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Book Learning Firefox OS Application Development

Download or read book Learning Firefox OS Application Development written by Tanay Pant and published by Packt Publishing Ltd. This book was released on 2015-10-09 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to design, build, and deploy your Firefox OS applications, built with web technologies, to the Firefox Marketplace About This Book Create beautiful and interactive Firefox OS applications by applying your knowledge of web development Cater your applications to a huge number of users by porting them to the Firefox OS A step-by-step learning workflow with real-life applications to demonstrate the concepts Who This Book Is For This is a practical guide that uses hands-on examples to teach you how to create applications for Firefox OS and also how to port applications to Firefox Marketplace. This book is intended for developers who want to build applications for Firefox OS. An understanding of HTML5, JavaScript, and CSS is required. What You Will Learn Install, use, and access the Firefox OS simulator with the help of WebIDE Get to know about application manifest files and the essential difference between web applications and Firefox OS applications Create an application that measures the tapping speed of the user Create an application that allows a user to check in at a place with geolocation tagging Access device-specific features with WebAPIs and implement these by building a photo editing and sharing application Submit your own applications to the Firefox Marketplace and share them with others Professionally maintain the code of your application with the help of Github and deploy your hosted applications to OpenShift In Detail With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS's promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace. Style and approach This book is an easy-to-grasp workflow with practical examples of real-world applications such as Clickr, Check In!, and FotoFox. Each chapter explains the concepts, which are then reinforced as they are demonstrated in an application or a flowchart.

Book Learning Apache Thrift

    Book Details:
  • Author : Krzysztof Rakowski
  • Publisher : Packt Publishing Ltd
  • Release : 2015-12-30
  • ISBN : 1785888676
  • Pages : 204 pages

Download or read book Learning Apache Thrift written by Krzysztof Rakowski and published by Packt Publishing Ltd. This book was released on 2015-12-30 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make applications cross-communicate using Apache Thrift! About This Book Leverage Apache Thrift to enable applications written in different programming languages (Java, C++, Python, PHP, Ruby, and so on) to cross-communicate. Learn to make your services ready for real-world applications by using stepwise examples and modifying code from Industry giants. Be a crackerjack at solving Apache Thrift-related issues. Who This Book Is For If you have some experience of developing applications in one or more languages supported by Apache Thrift (C++, Java, PHP, Python, Ruby, and others) and want to broaden your knowledge and skills in building cross-platform, scalable applications, then this book is for you. What You Will Learn Understand the need for cross-language services and the basics of Apache Thrift. Learn how Apache Thrift works and what problems it solves. Determine when to use Apache Thrift instead of other methods (REST API), and when not to use it. Create and run an example application using Apache Thrift. Use Apache Thrift in your applications written in different languages supported by Apache Thrift (PHP, Python, Ruby, Java, and C++). Handle exceptions and deal with errors. Modify code in different languages. Use Apache Thrift in the production environments of big applications. In Detail With modern software systems being increasingly complex, providing a scalable communication architecture for applications in different languages is tedious. The Apache Thrift framework is the solution to this problem! It helps build efficient and easy-to-maintain services and offers a plethora of options matching your application type by supporting several popular programming languages, including C++, Java, Python, PHP, Ruby, Erlang, Perl, Haskell, C#, Cocoa, JavaScript, Node.js, Smalltalk, OCaml, and Delphi. This book will help you set aside the basics of service-oriented systems through your first Apache Thrift-powered app. Then, progressing to more complex examples, it will provide you with tips for running large-scale applications in production environments. You will learn how to assess when Apache Thrift is the best tool to be used. To start with, you will run a simple example application, learning the framework's structure along the way; you will quickly advance to more complex systems that will help you solve various real-life problems. Moreover, you will be able to add a communication layer to every application written in one of the popular programming languages, with support for various data types and error handling. Further, you will learn how pre-eminent companies use Apache Thrift in their popular applications. This book is a great starting point if you want to use one of the best tools available to develop cross-language applications in service-oriented architectures. Style and approach A stepwise guide to learning Apache Thrift, with ready-to-run examples explained comprehensively. Advanced topics supply the inspiration for further work.

