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Book Introduction to Software Design with Java

Download or read book Introduction to Software Design with Java written by Martin P. Robillard and published by Springer. This book was released on 2019-07-12 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, a narrative is used that introduces each element of design know-how in context, and explores alternative solutions in that context. The narrative is supported by hundreds of code fragments and design diagrams. The first chapter is a general introduction to software design. The subsequent chapters cover design concepts and techniques, which are presented as a continuous narrative anchored in specific design problems. The design concepts and techniques covered include effective use of types and interfaces, encapsulation, composition, inheritance, design patterns, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice problems is provided, and three sample applications that capture numerous design decisions are included. Guidance on these sample applications is provided in a section called “Code Exploration” at the end of each chapter. Although the Java language is used as a means of conveying design-related ideas, the book’s main goal is to address concepts and techniques that are applicable in a host of technologies. This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers without a primary training in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the language, such as would be taught in an introductory programming course.

Book Object oriented Design in Java

Download or read book Object oriented Design in Java written by Stephen Gilbert and published by . This book was released on 1998 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.

Book Introduction to Software Development

Download or read book Introduction to Software Development written by Marwan Shaban and published by . This book was released on 2021-06-18 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on helping the reader develop an intuitive understanding of how to write good code. While learning Java, the reader will acquire principles and techniques that are presented in the context of realistic examples, with minimal jargon and constant reinforcement so that they're internalized and become habits. The techniques presented apply to any computer language, and have stood the test of time-techniques such as taking the extra time to simplify your code, starting your testing as soon as you can, and avoiding repeated code. Using a tutorial style and a steady progression from basic to advanced, the book allows the reader to follow along and try each example for him- or herself. The reader learns by doing. Care was taken at each point to include only enough detail for the reader to progress to the next topic, avoiding discussion that would distract many readers from the main mission: learning how to write good code.

Book Software Architecture Design Patterns in Java

Download or read book Software Architecture Design Patterns in Java written by Partha Kuchana and published by CRC Press. This book was released on 2004-04-27 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

Book Advanced Systems Design with Java  UML and MDA

Download or read book Advanced Systems Design with Java UML and MDA written by Kevin Lano and published by Elsevier. This book was released on 2005-04-21 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform. The idea being that the architecture will be able to easily be adapted for different situations, whether they be legacy systems, different languages or yet to be invented platforms. MDA is therefore, a significant evolution of the object-oriented approach to system development. Advanced System Design with Java, UML and MDA describes the factors involved in designing and constructing large systems, illustrating the design process through a series of examples, including a Scrabble player, a jukebox using web streaming, a security system, and others. The book first considers the challenges of software design, before introducing the Unified Modelling Language and Object Constraint Language. The book then moves on to discuss systems design as a whole, covering internet systems design, web services, Flash, XML, XSLT, SOAP, Servlets, Javascript and JSP. In the final section of the book, the concepts and terminology of the Model Driven Architecture are discussed. To get the most from this book, readers will need introductory knowledge of software engineering, programming in Java and basic knowledge of HTML. * Examines issues raised by the Model-Driven Architecture approach to development * Uses easy to grasp case studies to illustrate complex concepts * Focused on the internet applications and technologies that are essential for students in the online age

Book Introduction to Software Design with Java

Download or read book Introduction to Software Design with Java written by Martin P. Robillard and published by Springer Nature. This book was released on 2022-05-03 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams. The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in “Code Exploration” insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book’s main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming. This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.

Book An Introduction to Programming and Object oriented Design Using JAVA

Download or read book An Introduction to Programming and Object oriented Design Using JAVA written by Jaime Nino and published by . This book was released on 2005 with total page 943 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description: Nino and Hosch have updated their popular introductory text that provides an objects first introduction to programming and software design using Java. The emphasis throughout is on problem modeling using fundamental software engineering princi-ples and concepts. Java used as a vehicle for teaching these topics. New constructs and features of Java 5.0, such as generics, are introduced. The text includes optional, interactive exercises using the DrJava integrated development environment (IDE). The UML is employed (very informally) for denoting objects, object relationships, and system dynamics. No specific previous programming experience is assumed, and the text is appropriate for first year computer science majors. The text could also carry over to a second course on data structures or software/OO design. About DrJava: DrJava is an IDE designed primarily for students and includes an easy to use facility for interactively evaluating Java code. Optional DrJava exercises are included throughout the text if instructors want their students doing more pro-gramming. DrJava is the IDE chosen by the authors, but any IDE can be used for these exercises.

