Download or read book L A Noire written by Rockstar Games and published by Mulholland Books. This book was released on 2011-06-06 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of short fiction expands on the world of a groundbreaking achievement in storytelling: Rockstar Games' interactive crime thriller L.A. Noire. 1940s Hollywood, murder, deception and mystery take center stage as readers reintroduce themselves to characters seen in L.A. Noire. Explore the lives of actresses desperate for the Hollywood spotlight; heroes turned defeated men; and classic Noir villains. Readers will come across not only familiar faces, but familiar cases from the game that take on a new spin to tell the tales of emotionally torn protagonists, depraved schemers and their ill-fated victims. With original short fiction by Megan Abbott, Lawrence Block, Joe Lansdale, Joyce Carol Oates, Francine Prose, Jonathan Santlofer, Duane Swierczynski and Andrew Vachss, L.A. Noire: The Collected Stories breathes new life into a time-honored American tradition, in an exciting anthology that will appeal to fans of suspense and gamers everywhere.
Download or read book L A Noir written by John Buntin and published by Crown. This book was released on 2010-04-06 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now the TNT Original Series MOB CITY Midcentury Los Angeles. A city sold to the world as "the white spot of America," a land of sunshine and orange groves, wholesome Midwestern values and Hollywood stars, protected by the world’s most famous police force, the Dragnet-era LAPD. Behind this public image lies a hidden world of "pleasure girls" and crooked cops, ruthless newspaper tycoons, corrupt politicians, and East Coast gangsters on the make. Into this underworld came two men—one L.A.’ s most notorious gangster, the other its most famous police chief—each prepared to battle the other for the soul of the city.
Download or read book L A Noire written by Prima Games and published by Prima Games. This book was released on 2017-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Full Coverage OF L.A. Noire: Celebrating the launch of an enhanced L.A. Noire for a new generation with this indispensable guide providing analysis and strategy for the latest versions, including: - New Collectibles and Their Locations - Updated Achievements & Trophies - Brand New Control Schemes, Including VR and Nintendo Switch, with Touch & Gesture Commands The Complete Experience: Collected in one place for the very first time, we provide in-depth coverage of L.A. Noire in its entirety, including every additional case and all new collectibles! The VR Case Files: Each of the seven select cases featured in L.A. Noire: The VR Case Files is revealed in full detail, with gameplay tips and strategies to take on the role of Cole Phelps in virtual reality. Every Mission: A complete walkthrough to rising through the ranks and solving every case with a perfect score. We'll guide you from Patrol, through the Traffic, Homicide, and Vice desks, all the way to the story's thrilling climax. City Maps: Find everything you're looking for. We identify locations for all Landmarks and Collectibles, as well as critical mission waypoints. Vehicle Showroom: Stats for all vehicles and where to find them, including the hidden cars you will not discover on your own! Discover New Items and Abilities: Find out how to get your hands on every new Detective Suit and where to find every Golden Vinyl and Novel Cover. Detective Training: This is your essential resource to collecting evidence, interrogating suspects, and using intuition to uncover the truth. Plus: coverage of all Street Crimes, Outfits, and everything you need for 100% Completion! Free eGuide Included: Mobile-friendly eGuide for strategy on the go, all optimized for a second-screen experience.
Download or read book L A Noir written by James Ellroy and published by Random House. This book was released on 1998-02-05 with total page 852 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mysterious Press presents three classic novels--"Blood on the Moon, Because the Night", and "Suicide Hill"--in one hardcover edition from the author of "L.A. Confidential".
Download or read book The Black Dahlia written by James Ellroy and published by Grand Central Publishing. This book was released on 2008-08-01 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: The highly acclaimed novel based on America's most infamous unsolved murder case. Dive into 1940s Los Angeles as two cops spiral out of control in their hunt for The Black Dahlia's killer in this powerful thriller that is "brutal and at the same time believable" (New York Times). On January 15, 1947, the torture-ravished body of a beautiful young woman is found in a Los Angeles vacant lot. The victim makes headlines as the Black Dahlia -- and so begins the greatest manhunt in California history. Caught up in the investigation are Bucky Bleichert and Lee Blanchard: Warrants Squad cops, friends, and rivals in love with the same woman. But both are obsessed with the Dahlia -- driven by dark needs to know everything about her past, to capture her killer, to possess the woman even in death. Their quest will take them on a hellish journey through the underbelly of postwar Hollywood, to the core of the dead girl's twisted life, past the extremes of their own psyches -- into a region of total madness.