Book Building a Virtual Assistant for Raspberry Pi

Download or read book Building a Virtual Assistant for Raspberry Pi written by Tanay Pant and published by Apress. This book was released on 2016-07-27 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a voice-controlled virtual assistant using speech-to-text engines, text-to-speech engines, and conversation modules. This book shows you how to program the virtual assistant to gather data from the internet (weather data, data from Wikipedia, data mining); play music; and take notes. Each chapter covers building a mini project/module to make the virtual assistant better. You'll develop the software on Linux or OS X before transferring it to your Raspberry Pi, ready for deploying in your own home-automation or Internet of Things applications. Building a Virtual Assistant for Raspberry Pi walks you through various STTs and TTSs and the implementation of these components with the help of Python. After that you will start implementing logic for handling user queries and commands, so that the user can have conversations with Melissa. You will then work to improve logic handling to detect what the user wants Melissa to do. You will also work on building some useful applications/modules for Melissa, which will allow you to gain interesting information from Melissa such as the time, weather information, and data from Wikipedia. You will develop a music playing application as well as a note taking application for Melissa, laying the foundations for how Melissa can be further extended. Finally, you will learn how to deploy this software to your Raspberry Pi and how you can further scale Melissa to make her more intelligent, interactive and how you can use her in other projects such as home automation as well. What You'll Learn Design the workflow and discover the concepts of building a voice controlled assistant Develop modules for having conversations with the assistant Enable the assistant to retrieve information from the internet Build utilities like a music player and a note taking application for the virtual assistant Integrate this software with a Raspberry Pi Who This Book Is For Anyone who has built a home automation project with Raspberry Pi and now want to enhance it by making it voice-controlled. The book would also interest students from computer science or related disciplines.

Book Information Systems  Development  Research  Applications  Education

Download or read book Information Systems Development Research Applications Education written by Stanislaw Wrycza and published by Springer. This book was released on 2016-09-21 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the SIGSAND/PLAIS EuroSymposium 2016 titled Information Systems: Development, Research, Applications, Education, held in Gdansk and Sopot, Poland, on September 29, 2016. The objective of this symposium is to promote and develop high-quality research on all issues related to systems analysis and design (SAND). It provides a forum for SAND researchers and practitioners in Europe and beyond to interact, collaborate, and develop their field. The 14 papers presented in this volume were carefully reviewed and selected from 34 submissions. They are organized in topical sections on information systems development, information systems management, and information systems learning.

Book Study of Engineering and Career

Download or read book Study of Engineering and Career written by J Vinay Kumar and published by Notion Press. This book was released on 2018-04-20 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many ways to apply knowledge to achieve a successful career. Different people have used different ideologies get to the top. What are the characteristics that will help you achieve success? This book caters not only to students stepping into the engineering fields or the corporate world for the first time but also to those who are stuck in the wrong profession. The book highlights the importance of knowing your field of education, the importance of personality, finding the right opportunity in different fields of work, choosing the right first employer, and other important decisions related to your career. This book is an essential read for anyone who wants to enter the field of engineering. The volume includes a good number of illustrations with detailed notes.

Book HTML5 Mobile

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2013-11-30
  • ISBN : 1938549279
  • Pages : 261 pages

Download or read book HTML5 Mobile written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2013-11-30 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides HTML5 technologies for developing HTML5 Mobile hybrid mobile applications, primarily for self-directed learners who are comfortable with HTML/Javascript and who want to learn how to create mobile applications using HTML5 for Android and iOS. Readers will learn how to use CSS3 and HTML5 Canvas to render 2D shapes, apply transformations, and create animation effects. Readers will learn about JavaScript toolkits such as jQuery Mobile, PhoneGap, and D3 for creating HTML5 hybrid mobile applications. FEATURES * Discusses various HTML5 APIs with Android and iOS * Contains CSS3 and HTML5 Canvas graphics and animation effects * Uses jQuery Mobile to develop hybrid HTML5 Mobile apps * Uses PhoneGap to develop hybrid HTML5 Mobile apps * Provides supplemental code samples and videos on the DVD eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book Build an HTML5 Game

    Book Details:
  • Author : Karl Bunyan
  • Publisher : No Starch Press
  • Release : 2015-03-01
  • ISBN : 1593276788
  • Pages : 220 pages

Download or read book Build an HTML5 Game written by Karl Bunyan and published by No Starch Press. This book was released on 2015-03-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Book RESTful Rails Development