Book Unified Software Engineering with Java

Download or read book Unified Software Engineering with Java written by Georges Gauthier Merx and published by Prentice Hall. This book was released on 2007 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unified Software Engineering with Javais ideal for courses in introductory software engineering, Java programming, Java software engineering, and software development methodology with Java, offered in departments of computer science, computer and information sciences, software engineering, information systems, and information technology. Today’s programmers need more than just programming prowess — they need to understand object-oriented design, software quality assurance, and software project management. This unique text teaches the fundamentals of Java programming in the context of object-oriented software engineering and a Unified-Process-based software development methodology. Written with the understanding that the introduction to software engineering and Java can be daunting, this text uses illustrative examples and real-life applications to make learning easier.

Book An Introduction to Programming and Object Oriented Design Using Java

Download or read book An Introduction to Programming and Object Oriented Design Using Java written by Jaime Ni?o and published by Wiley. This book was released on 2004-06-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emphasis throughout this book is on problem modeling using fundamental software engineering principles and concepts. Although Java is introduced and used throughout the text, this is not a text about Java. Rather, Java is used as a tool to present the concepts. The UML is used, very informally, for denoting objects, object relationships, and system dynamics.

Book Introduction to Java and Software Design

Download or read book Introduction to Java and Software Design written by Nell B. Dale and published by Jones & Bartlett Learning. This book was released on 2003 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.

Book AN INTRODUCTION TO PROGRAMMING AND OBJECT ORIENTED DESIGN USING JAVA  With CD

Download or read book AN INTRODUCTION TO PROGRAMMING AND OBJECT ORIENTED DESIGN USING JAVA With CD written by Jaime Nino and published by . This book was released on 2009-01-01 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: Programmers, Software Engineers. Special Features: " Emphasis on distinction between specification and implementation; use of programming by contract ." Emphasis on developing components that are conceptual parts of a larger system, rather than on building small, self-contained programs." Established design patterns introduced informally throughout the text. About The Book: This text is an introduction to software design and construction using the programming language Java. The approach is entirely object-oriented, sometimes called object first. The emphasis throughout is on problem modeling using fundamental software engineering principles and concepts. Though Java is introduced and used throughout the text, this is not primarily a text about Java.

Book Real World Software Development

Download or read book Real World Software Development written by Raoul-Gabriel Urma and published by "O'Reilly Media, Inc.". This book was released on 2019-12-02 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.

Book Introduction to Computing   Programming in Java

Download or read book Introduction to Computing Programming in Java written by Mark Guzdial and published by Prentice Hall. This book was released on 2007 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David Eck and published by Orange Grove Text Plus. This book was released on 2009-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David M. Arnow and published by Addison Wesley Publishing Company. This book was released on 1998 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: Javas support for GUI and network programming makes a great setting for diverse programming examples: a calculator, a strategy game, reading the Dow Jones from Yahoo , a Web surveyor application, scheduling songs for a rock-and-roll radio station, as well as traditional payroll and student GPA computations. Working with these and other examples, students learn to think like a programmer, analyze problems, devise solutions, design classes, and write code. Features *Uses the necessary features of Java 1.1 while teaching CS1 concepts. *Uses object-oriented concepts from the very beginning--classes, objects, and messages are all introduced in Chapter 1--and develops them throughout. *Applies a consistent class design procedure, usable by beginners. *Contains graphic user interface (GUI) supplements in each chapter. *Provides an early introduction to testing, covering test drivers, debugging, and test case selection. *Includes a chapter with three robust applications--a LOGO turtle, a Web surveyor, and Mancala (a strategy game)--which use the texts class design procedure and allow the students to tie the material together.

Book Introduction to Software Engineering

Download or read book Introduction to Software Engineering written by Ronald J. Leach and published by CRC Press. This book was released on 2018-09-03 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and processes at a reasonably sophisticated level. Students acquire practical experience through team software projects. Throughout much of the book, a relatively large project is used to teach about the requirements, design, and coding of software. In addition, a continuing case study of an agile software development project offers a complete picture of how a successful agile project can work. The book covers each major phase of the software development life cycle, from developing software requirements to software maintenance. It also discusses project management and explains how to read software engineering literature. Three appendices describe software patents, command-line arguments, and flowcharts.

Book Introduction to Programming and Object Oriented Design Using Java

Download or read book Introduction to Programming and Object Oriented Design Using Java written by Jaime Niño and published by . This book was released on 2008-02-04 with total page 1090 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 3rd edition of Introduction to Programming and Object-Oriented Design continues to provide students with an objects first introduction to programming and software design using Java. Java is used as a vehicle for teaching problem modeling using fundamental software engineering principles and concepts. The text has been updated to include more problems and exercises and additional relevant examples. It also offers optional, interactive exercises using the DrJava integrated development environment (IDE). The UML is employed (very informally) for denoting objects, object relationships, and system dynamics. No specific previous programming experience is assumed, and the text is appropriate for first year computer science majors. The text could also carry over to a second course on data structures or software/OO design.