Download or read book Computer Vision for Visual Effects written by Richard J. Radke and published by Cambridge University Press. This book was released on 2013 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.
Download or read book Video Game Writing written by Maurice Suckling and published by Mercury Learning and Information. This book was released on 2016-12-16 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today’s triple-A titles; Part II asks and answers the key question: what does a games writer do and how do they do it? Especially useful reading for novice game writers, its chapters cover a broad range of topics including contracts, NDAs, creative collaboration, narrative design, editing, adaptations, and environmental storytelling. Part III, of particular value for more advanced students of writing, addresses deeper theoretical questions increasingly relevant in today’s games titles, including: "Why have story at all? What is plot and how does it work? How best can a writer use agency?" Finally, Part IV presents readers with hard-earned nuggets of wisdom from today’s game writers working in the US, Europe, and Japan. Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing. Features: • Covers history of games writing, narrative design, storytelling, plot, contracts, and packed with practical samples, case studies, and exercises • Presents readers with opinions and suggestions from today’s game writers who are working in the US, Europe, and Japan • Includes a broad range of topics e.g., creative collaboration, editing, adaptations, and environmental storytelling • Mentions games such as Elder Scrolls V: Skyrim, Borderlands 2, The Walking Dead, L.A. Noire, Grand Theft Auto V, Mass Effect 3, The Stanley Parable, The Last of Us, Alien Isolation, The Witcher 3: Wild Hunt, Life is Strange, Until Dawn, Quantum Break, BioShock, World of Warcraft, and more.
Download or read book La Seduction written by Elaine Sciolino and published by Macmillan. This book was released on 2011-06-07 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hidden truth about the French way of life: it's all about seduction—its rules, its pleasures, its secrets France is a seductive country, seductive in its elegance, its beauty, its sensual pleasures, and its joie de vivre. But Elaine Sciolino, the longtime Paris bureau chief of The New York Times, has discovered that seduction is much more than a game to the French: it is the key to understanding France. Seduction plays a crucial role in how the French relate to one another—not just in romantic relationships but also in how they conduct business, enjoy food and drink, define style, engage in intellectual debate, elect politicians, and project power around the world. While sexual repartee and conquest remain at the heart of seduction, for the French seduction has become a philosophy of life, even an ideology, that can confuse outsiders. In La Seduction, Sciolino gives us an inside view of how seduction works in all areas, analyzing its limits as well as its power. She demystifies the French way of life in an entertaining and personal narrative that carries us from the neighborhood shops of Paris to the halls of government, from the gardens of Versailles to the agricultural heartland. La Seduction will charm you and encourage you to lower your defenses about the French. Pull up a chair and let Elaine Sciolino seduce you.
Download or read book All Your Base Are Belong to Us written by Harold Goldberg and published by Crown Archetype. This book was released on 2011-04-05 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth? Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium. Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!
Download or read book Ctrl Alt Play written by Matthew Wysocki and published by McFarland. This book was released on 2013-02-07 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact.
Download or read book The Red and the Black written by Stendhal and published by ReadHowYouWant.com. This book was released on 2006-11 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Red and the Black" is a reflective novel about the rise of poor, intellectually gifted people to High Society. Set in 19th century France it portrays the era after the exile of Napoleon to St. Helena. the influential, sharp epigrams in striking prose, leave reader almost as intrigued by the author's talent as the surprising twists that occur in the arduous love life.