Download or read book RESTful Rails Development written by Silvia Puglisi and published by "O'Reilly Media, Inc.". This book was released on 2015-10-08 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Web is slowly but surely changing from a model in which a human reader browses content on web pages to a model in which services and clients (not necessarily humans) exchange information. And because of this, author Silvia Puglisi explains, it makes more sense to build platforms instead of just products or applications. Platforms are like ecosystems interconnecting different applications, services, users, developers, and partners, and offer many benefits. In this book, you'll learn how to design and develop Representational State Transfer (REST) platforms in Rails. You'll begin with an introduction to Ruby on Rails, and then move quickly through new concepts. At the end of each chapter, you'll have learned something new about building and organically extending a multi-service platform spanning different devices—and will have had some fun in the process. By the end of the book you'll know how to build an architecture composed of different services accessing shared resources through a set of collaborating APIs and applications. Explore the basics of REST and HTTP, including REST architecture and the role of hypermedia Get to know Rails and Ruby on Rails Learn about API development and create an API Take a thorough look at REST, including Asynchronous REST and testing RESTful services Work with data streams as you map them onto an application UI and integrate external APIs in your application Learn about device-independent development Use data analytics to recognize important events, develop key metrics, and track them Explore various tools you can use to build your own data analytic platform Learn how to scale a Rails application successfully Examine privacy and security issues and the implications of handling and collecting user data

Book Development of a Remote Laboratory for Engineering Education

Download or read book Development of a Remote Laboratory for Engineering Education written by Ning Wang and published by CRC Press. This book was released on 2020-04-03 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of information technology continues to advance at a brisk pace, including the use of Remote Laboratory (RL) systems in education and research. To address the needs of remote laboratory development for such purposes, the authors present a new state-of-the-art unified framework for RL system development. Included are solutions to commonly encountered RL implementation issues such as third-party plugin, traversing firewalls, cross platform running, and scalability, etc. Additionally, the book introduces a new application architecture of remote lab for mobile-optimized RL application development for Mobile Learning (M-Learning). It also shows how to design and organize the remote experiments at different universities and make available a framework source code. The book is intended to serve as a complete guide for remote lab system design and implementation for an audience comprised of researchers, practitioners and students to enable them to rapidly and flexibly implement RL systems for a range of fields.

Book Mobile HTML5

    Book Details:
  • Author : Estelle Weyl
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-11-13
  • ISBN : 1491948884
  • Pages : 480 pages

Download or read book Mobile HTML5 written by Estelle Weyl and published by "O'Reilly Media, Inc.". This book was released on 2013-11-13 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you’ll learn how to develop web apps that not only work on iOS, Android, Blackberry, and Windows Phone, but also perform well and provide good user experience. With lots of code and markup examples, you’ll learn best practices for using HTML5 features, including new web forms, SVG, Canvas, localStorage, and related APIs. You’ll also get an in-depth look at CSS3, and discover how to design apps for large monitors and tiny screens alike. Learn HTML5’s elements, syntax, and semantics Build forms that provide enhanced usability with less JavaScript Explore HTML5 media APIs for graphics, video, and audio Enable your applications to work offline, using AppCache, localStorage, and other APIs Learn what you need to know about CSS3 selectors and syntax Dive into CSS3 features such as multiple backgrounds, gradients, border-images, transitions, transforms, and animations Make your web applications usable, responsive, and accessible. Design for performance, user experience, and reliability on all platforms

Book It s Our Research

    Book Details:
  • Author : Tomer Sharon
  • Publisher : Elsevier
  • Release : 2012-03-21
  • ISBN : 0123851319
  • Pages : 295 pages

