book The Works Tutorial Version 8 written by Janis Kent and published by . This book was released on 1998-12 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The WorksTutorial

Download or read book The WorksTutorial written by Janis Kent and published by . This book was released on 2001 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-03-12
  • ISBN :
  • Pages : 190 pages

Download or read book PC Mag written by and published by . This book was released on 2002-03-12 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Machine Learning with Python Cookbook

Download or read book Machine Learning with Python Cookbook written by Chris Albon and published by "O'Reilly Media, Inc.". This book was released on 2018-03-09 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical guide provides nearly 200 self-contained recipes to help you solve machine learning challenges you may encounter in your daily work. If you’re comfortable with Python and its libraries, including pandas and scikit-learn, you’ll be able to address specific problems such as loading data, handling text or numerical data, model selection, and dimensionality reduction and many other topics. Each recipe includes code that you can copy and paste into a toy dataset to ensure that it actually works. From there, you can insert, combine, or adapt the code to help construct your application. Recipes also include a discussion that explains the solution and provides meaningful context. This cookbook takes you beyond theory and concepts by providing the nuts and bolts you need to construct working machine learning applications. You’ll find recipes for: Vectors, matrices, and arrays Handling numerical and categorical data, text, images, and dates and times Dimensionality reduction using feature extraction or feature selection Model evaluation and selection Linear and logical regression, trees and forests, and k-nearest neighbors Support vector machines (SVM), naïve Bayes, clustering, and neural networks Saving and loading trained models

Book Drafting Fundamentals for the Entertainment Classroom

Download or read book Drafting Fundamentals for the Entertainment Classroom written by Eric Appleton and published by Routledge. This book was released on 2021-11-23 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drafting Fundamentals for the Entertainment Classroom: A Process-Based Introduction to Hand Drafting, Vectorworks, and SketchUp guides students through a syllabus-formatted semester of integrated drafting concepts and skills. This book links beginner visualization practices with fundamental software knowledge through step-by-step exercises and examples. By presenting hand drafting and Vectorworks through incremental exercises, students not only gain an understanding of the tools used in drafting but also learn why the tools, practices, and standards exist in the first place. SketchUp, a user-friendly 3D modeling program, is integrated into the various exercises to help readers visualize concepts and begin modeling their own ideas. By the end of the book, students will understand drawing construction techniques, United States Institute for Theatre Technology (USITT)-recommended graphic standards, and the typical drawings created for entertainment design, preparing them to dive more deeply into the further complexities and opportunities of Vectorworks and SketchUp. Drafting Fundamentals for the Entertainment Classroom is written to complement a 14- or 15-week semester of an Entertainment Drafting course. The book’s format also provides structure for independent and self-directed study.

Book VectorWorks 10 for Windows and Macintosh

Download or read book VectorWorks 10 for Windows and Macintosh written by Tom Baer and published by . This book was released on 2003 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling CAD software on the Mac and an industry-standard on Windows, VectorWorks 10 includes a slew of new enhancements to its robust 2D drafting and 3D modeling tools. This guide will help readers get up to speed on all of these features quickly. Updated to reflect the program's streamlined interface and tools, with a step-by-step task-based reference that explains the new Resource Browser.

Book Vectorworks for Entertainment Design

Download or read book Vectorworks for Entertainment Design written by Kevin Lee Allen and published by Routledge. This book was released on 2020-07-13 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging. With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modeling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment. Exploring both the technical how-to and the art of design, this book provides Theatre and Lighting Designers with the tools to learn about the application and use it professionally. Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-01-15
  • ISBN :
  • Pages : 148 pages

Download or read book PC Mag written by and published by . This book was released on 2002-01-15 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Innovative Vectorworks BIM

Download or read book Innovative Vectorworks BIM written by Jonathan Reeves and published by . This book was released on 2015 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book AAD Algorithms Aided Design  Parametric Strategies Using Grasshopper

Download or read book AAD Algorithms Aided Design Parametric Strategies Using Grasshopper written by Arturo Tedeschi and published by . This book was released on 2014 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VectorWorks

    Book Details:
  • Author :
  • Publisher :
  • Release : 1998
  • ISBN :
  • Pages : 502 pages

Download or read book VectorWorks written by and published by . This book was released on 1998 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming Persistent Memory

Download or read book Programming Persistent Memory written by Steve Scargall and published by Apress. This book was released on 2020-01-09 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning and experienced programmers will use this comprehensive guide to persistent memory programming. You will understand how persistent memory brings together several new software/hardware requirements, and offers great promise for better performance and faster application startup times—a huge leap forward in byte-addressable capacity compared with current DRAM offerings. This revolutionary new technology gives applications significant performance and capacity improvements over existing technologies. It requires a new way of thinking and developing, which makes this highly disruptive to the IT/computing industry. The full spectrum of industry sectors that will benefit from this technology include, but are not limited to, in-memory and traditional databases, AI, analytics, HPC, virtualization, and big data. Programming Persistent Memory describes the technology and why it is exciting the industry. It covers the operating system and hardware requirements as well as how to create development environments using emulated or real persistent memory hardware. The book explains fundamental concepts; provides an introduction to persistent memory programming APIs for C, C++, JavaScript, and other languages; discusses RMDA with persistent memory; reviews security features; and presents many examples. Source code and examples that you can run on your own systems are included. What You’ll Learn Understand what persistent memory is, what it does, and the value it brings to the industry Become familiar with the operating system and hardware requirements to use persistent memory Know the fundamentals of persistent memory programming: why it is different from current programming methods, and what developers need to keep in mind when programming for persistence Look at persistent memory application development by example using the Persistent Memory Development Kit (PMDK)Design and optimize data structures for persistent memoryStudy how real-world applications are modified to leverage persistent memoryUtilize the tools available for persistent memory programming, application performance profiling, and debugging Who This Book Is For C, C++, Java, and Python developers, but will also be useful to software, cloud, and hardware architects across a broad spectrum of sectors, including cloud service providers, independent software vendors, high performance compute, artificial intelligence, data analytics, big data, etc.

Book 802 11ac  A Survival Guide

Download or read book 802 11ac A Survival Guide written by Matthew S. Gast and published by "O'Reilly Media, Inc.". This book was released on 2013-07-23 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The next frontier for wireless LANs is 802.11ac, a standard that increases throughput beyond one gigabit per second. This concise guide provides in-depth information to help you plan for 802.11ac, with technical details on design, network operations, deployment, and monitoring. Author Matthew Gast—an industry expert who led the development of 802.11-2012 and security task groups at the Wi-Fi Alliance—explains how 802.11ac will not only increase the speed of your network, but its capacity as well. Whether you need to serve more clients with your current level of throughput, or serve your existing client load with higher throughput, 802.11ac is the solution. This book gets you started. Understand how the 802.11ac protocol works to improve the speed and capacity of a wireless LAN Explore how beamforming increases speed capacity by improving link margin, and lays the foundation for multi-user MIMO Learn how multi-user MIMO increases capacity by enabling an AP to send data to multiple clients simultaneously Plan when and how to upgrade your network to 802.11ac by evaluating client devices, applications, and network connections