Download or read book Manifest Destiny 2 0 written by Sara Humphreys and published by U of Nebraska Press. This book was released on 2021-02 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: At a time when print and film have shown the classic Western and noir genres to be racist, heteronormative, and neocolonial, Sara Humphreys's Manifest Destiny 2.0 asks why these genres endure so prolifically in the video game market. While video games provide a radically new and exciting medium for storytelling, most game narratives do not offer fresh ways of understanding the world. Video games with complex storylines are based on enduring American literary genres that disseminate problematic ideologies, quelling cultural anxieties over economic, racial, and gender inequality through the institutional acceptance and performance of Anglo cultural, racial, and economic superiority. Although game critics and scholars recognize how genres structure games and gameplay, the concept of genre continues to be viewed as a largely invisible power, subordinate to the computational processes of programming, graphics, and the making of a multimillion-dollar best seller. Investigating the social and cultural implications of the Western and noir genres in video games through two case studies--the best-selling games Red Dead Redemption (2010) and L.A. Noire (2011)--Humphreys demonstrates how the frontier myth continues to circulate exceptionalist versions of the United States. Video games spread the neoliberal and neocolonial ideologies of the genres even as they create a new form of performative literacy that intensifies the genres well beyond their originating historical contexts. Manifest Destiny 2.0 joins the growing body of scholarship dedicated to the historical, theoretical, critical, and cultural analysis of video games.
Download or read book Extra Lives written by Tom Bissell and published by Vintage. This book was released on 2011-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.
Download or read book Music In Video Games written by K.J. Donnelly and published by Routledge. This book was released on 2014-03-26 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.
Download or read book A Dirty World written by Greg Stolze and published by Cubicle 7 Entertainment. This book was released on 2010-07-01 with total page 69 pages. Available in PDF, EPUB and Kindle. Book excerpt: A roleplaying game of angry decisions, ugly ethics, and black city streets. A game of film noir. "A Dirty World" rethinks the One-Roll Engine to focus relentlessly on character. Hard-boiled private eyes, dirty cops and femmes fatale make their hard choices and hide their grubby secrets. "A Dirty World" features... * A unified conflict mechanic, where gunfights, duels of deceit and emotional blackmail not only work the same way, but fuse seamlessly. * "Swift Justice" character development. Instead of tracking and spending points, your character's abilities improve in direct reaction to the game's events. * One-Roll Mysteries, a mechanic to spit out intricate plots with one throw of the dice. * Rules that don't merely support drama, they are drama. Only meaningful choices push your character forward. There is no easy way, by definition.
Download or read book Candy Licker written by Noire and published by One World. This book was released on 2009-01-16 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: She wanted to be a hip-hop star but the streets got in the way. Have you ever laid down with a man and wasn’t sure if you’d ever get back up? Tossed the sheets with a bone-knocking fear that only a hard-core hustler could produce? Sexed him like your life depended on it, because in reality it did? You still with me? Then let’s roll over to my house. Harlem. 145th Street. Grab a seat and brace yourself as I show you the kind of pain that street life and so-called success can bring. . . . Nineteen-year-old Candy Raye Montana, an ex—drug runner for the Gabriano crime family and a former foster child, dreams of becoming a hip-hop superstar, if only someone will discover her talents. Someone does. Mega music producer and king thug of Harlem, Junius “Hurricane” Jackson, CEO of the House of Homicide recording studio, cuts a deal and puts Candy on the stage. Suddenly she is a hot new artist on the notorious Homicide Hitz record label. Her career takes off and she blazes the charts, but it’s not long before Candy realizes that the man she thought was her knight is nothing more than a cold-blooded nightmare. Caught between the music and the madness, between the dollars and the deals, Candy belongs to Hurricane—body and soul—and must endure his sadistic bedroom desires while keeping his sexual secrets hidden from the world. But Candy has some strong desires of her own that simply cannot be denied, especially when she finds herself turned on by a brilliant investment baller who just happens to be Hurricane’s right-hand man. Candy longs for her freedom, but if Hurricane gets wind of her betrayal the blowback will be lethal—and not only will she risk losing her recording contract, she just might lose her life.
Download or read book Edible Games Cookbook written by Jenn Sandercock and published by . This book was released on 2019-05 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edible games are fabulous and delicious food experiences to play with friends and family. Think of it as "tasty treats meet good, old-fashioned fun".Some of them are sweet, others are savoury, and they all have one thing in common- you can eat the pieces. In fact, it's required!