Download or read book It s Our Research written by Tomer Sharon and published by Elsevier. This book was released on 2012-03-21 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s Our Research: Getting Stakeholder Buy-in for User Experience Research Projects discusses frameworks, strategies, and techniques for working with stakeholders of user experience (UX) research in a way that ensures their buy-in. This book consists of six chapters arranged according to the different stages of research projects. Topics discussed include the different roles of business, engineering, and user-experience stakeholders; identification of research opportunities by developing empathy with stakeholders; and planning UX research with stakeholders. The book also offers ways of teaming up with stakeholders; strategies to improve the communication of research results to stakeholders; and the nine signs that indicate that research is making an impact on stakeholders, teams, and organizations. This book is meant for UX people engaged in usability and UX research. Written from the perspective of an in-house UX researcher, it is also relevant for self-employed practitioners and consultants who work in agencies. It is especially directed at UX teams that face no-time-no-money-for-research situations. Named a 2012 Notable Computer Book for Information Systems by Computing Reviews Features a series of video interviews with UX practitioners and researchers Provides dozens of case studies and visuals from international research practitioners Provides a toolset that will help you justify your work to stakeholders, deal with office politics, and hone your client skills Presents tried and tested techniques for working to reach positive, useful, and fruitful outcomes

Book Apache Cordova 4 Programming

Download or read book Apache Cordova 4 Programming written by John M. Wargo and published by Pearson Education. This book was released on 2015 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Apache Cordova 4 Programming' is the complete introduction to Apache Cordova 4 and Adobe PhoneGap for experienced mobile developers. Leading Cordova expert John Wargo explains what makes Cordova so important, and shows how to install and use its newest tools, from the Cordova CLI to its native SDKs. If you're brand new to Cordova, this book will be just what you need to get started. If you're familiar with an older version, it will offer you detailed guidance and making the most of Cordova 4's powerful enhancements, as well as the core APIs you may already be using.

Book Beginning Flutter

    Book Details:
  • Author : Marco L. Napoli
  • Publisher : John Wiley & Sons
  • Release : 2019-09-17
  • ISBN : 1119550858
  • Pages : 670 pages

Download or read book Beginning Flutter written by Marco L. Napoli and published by John Wiley & Sons. This book was released on 2019-09-17 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your first app in Flutter—no experience necessary! Beginning Flutter: A Hands-On Guide to App Development is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach. Focus on providing quality content by eliminating the need to switch between multiple coding languages Learn the ins and outs of Flutter, including all the frameworks, widgets, and tools available to developers Accelerate your app development pace, keeping all the code for your cross-platform app in a single code base Leapfrog barriers to entry to the mobile software market, creating your first app with no experience necessary The Flutter community is growing rapidly and transforming the way Android and iOS apps get made. Beginning Flutter allows you to get on board with the latest app development technology, giving your mobile development career a big head start.

Book PhoneGap Essentials

    Book Details:
  • Author : Ivan Turkovic
  • Publisher : Packt Publishing Ltd
  • Release : 2015-09-07
  • ISBN : 1785280066
  • Pages : 178 pages

Download or read book PhoneGap Essentials written by Ivan Turkovic and published by Packt Publishing Ltd. This book was released on 2015-09-07 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use PhoneGap to build cross-platform mobile applications quickly and efficiently About This Book Build native mobile phone applications with HTML5, JavaScript, and CSS Incorporate smartphone capabilities such as GPS, camera, accelerometer, and more into your apps for any mobile platform Use Cordova view to embed PhoneGap into native applications to either transit smoothly to PhoneGap or incorporate PhoneGap functionalities Who This Book Is For If you are a mobile application developer in iOS or Android, or a web application developer who wants to learn how to make cross-platform mobile applications using PhoneGap, this book is perfect for you. To make the most of this book, it will be helpful if you have prior knowledge of HTML5, CSS, and JavaScript. What You Will Learn Get to grips with the fundamentals of PhoneGap to get started Set up a development environment for Linux, Mac OS, and Windows Use Cordova CLI, workflows, and Plugman Plugin manager to create mobile applications efficiently Understand the development workflow to create native cross-platform mobile applications Embed plugin support to transition to PhoneGap or use it to enhance existing applications Improve your mobile development knowledge using object-oriented programming (OOP), reusable components, and AJAX closures Be empowered to build your own mobile apps quickly with ease Discover tips and tricks to make app development fun and easy In Detail PhoneGap is an open source framework that allows you to quickly build cross-platform mobile apps using HTML5, JavaScript, and CSS. PhoneGap Build is a cloud service that allows you to quickly develop and compile mobile applications without SDKs, compilers, and hardware. PhoneGap allows you to use its existing plugins or create new ones, as per your requirements, to enhance your mobile applications. Starting by installing PhoneGap, you'll develop an app that uses various device capabilities through different plugins and learn how to build an app in the cloud with PhoneGap's Build service. You'll discover how to use PhoneGap to create an application view, along with how to use a camera, geolocation, and other device capabilities to create engaging apps. Next, you'll augment applications with PhoneGap's plugins using minimalistic code. You'll explore the app preparation process to deploy your app to the app store. By the end of the book, you'll have also learned how to apply hybrid mobile UIs that will work across different platforms and different screen sizes for better user experience. Style and approach This is an example-based, fast-paced guide that covers the fundamentals of creating cross-platform mobile applications with PhoneGap.

Book Learn Android App Development

Download or read book Learn Android App Development written by Wallace Jackson and published by Apress. This book was released on 2013-08-20 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Android App Development is a hands-on tutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps. The Android SDK offers powerful features, and this book is the fastest path to mastering them—and the rest of the Andorid SDK—for programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop apps optimally. This book teaches both core Java language concepts and how to wisely but rapidly employ the design patterns and logic using the Android SDK, which is based on Java APIs. You'll also learn best practices that ensure your code will be efficient and perform well. Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started. Design your first app using prototyping and other design methods. Build your first Android app using the code given over the course of the book. Finally, debug and distribute your first app on Google Play or other Android app store. After reading this book, you'll have your first app ready and on the app store, earning you the prestige and the money you seek.

Book Application Development and Design  Concepts  Methodologies  Tools  and Applications

Download or read book Application Development and Design Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-08-11 with total page 1641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advancements in technology have allowed for the creation of new tools and innovations that can improve different aspects of life. These applications can be utilized across different technological platforms. Application Development and Design: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as software design, mobile applications, and web applications, this multi-volume book is ideally designed for researchers, academics, engineers, professionals, students, and practitioners interested in emerging technology applications.

Book Going IT Alone  The Handbook for Freelance and Contract Software Developers

Download or read book Going IT Alone The Handbook for Freelance and Contract Software Developers written by Leon Brown and published by Packt Publishing Ltd. This book was released on 2016-12-05 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: A detailed guide to self-employment for software and web developers—from identifying your target market, through to managing your time, finances, and client behavior About This Book Discover how to make money with software development skills. Learn how to develop a marketing and sales strategy and develop profitable pricing strategies for your software services and products Gain insights through real case studies and insights provided from industry experts Who This Book Is For Going the self employed route in software development offers many opportunities to develop awareness and skills to enhance your career. Whether you are a student currently studying software development or a veteran software developer already in the industry, Going IT Alone provides you with insights you need to avoid the pitfalls of self employment and to succeed with software projects that are profitable and sustainable. What You Will Learn Identify and understand your target market. Propose the value of what your service or product offers. Build a business model that identifies key entities required to make your software business work. Develop marketing a marketing strategy that targets the right customer segments and produces the sales you need to be profitable. Analyze information to make better decisions and understand your business performance. Understand people through observation and use this to your advantage in project management and negotiation. Improve accuracy of estimates for time and costs of your software projects. Understand the relationship between code and the business strategy. Identify software features from a business perspective, allowing you to prioritise must have features from those that are less important to your profitability. Avoid the trap of increasing software development time and costs from features that provide no benefit or sales increase. In Detail No matter whether you are a student or an industry veteran, self employment adds a new dimension of opportunities to “learn and earn”, whether it be on a full-time or part-time basis. Develop the business acumen and understanding of the link between software patterns and business strategy that you need to become a successful and profitable independent software developer. Discover how to apply your software development skills to entrepreneurship. Decide whether you just want to earn or aspire to build the next Facebook. Supported by real world case studies and input from industry experts, the book looks at the business topics you need to understand to become an independent software developer. From the initial steps of identifying how you can make a profit with your software development skills, through to making your first sale and managing your projects, you will learn how to manage each of the major steps involved in becoming a self employed software developer – whether you decide to go freelance, take up contracting or develop your own product. Written specifically for software and web developers, the book identifies how business issues have a direct impact on code patterns used in software projects. Learn how to build your code to support your business model and with safety features to protect against potential threats that may emerge from the changing business environment. Style and approach This book is a detailed guide to self employment for software and web developers , covering major topics from identifying your target market and business model, through to managing your time, finances and client behavior.